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-rw-r--r--WebCore/bindings/v8/ScriptState.cpp67
1 files changed, 49 insertions, 18 deletions
diff --git a/WebCore/bindings/v8/ScriptState.cpp b/WebCore/bindings/v8/ScriptState.cpp
index 68593e7..fac1d26 100644
--- a/WebCore/bindings/v8/ScriptState.cpp
+++ b/WebCore/bindings/v8/ScriptState.cpp
@@ -35,22 +35,17 @@
#include "Node.h"
#include "Page.h"
#include "ScriptController.h"
+#include "V8HiddenPropertyName.h"
+#include <v8.h>
#include <wtf/Assertions.h>
-#include <wtf/StdLibExtras.h>
namespace WebCore {
-ScriptState::ScriptState(Frame* frame)
- : m_frame(frame)
- , m_context(v8::Persistent<v8::Context>::New(V8Proxy::mainWorldContext(frame)))
-{
-}
-
-ScriptState::ScriptState(Frame* frame, v8::Handle<v8::Context> context)
- : m_frame(frame)
- , m_context(v8::Persistent<v8::Context>::New(context))
+ScriptState::ScriptState(v8::Handle<v8::Context> context)
+ : m_context(v8::Persistent<v8::Context>::New(context))
{
+ m_context.MakeWeak(this, &ScriptState::weakReferenceCallback);
}
ScriptState::~ScriptState()
@@ -59,6 +54,49 @@ ScriptState::~ScriptState()
m_context.Clear();
}
+ScriptState* ScriptState::forContext(v8::Local<v8::Context> context)
+{
+ v8::Context::Scope contextScope(context);
+
+ v8::Local<v8::Object> global = context->Global();
+ // Skip proxy object. The proxy object will survive page navigation while we need
+ // an object whose lifetime consides with that of the inspected context.
+ global = v8::Local<v8::Object>::Cast(global->GetPrototype());
+
+ v8::Handle<v8::String> key = V8HiddenPropertyName::scriptState();
+ v8::Local<v8::Value> val = global->GetHiddenValue(key);
+ if (!val.IsEmpty() && val->IsExternal())
+ return static_cast<ScriptState*>(v8::External::Cast(*val)->Value());
+
+ ScriptState* state = new ScriptState(context);
+ global->SetHiddenValue(key, v8::External::New(state));
+ return state;
+}
+
+ScriptState* ScriptState::current()
+{
+ v8::HandleScope handleScope;
+ v8::Local<v8::Context> context = v8::Context::GetCurrent();
+ if (context.IsEmpty()) {
+ ASSERT_NOT_REACHED();
+ return 0;
+ }
+ return ScriptState::forContext(context);
+}
+
+void ScriptState::weakReferenceCallback(v8::Persistent<v8::Value> object, void* parameter)
+{
+ ScriptState* scriptState = static_cast<ScriptState*>(parameter);
+ delete scriptState;
+}
+
+ScriptState* mainWorldScriptState(Frame* frame)
+{
+ v8::HandleScope handleScope;
+ V8Proxy* proxy = frame->script()->proxy();
+ return ScriptState::forContext(proxy->mainWorldContext());
+}
+
ScriptState* scriptStateFromNode(DOMWrapperWorld*, Node* node)
{
// This should be never reached with V8 bindings (WebKit only uses it
@@ -70,14 +108,7 @@ ScriptState* scriptStateFromNode(DOMWrapperWorld*, Node* node)
ScriptState* scriptStateFromPage(DOMWrapperWorld*, Page* page)
{
// This should be only reached with V8 bindings from single process layout tests.
- return page->mainFrame()->script()->mainWorldScriptState();
-}
-
-// FIXME: Stub method so we compile. Currently called from FrameLoader.cpp.
-DOMWrapperWorld* mainThreadNormalWorld()
-{
- DEFINE_STATIC_LOCAL(DOMWrapperWorld, oneWorld, ());
- return &oneWorld;
+ return mainWorldScriptState(page->mainFrame());
}
}