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+/*
+ * Copyright (C) 2006, 2007, 2008, 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef V8NPObject_h
+#define V8NPObject_h
+
+#include <v8.h>
+#include "third_party/npapi/bindings/npruntime.h"
+
+// These functions can be replaced by normal JS operation.
+// Getters
+v8::Handle<v8::Value> npObjectNamedPropertyGetter(v8::Local<v8::String> name, const v8::AccessorInfo&);
+v8::Handle<v8::Value> npObjectIndexedPropertyGetter(uint32_t index, const v8::AccessorInfo&);
+v8::Handle<v8::Value> npObjectGetNamedProperty(v8::Local<v8::Object> self, v8::Local<v8::String> name);
+v8::Handle<v8::Value> npObjectGetIndexedProperty(v8::Local<v8::Object> self, uint32_t index);
+
+// Setters
+v8::Handle<v8::Value> npObjectNamedPropertySetter(v8::Local<v8::String> name, v8::Local<v8::Value>, const v8::AccessorInfo&);
+v8::Handle<v8::Value> npObjectIndexedPropertySetter(uint32_t index, const v8::AccessorInfo&);
+v8::Handle<v8::Value> npObjectSetNamedProperty(v8::Local<v8::Object> self, v8::Local<v8::String> name, v8::Local<v8::Value>);
+v8::Handle<v8::Value> npObjectSetIndexedProperty(v8::Local<v8::Object> self, uint32_t index, v8::Local<v8::Value>);
+
+v8::Handle<v8::Value> npObjectInvokeDefaultHandler(const v8::Arguments&);
+
+// Get a wrapper for a NPObject.
+// If the object is already wrapped, the pre-existing wrapper will be returned. If the object is not wrapped, wrap it, and
+// give V8 a weak reference to the wrapper which will cleanup when there are no more JS references to the object.
+v8::Local<v8::Object> createV8ObjectForNPObject(NPObject*, NPObject* root);
+
+// Tell V8 to forcibly remove an object.
+// This is used at plugin teardown so that the caller can aggressively unload the plugin library. After calling this
+// function, the persistent handle to the wrapper will be gone, and the wrapped NPObject will be removed so that it
+// cannot be referred to.
+void forgetV8ObjectForNPObject(NPObject*);
+
+#endif // V8NPObject_h