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-rw-r--r--WebCore/dom/Position.cpp763
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diff --git a/WebCore/dom/Position.cpp b/WebCore/dom/Position.cpp
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+++ b/WebCore/dom/Position.cpp
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+/*
+ * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "Position.h"
+
+#include "CSSComputedStyleDeclaration.h"
+#include "CString.h"
+#include "CharacterNames.h"
+#include "Document.h"
+#include "Element.h"
+#include "HTMLNames.h"
+#include "Logging.h"
+#include "PositionIterator.h"
+#include "RenderBlock.h"
+#include "Text.h"
+#include "TextIterator.h"
+#include "htmlediting.h"
+#include "visible_units.h"
+#include <stdio.h>
+
+namespace WebCore {
+
+using namespace HTMLNames;
+
+static Node *nextRenderedEditable(Node *node)
+{
+ while (1) {
+ node = node->nextEditable();
+ if (!node)
+ return 0;
+ if (!node->renderer())
+ continue;
+ if (node->renderer()->inlineBox(0))
+ return node;
+ }
+ return 0;
+}
+
+static Node *previousRenderedEditable(Node *node)
+{
+ while (1) {
+ node = node->previousEditable();
+ if (!node)
+ return 0;
+ if (!node->renderer())
+ continue;
+ if (node->renderer()->inlineBox(0))
+ return node;
+ }
+ return 0;
+}
+
+Position::Position(Node* node, int offset)
+ : m_node(node)
+ , m_offset(offset)
+{
+}
+
+Position::Position(const PositionIterator& it)
+ : m_node(it.m_parent)
+ , m_offset(it.m_child ? it.m_child->nodeIndex() : (it.m_parent->hasChildNodes() ? maxDeepOffset(it.m_parent) : it.m_offset))
+{
+}
+
+void Position::clear()
+{
+ m_node = 0;
+ m_offset = 0;
+}
+
+Element* Position::documentElement() const
+{
+ if (Node* n = node())
+ if (Element* e = n->document()->documentElement())
+ return e;
+ return 0;
+}
+
+Element *Position::element() const
+{
+ Node *n;
+ for (n = node(); n && !n->isElementNode(); n = n->parentNode())
+ ; // empty loop body
+ return static_cast<Element *>(n);
+}
+
+PassRefPtr<CSSComputedStyleDeclaration> Position::computedStyle() const
+{
+ Element *elem = element();
+ if (!elem)
+ return 0;
+ return new CSSComputedStyleDeclaration(elem);
+}
+
+Position Position::previous(EUsingComposedCharacters usingComposedCharacters) const
+{
+ Node *n = node();
+ if (!n)
+ return *this;
+
+ int o = offset();
+ // FIXME: Negative offsets shouldn't be allowed. We should catch this earlier.
+ ASSERT(o >= 0);
+
+ if (o > 0) {
+ Node *child = n->childNode(o - 1);
+ if (child) {
+ return Position(child, maxDeepOffset(child));
+ }
+ // There are two reasons child might be 0:
+ // 1) The node is node like a text node that is not an element, and therefore has no children.
+ // Going backward one character at a time is correct.
+ // 2) The old offset was a bogus offset like (<br>, 1), and there is no child.
+ // Going from 1 to 0 is correct.
+ return Position(n, usingComposedCharacters ? uncheckedPreviousOffset(n, o) : o - 1);
+ }
+
+ Node *parent = n->parentNode();
+ if (!parent)
+ return *this;
+
+ return Position(parent, n->nodeIndex());
+}
+
+Position Position::next(EUsingComposedCharacters usingComposedCharacters) const
+{
+ Node *n = node();
+ if (!n)
+ return *this;
+
+ int o = offset();
+ // FIXME: Negative offsets shouldn't be allowed. We should catch this earlier.
+ ASSERT(o >= 0);
+
+ Node* child = n->childNode(o);
+ if (child || !n->hasChildNodes() && o < maxDeepOffset(n)) {
+ if (child)
+ return Position(child, 0);
+
+ // There are two reasons child might be 0:
+ // 1) The node is node like a text node that is not an element, and therefore has no children.
+ // Going forward one character at a time is correct.
+ // 2) The new offset is a bogus offset like (<br>, 1), and there is no child.
+ // Going from 0 to 1 is correct.
+ return Position(n, usingComposedCharacters ? uncheckedNextOffset(n, o) : o + 1);
+ }
+
+ Node *parent = n->parentNode();
+ if (!parent)
+ return *this;
+
+ return Position(parent, n->nodeIndex() + 1);
+}
+
+int Position::uncheckedPreviousOffset(const Node* n, int current)
+{
+ return n->renderer() ? n->renderer()->previousOffset(current) : current - 1;
+}
+
+int Position::uncheckedNextOffset(const Node* n, int current)
+{
+ return n->renderer() ? n->renderer()->nextOffset(current) : current + 1;
+}
+
+bool Position::atStart() const
+{
+ Node *n = node();
+ if (!n)
+ return true;
+
+ return offset() <= 0 && n->parent() == 0;
+}
+
+bool Position::atEnd() const
+{
+ Node *n = node();
+ if (!n)
+ return true;
+
+ return n->parent() == 0 && offset() >= maxDeepOffset(n);
+}
+
+int Position::renderedOffset() const
+{
+ if (!node()->isTextNode())
+ return offset();
+
+ if (!node()->renderer())
+ return offset();
+
+ int result = 0;
+ RenderText *textRenderer = static_cast<RenderText *>(node()->renderer());
+ for (InlineTextBox *box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
+ int start = box->m_start;
+ int end = box->m_start + box->m_len;
+ if (offset() < start)
+ return result;
+ if (offset() <= end) {
+ result += offset() - start;
+ return result;
+ }
+ result += box->m_len;
+ }
+ return result;
+}
+
+// return first preceding DOM position rendered at a different location, or "this"
+Position Position::previousCharacterPosition(EAffinity affinity) const
+{
+ if (isNull())
+ return Position();
+
+ Node *fromRootEditableElement = node()->rootEditableElement();
+
+ bool atStartOfLine = isStartOfLine(VisiblePosition(*this, affinity));
+ bool rendered = isCandidate();
+
+ Position currentPos = *this;
+ while (!currentPos.atStart()) {
+ currentPos = currentPos.previous();
+
+ if (currentPos.node()->rootEditableElement() != fromRootEditableElement)
+ return *this;
+
+ if (atStartOfLine || !rendered) {
+ if (currentPos.isCandidate())
+ return currentPos;
+ } else if (rendersInDifferentPosition(currentPos))
+ return currentPos;
+ }
+
+ return *this;
+}
+
+// return first following position rendered at a different location, or "this"
+Position Position::nextCharacterPosition(EAffinity affinity) const
+{
+ if (isNull())
+ return Position();
+
+ Node *fromRootEditableElement = node()->rootEditableElement();
+
+ bool atEndOfLine = isEndOfLine(VisiblePosition(*this, affinity));
+ bool rendered = isCandidate();
+
+ Position currentPos = *this;
+ while (!currentPos.atEnd()) {
+ currentPos = currentPos.next();
+
+ if (currentPos.node()->rootEditableElement() != fromRootEditableElement)
+ return *this;
+
+ if (atEndOfLine || !rendered) {
+ if (currentPos.isCandidate())
+ return currentPos;
+ } else if (rendersInDifferentPosition(currentPos))
+ return currentPos;
+ }
+
+ return *this;
+}
+
+// upstream() and downstream() want to return positions that are either in a
+// text node or at just before a non-text node. This method checks for that.
+static bool isStreamer(const PositionIterator& pos)
+{
+ if (!pos.node())
+ return true;
+
+ if (isAtomicNode(pos.node()))
+ return true;
+
+ return pos.atStartOfNode();
+}
+
+// enclosingBlock does some expensive editability checks, upstream and downstream
+// can avoid those because they do their own editability checking.
+static Node* enclosingBlockIgnoringEditability(Node* node)
+{
+ while (node && !isBlock(node))
+ node = node->parentNode();
+
+ return node;
+}
+
+// p.upstream() returns the start of the range of positions that map to the same VisiblePosition as P.
+Position Position::upstream() const
+{
+ Node* startNode = node();
+ if (!startNode)
+ return Position();
+
+ // iterate backward from there, looking for a qualified position
+ Node* originalBlock = enclosingBlockIgnoringEditability(startNode);
+ PositionIterator lastVisible = *this;
+ PositionIterator currentPos = lastVisible;
+ bool startEditable = startNode->isContentEditable();
+ Node* lastNode = startNode;
+ for (; !currentPos.atStart(); currentPos.decrement()) {
+ Node* currentNode = currentPos.node();
+
+ // Don't check for an editability change if we haven't moved to a different node,
+ // to avoid the expense of computing isContentEditable().
+ if (currentNode != lastNode) {
+ // Don't change editability.
+ bool currentEditable = currentNode->isContentEditable();
+ if (startEditable != currentEditable)
+ break;
+ lastNode = currentNode;
+ }
+
+ // Don't enter a new enclosing block flow or table element. There is code below that
+ // terminates early if we're about to leave a block.
+ if (isBlock(currentNode) && currentNode != originalBlock)
+ return lastVisible;
+
+ // skip position in unrendered or invisible node
+ RenderObject* renderer = currentNode->renderer();
+ if (!renderer || renderer->style()->visibility() != VISIBLE)
+ continue;
+
+ // track last visible streamer position
+ if (isStreamer(currentPos))
+ lastVisible = currentPos;
+
+ // Don't leave a block flow or table element. We could rely on code above to terminate and
+ // return lastVisible on the next iteration, but we terminate early to avoid doing a nodeIndex() call.
+ if (isBlock(currentNode) && currentPos.atStartOfNode())
+ return lastVisible;
+
+ // Return position after tables and nodes which have content that can be ignored.
+ if (editingIgnoresContent(currentNode) || isTableElement(currentNode)) {
+ if (currentPos.atEndOfNode())
+ return Position(currentNode, maxDeepOffset(currentNode));
+ continue;
+ }
+
+ // return current position if it is in rendered text
+ if (renderer->isText() && static_cast<RenderText*>(renderer)->firstTextBox()) {
+ if (currentNode != startNode) {
+ // This assertion fires in layout tests in the case-transform.html test because
+ // of a mix-up between offsets in the text in the DOM tree with text in the
+ // render tree which can have a different length due to case transformation.
+ // Until we resolve that, disable this so we can run the layout tests!
+ //ASSERT(currentOffset >= renderer->caretMaxOffset());
+ return Position(currentNode, renderer->caretMaxOffset());
+ }
+
+ unsigned textOffset = currentPos.offsetInLeafNode();
+ RenderText* textRenderer = static_cast<RenderText*>(renderer);
+ for (InlineTextBox* box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
+ if (textOffset > box->start() && textOffset <= box->start() + box->len())
+ return currentPos;
+
+ if (box != textRenderer->lastTextBox() &&
+ !box->nextOnLine() &&
+ textOffset == box->start() + box->len() + 1)
+ return currentPos;
+ }
+ }
+ }
+
+ return lastVisible;
+}
+
+// P.downstream() returns the end of the range of positions that map to the same VisiblePosition as P.
+Position Position::downstream() const
+{
+ Node* startNode = node();
+ if (!startNode)
+ return Position();
+
+ // iterate forward from there, looking for a qualified position
+ Node* originalBlock = enclosingBlockIgnoringEditability(startNode);
+ PositionIterator lastVisible = *this;
+ PositionIterator currentPos = lastVisible;
+ bool startEditable = startNode->isContentEditable();
+ Node* lastNode = startNode;
+ for (; !currentPos.atEnd(); currentPos.increment()) {
+ Node* currentNode = currentPos.node();
+
+ // Don't check for an editability change if we haven't moved to a different node,
+ // to avoid the expense of computing isContentEditable().
+ if (currentNode != lastNode) {
+ // Don't change editability.
+ bool currentEditable = currentNode->isContentEditable();
+ if (startEditable != currentEditable)
+ break;
+ lastNode = currentNode;
+ }
+
+ // stop before going above the body, up into the head
+ // return the last visible streamer position
+ if (currentNode->hasTagName(bodyTag) && currentPos.atEndOfNode())
+ break;
+
+ // Do not enter a new enclosing block.
+ if (isBlock(currentNode) && currentNode != originalBlock)
+ return lastVisible;
+ // Do not leave the original enclosing block.
+ // Note: The first position after the last one in the original block
+ // will be [originalBlock->parentNode(), originalBlock->nodeIndex() + 1].
+ if (originalBlock && originalBlock->parentNode() == currentNode)
+ return lastVisible;
+
+ // skip position in unrendered or invisible node
+ RenderObject* renderer = currentNode->renderer();
+ if (!renderer || renderer->style()->visibility() != VISIBLE)
+ continue;
+
+ // track last visible streamer position
+ if (isStreamer(currentPos))
+ lastVisible = currentPos;
+
+ // Return position before tables and nodes which have content that can be ignored.
+ if (editingIgnoresContent(currentNode) || isTableElement(currentNode)) {
+ if (currentPos.offsetInLeafNode() <= renderer->caretMinOffset())
+ return Position(currentNode, renderer->caretMinOffset());
+ continue;
+ }
+
+ // return current position if it is in rendered text
+ if (renderer->isText() && static_cast<RenderText*>(renderer)->firstTextBox()) {
+ if (currentNode != startNode) {
+ ASSERT(currentPos.atStartOfNode());
+ return Position(currentNode, renderer->caretMinOffset());
+ }
+
+ unsigned textOffset = currentPos.offsetInLeafNode();
+
+ RenderText* textRenderer = static_cast<RenderText*>(renderer);
+ for (InlineTextBox* box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
+ if (textOffset >= box->start() && textOffset <= box->end())
+ return currentPos;
+
+ if (box != textRenderer->lastTextBox() &&
+ !box->nextOnLine() &&
+ textOffset == box->start() + box->len()) {
+ return currentPos;
+ }
+ }
+ }
+ }
+
+ return lastVisible;
+}
+
+bool Position::hasRenderedNonAnonymousDescendantsWithHeight(RenderObject* renderer)
+{
+ RenderObject* stop = renderer->nextInPreOrderAfterChildren();
+ for (RenderObject *o = renderer->firstChild(); o && o != stop; o = o->nextInPreOrder())
+ if (o->element() && o->height())
+ return true;
+
+ return false;
+}
+
+bool Position::nodeIsUserSelectNone(Node* node)
+{
+ return node && node->renderer() && node->renderer()->style()->userSelect() == SELECT_NONE;
+}
+
+bool Position::isCandidate() const
+{
+ if (isNull())
+ return false;
+
+ RenderObject *renderer = node()->renderer();
+ if (!renderer)
+ return false;
+
+ if (renderer->style()->visibility() != VISIBLE)
+ return false;
+
+ if (renderer->isBR())
+ return offset() == 0 && !nodeIsUserSelectNone(node()->parent());
+
+ if (renderer->isText())
+ return inRenderedText() && !nodeIsUserSelectNone(node());
+
+ if (isTableElement(node()) || editingIgnoresContent(node()))
+ return (offset() == 0 || offset() == maxDeepOffset(node())) && !nodeIsUserSelectNone(node()->parent());
+
+ if (!node()->hasTagName(htmlTag) && renderer->isBlockFlow() && !hasRenderedNonAnonymousDescendantsWithHeight(renderer) &&
+ (renderer->height() || node()->hasTagName(bodyTag)))
+ return offset() == 0 && !nodeIsUserSelectNone(node());
+
+ return false;
+}
+
+bool Position::inRenderedText() const
+{
+ if (isNull() || !node()->isTextNode())
+ return false;
+
+ RenderObject *renderer = node()->renderer();
+ if (!renderer)
+ return false;
+
+ RenderText *textRenderer = static_cast<RenderText *>(renderer);
+ for (InlineTextBox *box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
+ if (offset() < box->m_start && !textRenderer->containsReversedText()) {
+ // The offset we're looking for is before this node
+ // this means the offset must be in content that is
+ // not rendered. Return false.
+ return false;
+ }
+ if (box->containsCaretOffset(offset()))
+ // Return false for offsets inside composed characters.
+ return offset() == 0 || offset() == textRenderer->nextOffset(textRenderer->previousOffset(offset()));
+ }
+
+ return false;
+}
+
+static unsigned caretMaxRenderedOffset(const Node* n)
+{
+ RenderObject* r = n->renderer();
+ if (r)
+ return r->caretMaxRenderedOffset();
+
+ if (n->isCharacterDataNode())
+ return static_cast<const CharacterData*>(n)->length();
+ return 1;
+}
+
+bool Position::isRenderedCharacter() const
+{
+ if (isNull() || !node()->isTextNode())
+ return false;
+
+ RenderObject *renderer = node()->renderer();
+ if (!renderer)
+ return false;
+
+ RenderText *textRenderer = static_cast<RenderText *>(renderer);
+ for (InlineTextBox *box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
+ if (offset() < box->m_start && !textRenderer->containsReversedText()) {
+ // The offset we're looking for is before this node
+ // this means the offset must be in content that is
+ // not rendered. Return false.
+ return false;
+ }
+ if (offset() >= box->m_start && offset() < box->m_start + box->m_len)
+ return true;
+ }
+
+ return false;
+}
+
+bool Position::rendersInDifferentPosition(const Position &pos) const
+{
+ if (isNull() || pos.isNull())
+ return false;
+
+ RenderObject *renderer = node()->renderer();
+ if (!renderer)
+ return false;
+
+ RenderObject *posRenderer = pos.node()->renderer();
+ if (!posRenderer)
+ return false;
+
+ if (renderer->style()->visibility() != VISIBLE ||
+ posRenderer->style()->visibility() != VISIBLE)
+ return false;
+
+ if (node() == pos.node()) {
+ if (node()->hasTagName(brTag))
+ return false;
+
+ if (offset() == pos.offset())
+ return false;
+
+ if (!node()->isTextNode() && !pos.node()->isTextNode()) {
+ if (offset() != pos.offset())
+ return true;
+ }
+ }
+
+ if (node()->hasTagName(brTag) && pos.isCandidate())
+ return true;
+
+ if (pos.node()->hasTagName(brTag) && isCandidate())
+ return true;
+
+ if (node()->enclosingBlockFlowElement() != pos.node()->enclosingBlockFlowElement())
+ return true;
+
+ if (node()->isTextNode() && !inRenderedText())
+ return false;
+
+ if (pos.node()->isTextNode() && !pos.inRenderedText())
+ return false;
+
+ int thisRenderedOffset = renderedOffset();
+ int posRenderedOffset = pos.renderedOffset();
+
+ if (renderer == posRenderer && thisRenderedOffset == posRenderedOffset)
+ return false;
+
+ LOG(Editing, "renderer: %p [%p]\n", renderer, renderer ? renderer->inlineBox(offset()) : 0);
+ LOG(Editing, "thisRenderedOffset: %d\n", thisRenderedOffset);
+ LOG(Editing, "posRenderer: %p [%p]\n", posRenderer, posRenderer ? posRenderer->inlineBox(offset()) : 0);
+ LOG(Editing, "posRenderedOffset: %d\n", posRenderedOffset);
+ LOG(Editing, "node min/max: %d:%d\n", caretMinOffset(node()), caretMaxRenderedOffset(node()));
+ LOG(Editing, "pos node min/max: %d:%d\n", caretMinOffset(pos.node()), caretMaxRenderedOffset(pos.node()));
+ LOG(Editing, "----------------------------------------------------------------------\n");
+
+ InlineBox *b1 = renderer ? renderer->inlineBox(offset()) : 0;
+ InlineBox *b2 = posRenderer ? posRenderer->inlineBox(pos.offset()) : 0;
+
+ if (!b1 || !b2) {
+ return false;
+ }
+
+ if (b1->root() != b2->root()) {
+ return true;
+ }
+
+ if (nextRenderedEditable(node()) == pos.node() &&
+ thisRenderedOffset == (int)caretMaxRenderedOffset(node()) && posRenderedOffset == 0) {
+ return false;
+ }
+
+ if (previousRenderedEditable(node()) == pos.node() &&
+ thisRenderedOffset == 0 && posRenderedOffset == (int)caretMaxRenderedOffset(pos.node())) {
+ return false;
+ }
+
+ return true;
+}
+
+// This assumes that it starts in editable content.
+Position Position::leadingWhitespacePosition(EAffinity affinity, bool considerNonCollapsibleWhitespace) const
+{
+ ASSERT(isEditablePosition(*this));
+ if (isNull())
+ return Position();
+
+ if (upstream().node()->hasTagName(brTag))
+ return Position();
+
+ Position prev = previousCharacterPosition(affinity);
+ if (prev != *this && prev.node()->inSameContainingBlockFlowElement(node()) && prev.node()->isTextNode()) {
+ String string = static_cast<Text *>(prev.node())->data();
+ UChar c = string[prev.offset()];
+ if (considerNonCollapsibleWhitespace ? (isSpaceOrNewline(c) || c == noBreakSpace) : isCollapsibleWhitespace(c))
+ if (isEditablePosition(prev))
+ return prev;
+ }
+
+ return Position();
+}
+
+// This assumes that it starts in editable content.
+Position Position::trailingWhitespacePosition(EAffinity affinity, bool considerNonCollapsibleWhitespace) const
+{
+ ASSERT(isEditablePosition(*this));
+ if (isNull())
+ return Position();
+
+ VisiblePosition v(*this);
+ UChar c = v.characterAfter();
+ // The space must not be in another paragraph and it must be editable.
+ if (!isEndOfParagraph(v) && v.next(true).isNotNull())
+ if (considerNonCollapsibleWhitespace ? (isSpaceOrNewline(c) || c == noBreakSpace) : isCollapsibleWhitespace(c))
+ return *this;
+
+ return Position();
+}
+
+void Position::debugPosition(const char* msg) const
+{
+ if (isNull())
+ fprintf(stderr, "Position [%s]: null\n", msg);
+ else
+ fprintf(stderr, "Position [%s]: %s [%p] at %d\n", msg, node()->nodeName().utf8().data(), node(), offset());
+}
+
+#ifndef NDEBUG
+
+void Position::formatForDebugger(char* buffer, unsigned length) const
+{
+ String result;
+
+ if (isNull())
+ result = "<null>";
+ else {
+ char s[1024];
+ result += "offset ";
+ result += String::number(m_offset);
+ result += " of ";
+ m_node->formatForDebugger(s, sizeof(s));
+ result += s;
+ }
+
+ strncpy(buffer, result.utf8().data(), length - 1);
+}
+
+void Position::showTreeForThis() const
+{
+ if (m_node)
+ m_node->showTreeForThis();
+}
+
+#endif
+
+Position startPosition(const Range *r)
+{
+ if (!r || r->isDetached())
+ return Position();
+ ExceptionCode ec;
+ return Position(r->startContainer(ec), r->startOffset(ec));
+}
+
+Position endPosition(const Range *r)
+{
+ if (!r || r->isDetached())
+ return Position();
+ ExceptionCode ec;
+ return Position(r->endContainer(ec), r->endOffset(ec));
+}
+
+} // namespace WebCore
+
+#ifndef NDEBUG
+
+void showTree(const WebCore::Position& pos)
+{
+ pos.showTreeForThis();
+}
+
+void showTree(const WebCore::Position* pos)
+{
+ if (pos)
+ pos->showTreeForThis();
+}
+
+#endif