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-rw-r--r--WebCore/bindings/js/JSFloat32ArrayCustom.cpp56
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diff --git a/WebCore/bindings/js/JSFloat32ArrayCustom.cpp b/WebCore/bindings/js/JSFloat32ArrayCustom.cpp
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+/*
+ * Copyright (C) 2009 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(3D_CANVAS)
+
+#include "JSArrayBufferViewHelper.h"
+#include "JSFloat32Array.h"
+
+#include "Float32Array.h"
+
+using namespace JSC;
+
+namespace WebCore {
+
+void JSFloat32Array::indexSetter(JSC::ExecState* exec, unsigned index, JSC::JSValue value)
+{
+ impl()->set(index, static_cast<float>(value.toNumber(exec)));
+}
+
+JSC::JSValue toJS(JSC::ExecState* exec, JSDOMGlobalObject* globalObject, Float32Array* object)
+{
+ return getDOMObjectWrapper<JSFloat32Array>(exec, globalObject, object);
+}
+
+JSC::JSValue JSFloat32Array::set(JSC::ExecState* exec)
+{
+ return setWebGLArrayHelper(exec, impl(), toFloat32Array);
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(3D_CANVAS)