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-rw-r--r--WebCore/html/canvas/WebGLUnsignedIntArray.cpp89
1 files changed, 0 insertions, 89 deletions
diff --git a/WebCore/html/canvas/WebGLUnsignedIntArray.cpp b/WebCore/html/canvas/WebGLUnsignedIntArray.cpp
deleted file mode 100644
index 59d895f..0000000
--- a/WebCore/html/canvas/WebGLUnsignedIntArray.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright (C) 2009 Apple Inc. All rights reserved.
- * Copyright (C) 2009 Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#if ENABLE(3D_CANVAS)
-
-#include "WebGLArrayBuffer.h"
-#include "WebGLUnsignedIntArray.h"
-
-namespace WebCore {
-
-PassRefPtr<WebGLUnsignedIntArray> WebGLUnsignedIntArray::create(unsigned length)
-{
- RefPtr<WebGLArrayBuffer> buffer = WebGLArrayBuffer::create(length, sizeof(unsigned int));
- return create(buffer, 0, length);
-}
-
-PassRefPtr<WebGLUnsignedIntArray> WebGLUnsignedIntArray::create(unsigned int* array, unsigned length)
-{
- RefPtr<WebGLUnsignedIntArray> a = WebGLUnsignedIntArray::create(length);
- for (unsigned i = 0; i < length; ++i)
- a->set(i, array[i]);
- return a;
-}
-
-PassRefPtr<WebGLUnsignedIntArray> WebGLUnsignedIntArray::create(PassRefPtr<WebGLArrayBuffer> buffer,
- unsigned byteOffset,
- unsigned length)
-{
- RefPtr<WebGLArrayBuffer> buf(buffer);
- if (!verifySubRange<unsigned int>(buf, byteOffset, length))
- return 0;
-
- return adoptRef(new WebGLUnsignedIntArray(buf, byteOffset, length));
-}
-
-WebGLUnsignedIntArray::WebGLUnsignedIntArray(PassRefPtr<WebGLArrayBuffer> buffer, unsigned byteOffset, unsigned length)
- : WebGLArray(buffer, byteOffset)
- , m_size(length)
-{
-}
-
-unsigned WebGLUnsignedIntArray::length() const {
- return m_size;
-}
-
-unsigned WebGLUnsignedIntArray::byteLength() const {
- return m_size * sizeof(unsigned int);
-}
-
-PassRefPtr<WebGLArray> WebGLUnsignedIntArray::slice(int start, int end)
-{
- unsigned offset, length;
- calculateOffsetAndLength(start, end, m_size, &offset, &length);
- clampOffsetAndNumElements<unsigned int>(buffer(), m_byteOffset, &offset, &length);
- return create(buffer(), offset, length);
-}
-
-void WebGLUnsignedIntArray::set(WebGLUnsignedIntArray* array, unsigned offset, ExceptionCode& ec) {
- setImpl(array, offset * sizeof(unsigned int), ec);
-}
-
-}
-
-#endif // ENABLE(3D_CANVAS)