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+/*
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef V8DOMWindowShell_h
+#define V8DOMWindowShell_h
+
+#include "V8CustomBinding.h"
+#include "V8Index.h"
+#include <wtf/PassRefPtr.h>
+#include <wtf/RefCounted.h>
+#include <wtf/RefPtr.h>
+
+namespace WebCore {
+
+class DOMWindow;
+class Frame;
+class String;
+
+// V8WindowShell represents all the per-global object state for a Frame that
+// persist between navigations.
+class V8DOMWindowShell : public RefCounted<V8DOMWindowShell> {
+public:
+ static PassRefPtr<V8DOMWindowShell> create(Frame*);
+
+ v8::Handle<v8::Context> context() const { return m_context; }
+
+ // Update document object of the frame.
+ void updateDocument();
+
+ // Update the security origin of a document
+ // (e.g., after setting docoument.domain).
+ void updateSecurityOrigin();
+
+ bool isContextInitialized();
+
+ v8::Persistent<v8::Context> createNewContext(v8::Handle<v8::Object> global, int extensionGroup);
+ static bool installDOMWindow(v8::Handle<v8::Context> context, DOMWindow*);
+
+ void initContextIfNeeded();
+ void updateDocumentWrapper(v8::Handle<v8::Value> wrapper);
+
+ void clearForNavigation();
+ void clearForClose();
+
+ void destroyGlobal();
+
+ static v8::Handle<v8::Value> getHiddenObjectPrototype(v8::Handle<v8::Context>);
+ // WARNING: Call |installHiddenObjectPrototype| only on fresh contexts!
+ static void installHiddenObjectPrototype(v8::Handle<v8::Context>);
+
+ // To create JS Wrapper objects, we create a cache of a 'boiler plate'
+ // object, and then simply Clone that object each time we need a new one.
+ // This is faster than going through the full object creation process.
+ v8::Local<v8::Object> createWrapperFromCache(V8ClassIndex::V8WrapperType type)
+ {
+ int classIndex = V8ClassIndex::ToInt(type);
+ v8::Local<v8::Object> clone(m_wrapperBoilerplates->CloneElementAt(classIndex));
+ return clone.IsEmpty() ? createWrapperFromCacheSlowCase(type) : clone;
+ }
+
+ static void setLocation(DOMWindow*, const String& relativeURL);
+
+private:
+ V8DOMWindowShell(Frame*);
+
+ void disposeContextHandles();
+
+ void setSecurityToken();
+ void clearDocumentWrapper();
+
+ // The JavaScript wrapper for the document object is cached on the global
+ // object for fast access. UpdateDocumentWrapperCache sets the wrapper
+ // for the current document on the global object. ClearDocumentWrapperCache
+ // deletes the document wrapper from the global object.
+ void updateDocumentWrapperCache();
+ void clearDocumentWrapperCache();
+
+ v8::Local<v8::Object> createWrapperFromCacheSlowCase(V8ClassIndex::V8WrapperType);
+
+ Frame* m_frame;
+
+ // For each possible type of wrapper, we keep a boilerplate object.
+ // The boilerplate is used to create additional wrappers of the same
+ // type. We keep a single persistent handle to an array of the
+ // activated boilerplates.
+ v8::Persistent<v8::Array> m_wrapperBoilerplates;
+
+ v8::Persistent<v8::Context> m_context;
+ v8::Persistent<v8::Object> m_global;
+ v8::Persistent<v8::Value> m_document;
+};
+
+} // namespace WebCore
+
+#endif // V8DOMWindowShell_h