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+/*
+ * Copyright (C) 2009 Apple Inc. All rights reserved.
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef WebGLUnsignedByteArray_h
+#define WebGLUnsignedByteArray_h
+
+#include "WebGLArray.h"
+#include <limits>
+#include <wtf/MathExtras.h>
+#include <wtf/PassRefPtr.h>
+#include <wtf/RefCounted.h>
+
+namespace WebCore {
+
+class WebGLUnsignedByteArray : public WebGLArray {
+ public:
+ virtual bool isUnsignedByteArray() const { return true; }
+
+ static PassRefPtr<WebGLUnsignedByteArray> create(unsigned length);
+ static PassRefPtr<WebGLUnsignedByteArray> create(unsigned char* array, unsigned length);
+ static PassRefPtr<WebGLUnsignedByteArray> create(PassRefPtr<WebGLArrayBuffer> buffer, int byteOffset, unsigned length);
+
+ unsigned char* data() { return static_cast<unsigned char*>(baseAddress()); }
+
+ virtual unsigned length() const;
+ virtual unsigned byteLength() const;
+ virtual PassRefPtr<WebGLArray> slice(unsigned offset, unsigned length);
+
+ void set(unsigned index, double value)
+ {
+ if (index >= m_size)
+ return;
+ if (isnan(value)) // Clamp NaN to 0
+ value = 0;
+ if (value < std::numeric_limits<unsigned char>::min())
+ value = std::numeric_limits<unsigned char>::min();
+ else if (value > std::numeric_limits<unsigned char>::max())
+ value = std::numeric_limits<unsigned char>::max();
+ unsigned char* storage = static_cast<unsigned char*>(m_baseAddress);
+ storage[index] = static_cast<unsigned char>(value);
+ }
+
+ bool get(unsigned index, unsigned char& result) const
+ {
+ if (index >= m_size)
+ return false;
+ result = item(index);
+ return true;
+ }
+
+ unsigned char get(unsigned index) const
+ {
+ return item(index);
+ }
+
+ unsigned char item(unsigned index) const
+ {
+ ASSERT(index < m_size);
+ unsigned char* storage = static_cast<unsigned char*>(m_baseAddress);
+ return storage[index];
+ }
+
+ void set(WebGLUnsignedByteArray* array, unsigned offset, ExceptionCode& ec);
+
+ private:
+ WebGLUnsignedByteArray(PassRefPtr<WebGLArrayBuffer> buffer, int byteOffset, unsigned length);
+ unsigned m_size;
+};
+
+} // namespace WebCore
+
+#endif // WebGLUnsignedByteArray_h