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Diffstat (limited to 'WebCore/html/HTMLCanvasElement.h')
-rw-r--r-- | WebCore/html/HTMLCanvasElement.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/WebCore/html/HTMLCanvasElement.h b/WebCore/html/HTMLCanvasElement.h new file mode 100644 index 0000000..a118364 --- /dev/null +++ b/WebCore/html/HTMLCanvasElement.h @@ -0,0 +1,128 @@ +/* + * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. + * Copyright (C) 2007 Alp Toker <alp@atoker.com> + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef HTMLCanvasElement_h +#define HTMLCanvasElement_h + +#include "HTMLElement.h" +#include "IntSize.h" + +namespace WebCore { + +class CanvasRenderingContext2D; +typedef CanvasRenderingContext2D CanvasRenderingContext; +class FloatPoint; +class FloatRect; +class FloatSize; +class GraphicsContext; +class HTMLCanvasElement; +class ImageBuffer; +class IntPoint; +class InttRect; +class IntSize; + +class CanvasObserver { +public: + virtual ~CanvasObserver() {}; + + virtual void canvasChanged(HTMLCanvasElement* element, const FloatRect& changedRect) = 0; + virtual void canvasResized(HTMLCanvasElement* element) = 0; +}; + +class HTMLCanvasElement : public HTMLElement { +public: + HTMLCanvasElement(Document*); + virtual ~HTMLCanvasElement(); + +#if ENABLE(DASHBOARD_SUPPORT) + virtual HTMLTagStatus endTagRequirement() const; + virtual int tagPriority() const; +#endif + + int width() const { return m_size.width(); } + int height() const { return m_size.height(); } + void setWidth(int); + void setHeight(int); + + String toDataURL(const String& mimeType, ExceptionCode&); + + CanvasRenderingContext* getContext(const String&); + + virtual void parseMappedAttribute(MappedAttribute*); + virtual RenderObject* createRenderer(RenderArena*, RenderStyle*); + + IntSize size() const { return m_size; } + void setSize(const IntSize& size) + { + if (size == m_size) + return; + m_ignoreReset = true; + setWidth(size.width()); + setHeight(size.height()); + m_ignoreReset = false; + reset(); + } + + void willDraw(const FloatRect&); + + void paint(GraphicsContext*, const IntRect&); + + GraphicsContext* drawingContext() const; + + ImageBuffer* buffer() const; + + IntRect convertLogicalToDevice(const FloatRect&) const; + IntSize convertLogicalToDevice(const FloatSize&) const; + IntPoint convertLogicalToDevice(const FloatPoint&) const; + + void setOriginTainted() { m_originClean = false; } + bool originClean() const { return m_originClean; } + + static const float MaxCanvasArea; + + void setObserver(CanvasObserver* o) { m_observer = o; } + +private: + void createImageBuffer() const; + void reset(); + + bool m_rendererIsCanvas; + + OwnPtr<CanvasRenderingContext2D> m_2DContext; + IntSize m_size; + CanvasObserver* m_observer; + + bool m_originClean; + bool m_ignoreReset; + + // m_createdImageBuffer means we tried to malloc the buffer. We didn't necessarily get it. + mutable bool m_createdImageBuffer; + mutable OwnPtr<ImageBuffer> m_imageBuffer; +}; + +} //namespace + +#endif |