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Diffstat (limited to 'WebCore/html/canvas/WebGLBuffer.h')
| -rw-r--r-- | WebCore/html/canvas/WebGLBuffer.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/WebCore/html/canvas/WebGLBuffer.h b/WebCore/html/canvas/WebGLBuffer.h new file mode 100644 index 0000000..cb953c6 --- /dev/null +++ b/WebCore/html/canvas/WebGLBuffer.h @@ -0,0 +1,69 @@ +/* + * Copyright (C) 2009 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef WebGLBuffer_h +#define WebGLBuffer_h + +#include "CanvasObject.h" +#include "WebGLArrayBuffer.h" + +#include <wtf/PassRefPtr.h> +#include <wtf/RefCounted.h> + +namespace WebCore { + + class WebGLBuffer : public CanvasObject { + public: + virtual ~WebGLBuffer() { deleteObject(); } + + static PassRefPtr<WebGLBuffer> create(WebGLRenderingContext*); + + // For querying previously created objects via e.g. getFramebufferAttachmentParameter + // FIXME: should consider canonicalizing these objects + static PassRefPtr<WebGLBuffer> create(WebGLRenderingContext*, Platform3DObject); + + bool associateBufferData(unsigned long target, int size); + bool associateBufferData(unsigned long target, WebGLArray* array); + bool associateBufferSubData(unsigned long target, long offset, WebGLArray* array); + + unsigned byteLength(unsigned long target) const; + const WebGLArrayBuffer* elementArrayBuffer() const { return m_elementArrayBuffer.get(); } + + protected: + WebGLBuffer(WebGLRenderingContext*); + WebGLBuffer(WebGLRenderingContext*, Platform3DObject obj); + + virtual void _deleteObject(Platform3DObject o); + + private: + RefPtr<WebGLArrayBuffer> m_elementArrayBuffer; + unsigned m_elementArrayBufferByteLength; + unsigned m_arrayBufferByteLength; + bool m_elementArrayBufferCloned; + }; + +} // namespace WebCore + +#endif // WebGLBuffer_h |
