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-rw-r--r--WebCore/bindings/v8/custom/V8Uint16ArrayCustom.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/WebCore/bindings/v8/custom/V8Uint16ArrayCustom.cpp b/WebCore/bindings/v8/custom/V8Uint16ArrayCustom.cpp
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+++ b/WebCore/bindings/v8/custom/V8Uint16ArrayCustom.cpp
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+/*
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(3D_CANVAS)
+
+#include "ArrayBuffer.h"
+#include "Uint16Array.h"
+
+#include "V8Binding.h"
+#include "V8ArrayBuffer.h"
+#include "V8ArrayBufferViewCustom.h"
+#include "V8Uint16Array.h"
+#include "V8Proxy.h"
+
+namespace WebCore {
+
+v8::Handle<v8::Value> V8Uint16Array::constructorCallback(const v8::Arguments& args)
+{
+ INC_STATS("DOM.Uint16Array.Contructor");
+
+ return constructWebGLArray<Uint16Array, unsigned short>(args, &info, v8::kExternalUnsignedShortArray);
+}
+
+v8::Handle<v8::Value> V8Uint16Array::setCallback(const v8::Arguments& args)
+{
+ INC_STATS("DOM.Uint16Array.set()");
+ return setWebGLArrayHelper<Uint16Array, V8Uint16Array>(args);
+}
+
+v8::Handle<v8::Value> toV8(Uint16Array* impl)
+{
+ if (!impl)
+ return v8::Null();
+ v8::Handle<v8::Object> wrapper = V8Uint16Array::wrap(impl);
+ if (!wrapper.IsEmpty())
+ wrapper->SetIndexedPropertiesToExternalArrayData(impl->baseAddress(), v8::kExternalUnsignedShortArray, impl->length());
+ return wrapper;
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(3D_CANVAS)