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+/*
+ * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef FocusController_h
+#define FocusController_h
+
+#include "FocusDirection.h"
+#include <wtf/Forward.h>
+#include <wtf/RefPtr.h>
+
+namespace WebCore {
+
+ class Frame;
+ class KeyboardEvent;
+ class Node;
+ class Page;
+
+ class FocusController {
+ public:
+ FocusController(Page*);
+
+ void setFocusedFrame(PassRefPtr<Frame>);
+ Frame* focusedFrame() const { return m_focusedFrame.get(); }
+ Frame* focusedOrMainFrame();
+
+ bool setInitialFocus(FocusDirection, KeyboardEvent*);
+ bool advanceFocus(FocusDirection, KeyboardEvent*, bool initialFocus = false);
+
+ bool setFocusedNode(Node*, PassRefPtr<Frame>);
+
+ void setActive(bool);
+ bool isActive() const { return m_isActive; }
+
+ private:
+ Page* m_page;
+ RefPtr<Frame> m_focusedFrame;
+ bool m_isActive;
+ };
+
+} // namespace WebCore
+
+#endif // FocusController_h