diff options
Diffstat (limited to 'WebCore/bindings/v8/custom/V8DOMWindowCustom.cpp')
-rw-r--r-- | WebCore/bindings/v8/custom/V8DOMWindowCustom.cpp | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/WebCore/bindings/v8/custom/V8DOMWindowCustom.cpp b/WebCore/bindings/v8/custom/V8DOMWindowCustom.cpp index a74faee..45cb1b4 100644 --- a/WebCore/bindings/v8/custom/V8DOMWindowCustom.cpp +++ b/WebCore/bindings/v8/custom/V8DOMWindowCustom.cpp @@ -67,16 +67,6 @@ #if ENABLE(WEB_SOCKETS) #include "WebSocket.h" #endif -#if ENABLE(3D_CANVAS) -#include "V8ArrayBuffer.h" -#include "V8Int8Array.h" -#include "V8Float32Array.h" -#include "V8Int32Array.h" -#include "V8Int16Array.h" -#include "V8Uint8Array.h" -#include "V8Uint32Array.h" -#include "V8Uint16Array.h" -#endif #include "WindowFeatures.h" namespace WebCore { @@ -253,61 +243,6 @@ v8::Handle<v8::Value> V8DOMWindow::OptionAccessorGetter(v8::Local<v8::String> na return V8DOMWrapper::getConstructor(&V8HTMLOptionElementConstructor::info, window); } -#if ENABLE(3D_CANVAS) - -// Temporary aliases to keep current WebGL content working during transition period to TypedArray spec. -// To be removed before WebGL spec is finalized. (FIXME) -v8::Handle<v8::Value> V8DOMWindow::WebGLArrayBufferAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) -{ - DOMWindow* window = V8DOMWindow::toNative(info.Holder()); - return V8DOMWrapper::getConstructor(&V8ArrayBuffer::info, window); -} - -v8::Handle<v8::Value> V8DOMWindow::WebGLByteArrayAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) -{ - DOMWindow* window = V8DOMWindow::toNative(info.Holder()); - return V8DOMWrapper::getConstructor(&V8Int8Array::info, window); -} - -v8::Handle<v8::Value> V8DOMWindow::WebGLUnsignedByteArrayAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) -{ - DOMWindow* window = V8DOMWindow::toNative(info.Holder()); - return V8DOMWrapper::getConstructor(&V8Uint8Array::info, window); -} - -v8::Handle<v8::Value> V8DOMWindow::WebGLShortArrayAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) -{ - DOMWindow* window = V8DOMWindow::toNative(info.Holder()); - return V8DOMWrapper::getConstructor(&V8Int16Array::info, window); -} - -v8::Handle<v8::Value> V8DOMWindow::WebGLUnsignedShortArrayAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) -{ - DOMWindow* window = V8DOMWindow::toNative(info.Holder()); - return V8DOMWrapper::getConstructor(&V8Uint16Array::info, window); -} - -v8::Handle<v8::Value> V8DOMWindow::WebGLIntArrayAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) -{ - DOMWindow* window = V8DOMWindow::toNative(info.Holder()); - return V8DOMWrapper::getConstructor(&V8Int32Array::info, window); -} - -v8::Handle<v8::Value> V8DOMWindow::WebGLUnsignedIntArrayAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) -{ - DOMWindow* window = V8DOMWindow::toNative(info.Holder()); - return V8DOMWrapper::getConstructor(&V8Uint32Array::info, window); -} - -v8::Handle<v8::Value> V8DOMWindow::WebGLFloatArrayAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) -{ - DOMWindow* window = V8DOMWindow::toNative(info.Holder()); - return V8DOMWrapper::getConstructor(&V8Float32Array::info, window); -} - -#endif - - v8::Handle<v8::Value> V8DOMWindow::addEventListenerCallback(const v8::Arguments& args) { INC_STATS("DOM.DOMWindow.addEventListener()"); |