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diff --git a/WebCore/editing/TextIterator.cpp b/WebCore/editing/TextIterator.cpp
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-/*
- * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
- * Copyright (C) 2005 Alexey Proskuryakov.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "TextIterator.h"
-
-#include "CharacterNames.h"
-#include "Document.h"
-#include "Element.h"
-#include "HTMLNames.h"
-#include "htmlediting.h"
-#include "InlineTextBox.h"
-#include "Position.h"
-#include "Range.h"
-#include "RenderTableCell.h"
-#include "RenderTableRow.h"
-#include "RenderTextControl.h"
-#include "visible_units.h"
-
-using namespace std;
-using namespace WTF::Unicode;
-
-namespace WebCore {
-
-using namespace HTMLNames;
-
-// Buffer that knows how to compare with a search target.
-// Keeps enough of the previous text to be able to search in the future, but no more.
-class CircularSearchBuffer : Noncopyable {
-public:
- CircularSearchBuffer(const String& target, bool isCaseSensitive);
-
- void clear() { m_cursor = 0; m_isBufferFull = false; }
- void append(UChar);
-
- bool isMatch() const;
- unsigned length() const;
-
-private:
- void append(UChar, bool isCharacterStart);
-
- String m_target;
- bool m_isCaseSensitive;
-
- Vector<UChar> m_characterBuffer;
- Vector<bool> m_isCharacterStartBuffer;
- bool m_isBufferFull;
- unsigned m_cursor;
-};
-
-// --------
-
-TextIterator::TextIterator()
- : m_startContainer(0)
- , m_startOffset(0)
- , m_endContainer(0)
- , m_endOffset(0)
- , m_positionNode(0)
- , m_lastCharacter(0)
- , m_emitCharactersBetweenAllVisiblePositions(false)
- , m_enterTextControls(false)
-{
-}
-
-TextIterator::TextIterator(const Range* r, bool emitCharactersBetweenAllVisiblePositions, bool enterTextControls)
- : m_inShadowContent(false)
- , m_startContainer(0)
- , m_startOffset(0)
- , m_endContainer(0)
- , m_endOffset(0)
- , m_positionNode(0)
- , m_emitCharactersBetweenAllVisiblePositions(emitCharactersBetweenAllVisiblePositions)
- , m_enterTextControls(enterTextControls)
-{
- if (!r)
- return;
-
- ExceptionCode ec = 0;
-
- // get and validate the range endpoints
- Node *startContainer = r->startContainer(ec);
- int startOffset = r->startOffset(ec);
- Node *endContainer = r->endContainer(ec);
- int endOffset = r->endOffset(ec);
- if (ec)
- return;
-
- // Callers should be handing us well-formed ranges. If we discover that this isn't
- // the case, we could consider changing this assertion to an early return.
- ASSERT(r->boundaryPointsValid());
-
- // remember range - this does not change
- m_startContainer = startContainer;
- m_startOffset = startOffset;
- m_endContainer = endContainer;
- m_endOffset = endOffset;
-
- for (Node* n = startContainer; n; n = n->parentNode()) {
- if (n->isShadowNode()) {
- m_inShadowContent = true;
- break;
- }
- }
-
- // set up the current node for processing
- m_node = r->firstNode();
- if (m_node == 0)
- return;
- m_offset = m_node == m_startContainer ? m_startOffset : 0;
- m_handledNode = false;
- m_handledChildren = false;
-
- // calculate first out of bounds node
- m_pastEndNode = r->pastLastNode();
-
- // initialize node processing state
- m_needAnotherNewline = false;
- m_textBox = 0;
-
- // initialize record of previous node processing
- m_haveEmitted = false;
- m_lastTextNode = 0;
- m_lastTextNodeEndedWithCollapsedSpace = false;
- m_lastCharacter = 0;
-
-#ifndef NDEBUG
- // need this just because of the assert in advance()
- m_positionNode = m_node;
-#endif
-
- // identify the first run
- advance();
-}
-
-void TextIterator::advance()
-{
- // reset the run information
- m_positionNode = 0;
- m_textLength = 0;
-
- // handle remembered node that needed a newline after the text node's newline
- if (m_needAnotherNewline) {
- // Emit the extra newline, and position it *inside* m_node, after m_node's
- // contents, in case it's a block, in the same way that we position the first
- // newline. The range for the emitted newline should start where the line
- // break begins.
- // FIXME: It would be cleaner if we emitted two newlines during the last
- // iteration, instead of using m_needAnotherNewline.
- Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node;
- emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
- m_needAnotherNewline = false;
- return;
- }
-
- // handle remembered text box
- if (m_textBox) {
- handleTextBox();
- if (m_positionNode)
- return;
- }
-
- while (m_node && m_node != m_pastEndNode) {
- // if the range ends at offset 0 of an element, represent the
- // position, but not the content, of that element e.g. if the
- // node is a blockflow element, emit a newline that
- // precedes the element
- if (m_node == m_endContainer && m_endOffset == 0) {
- representNodeOffsetZero();
- m_node = 0;
- return;
- }
-
- RenderObject *renderer = m_node->renderer();
- if (!renderer) {
- m_handledNode = true;
- m_handledChildren = true;
- } else {
- // handle current node according to its type
- if (!m_handledNode) {
- if (renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) // FIXME: What about CDATA_SECTION_NODE?
- m_handledNode = handleTextNode();
- else if (renderer && (renderer->isImage() || renderer->isWidget() || (renderer->element() && renderer->element()->isControl())))
- m_handledNode = handleReplacedElement();
- else
- m_handledNode = handleNonTextNode();
- if (m_positionNode)
- return;
- }
- }
-
- // find a new current node to handle in depth-first manner,
- // calling exitNode() as we come back thru a parent node
- Node *next = m_handledChildren ? 0 : m_node->firstChild();
- m_offset = 0;
- if (!next) {
- next = m_node->nextSibling();
- if (!next) {
- bool pastEnd = m_node->traverseNextNode() == m_pastEndNode;
- Node* parentNode = m_node->parentNode();
- if (!parentNode && m_inShadowContent) {
- m_inShadowContent = false;
- parentNode = m_node->shadowParentNode();
- }
- while (!next && parentNode) {
- if (pastEnd && parentNode == m_endContainer || m_endContainer->isDescendantOf(parentNode))
- return;
- bool haveRenderer = m_node->renderer();
- m_node = parentNode;
- parentNode = m_node->parentNode();
- if (!parentNode && m_inShadowContent) {
- m_inShadowContent = false;
- parentNode = m_node->shadowParentNode();
- }
- if (haveRenderer)
- exitNode();
- if (m_positionNode) {
- m_handledNode = true;
- m_handledChildren = true;
- return;
- }
- next = m_node->nextSibling();
- }
- }
- }
-
- // set the new current node
- m_node = next;
- m_handledNode = false;
- m_handledChildren = false;
-
- // how would this ever be?
- if (m_positionNode)
- return;
- }
-}
-
-static inline bool compareBoxStart(const InlineTextBox *first, const InlineTextBox *second)
-{
- return first->start() < second->start();
-}
-
-bool TextIterator::handleTextNode()
-{
- RenderText* renderer = static_cast<RenderText*>(m_node->renderer());
- if (renderer->style()->visibility() != VISIBLE)
- return false;
-
- m_lastTextNode = m_node;
- String str = renderer->text();
-
- // handle pre-formatted text
- if (!renderer->style()->collapseWhiteSpace()) {
- int runStart = m_offset;
- if (m_lastTextNodeEndedWithCollapsedSpace) {
- emitCharacter(' ', m_node, 0, runStart, runStart);
- return false;
- }
- int strLength = str.length();
- int end = (m_node == m_endContainer) ? m_endOffset : INT_MAX;
- int runEnd = min(strLength, end);
-
- if (runStart >= runEnd)
- return true;
-
- emitText(m_node, runStart, runEnd);
- return true;
- }
-
- if (!renderer->firstTextBox() && str.length() > 0) {
- m_lastTextNodeEndedWithCollapsedSpace = true; // entire block is collapsed space
- return true;
- }
-
- // Used when text boxes are out of order (Hebrew/Arabic w/ embeded LTR text)
- if (renderer->containsReversedText()) {
- m_sortedTextBoxes.clear();
- for (InlineTextBox * textBox = renderer->firstTextBox(); textBox; textBox = textBox->nextTextBox()) {
- m_sortedTextBoxes.append(textBox);
- }
- std::sort(m_sortedTextBoxes.begin(), m_sortedTextBoxes.end(), compareBoxStart);
- m_sortedTextBoxesPosition = 0;
- }
-
- m_textBox = renderer->containsReversedText() ? m_sortedTextBoxes[0] : renderer->firstTextBox();
- handleTextBox();
- return true;
-}
-
-void TextIterator::handleTextBox()
-{
- RenderText *renderer = static_cast<RenderText *>(m_node->renderer());
- String str = renderer->text();
- int start = m_offset;
- int end = (m_node == m_endContainer) ? m_endOffset : INT_MAX;
- while (m_textBox) {
- int textBoxStart = m_textBox->m_start;
- int runStart = max(textBoxStart, start);
-
- // Check for collapsed space at the start of this run.
- InlineTextBox *firstTextBox = renderer->containsReversedText() ? m_sortedTextBoxes[0] : renderer->firstTextBox();
- bool needSpace = m_lastTextNodeEndedWithCollapsedSpace
- || (m_textBox == firstTextBox && textBoxStart == runStart && runStart > 0);
- if (needSpace && !isCollapsibleWhitespace(m_lastCharacter) && m_lastCharacter) {
- emitCharacter(' ', m_node, 0, runStart, runStart);
- return;
- }
- int textBoxEnd = textBoxStart + m_textBox->m_len;
- int runEnd = min(textBoxEnd, end);
-
- // Determine what the next text box will be, but don't advance yet
- InlineTextBox *nextTextBox = 0;
- if (renderer->containsReversedText()) {
- if (m_sortedTextBoxesPosition + 1 < m_sortedTextBoxes.size())
- nextTextBox = m_sortedTextBoxes[m_sortedTextBoxesPosition + 1];
- } else
- nextTextBox = m_textBox->nextTextBox();
-
- if (runStart < runEnd) {
- // Handle either a single newline character (which becomes a space),
- // or a run of characters that does not include a newline.
- // This effectively translates newlines to spaces without copying the text.
- if (str[runStart] == '\n') {
- emitCharacter(' ', m_node, 0, runStart, runStart + 1);
- m_offset = runStart + 1;
- } else {
- int subrunEnd = str.find('\n', runStart);
- if (subrunEnd == -1 || subrunEnd > runEnd)
- subrunEnd = runEnd;
-
- m_offset = subrunEnd;
- emitText(m_node, runStart, subrunEnd);
- }
-
- // If we are doing a subrun that doesn't go to the end of the text box,
- // come back again to finish handling this text box; don't advance to the next one.
- if (m_positionEndOffset < textBoxEnd)
- return;
-
- // Advance and return
- int nextRunStart = nextTextBox ? nextTextBox->m_start : str.length();
- if (nextRunStart > runEnd)
- m_lastTextNodeEndedWithCollapsedSpace = true; // collapsed space between runs or at the end
- m_textBox = nextTextBox;
- if (renderer->containsReversedText())
- ++m_sortedTextBoxesPosition;
- return;
- }
- // Advance and continue
- m_textBox = nextTextBox;
- if (renderer->containsReversedText())
- ++m_sortedTextBoxesPosition;
- }
-}
-
-bool TextIterator::handleReplacedElement()
-{
- RenderObject* renderer = m_node->renderer();
- if (renderer->style()->visibility() != VISIBLE)
- return false;
-
- if (m_lastTextNodeEndedWithCollapsedSpace) {
- emitCharacter(' ', m_lastTextNode->parentNode(), m_lastTextNode, 1, 1);
- return false;
- }
-
- if (m_enterTextControls && (renderer->isTextArea() || renderer->isTextField())) {
- m_node = static_cast<RenderTextControl*>(renderer)->innerTextElement();
- m_offset = 0;
- m_inShadowContent = true;
- return false;
- }
-
- m_haveEmitted = true;
-
- if (m_emitCharactersBetweenAllVisiblePositions) {
- // We want replaced elements to behave like punctuation for boundary
- // finding, and to simply take up space for the selection preservation
- // code in moveParagraphs, so we use a comma.
- emitCharacter(',', m_node->parentNode(), m_node, 0, 1);
- return true;
- }
-
- m_positionNode = m_node->parentNode();
- m_positionOffsetBaseNode = m_node;
- m_positionStartOffset = 0;
- m_positionEndOffset = 1;
-
- m_textCharacters = 0;
- m_textLength = 0;
-
- m_lastCharacter = 0;
-
- return true;
-}
-
-static bool shouldEmitTabBeforeNode(Node* node)
-{
- RenderObject* r = node->renderer();
-
- // Table cells are delimited by tabs.
- if (!r || !isTableCell(node))
- return false;
-
- // Want a tab before every cell other than the first one
- RenderTableCell* rc = static_cast<RenderTableCell*>(r);
- RenderTable* t = rc->table();
- return t && (t->cellBefore(rc) || t->cellAbove(rc));
-}
-
-static bool shouldEmitNewlineForNode(Node* node)
-{
- // br elements are represented by a single newline.
- RenderObject* r = node->renderer();
- if (!r)
- return node->hasTagName(brTag);
-
- return r->isBR();
-}
-
-static bool shouldEmitNewlinesBeforeAndAfterNode(Node* node)
-{
- // Block flow (versus inline flow) is represented by having
- // a newline both before and after the element.
- RenderObject* r = node->renderer();
- if (!r) {
- return (node->hasTagName(blockquoteTag)
- || node->hasTagName(ddTag)
- || node->hasTagName(divTag)
- || node->hasTagName(dlTag)
- || node->hasTagName(dtTag)
- || node->hasTagName(h1Tag)
- || node->hasTagName(h2Tag)
- || node->hasTagName(h3Tag)
- || node->hasTagName(h4Tag)
- || node->hasTagName(h5Tag)
- || node->hasTagName(h6Tag)
- || node->hasTagName(hrTag)
- || node->hasTagName(liTag)
- || node->hasTagName(listingTag)
- || node->hasTagName(olTag)
- || node->hasTagName(pTag)
- || node->hasTagName(preTag)
- || node->hasTagName(trTag)
- || node->hasTagName(ulTag));
- }
-
- // Need to make an exception for table cells, because they are blocks, but we
- // want them tab-delimited rather than having newlines before and after.
- if (isTableCell(node))
- return false;
-
- // Need to make an exception for table row elements, because they are neither
- // "inline" or "RenderBlock", but we want newlines for them.
- if (r->isTableRow()) {
- RenderTable* t = static_cast<RenderTableRow*>(r)->table();
- if (t && !t->isInline())
- return true;
- }
-
- return !r->isInline() && r->isRenderBlock() && !r->isFloatingOrPositioned() && !r->isBody();
-}
-
-static bool shouldEmitNewlineAfterNode(Node* node)
-{
- // FIXME: It should be better but slower to create a VisiblePosition here.
- if (!shouldEmitNewlinesBeforeAndAfterNode(node))
- return false;
- // Check if this is the very last renderer in the document.
- // If so, then we should not emit a newline.
- while ((node = node->traverseNextSibling()))
- if (node->renderer())
- return true;
- return false;
-}
-
-static bool shouldEmitNewlineBeforeNode(Node* node)
-{
- return shouldEmitNewlinesBeforeAndAfterNode(node);
-}
-
-static bool shouldEmitExtraNewlineForNode(Node* node)
-{
- // When there is a significant collapsed bottom margin, emit an extra
- // newline for a more realistic result. We end up getting the right
- // result even without margin collapsing. For example: <div><p>text</p></div>
- // will work right even if both the <div> and the <p> have bottom margins.
- RenderObject* r = node->renderer();
- if (!r)
- return false;
-
- // NOTE: We only do this for a select set of nodes, and fwiw WinIE appears
- // not to do this at all
- if (node->hasTagName(h1Tag)
- || node->hasTagName(h2Tag)
- || node->hasTagName(h3Tag)
- || node->hasTagName(h4Tag)
- || node->hasTagName(h5Tag)
- || node->hasTagName(h6Tag)
- || node->hasTagName(pTag)) {
- RenderStyle* style = r->style();
- if (style) {
- int bottomMargin = r->collapsedMarginBottom();
- int fontSize = style->fontDescription().computedPixelSize();
- if (bottomMargin * 2 >= fontSize)
- return true;
- }
- }
-
- return false;
-}
-
-bool TextIterator::shouldRepresentNodeOffsetZero()
-{
- if (m_emitCharactersBetweenAllVisiblePositions && m_node->renderer() && m_node->renderer()->isTable())
- return true;
-
- // Leave element positioned flush with start of a paragraph
- // (e.g. do not insert tab before a table cell at the start of a paragraph)
- if (m_lastCharacter == '\n')
- return false;
-
- // Otherwise, show the position if we have emitted any characters
- if (m_haveEmitted)
- return true;
-
- // We've not emitted anything yet. Generally, there is no need for any positioning then.
- // The only exception is when the element is visually not in the same line as
- // the start of the range (e.g. the range starts at the end of the previous paragraph).
- // NOTE: Creating VisiblePositions and comparing them is relatively expensive, so we
- // make quicker checks to possibly avoid that. Another check that we could make is
- // is whether the inline vs block flow changed since the previous visible element.
- // I think we're already in a special enough case that that won't be needed, tho.
-
- // If we are at the start, obviously no newline is needed.
- if (m_node == m_startContainer)
- return false;
-
- // If we are outside the start container's subtree, assume we need a newline.
- // FIXME: m_startContainer could be an inline block
- if (!m_node->isDescendantOf(m_startContainer))
- return true;
-
- // If we started as m_startContainer offset 0 and the current node is a descendant of
- // the start container, we already had enough context to correctly decide whether to
- // emit a newline after a preceding block. We chose not to emit (m_haveEmitted is false),
- // so don't second guess that now.
- // NOTE: Is this really correct when m_node is not a leftmost descendant? Probably
- // immaterial since we likely would have already emitted something by now.
- if (m_startOffset == 0)
- return false;
-
- // The currPos.isNotNull() check is needed because positions in non-html content
- // (like svg) do not have visible positions, and we don't want to emit for them either.
- VisiblePosition startPos = VisiblePosition(m_startContainer, m_startOffset, DOWNSTREAM);
- VisiblePosition currPos = VisiblePosition(m_node, 0, DOWNSTREAM);
- return currPos.isNotNull() && !inSameLine(startPos, currPos);
-}
-
-bool TextIterator::shouldEmitSpaceBeforeAndAfterNode(Node* node)
-{
- return node->renderer() && node->renderer()->isTable() && (node->renderer()->isInline() || m_emitCharactersBetweenAllVisiblePositions);
-}
-
-void TextIterator::representNodeOffsetZero()
-{
- // Emit a character to show the positioning of m_node.
-
- // When we haven't been emitting any characters, shouldRepresentNodeOffsetZero() can
- // create VisiblePositions, which is expensive. So, we perform the inexpensive checks
- // on m_node to see if it necessitates emitting a character first and will early return
- // before encountering shouldRepresentNodeOffsetZero()s worse case behavior.
- if (shouldEmitTabBeforeNode(m_node)) {
- if (shouldRepresentNodeOffsetZero())
- emitCharacter('\t', m_node->parentNode(), m_node, 0, 0);
- } else if (shouldEmitNewlineBeforeNode(m_node)) {
- if (shouldRepresentNodeOffsetZero())
- emitCharacter('\n', m_node->parentNode(), m_node, 0, 0);
- } else if (shouldEmitSpaceBeforeAndAfterNode(m_node)) {
- if (shouldRepresentNodeOffsetZero())
- emitCharacter(' ', m_node->parentNode(), m_node, 0, 0);
- }
-}
-
-bool TextIterator::handleNonTextNode()
-{
- if (shouldEmitNewlineForNode(m_node))
- emitCharacter('\n', m_node->parentNode(), m_node, 0, 1);
- else if (m_emitCharactersBetweenAllVisiblePositions && m_node->renderer() && m_node->renderer()->isHR())
- emitCharacter(' ', m_node->parentNode(), m_node, 0, 1);
- else
- representNodeOffsetZero();
-
- return true;
-}
-
-void TextIterator::exitNode()
-{
- // prevent emitting a newline when exiting a collapsed block at beginning of the range
- // FIXME: !m_haveEmitted does not necessarily mean there was a collapsed block... it could
- // have been an hr (e.g.). Also, a collapsed block could have height (e.g. a table) and
- // therefore look like a blank line.
- if (!m_haveEmitted)
- return;
-
- // Emit with a position *inside* m_node, after m_node's contents, in
- // case it is a block, because the run should start where the
- // emitted character is positioned visually.
- Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node;
- // FIXME: This shouldn't require the m_lastTextNode to be true, but we can't change that without making
- // the logic in _web_attributedStringFromRange match. We'll get that for free when we switch to use
- // TextIterator in _web_attributedStringFromRange.
- // See <rdar://problem/5428427> for an example of how this mismatch will cause problems.
- if (m_lastTextNode && shouldEmitNewlineAfterNode(m_node)) {
- // use extra newline to represent margin bottom, as needed
- bool addNewline = shouldEmitExtraNewlineForNode(m_node);
-
- // FIXME: We need to emit a '\n' as we leave an empty block(s) that
- // contain a VisiblePosition when doing selection preservation.
- if (m_lastCharacter != '\n') {
- // insert a newline with a position following this block's contents.
- emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
- // remember whether to later add a newline for the current node
- ASSERT(!m_needAnotherNewline);
- m_needAnotherNewline = addNewline;
- } else if (addNewline)
- // insert a newline with a position following this block's contents.
- emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
- }
-
- // If nothing was emitted, see if we need to emit a space.
- if (!m_positionNode && shouldEmitSpaceBeforeAndAfterNode(m_node))
- emitCharacter(' ', baseNode->parentNode(), baseNode, 1, 1);
-}
-
-void TextIterator::emitCharacter(UChar c, Node *textNode, Node *offsetBaseNode, int textStartOffset, int textEndOffset)
-{
- m_haveEmitted = true;
-
- // remember information with which to construct the TextIterator::range()
- // NOTE: textNode is often not a text node, so the range will specify child nodes of positionNode
- m_positionNode = textNode;
- m_positionOffsetBaseNode = offsetBaseNode;
- m_positionStartOffset = textStartOffset;
- m_positionEndOffset = textEndOffset;
-
- // remember information with which to construct the TextIterator::characters() and length()
- m_singleCharacterBuffer = c;
- m_textCharacters = &m_singleCharacterBuffer;
- m_textLength = 1;
-
- // remember some iteration state
- m_lastTextNodeEndedWithCollapsedSpace = false;
- m_lastCharacter = c;
-}
-
-void TextIterator::emitText(Node *textNode, int textStartOffset, int textEndOffset)
-{
- RenderText* renderer = static_cast<RenderText*>(m_node->renderer());
- String str = renderer->text();
-
- m_positionNode = textNode;
- m_positionOffsetBaseNode = 0;
- m_positionStartOffset = textStartOffset;
- m_positionEndOffset = textEndOffset;
- m_textCharacters = str.characters() + textStartOffset;
- m_textLength = textEndOffset - textStartOffset;
- m_lastCharacter = str[textEndOffset - 1];
-
- m_lastTextNodeEndedWithCollapsedSpace = false;
- m_haveEmitted = true;
-}
-
-PassRefPtr<Range> TextIterator::range() const
-{
- // use the current run information, if we have it
- if (m_positionNode) {
- if (m_positionOffsetBaseNode) {
- int index = m_positionOffsetBaseNode->nodeIndex();
- m_positionStartOffset += index;
- m_positionEndOffset += index;
- m_positionOffsetBaseNode = 0;
- }
- return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset);
- }
-
- // otherwise, return the end of the overall range we were given
- if (m_endContainer)
- return Range::create(m_endContainer->document(), m_endContainer, m_endOffset, m_endContainer, m_endOffset);
-
- return 0;
-}
-
-Node* TextIterator::node() const
-{
- RefPtr<Range> textRange = range();
- if (!textRange)
- return 0;
-
- Node* node = textRange->startContainer();
- if (!node)
- return 0;
- if (node->offsetInCharacters())
- return node;
-
- return node->childNode(textRange->startOffset());
-}
-
-// --------
-
-SimplifiedBackwardsTextIterator::SimplifiedBackwardsTextIterator() : m_positionNode(0)
-{
-}
-
-SimplifiedBackwardsTextIterator::SimplifiedBackwardsTextIterator(const Range *r)
-{
- m_positionNode = 0;
-
- if (!r)
- return;
-
- int exception = 0;
- Node *startNode = r->startContainer(exception);
- if (exception)
- return;
- Node *endNode = r->endContainer(exception);
- if (exception)
- return;
- int startOffset = r->startOffset(exception);
- if (exception)
- return;
- int endOffset = r->endOffset(exception);
- if (exception)
- return;
-
- if (!startNode->offsetInCharacters()) {
- if (startOffset >= 0 && startOffset < static_cast<int>(startNode->childNodeCount())) {
- startNode = startNode->childNode(startOffset);
- startOffset = 0;
- }
- }
- if (!endNode->offsetInCharacters()) {
- if (endOffset > 0 && endOffset <= static_cast<int>(endNode->childNodeCount())) {
- endNode = endNode->childNode(endOffset - 1);
- endOffset = endNode->offsetInCharacters() ? endNode->maxCharacterOffset() : endNode->childNodeCount();
- }
- }
-
- m_node = endNode;
- m_offset = endOffset;
- m_handledNode = false;
- m_handledChildren = endOffset == 0;
-
- m_startNode = startNode;
- m_startOffset = startOffset;
- m_endNode = endNode;
- m_endOffset = endOffset;
-
-#ifndef NDEBUG
- // Need this just because of the assert.
- m_positionNode = endNode;
-#endif
-
- m_lastTextNode = 0;
- m_lastCharacter = '\n';
-
- if (startOffset == 0 || !startNode->firstChild()) {
- m_pastStartNode = startNode->previousSibling();
- while (!m_pastStartNode && startNode->parentNode()) {
- startNode = startNode->parentNode();
- m_pastStartNode = startNode->previousSibling();
- }
- } else
- m_pastStartNode = startNode->childNode(startOffset - 1);
-
- advance();
-}
-
-void SimplifiedBackwardsTextIterator::advance()
-{
- ASSERT(m_positionNode);
-
- m_positionNode = 0;
- m_textLength = 0;
-
- while (m_node && m_node != m_pastStartNode) {
- // Don't handle node if we start iterating at [node, 0].
- if (!m_handledNode && !(m_node == m_endNode && m_endOffset == 0)) {
- RenderObject *renderer = m_node->renderer();
- if (renderer && renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) {
- // FIXME: What about CDATA_SECTION_NODE?
- if (renderer->style()->visibility() == VISIBLE && m_offset > 0)
- m_handledNode = handleTextNode();
- } else if (renderer && (renderer->isImage() || renderer->isWidget())) {
- if (renderer->style()->visibility() == VISIBLE && m_offset > 0)
- m_handledNode = handleReplacedElement();
- } else
- m_handledNode = handleNonTextNode();
- if (m_positionNode)
- return;
- }
-
- Node* next = m_handledChildren ? 0 : m_node->lastChild();
- if (!next) {
- // Exit empty containers as we pass over them or containers
- // where [container, 0] is where we started iterating.
- if (!m_handledNode &&
- canHaveChildrenForEditing(m_node) &&
- m_node->parentNode() &&
- (!m_node->lastChild() || m_node == m_endNode && m_endOffset == 0)) {
- exitNode();
- if (m_positionNode) {
- m_handledNode = true;
- m_handledChildren = true;
- return;
- }
- }
- // Exit all other containers.
- next = m_node->previousSibling();
- while (!next) {
- if (!m_node->parentNode())
- break;
- m_node = m_node->parentNode();
- exitNode();
- if (m_positionNode) {
- m_handledNode = true;
- m_handledChildren = true;
- return;
- }
- next = m_node->previousSibling();
- }
- }
-
- m_node = next;
- m_offset = m_node ? caretMaxOffset(m_node) : 0;
- m_handledNode = false;
- m_handledChildren = false;
-
- if (m_positionNode)
- return;
- }
-}
-
-bool SimplifiedBackwardsTextIterator::handleTextNode()
-{
- m_lastTextNode = m_node;
-
- RenderText *renderer = static_cast<RenderText *>(m_node->renderer());
- String str = renderer->text();
-
- if (!renderer->firstTextBox() && str.length() > 0)
- return true;
-
- m_positionEndOffset = m_offset;
-
- m_offset = (m_node == m_startNode) ? m_startOffset : 0;
- m_positionNode = m_node;
- m_positionStartOffset = m_offset;
- m_textLength = m_positionEndOffset - m_positionStartOffset;
- m_textCharacters = str.characters() + m_positionStartOffset;
-
- m_lastCharacter = str[m_positionEndOffset - 1];
-
- return true;
-}
-
-bool SimplifiedBackwardsTextIterator::handleReplacedElement()
-{
- unsigned index = m_node->nodeIndex();
- // We want replaced elements to behave like punctuation for boundary
- // finding, and to simply take up space for the selection preservation
- // code in moveParagraphs, so we use a comma. Unconditionally emit
- // here because this iterator is only used for boundary finding.
- emitCharacter(',', m_node->parentNode(), index, index + 1);
- return true;
-}
-
-bool SimplifiedBackwardsTextIterator::handleNonTextNode()
-{
- // We can use a linefeed in place of a tab because this simple iterator is only used to
- // find boundaries, not actual content. A linefeed breaks words, sentences, and paragraphs.
- if (shouldEmitNewlineForNode(m_node) ||
- shouldEmitNewlineAfterNode(m_node) ||
- shouldEmitTabBeforeNode(m_node)) {
- unsigned index = m_node->nodeIndex();
- // The start of this emitted range is wrong, ensuring correctness would require
- // VisiblePositions and so would be slow. previousBoundary expects this.
- emitCharacter('\n', m_node->parentNode(), index + 1, index + 1);
- }
-
- return true;
-}
-
-void SimplifiedBackwardsTextIterator::exitNode()
-{
- if (shouldEmitNewlineForNode(m_node) ||
- shouldEmitNewlineBeforeNode(m_node) ||
- shouldEmitTabBeforeNode(m_node))
- // The start of this emitted range is wrong, ensuring correctness would require
- // VisiblePositions and so would be slow. previousBoundary expects this.
- emitCharacter('\n', m_node, 0, 0);
-}
-
-void SimplifiedBackwardsTextIterator::emitCharacter(UChar c, Node *node, int startOffset, int endOffset)
-{
- m_singleCharacterBuffer = c;
- m_positionNode = node;
- m_positionStartOffset = startOffset;
- m_positionEndOffset = endOffset;
- m_textCharacters = &m_singleCharacterBuffer;
- m_textLength = 1;
- m_lastCharacter = c;
-}
-
-PassRefPtr<Range> SimplifiedBackwardsTextIterator::range() const
-{
- if (m_positionNode)
- return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset);
-
- return Range::create(m_startNode->document(), m_startNode, m_startOffset, m_startNode, m_startOffset);
-}
-
-// --------
-
-CharacterIterator::CharacterIterator()
- : m_offset(0)
- , m_runOffset(0)
- , m_atBreak(true)
-{
-}
-
-CharacterIterator::CharacterIterator(const Range *r, bool emitCharactersBetweenAllVisiblePositions, bool enterTextControls)
- : m_offset(0)
- , m_runOffset(0)
- , m_atBreak(true)
- , m_textIterator(r, emitCharactersBetweenAllVisiblePositions, enterTextControls)
-{
- while (!atEnd() && m_textIterator.length() == 0)
- m_textIterator.advance();
-}
-
-PassRefPtr<Range> CharacterIterator::range() const
-{
- RefPtr<Range> r = m_textIterator.range();
- if (!m_textIterator.atEnd()) {
- if (m_textIterator.length() <= 1) {
- ASSERT(m_runOffset == 0);
- } else {
- int exception = 0;
- Node *n = r->startContainer(exception);
- ASSERT(n == r->endContainer(exception));
- int offset = r->startOffset(exception) + m_runOffset;
- r->setStart(n, offset, exception);
- r->setEnd(n, offset + 1, exception);
- }
- }
- return r.release();
-}
-
-void CharacterIterator::advance(int count)
-{
- if (count <= 0) {
- ASSERT(count == 0);
- return;
- }
-
- m_atBreak = false;
-
- // easy if there is enough left in the current m_textIterator run
- int remaining = m_textIterator.length() - m_runOffset;
- if (count < remaining) {
- m_runOffset += count;
- m_offset += count;
- return;
- }
-
- // exhaust the current m_textIterator run
- count -= remaining;
- m_offset += remaining;
-
- // move to a subsequent m_textIterator run
- for (m_textIterator.advance(); !atEnd(); m_textIterator.advance()) {
- int runLength = m_textIterator.length();
- if (runLength == 0)
- m_atBreak = true;
- else {
- // see whether this is m_textIterator to use
- if (count < runLength) {
- m_runOffset = count;
- m_offset += count;
- return;
- }
-
- // exhaust this m_textIterator run
- count -= runLength;
- m_offset += runLength;
- }
- }
-
- // ran to the end of the m_textIterator... no more runs left
- m_atBreak = true;
- m_runOffset = 0;
-}
-
-String CharacterIterator::string(int numChars)
-{
- Vector<UChar> result;
- result.reserveCapacity(numChars);
- while (numChars > 0 && !atEnd()) {
- int runSize = min(numChars, length());
- result.append(characters(), runSize);
- numChars -= runSize;
- advance(runSize);
- }
- return String::adopt(result);
-}
-
-// --------
-
-WordAwareIterator::WordAwareIterator()
-: m_previousText(0), m_didLookAhead(false)
-{
-}
-
-WordAwareIterator::WordAwareIterator(const Range *r)
-: m_previousText(0), m_didLookAhead(false), m_textIterator(r)
-{
- m_didLookAhead = true; // so we consider the first chunk from the text iterator
- advance(); // get in position over the first chunk of text
-}
-
-// We're always in one of these modes:
-// - The current chunk in the text iterator is our current chunk
-// (typically its a piece of whitespace, or text that ended with whitespace)
-// - The previous chunk in the text iterator is our current chunk
-// (we looked ahead to the next chunk and found a word boundary)
-// - We built up our own chunk of text from many chunks from the text iterator
-
-// FIXME: Perf could be bad for huge spans next to each other that don't fall on word boundaries
-
-void WordAwareIterator::advance()
-{
- m_previousText = 0;
- m_buffer.clear(); // toss any old buffer we built up
-
- // If last time we did a look-ahead, start with that looked-ahead chunk now
- if (!m_didLookAhead) {
- ASSERT(!m_textIterator.atEnd());
- m_textIterator.advance();
- }
- m_didLookAhead = false;
-
- // Go to next non-empty chunk
- while (!m_textIterator.atEnd() && m_textIterator.length() == 0)
- m_textIterator.advance();
- m_range = m_textIterator.range();
-
- if (m_textIterator.atEnd())
- return;
-
- while (1) {
- // If this chunk ends in whitespace we can just use it as our chunk.
- if (isSpaceOrNewline(m_textIterator.characters()[m_textIterator.length() - 1]))
- return;
-
- // If this is the first chunk that failed, save it in previousText before look ahead
- if (m_buffer.isEmpty()) {
- m_previousText = m_textIterator.characters();
- m_previousLength = m_textIterator.length();
- }
-
- // Look ahead to next chunk. If it is whitespace or a break, we can use the previous stuff
- m_textIterator.advance();
- if (m_textIterator.atEnd() || m_textIterator.length() == 0 || isSpaceOrNewline(m_textIterator.characters()[0])) {
- m_didLookAhead = true;
- return;
- }
-
- if (m_buffer.isEmpty()) {
- // Start gobbling chunks until we get to a suitable stopping point
- m_buffer.append(m_previousText, m_previousLength);
- m_previousText = 0;
- }
- m_buffer.append(m_textIterator.characters(), m_textIterator.length());
- int exception = 0;
- m_range->setEnd(m_textIterator.range()->endContainer(exception), m_textIterator.range()->endOffset(exception), exception);
- }
-}
-
-int WordAwareIterator::length() const
-{
- if (!m_buffer.isEmpty())
- return m_buffer.size();
- if (m_previousText)
- return m_previousLength;
- return m_textIterator.length();
-}
-
-const UChar* WordAwareIterator::characters() const
-{
- if (!m_buffer.isEmpty())
- return m_buffer.data();
- if (m_previousText)
- return m_previousText;
- return m_textIterator.characters();
-}
-
-// --------
-
-CircularSearchBuffer::CircularSearchBuffer(const String& s, bool isCaseSensitive)
- : m_target(isCaseSensitive ? s : s.foldCase())
- , m_isCaseSensitive(isCaseSensitive)
- , m_characterBuffer(m_target.length())
- , m_isCharacterStartBuffer(m_target.length())
- , m_isBufferFull(false)
- , m_cursor(0)
-{
- ASSERT(!m_target.isEmpty());
- m_target.replace(noBreakSpace, ' ');
-}
-
-inline void CircularSearchBuffer::append(UChar c, bool isStart)
-{
- m_characterBuffer[m_cursor] = c == noBreakSpace ? ' ' : c;
- m_isCharacterStartBuffer[m_cursor] = isStart;
- if (++m_cursor == m_target.length()) {
- m_cursor = 0;
- m_isBufferFull = true;
- }
-}
-
-inline void CircularSearchBuffer::append(UChar c)
-{
- if (m_isCaseSensitive) {
- append(c, true);
- return;
- }
- const int maxFoldedCharacters = 16; // sensible maximum is 3, this should be more than enough
- UChar foldedCharacters[maxFoldedCharacters];
- bool error;
- int numFoldedCharacters = foldCase(foldedCharacters, maxFoldedCharacters, &c, 1, &error);
- ASSERT(!error);
- ASSERT(numFoldedCharacters);
- ASSERT(numFoldedCharacters <= maxFoldedCharacters);
- if (!error && numFoldedCharacters) {
- numFoldedCharacters = min(numFoldedCharacters, maxFoldedCharacters);
- append(foldedCharacters[0], true);
- for (int i = 1; i < numFoldedCharacters; ++i)
- append(foldedCharacters[i], false);
- }
-}
-
-inline bool CircularSearchBuffer::isMatch() const
-{
- if (!m_isBufferFull)
- return false;
- if (!m_isCharacterStartBuffer[m_cursor])
- return false;
-
- unsigned tailSpace = m_target.length() - m_cursor;
- return memcmp(&m_characterBuffer[m_cursor], m_target.characters(), tailSpace * sizeof(UChar)) == 0
- && memcmp(&m_characterBuffer[0], m_target.characters() + tailSpace, m_cursor * sizeof(UChar)) == 0;
-}
-
-// Returns the number of characters that were appended to the buffer (what we are searching in).
-// That's not necessarily the same length as the passed-in target string, because case folding
-// can make two strings match even though they're not the same length.
-unsigned CircularSearchBuffer::length() const
-{
- ASSERT(isMatch());
-
- unsigned bufferSize = m_target.length();
- unsigned length = 0;
- for (unsigned i = 0; i < bufferSize; ++i)
- length += m_isCharacterStartBuffer[i];
- return length;
-}
-
-// --------
-
-int TextIterator::rangeLength(const Range *r, bool forSelectionPreservation)
-{
- int length = 0;
- for (TextIterator it(r, forSelectionPreservation); !it.atEnd(); it.advance())
- length += it.length();
-
- return length;
-}
-
-PassRefPtr<Range> TextIterator::subrange(Range* entireRange, int characterOffset, int characterCount)
-{
- CharacterIterator chars(entireRange);
-
- chars.advance(characterOffset);
- RefPtr<Range> start = chars.range();
-
- chars.advance(characterCount);
- RefPtr<Range> end = chars.range();
-
- ExceptionCode ec = 0;
- RefPtr<Range> result(Range::create(entireRange->ownerDocument(),
- start->startContainer(ec),
- start->startOffset(ec),
- end->startContainer(ec),
- end->startOffset(ec)));
- ASSERT(!ec);
-
- return result.release();
-}
-
-PassRefPtr<Range> TextIterator::rangeFromLocationAndLength(Element *scope, int rangeLocation, int rangeLength, bool forSelectionPreservation)
-{
- RefPtr<Range> resultRange = scope->document()->createRange();
-
- int docTextPosition = 0;
- int rangeEnd = rangeLocation + rangeLength;
- bool startRangeFound = false;
-
- RefPtr<Range> textRunRange;
-
- TextIterator it(rangeOfContents(scope).get(), forSelectionPreservation);
-
- // FIXME: the atEnd() check shouldn't be necessary, workaround for <http://bugs.webkit.org/show_bug.cgi?id=6289>.
- if (rangeLocation == 0 && rangeLength == 0 && it.atEnd()) {
- int exception = 0;
- textRunRange = it.range();
-
- resultRange->setStart(textRunRange->startContainer(exception), 0, exception);
- ASSERT(exception == 0);
- resultRange->setEnd(textRunRange->startContainer(exception), 0, exception);
- ASSERT(exception == 0);
-
- return resultRange.release();
- }
-
- for (; !it.atEnd(); it.advance()) {
- int len = it.length();
- textRunRange = it.range();
-
- bool foundStart = rangeLocation >= docTextPosition && rangeLocation <= docTextPosition + len;
- bool foundEnd = rangeEnd >= docTextPosition && rangeEnd <= docTextPosition + len;
-
- // Fix textRunRange->endPosition(), but only if foundStart || foundEnd, because it is only
- // in those cases that textRunRange is used.
- if (foundStart || foundEnd) {
- // FIXME: This is a workaround for the fact that the end of a run is often at the wrong
- // position for emitted '\n's.
- if (len == 1 && it.characters()[0] == UChar('\n')) {
- Position runStart = textRunRange->startPosition();
- Position runEnd = VisiblePosition(runStart).next().deepEquivalent();
- if (runEnd.isNotNull()) {
- ExceptionCode ec = 0;
- textRunRange->setEnd(runEnd.node(), runEnd.offset(), ec);
- }
- }
- }
-
- if (foundStart) {
- startRangeFound = true;
- int exception = 0;
- if (textRunRange->startContainer(exception)->isTextNode()) {
- int offset = rangeLocation - docTextPosition;
- resultRange->setStart(textRunRange->startContainer(exception), offset + textRunRange->startOffset(exception), exception);
- } else {
- if (rangeLocation == docTextPosition)
- resultRange->setStart(textRunRange->startContainer(exception), textRunRange->startOffset(exception), exception);
- else
- resultRange->setStart(textRunRange->endContainer(exception), textRunRange->endOffset(exception), exception);
- }
- }
-
- if (foundEnd) {
- int exception = 0;
- if (textRunRange->startContainer(exception)->isTextNode()) {
- int offset = rangeEnd - docTextPosition;
- resultRange->setEnd(textRunRange->startContainer(exception), offset + textRunRange->startOffset(exception), exception);
- } else {
- if (rangeEnd == docTextPosition)
- resultRange->setEnd(textRunRange->startContainer(exception), textRunRange->startOffset(exception), exception);
- else
- resultRange->setEnd(textRunRange->endContainer(exception), textRunRange->endOffset(exception), exception);
- }
- docTextPosition += len;
- break;
- }
- docTextPosition += len;
- }
-
- if (!startRangeFound)
- return 0;
-
- if (rangeLength != 0 && rangeEnd > docTextPosition) { // rangeEnd is out of bounds
- int exception = 0;
- resultRange->setEnd(textRunRange->endContainer(exception), textRunRange->endOffset(exception), exception);
- }
-
- return resultRange.release();
-}
-
-// --------
-
-UChar* plainTextToMallocAllocatedBuffer(const Range* r, unsigned& bufferLength)
-{
- UChar* result = 0;
-
- // Do this in pieces to avoid massive reallocations if there is a large amount of text.
- // Use system malloc for buffers since they can consume lots of memory and current TCMalloc is unable return it back to OS.
- static const unsigned cMaxSegmentSize = 1 << 16;
- bufferLength = 0;
- typedef pair<UChar*, unsigned> TextSegment;
- Vector<TextSegment>* textSegments = 0;
- Vector<UChar> textBuffer;
- textBuffer.reserveCapacity(cMaxSegmentSize);
- for (TextIterator it(r); !it.atEnd(); it.advance()) {
- if (textBuffer.size() && textBuffer.size() + it.length() > cMaxSegmentSize) {
- UChar* newSegmentBuffer = static_cast<UChar*>(malloc(textBuffer.size() * sizeof(UChar)));
- if (!newSegmentBuffer)
- goto exit;
- memcpy(newSegmentBuffer, textBuffer.data(), textBuffer.size() * sizeof(UChar));
- if (!textSegments)
- textSegments = new Vector<TextSegment>;
- textSegments->append(make_pair(newSegmentBuffer, (unsigned)textBuffer.size()));
- textBuffer.clear();
- }
- textBuffer.append(it.characters(), it.length());
- bufferLength += it.length();
- }
-
- if (!bufferLength)
- return 0;
-
- // Since we know the size now, we can make a single buffer out of the pieces with one big alloc
- result = static_cast<UChar*>(malloc(bufferLength * sizeof(UChar)));
- if (!result)
- goto exit;
-
- {
- UChar* resultPos = result;
- if (textSegments) {
- unsigned size = textSegments->size();
- for (unsigned i = 0; i < size; ++i) {
- const TextSegment& segment = textSegments->at(i);
- memcpy(resultPos, segment.first, segment.second * sizeof(UChar));
- resultPos += segment.second;
- }
- }
- memcpy(resultPos, textBuffer.data(), textBuffer.size() * sizeof(UChar));
- }
-
-exit:
- if (textSegments) {
- unsigned size = textSegments->size();
- for (unsigned i = 0; i < size; ++i)
- free(textSegments->at(i).first);
- delete textSegments;
- }
- return result;
-}
-
-String plainText(const Range* r)
-{
- unsigned length;
- UChar* buf = plainTextToMallocAllocatedBuffer(r, length);
- if (!buf)
- return "";
- String result(buf, length);
- free(buf);
- return result;
-}
-
-PassRefPtr<Range> findPlainText(const Range* range, const String& target, bool forward, bool caseSensitive)
-{
- // FIXME: Can we do Boyer-Moore or equivalent instead for speed?
-
- ExceptionCode ec = 0;
- RefPtr<Range> result = range->cloneRange(ec);
- result->collapse(!forward, ec);
-
- // FIXME: This code does not allow \n at the moment because of issues with <br>.
- // Once we fix those, we can remove this check.
- if (target.isEmpty() || target.find('\n') != -1)
- return result.release();
-
- unsigned matchStart = 0;
- unsigned matchLength = 0;
- {
- CircularSearchBuffer searchBuffer(target, caseSensitive);
- CharacterIterator it(range, false, true);
- for (;;) {
- if (searchBuffer.isMatch()) {
- // Note that we found a match, and where we found it.
- unsigned matchEnd = it.characterOffset();
- matchLength = searchBuffer.length();
- ASSERT(matchLength);
- ASSERT(matchEnd >= matchLength);
- matchStart = matchEnd - matchLength;
- // If searching forward, stop on the first match.
- // If searching backward, don't stop, so we end up with the last match.
- if (forward)
- break;
- }
- if (it.atBreak()) {
- if (it.atEnd())
- break;
- searchBuffer.clear();
- }
- searchBuffer.append(it.characters()[0]);
- it.advance(1);
- }
- }
-
- if (matchLength) {
- CharacterIterator it(range, false, true);
- it.advance(matchStart);
- result->setStart(it.range()->startContainer(ec), it.range()->startOffset(ec), ec);
- it.advance(matchLength - 1);
- result->setEnd(it.range()->endContainer(ec), it.range()->endOffset(ec), ec);
- }
-
- return result.release();
-}
-
-}