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Diffstat (limited to 'WebCore/html/canvas/WebGLGetInfo.h')
-rw-r--r-- | WebCore/html/canvas/WebGLGetInfo.h | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/WebCore/html/canvas/WebGLGetInfo.h b/WebCore/html/canvas/WebGLGetInfo.h new file mode 100644 index 0000000..8ac42c4 --- /dev/null +++ b/WebCore/html/canvas/WebGLGetInfo.h @@ -0,0 +1,131 @@ +/* + * Copyright (C) 2009 Apple Inc. All Rights Reserved. + * Copyright (C) 2009 Google Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef WebGLGetInfo_h +#define WebGLGetInfo_h + +#include "wtf/PassRefPtr.h" +#include "wtf/RefPtr.h" +#include "PlatformString.h" + +#include "WebGLBuffer.h" +#include "WebGLFloatArray.h" +#include "WebGLFramebuffer.h" +#include "WebGLIntArray.h" +// FIXME: implement WebGLObjectArray +//#include "WebGLObjectArray.h" +#include "WebGLProgram.h" +#include "WebGLRenderbuffer.h" +#include "WebGLTexture.h" +#include "WebGLUnsignedByteArray.h" + +namespace WebCore { + +// A tagged union representing the result of get queries like +// getParameter (encompassing getBooleanv, getIntegerv, getFloatv) and +// similar variants. For reference counted types, increments and +// decrements the reference count of the target object. + +class WebGLGetInfo { +public: + enum Type { + kTypeBool, + kTypeFloat, + kTypeLong, + kTypeNull, + kTypeString, + kTypeUnsignedLong, + kTypeWebGLBuffer, + kTypeWebGLFloatArray, + kTypeWebGLFramebuffer, + kTypeWebGLIntArray, + kTypeWebGLObjectArray, + kTypeWebGLProgram, + kTypeWebGLRenderbuffer, + kTypeWebGLTexture, + kTypeWebGLUnsignedByteArray + }; + + WebGLGetInfo(bool value); + WebGLGetInfo(float value); + WebGLGetInfo(long value); + // Represents the NULL value and type + WebGLGetInfo(); + WebGLGetInfo(const String& value); + WebGLGetInfo(unsigned long value); + WebGLGetInfo(PassRefPtr<WebGLBuffer> value); + WebGLGetInfo(PassRefPtr<WebGLFloatArray> value); + WebGLGetInfo(PassRefPtr<WebGLFramebuffer> value); + WebGLGetInfo(PassRefPtr<WebGLIntArray> value); + // FIXME: implement WebGLObjectArray + // WebGLGetInfo(PassRefPtr<WebGLObjectArray> value); + WebGLGetInfo(PassRefPtr<WebGLProgram> value); + WebGLGetInfo(PassRefPtr<WebGLRenderbuffer> value); + WebGLGetInfo(PassRefPtr<WebGLTexture> value); + WebGLGetInfo(PassRefPtr<WebGLUnsignedByteArray> value); + + virtual ~WebGLGetInfo(); + + Type getType() const; + + bool getBool() const; + float getFloat() const; + long getLong() const; + const String& getString() const; + unsigned long getUnsignedLong() const; + PassRefPtr<WebGLBuffer> getWebGLBuffer() const; + PassRefPtr<WebGLFloatArray> getWebGLFloatArray() const; + PassRefPtr<WebGLFramebuffer> getWebGLFramebuffer() const; + PassRefPtr<WebGLIntArray> getWebGLIntArray() const; + // FIXME: implement WebGLObjectArray + // PassRefPtr<WebGLObjectArray> getWebGLObjectArray() const; + PassRefPtr<WebGLProgram> getWebGLProgram() const; + PassRefPtr<WebGLRenderbuffer> getWebGLRenderbuffer() const; + PassRefPtr<WebGLTexture> getWebGLTexture() const; + PassRefPtr<WebGLUnsignedByteArray> getWebGLUnsignedByteArray() const; + +private: + Type m_type; + bool m_bool; + float m_float; + long m_long; + String m_string; + unsigned long m_unsignedLong; + RefPtr<WebGLBuffer> m_webglBuffer; + RefPtr<WebGLFloatArray> m_webglFloatArray; + RefPtr<WebGLFramebuffer> m_webglFramebuffer; + RefPtr<WebGLIntArray> m_webglIntArray; + // FIXME: implement WebGLObjectArray + // RefPtr<WebGLObjectArray> m_webglObjectArray; + RefPtr<WebGLProgram> m_webglProgram; + RefPtr<WebGLRenderbuffer> m_webglRenderbuffer; + RefPtr<WebGLTexture> m_webglTexture; + RefPtr<WebGLUnsignedByteArray> m_webglUnsignedByteArray; +}; + +} // namespace WebCore + +#endif // WebGLGetInfo_h |