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+/*
+ * This file is part of the DOM implementation for KDE.
+ *
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2004 Apple Computer, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ImageLoader_h
+#define ImageLoader_h
+
+#include "CachedResourceClient.h"
+#include "CachedResourceHandle.h"
+
+namespace WebCore {
+
+class AtomicString;
+class Element;
+
+class ImageLoader : public CachedResourceClient {
+public:
+ ImageLoader(Element*);
+ virtual ~ImageLoader();
+
+ void updateFromElement();
+
+ virtual void dispatchLoadEvent() = 0;
+ virtual String sourceURI(const AtomicString&) const = 0;
+
+ Element* element() const { return m_element; }
+ bool imageComplete() const { return m_imageComplete; }
+
+ CachedImage* image() const { return m_image.get(); }
+ void setImage(CachedImage*);
+
+ void setLoadManually(bool loadManually) { m_loadManually = loadManually; }
+
+ // CachedResourceClient API
+ virtual void notifyFinished(CachedResource*);
+
+ bool haveFiredLoadEvent() const { return m_firedLoad; }
+protected:
+ void setLoadingImage(CachedImage*);
+
+ void setHaveFiredLoadEvent(bool firedLoad) { m_firedLoad = firedLoad; }
+
+private:
+ Element* m_element;
+ CachedResourceHandle<CachedImage> m_image;
+ bool m_firedLoad : 1;
+ bool m_imageComplete : 1;
+ bool m_loadManually : 1;
+};
+
+}
+
+#endif