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Diffstat (limited to 'WebCore/html/canvas/WebGLArrayBuffer.cpp')
| -rw-r--r-- | WebCore/html/canvas/WebGLArrayBuffer.cpp | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/WebCore/html/canvas/WebGLArrayBuffer.cpp b/WebCore/html/canvas/WebGLArrayBuffer.cpp new file mode 100644 index 0000000..c565691 --- /dev/null +++ b/WebCore/html/canvas/WebGLArrayBuffer.cpp @@ -0,0 +1,71 @@ +/* + * Copyright (C) 2009 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" + +#if ENABLE(3D_CANVAS) + +#include "WebGLArrayBuffer.h" + +#include <wtf/RefPtr.h> + +namespace WebCore { + +PassRefPtr<WebGLArrayBuffer> WebGLArrayBuffer::create(unsigned sizeInBytes) +{ + return adoptRef(new WebGLArrayBuffer(sizeInBytes)); +} + +PassRefPtr<WebGLArrayBuffer> WebGLArrayBuffer::create(WebGLArrayBuffer* other) +{ + RefPtr<WebGLArrayBuffer> buffer = adoptRef(new WebGLArrayBuffer(other->byteLength())); + memcpy(buffer->data(), other->data(), other->byteLength()); + return buffer.release(); +} + +WebGLArrayBuffer::WebGLArrayBuffer(unsigned sizeInBytes) { + m_sizeInBytes = sizeInBytes; + m_data = WTF::fastZeroedMalloc(sizeInBytes); +} + +void* WebGLArrayBuffer::data() { + return m_data; +} + +const void* WebGLArrayBuffer::data() const { + return m_data; +} + +unsigned WebGLArrayBuffer::byteLength() const { + return m_sizeInBytes; +} + +WebGLArrayBuffer::~WebGLArrayBuffer() { + WTF::fastFree(m_data); +} + +} + +#endif // ENABLE(3D_CANVAS) |
