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-rw-r--r--WebCore/html/HTMLTreeBuilder.h53
1 files changed, 32 insertions, 21 deletions
diff --git a/WebCore/html/HTMLTreeBuilder.h b/WebCore/html/HTMLTreeBuilder.h
index 24cb542..c30e6b8 100644
--- a/WebCore/html/HTMLTreeBuilder.h
+++ b/WebCore/html/HTMLTreeBuilder.h
@@ -47,16 +47,22 @@ class DocumentFragment;
class Frame;
class HTMLToken;
class HTMLDocument;
-class LegacyHTMLTreeBuilder;
class Node;
class HTMLTreeBuilder : public Noncopyable {
public:
- // FIXME: Replace constructors with create() functions returning PassOwnPtrs
- HTMLTreeBuilder(HTMLTokenizer*, HTMLDocument*, bool reportErrors);
- HTMLTreeBuilder(HTMLTokenizer*, DocumentFragment*, Element* contextElement, FragmentScriptingPermission);
+ static PassOwnPtr<HTMLTreeBuilder> create(HTMLTokenizer* tokenizer, HTMLDocument* document, bool reportErrors)
+ {
+ return adoptPtr(new HTMLTreeBuilder(tokenizer, document, reportErrors));
+ }
+ static PassOwnPtr<HTMLTreeBuilder> create(HTMLTokenizer* tokenizer, DocumentFragment* fragment, Element* contextElement, FragmentScriptingPermission scriptingPermission)
+ {
+ return adoptPtr(new HTMLTreeBuilder(tokenizer, fragment, contextElement, scriptingPermission));
+ }
~HTMLTreeBuilder();
+ void detach();
+
void setPaused(bool paused) { m_isPaused = paused; }
bool isPaused() const { return m_isPaused; }
@@ -70,10 +76,6 @@ public:
static HTMLTokenizer::State adjustedLexerState(HTMLTokenizer::State, const AtomicString& tagName, Frame*);
- // FIXME: This is a dirty, rotten hack to keep HTMLFormControlElement happy
- // until we stop using the legacy parser. DO NOT CALL THIS METHOD.
- LegacyHTMLTreeBuilder* legacyTreeBuilder() const { return m_legacyTreeBuilder.get(); }
-
static bool scriptEnabled(Frame*);
static bool pluginsEnabled(Frame*);
@@ -108,9 +110,10 @@ private:
AfterAfterFramesetMode,
};
- bool isParsingFragment() const { return !!m_fragmentContext.fragment(); }
+ HTMLTreeBuilder(HTMLTokenizer*, HTMLDocument*, bool reportErrors);
+ HTMLTreeBuilder(HTMLTokenizer*, DocumentFragment*, Element* contextElement, FragmentScriptingPermission);
- void passTokenToLegacyParser(HTMLToken&);
+ bool isParsingFragment() const { return !!m_fragmentContext.fragment(); }
void processToken(AtomicHTMLToken&);
@@ -200,12 +203,12 @@ private:
class FragmentParsingContext : public Noncopyable {
public:
FragmentParsingContext();
- FragmentParsingContext(DocumentFragment*, Element* contextElement, FragmentScriptingPermission, bool usingLegacyTreeBuilder);
+ FragmentParsingContext(DocumentFragment*, Element* contextElement, FragmentScriptingPermission);
~FragmentParsingContext();
Document* document() const;
DocumentFragment* fragment() const { return m_fragment; }
- Element* contextElement() const { ASSERT(m_fragment); ASSERT(!m_usingLegacyTreeBuilder); return m_contextElement; }
+ Element* contextElement() const { ASSERT(m_fragment); return m_contextElement; }
FragmentScriptingPermission scriptingPermission() const { ASSERT(m_fragment); return m_scriptingPermission; }
void finished();
@@ -214,7 +217,6 @@ private:
RefPtr<Document> m_dummyDocumentForFragmentParsing;
DocumentFragment* m_fragment;
Element* m_contextElement;
- bool m_usingLegacyTreeBuilder;
// FragmentScriptingNotAllowed causes the Parser to remove children
// from <script> tags (so javascript doesn't show up in pastes).
@@ -244,18 +246,27 @@ private:
// from within parser actions.
HTMLTokenizer* m_tokenizer;
- // We're re-using logic from the old LegacyHTMLTreeBuilder while this class is being written.
- OwnPtr<LegacyHTMLTreeBuilder> m_legacyTreeBuilder;
-
- // These members are intentionally duplicated as the first set is a hack
- // on top of the legacy parser which will eventually be removed.
- RefPtr<Element> m_lastScriptElement; // FIXME: Hack for <script> support on top of the old parser.
- int m_lastScriptElementStartLine; // FIXME: Hack for <script> support on top of the old parser.
-
RefPtr<Element> m_scriptToProcess; // <script> tag which needs processing before resuming the parser.
int m_scriptToProcessStartLine; // Starting line number of the script tag needing processing.
+
+ // FIXME: We probably want to remove this member. Originally, it was
+ // created to service the legacy tree builder, but it seems to be used for
+ // some other things now.
+ int m_lastScriptElementStartLine;
};
+// FIXME: Move these functions to a more appropriate place.
+
+// Converts the specified string to a floating number.
+// If the conversion fails, the return value is false. Take care that leading
+// or trailing unnecessary characters make failures. This returns false for an
+// empty string input.
+// The double* parameter may be 0.
+bool parseToDoubleForNumberType(const String&, double*);
+// Converts the specified number to a string. This is an implementation of
+// HTML5's "algorithm to convert a number to a string" for NUMBER/RANGE types.
+String serializeForNumberType(double);
+
}
#endif