diff options
Diffstat (limited to 'WebCore/bindings/v8/DOMObjectsInclude.h')
-rw-r--r-- | WebCore/bindings/v8/DOMObjectsInclude.h | 38 |
1 files changed, 21 insertions, 17 deletions
diff --git a/WebCore/bindings/v8/DOMObjectsInclude.h b/WebCore/bindings/v8/DOMObjectsInclude.h index 213873b..6ed14be 100644 --- a/WebCore/bindings/v8/DOMObjectsInclude.h +++ b/WebCore/bindings/v8/DOMObjectsInclude.h @@ -31,36 +31,38 @@ #ifndef DOMObjectsInclude_h #define DOMObjectsInclude_h +#include "Attr.h" #include "BarInfo.h" #include "BeforeLoadEvent.h" -#include "CanvasActiveInfo.h" -#include "CanvasArray.h" -#include "CanvasArrayBuffer.h" -#include "CanvasBuffer.h" -#include "CanvasByteArray.h" -#include "CanvasFloatArray.h" -#include "CanvasFramebuffer.h" +#include "WebGLActiveInfo.h" +#include "WebGLArray.h" +#include "WebGLArrayBuffer.h" +#include "WebGLBuffer.h" +#include "WebGLByteArray.h" +#include "WebGLFloatArray.h" +#include "WebGLFramebuffer.h" #include "CanvasGradient.h" -#include "CanvasIntArray.h" +#include "WebGLIntArray.h" #include "CanvasObject.h" #include "CanvasPattern.h" #include "CanvasPixelArray.h" -#include "CanvasProgram.h" -#include "CanvasRenderbuffer.h" +#include "WebGLProgram.h" +#include "WebGLRenderbuffer.h" #include "CanvasRenderingContext.h" #include "CanvasRenderingContext2D.h" -#include "CanvasRenderingContext3D.h" -#include "CanvasShader.h" -#include "CanvasShortArray.h" -#include "CanvasUnsignedByteArray.h" -#include "CanvasUnsignedIntArray.h" -#include "CanvasUnsignedShortArray.h" +#include "WebGLRenderingContext.h" +#include "WebGLShader.h" +#include "WebGLShortArray.h" +#include "WebGLUnsignedByteArray.h" +#include "WebGLUnsignedIntArray.h" +#include "WebGLUnsignedShortArray.h" #include "CanvasStyle.h" -#include "CanvasTexture.h" +#include "WebGLTexture.h" #include "CharacterData.h" #include "ClientRect.h" #include "ClientRectList.h" #include "Clipboard.h" +#include "CompositionEvent.h" #include "Console.h" #include "Counter.h" #include "CSSCharsetRule.h" @@ -271,7 +273,9 @@ #endif // XSLT #if ENABLE(INSPECTOR) +#include "InjectedScriptHost.h" #include "InspectorBackend.h" +#include "InspectorFrontendHost.h" #endif // INSPECTOR namespace WebCore { |