diff options
Diffstat (limited to 'WebCore/bindings/v8/DerivedSourcesAllInOne.cpp')
| -rw-r--r-- | WebCore/bindings/v8/DerivedSourcesAllInOne.cpp | 71 |
1 files changed, 54 insertions, 17 deletions
diff --git a/WebCore/bindings/v8/DerivedSourcesAllInOne.cpp b/WebCore/bindings/v8/DerivedSourcesAllInOne.cpp index 0a88da7..bd2bb7b 100644 --- a/WebCore/bindings/v8/DerivedSourcesAllInOne.cpp +++ b/WebCore/bindings/v8/DerivedSourcesAllInOne.cpp @@ -31,38 +31,45 @@ // This source file coalesces the V8 derived sources into a single object file to // reduce bloat and allow us to link release builds on 32-bit Windows. +// Require explicit conversion to AtomicString. This helps catch cases where +// the generated bindings cause an expensive implicit conversion. +#define NO_IMPLICIT_ATOMICSTRING + #include "bindings/V8Attr.cpp" #include "bindings/V8BarInfo.cpp" #include "bindings/V8BeforeLoadEvent.cpp" -#include "bindings/V8CanvasActiveInfo.cpp" -#include "bindings/V8CanvasArray.cpp" -#include "bindings/V8CanvasArrayBuffer.cpp" -#include "bindings/V8CanvasBuffer.cpp" -#include "bindings/V8CanvasByteArray.cpp" -#include "bindings/V8CanvasFloatArray.cpp" -#include "bindings/V8CanvasFramebuffer.cpp" +#include "bindings/V8WebGLActiveInfo.cpp" +#include "bindings/V8WebGLArray.cpp" +#include "bindings/V8WebGLArrayBuffer.cpp" +#include "bindings/V8WebGLBuffer.cpp" +#include "bindings/V8WebGLByteArray.cpp" +#include "bindings/V8WebGLFloatArray.cpp" +#include "bindings/V8WebGLFramebuffer.cpp" #include "bindings/V8CanvasGradient.cpp" -#include "bindings/V8CanvasIntArray.cpp" +#include "bindings/V8WebGLIntArray.cpp" #include "bindings/V8CanvasPattern.cpp" #include "bindings/V8CanvasPixelArray.cpp" -#include "bindings/V8CanvasProgram.cpp" -#include "bindings/V8CanvasRenderbuffer.cpp" +#include "bindings/V8WebGLProgram.cpp" +#include "bindings/V8WebGLRenderbuffer.cpp" #include "bindings/V8CanvasRenderingContext.cpp" #include "bindings/V8CanvasRenderingContext2D.cpp" -#include "bindings/V8CanvasRenderingContext3D.cpp" -#include "bindings/V8CanvasShader.cpp" -#include "bindings/V8CanvasShortArray.cpp" -#include "bindings/V8CanvasTexture.cpp" -#include "bindings/V8CanvasUnsignedByteArray.cpp" -#include "bindings/V8CanvasUnsignedIntArray.cpp" -#include "bindings/V8CanvasUnsignedShortArray.cpp" +#include "bindings/V8WebGLRenderingContext.cpp" +#include "bindings/V8WebGLShader.cpp" +#include "bindings/V8WebGLShortArray.cpp" +#include "bindings/V8WebGLTexture.cpp" +#include "bindings/V8WebGLUniformLocation.cpp" +#include "bindings/V8WebGLUnsignedByteArray.cpp" +#include "bindings/V8WebGLUnsignedIntArray.cpp" +#include "bindings/V8WebGLUnsignedShortArray.cpp" #include "bindings/V8CDATASection.cpp" #include "bindings/V8CharacterData.cpp" #include "bindings/V8ClientRect.cpp" #include "bindings/V8ClientRectList.cpp" #include "bindings/V8Clipboard.cpp" #include "bindings/V8Comment.cpp" +#include "bindings/V8CompositionEvent.cpp" #include "bindings/V8Console.cpp" +#include "bindings/V8Coordinates.cpp" #include "bindings/V8Counter.cpp" #include "bindings/V8CSSCharsetRule.cpp" #include "bindings/V8CSSFontFaceRule.cpp" @@ -97,6 +104,8 @@ #include "bindings/V8EventException.cpp" #include "bindings/V8File.cpp" #include "bindings/V8FileList.cpp" +#include "bindings/V8Geolocation.cpp" +#include "bindings/V8Geoposition.cpp" #include "bindings/V8History.cpp" #include "bindings/V8HTMLAllCollection.cpp" #include "bindings/V8HTMLAnchorElement.cpp" @@ -193,6 +202,7 @@ #include "bindings/V8PageTransitionEvent.cpp" #include "bindings/V8Plugin.cpp" #include "bindings/V8PluginArray.cpp" +#include "bindings/V8PositionError.cpp" #include "bindings/V8ProcessingInstruction.cpp" #include "bindings/V8ProgressEvent.cpp" #include "bindings/V8Range.cpp" @@ -282,6 +292,7 @@ #include "bindings/V8SVGCircleElement.cpp" #include "bindings/V8SVGClipPathElement.cpp" #include "bindings/V8SVGColor.cpp" +#include "bindings/V8SVGComponentTransferFunctionElement.cpp" #include "bindings/V8SVGCursorElement.cpp" #include "bindings/V8SVGDefsElement.cpp" #include "bindings/V8SVGDescElement.cpp" @@ -291,6 +302,30 @@ #include "bindings/V8SVGElementInstanceList.cpp" #include "bindings/V8SVGEllipseElement.cpp" #include "bindings/V8SVGException.cpp" +#include "bindings/V8SVGFEBlendElement.cpp" +#include "bindings/V8SVGFEColorMatrixElement.cpp" +#include "bindings/V8SVGFEComponentTransferElement.cpp" +#include "bindings/V8SVGFECompositeElement.cpp" +#include "bindings/V8SVGFEDiffuseLightingElement.cpp" +#include "bindings/V8SVGFEDisplacementMapElement.cpp" +#include "bindings/V8SVGFEDistantLightElement.cpp" +#include "bindings/V8SVGFEFloodElement.cpp" +#include "bindings/V8SVGFEFuncAElement.cpp" +#include "bindings/V8SVGFEFuncBElement.cpp" +#include "bindings/V8SVGFEFuncGElement.cpp" +#include "bindings/V8SVGFEFuncRElement.cpp" +#include "bindings/V8SVGFEGaussianBlurElement.cpp" +#include "bindings/V8SVGFEImageElement.cpp" +#include "bindings/V8SVGFEMergeElement.cpp" +#include "bindings/V8SVGFEMergeNodeElement.cpp" +#include "bindings/V8SVGFEMorphologyElement.cpp" +#include "bindings/V8SVGFEOffsetElement.cpp" +#include "bindings/V8SVGFEPointLightElement.cpp" +#include "bindings/V8SVGFESpecularLightingElement.cpp" +#include "bindings/V8SVGFESpotLightElement.cpp" +#include "bindings/V8SVGFETileElement.cpp" +#include "bindings/V8SVGFETurbulenceElement.cpp" +#include "bindings/V8SVGFilterElement.cpp" #include "bindings/V8SVGFontElement.cpp" #include "bindings/V8SVGFontFaceElement.cpp" #include "bindings/V8SVGFontFaceFormatElement.cpp" @@ -382,5 +417,7 @@ #endif #if ENABLE(INSPECTOR) +#include "bindings/V8InjectedScriptHost.cpp" #include "bindings/V8InspectorBackend.cpp" +#include "bindings/V8InspectorFrontendHost.cpp" #endif |
