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+/*
+ * Copyright (C) 2010 Google, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef HTMLScriptRunner_h
+#define HTMLScriptRunner_h
+
+#include "CachedResourceClient.h"
+#include "CachedResourceHandle.h"
+#include <wtf/Noncopyable.h>
+#include <wtf/PassRefPtr.h>
+
+namespace WebCore {
+
+class CachedResourceClient;
+class CachedScript;
+class Document;
+class Element;
+class Frame;
+class HTMLScriptRunnerHost;
+class ScriptSourceCode;
+
+class HTMLScriptRunner : public Noncopyable {
+public:
+ HTMLScriptRunner(Document*, HTMLScriptRunnerHost*);
+ ~HTMLScriptRunner();
+
+ // Processes the passed in script and any pending scripts if possible.
+ bool execute(PassRefPtr<Element> scriptToProcess, int scriptStartLine);
+
+ bool hasScriptsWaitingForLoad() const;
+ bool executeScriptsWaitingForLoad(CachedResource*);
+
+ bool hasScriptsWaitingForStylesheets() const { return m_hasScriptsWaitingForStylesheets; }
+ bool executeScriptsWaitingForStylesheets();
+
+ bool inScriptExecution() { return !!m_scriptNestingLevel; }
+
+private:
+ struct PendingScript {
+ // This state controls whether we need to do anything with this script
+ // when we get a executeScriptsWaitingForLoad callback.
+ // We ignore callbacks during RegisteringForWatch.
+ enum WatchingForLoadState {
+ NotWatchingForLoad,
+ RegisteringForWatch,
+ WatchingForLoad,
+ };
+
+ PendingScript()
+ : watchingForLoadState(NotWatchingForLoad)
+ , startingLineNumber(0)
+ {
+ }
+
+ bool watchingForLoad()
+ {
+ return watchingForLoadState != NotWatchingForLoad;
+ }
+
+ RefPtr<Element> element;
+ CachedResourceHandle<CachedScript> cachedScript;
+ WatchingForLoadState watchingForLoadState;
+ int startingLineNumber; // Only used for inline script tags.
+ // HTML5 has an isReady parameter, however isReady ends up equivalent to
+ // m_document->haveStylesheetsLoaded() && cachedScript->isLoaded()
+ };
+
+ Frame* frame() const;
+
+ bool haveParsingBlockingScript() const;
+ bool executeParsingBlockingScripts();
+ void executePendingScript();
+
+ void requestScript(Element*);
+ void runScript(Element*, int startingLineNumber);
+
+ // Helpers for dealing with HTMLScriptRunnerHost
+ void watchForLoad(PendingScript&);
+ void stopWatchingForLoad(PendingScript&);
+ void executeScript(Element*, const ScriptSourceCode&);
+
+ bool isPendingScriptReady(const PendingScript&);
+ ScriptSourceCode sourceFromPendingScript(const PendingScript&, bool& errorOccurred);
+
+ Document* m_document;
+ HTMLScriptRunnerHost* m_host;
+ PendingScript m_parsingBlockingScript;
+ unsigned m_scriptNestingLevel;
+
+ // We only want stylesheet loads to trigger script execution if script
+ // execution is currently stopped due to stylesheet loads, otherwise we'd
+ // cause nested script execution when parsing <style> tags since </style>
+ // tags can cause Document to call executeScriptsWaitingForStylesheets.
+ bool m_hasScriptsWaitingForStylesheets;
+};
+
+}
+
+#endif