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Diffstat (limited to 'WebCore/page/FrameView.cpp')
-rw-r--r-- | WebCore/page/FrameView.cpp | 1258 |
1 files changed, 0 insertions, 1258 deletions
diff --git a/WebCore/page/FrameView.cpp b/WebCore/page/FrameView.cpp deleted file mode 100644 index 1d5ef9f..0000000 --- a/WebCore/page/FrameView.cpp +++ /dev/null @@ -1,1258 +0,0 @@ -/* - * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> - * 1999 Lars Knoll <knoll@kde.org> - * 1999 Antti Koivisto <koivisto@kde.org> - * 2000 Dirk Mueller <mueller@kde.org> - * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. - * (C) 2006 Graham Dennis (graham.dennis@gmail.com) - * (C) 2006 Alexey Proskuryakov (ap@nypop.com) - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public License - * along with this library; see the file COPYING.LIB. If not, write to - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - * Boston, MA 02110-1301, USA. - */ -#include "config.h" -#include "FrameView.h" - -#include "AXObjectCache.h" -#include "CSSStyleSelector.h" -#include "ChromeClient.h" -#include "EventHandler.h" -#include "FloatRect.h" -#include "FocusController.h" -#include "Frame.h" -#include "FrameLoader.h" -#include "FrameLoaderClient.h" -#include "GraphicsContext.h" -#include "HTMLDocument.h" -#include "HTMLFrameElement.h" -#include "HTMLFrameSetElement.h" -#include "HTMLNames.h" -#include "OverflowEvent.h" -#include "Page.h" -#include "RenderPart.h" -#include "RenderPartObject.h" -#include "RenderTheme.h" -#include "RenderView.h" -#include "Settings.h" -#include "SystemTime.h" - -#ifdef ANDROID_INSTRUMENT -#include "FrameTree.h" -#include "TimeCounter.h" -#endif - -namespace WebCore { - -using namespace HTMLNames; - -double FrameView::sCurrentPaintTimeStamp = 0.0; - -struct ScheduledEvent { - RefPtr<Event> m_event; - RefPtr<EventTargetNode> m_eventTarget; -}; - -class FrameViewPrivate { -public: - FrameViewPrivate(FrameView* view) - : m_slowRepaintObjectCount(0) - , m_layoutTimer(view, &FrameView::layoutTimerFired) - , m_layoutRoot(0) - , m_postLayoutTasksTimer(view, &FrameView::postLayoutTimerFired) - , m_mediaType("screen") - , m_enqueueEvents(0) - , m_overflowStatusDirty(true) - , m_viewportRenderer(0) - , m_wasScrolledByUser(false) - , m_inProgrammaticScroll(false) - , m_shouldUpdateWhileOffscreen(true) - { - m_isTransparent = false; - m_baseBackgroundColor = Color::white; - m_vmode = m_hmode = ScrollbarAuto; - m_needToInitScrollbars = true; - reset(); - } - void reset() - { - m_useSlowRepaints = false; - m_borderX = 30; - m_borderY = 30; - m_layoutTimer.stop(); - m_layoutRoot = 0; - m_delayedLayout = false; - m_doFullRepaint = true; - m_layoutSchedulingEnabled = true; - m_midLayout = false; - m_layoutCount = 0; - m_nestedLayoutCount = 0; - m_postLayoutTasksTimer.stop(); - m_firstLayout = true; - m_firstLayoutCallbackPending = false; - m_wasScrolledByUser = false; - m_lastLayoutSize = IntSize(); - m_lastZoomFactor = 1.0f; - m_deferringRepaints = 0; - m_repaintCount = 0; - m_repaintRect = IntRect(); - m_repaintRects.clear(); - m_paintRestriction = PaintRestrictionNone; - m_isPainting = false; - } - - bool m_doFullRepaint; - - ScrollbarMode m_vmode; - ScrollbarMode m_hmode; - bool m_useSlowRepaints; - unsigned m_slowRepaintObjectCount; - - int m_borderX, m_borderY; - - Timer<FrameView> m_layoutTimer; - bool m_delayedLayout; - RenderObject* m_layoutRoot; - - bool m_layoutSchedulingEnabled; - bool m_midLayout; - int m_layoutCount; - unsigned m_nestedLayoutCount; - Timer<FrameView> m_postLayoutTasksTimer; - bool m_firstLayoutCallbackPending; - - bool m_firstLayout; - bool m_needToInitScrollbars; - bool m_isTransparent; - Color m_baseBackgroundColor; - IntSize m_lastLayoutSize; - float m_lastZoomFactor; - - String m_mediaType; - - unsigned m_enqueueEvents; - Vector<ScheduledEvent*> m_scheduledEvents; - - bool m_overflowStatusDirty; - bool m_horizontalOverflow; - bool m_verticalOverflow; - RenderObject* m_viewportRenderer; - - bool m_wasScrolledByUser; - bool m_inProgrammaticScroll; - - unsigned m_deferringRepaints; - unsigned m_repaintCount; - IntRect m_repaintRect; - Vector<IntRect> m_repaintRects; - - bool m_shouldUpdateWhileOffscreen; - - RefPtr<Node> m_nodeToDraw; - PaintRestriction m_paintRestriction; - bool m_isPainting; -}; - -FrameView::FrameView(Frame* frame) - : m_refCount(1) - , m_frame(frame) - , d(new FrameViewPrivate(this)) -{ - init(); - show(); -} - -FrameView::FrameView(Frame* frame, const IntSize& initialSize) - : m_refCount(1) - , m_frame(frame) - , d(new FrameViewPrivate(this)) -{ - init(); - Widget::setFrameRect(IntRect(x(), y(), initialSize.width(), initialSize.height())); - show(); -} - -FrameView::~FrameView() -{ - if (d->m_postLayoutTasksTimer.isActive()) { - d->m_postLayoutTasksTimer.stop(); - d->m_scheduledEvents.clear(); - d->m_enqueueEvents = 0; - } - - resetScrollbars(); - setHasHorizontalScrollbar(false); // Remove native scrollbars now before we lose the connection to the HostWindow. - setHasVerticalScrollbar(false); - - ASSERT(m_refCount == 0); - ASSERT(d->m_scheduledEvents.isEmpty()); - ASSERT(!d->m_enqueueEvents); - - if (m_frame) { - ASSERT(m_frame->view() != this || !m_frame->document() || !m_frame->contentRenderer()); - RenderPart* renderer = m_frame->ownerRenderer(); - if (renderer && renderer->widget() == this) - renderer->setWidget(0); - } - - delete d; - d = 0; -} - -bool FrameView::isFrameView() const -{ - return true; -} - -void FrameView::clearFrame() -{ - m_frame = 0; -} - -void FrameView::resetScrollbars() -{ - // Reset the document's scrollbars back to our defaults before we yield the floor. - d->m_firstLayout = true; - setScrollbarsSuppressed(true); - setScrollbarModes(d->m_hmode, d->m_vmode); - setScrollbarsSuppressed(false); -} - -void FrameView::init() -{ - m_margins = IntSize(-1, -1); // undefined - m_size = IntSize(); - - // Propagate the marginwidth/height and scrolling modes to the view. - Element* ownerElement = m_frame && m_frame->document() ? m_frame->document()->ownerElement() : 0; - if (ownerElement && (ownerElement->hasTagName(frameTag) || ownerElement->hasTagName(iframeTag))) { - HTMLFrameElement* frameElt = static_cast<HTMLFrameElement*>(ownerElement); - if (frameElt->scrollingMode() == ScrollbarAlwaysOff) - setCanHaveScrollbars(false); - int marginWidth = frameElt->getMarginWidth(); - int marginHeight = frameElt->getMarginHeight(); - if (marginWidth != -1) - setMarginWidth(marginWidth); - if (marginHeight != -1) - setMarginHeight(marginHeight); - } -} - -void FrameView::clear() -{ - setCanBlitOnScroll(true); - - d->reset(); - - if (m_frame) - if (RenderPart* renderer = m_frame->ownerRenderer()) - renderer->viewCleared(); - - setScrollbarsSuppressed(true); -} - -bool FrameView::didFirstLayout() const -{ - return !d->m_firstLayout; -} - -void FrameView::initScrollbars() -{ - if (!d->m_needToInitScrollbars) - return; - d->m_needToInitScrollbars = false; - d->m_hmode = horizontalScrollbarMode(); - d->m_vmode = verticalScrollbarMode(); - setScrollbarModes(d->m_hmode, d->m_vmode); -} - -void FrameView::invalidateRect(const IntRect& rect) -{ - if (!parent()) { - if (hostWindow()) - hostWindow()->repaint(rect, true); - return; - } - - if (!m_frame) - return; - - RenderPart* renderer = m_frame->ownerRenderer(); - if (!renderer) - return; - - IntRect repaintRect = rect; - repaintRect.move(renderer->borderLeft() + renderer->paddingLeft(), - renderer->borderTop() + renderer->paddingTop()); - renderer->repaintRectangle(repaintRect); -} - -void FrameView::setMarginWidth(int w) -{ - // make it update the rendering area when set - m_margins.setWidth(w); -} - -void FrameView::setMarginHeight(int h) -{ - // make it update the rendering area when set - m_margins.setHeight(h); -} - -void FrameView::setCanHaveScrollbars(bool canScroll) -{ - ScrollView::setCanHaveScrollbars(canScroll); - scrollbarModes(d->m_hmode, d->m_vmode); -} - -void FrameView::adjustViewSize() -{ - ASSERT(m_frame->view() == this); - RenderView* root = m_frame->contentRenderer(); - if (!root) - return; - setContentsSize(IntSize(root->overflowWidth(), root->overflowHeight())); -} - -void FrameView::applyOverflowToViewport(RenderObject* o, ScrollbarMode& hMode, ScrollbarMode& vMode) -{ - // Handle the overflow:hidden/scroll case for the body/html elements. WinIE treats - // overflow:hidden and overflow:scroll on <body> as applying to the document's - // scrollbars. The CSS2.1 draft states that HTML UAs should use the <html> or <body> element and XML/XHTML UAs should - // use the root element. - switch (o->style()->overflowX()) { - case OHIDDEN: - hMode = ScrollbarAlwaysOff; - break; - case OSCROLL: - hMode = ScrollbarAlwaysOn; - break; - case OAUTO: - hMode = ScrollbarAuto; - break; - default: - // Don't set it at all. - ; - } - - switch (o->style()->overflowY()) { - case OHIDDEN: - vMode = ScrollbarAlwaysOff; - break; - case OSCROLL: - vMode = ScrollbarAlwaysOn; - break; - case OAUTO: - vMode = ScrollbarAuto; - break; - default: - // Don't set it at all. - ; - } - - d->m_viewportRenderer = o; -} - -int FrameView::layoutCount() const -{ - return d->m_layoutCount; -} - -bool FrameView::needsFullRepaint() const -{ - return d->m_doFullRepaint; -} - -RenderObject* FrameView::layoutRoot(bool onlyDuringLayout) const -{ - return onlyDuringLayout && layoutPending() ? 0 : d->m_layoutRoot; -} - -void FrameView::layout(bool allowSubtree) -{ - if (d->m_midLayout) - return; - - d->m_layoutTimer.stop(); - d->m_delayedLayout = false; - - // Protect the view from being deleted during layout (in recalcStyle) - RefPtr<FrameView> protector(this); - - if (!m_frame) { - // FIXME: Do we need to set m_size.width here? - // FIXME: Should we set m_size.height here too? - m_size.setWidth(visibleWidth()); - return; - } - - // we shouldn't enter layout() while painting - ASSERT(!isPainting()); - if (isPainting()) - return; - - if (!allowSubtree && d->m_layoutRoot) { - d->m_layoutRoot->markContainingBlocksForLayout(false); - d->m_layoutRoot = 0; - } - - ASSERT(m_frame->view() == this); - // This early return should be removed when rdar://5598072 is resolved. In the meantime, there is a - // gigantic CrashTracer because of this issue, and the early return will hopefully cause graceful - // failure instead. - if (m_frame->view() != this) - return; - - Document* document = m_frame->document(); - if (!document) { - // FIXME: Should we set m_size.height here too? - m_size.setWidth(visibleWidth()); - return; - } - - d->m_layoutSchedulingEnabled = false; - - if (!d->m_nestedLayoutCount && d->m_postLayoutTasksTimer.isActive()) { - // This is a new top-level layout. If there are any remaining tasks from the previous - // layout, finish them now. - d->m_postLayoutTasksTimer.stop(); - performPostLayoutTasks(); - } - - // Viewport-dependent media queries may cause us to need completely different style information. - // Check that here. - if (document->styleSelector()->affectedByViewportChange()) - document->updateStyleSelector(); - - // Always ensure our style info is up-to-date. This can happen in situations where - // the layout beats any sort of style recalc update that needs to occur. - if (m_frame->needsReapplyStyles()) - m_frame->reapplyStyles(); - else if (document->hasChangedChild()) - document->recalcStyle(); - - bool subtree = d->m_layoutRoot; - - // If there is only one ref to this view left, then its going to be destroyed as soon as we exit, - // so there's no point to continuing to layout - if (protector->hasOneRef()) - return; - - RenderObject* root = subtree ? d->m_layoutRoot : document->renderer(); - if (!root) { - // FIXME: Do we need to set m_size here? - d->m_layoutSchedulingEnabled = true; - return; - } - -#ifdef ANDROID_INSTRUMENT - if (!m_frame->tree() || !m_frame->tree()->parent()) - android::TimeCounter::start(android::TimeCounter::LayoutTimeCounter); -#endif - - d->m_nestedLayoutCount++; - - ScrollbarMode hMode = d->m_hmode; - ScrollbarMode vMode = d->m_vmode; - - if (!subtree) { - RenderObject* rootRenderer = document->documentElement() ? document->documentElement()->renderer() : 0; - Node* body = document->body(); - if (body && body->renderer()) { - if (body->hasTagName(framesetTag)) { - body->renderer()->setChildNeedsLayout(true); - vMode = ScrollbarAlwaysOff; - hMode = ScrollbarAlwaysOff; - } else if (body->hasTagName(bodyTag)) { - if (!d->m_firstLayout && m_size.height() != visibleHeight() - && static_cast<RenderBox*>(body->renderer())->stretchesToViewHeight()) - body->renderer()->setChildNeedsLayout(true); - // It's sufficient to just check the X overflow, - // since it's illegal to have visible in only one direction. - RenderObject* o = rootRenderer->style()->overflowX() == OVISIBLE && document->documentElement()->hasTagName(htmlTag) ? body->renderer() : rootRenderer; - applyOverflowToViewport(o, hMode, vMode); - } - } else if (rootRenderer) - applyOverflowToViewport(rootRenderer, hMode, vMode); -#ifdef INSTRUMENT_LAYOUT_SCHEDULING - if (d->m_firstLayout && !document->ownerElement()) - printf("Elapsed time before first layout: %d\n", document->elapsedTime()); -#endif - } - - d->m_doFullRepaint = !subtree && (d->m_firstLayout || static_cast<RenderView*>(root)->printing()); - - if (!subtree) { - // Now set our scrollbar state for the layout. - ScrollbarMode currentHMode = horizontalScrollbarMode(); - ScrollbarMode currentVMode = verticalScrollbarMode(); - - if (d->m_firstLayout || (hMode != currentHMode || vMode != currentVMode)) { - setScrollbarsSuppressed(true); - if (d->m_firstLayout) { - d->m_firstLayout = false; - d->m_firstLayoutCallbackPending = true; - d->m_lastLayoutSize = IntSize(width(), height()); - d->m_lastZoomFactor = root->style()->zoom(); - - // Set the initial vMode to AlwaysOn if we're auto. - if (vMode == ScrollbarAuto) - setVerticalScrollbarMode(ScrollbarAlwaysOn); // This causes a vertical scrollbar to appear. - // Set the initial hMode to AlwaysOff if we're auto. - if (hMode == ScrollbarAuto) - setHorizontalScrollbarMode(ScrollbarAlwaysOff); // This causes a horizontal scrollbar to disappear. - } - setScrollbarModes(hMode, vMode); - setScrollbarsSuppressed(false, true); - } - - IntSize oldSize = m_size; - - m_size = IntSize(visibleWidth(), visibleHeight()); - - if (oldSize != m_size) - d->m_doFullRepaint = true; - } - - RenderLayer* layer = root->enclosingLayer(); - - pauseScheduledEvents(); - - if (subtree) - root->view()->pushLayoutState(root); - - d->m_midLayout = true; - beginDeferredRepaints(); - root->layout(); - endDeferredRepaints(); - d->m_midLayout = false; - - if (subtree) - root->view()->popLayoutState(); - d->m_layoutRoot = 0; - - m_frame->invalidateSelection(); - - d->m_layoutSchedulingEnabled = true; - - if (!subtree && !static_cast<RenderView*>(root)->printing()) - adjustViewSize(); - - // Now update the positions of all layers. - beginDeferredRepaints(); - layer->updateLayerPositions(d->m_doFullRepaint); - endDeferredRepaints(); - - d->m_layoutCount++; - -#if PLATFORM(MAC) - if (AXObjectCache::accessibilityEnabled()) - root->document()->axObjectCache()->postNotificationToElement(root, "AXLayoutComplete"); -#endif -#if ENABLE(DASHBOARD_SUPPORT) - updateDashboardRegions(); -#endif - -#ifdef ANDROID_INSTRUMENT - if (!m_frame->tree()->parent()) - android::TimeCounter::record(android::TimeCounter::LayoutTimeCounter, __FUNCTION__); -#endif - ASSERT(!root->needsLayout()); - - setCanBlitOnScroll(!useSlowRepaints()); - - if (document->hasListenerType(Document::OVERFLOWCHANGED_LISTENER)) - updateOverflowStatus(visibleWidth() < contentsWidth(), - visibleHeight() < contentsHeight()); - - if (!d->m_postLayoutTasksTimer.isActive()) { - // Calls resumeScheduledEvents() - performPostLayoutTasks(); - - if (needsLayout()) { - // Post-layout widget updates or an event handler made us need layout again. - // Lay out again, but this time defer widget updates and event dispatch until after - // we return. - d->m_postLayoutTasksTimer.startOneShot(0); - pauseScheduledEvents(); - layout(); - } - } else { - resumeScheduledEvents(); - ASSERT(d->m_enqueueEvents); - } - - d->m_nestedLayoutCount--; -} - -void FrameView::addWidgetToUpdate(RenderPartObject* object) -{ - if (!m_widgetUpdateSet) - m_widgetUpdateSet.set(new HashSet<RenderPartObject*>); - - m_widgetUpdateSet->add(object); -} - -void FrameView::removeWidgetToUpdate(RenderPartObject* object) -{ - if (!m_widgetUpdateSet) - return; - - m_widgetUpdateSet->remove(object); -} - -void FrameView::setMediaType(const String& mediaType) -{ - d->m_mediaType = mediaType; -} - -String FrameView::mediaType() const -{ - // See if we have an override type. - String overrideType = m_frame->loader()->client()->overrideMediaType(); - if (!overrideType.isNull()) - return overrideType; - return d->m_mediaType; -} - -bool FrameView::useSlowRepaints() const -{ - return d->m_useSlowRepaints || d->m_slowRepaintObjectCount > 0; -} - -void FrameView::setUseSlowRepaints() -{ - d->m_useSlowRepaints = true; - setCanBlitOnScroll(false); -} - -void FrameView::addSlowRepaintObject() -{ - if (!d->m_slowRepaintObjectCount) - setCanBlitOnScroll(false); - d->m_slowRepaintObjectCount++; -} - -void FrameView::removeSlowRepaintObject() -{ - ASSERT(d->m_slowRepaintObjectCount > 0); - d->m_slowRepaintObjectCount--; - if (!d->m_slowRepaintObjectCount) - setCanBlitOnScroll(!d->m_useSlowRepaints); -} - -void FrameView::restoreScrollbar() -{ - setScrollbarsSuppressed(false); -} - -void FrameView::scrollRectIntoViewRecursively(const IntRect& r) -{ - bool wasInProgrammaticScroll = d->m_inProgrammaticScroll; - d->m_inProgrammaticScroll = true; - ScrollView::scrollRectIntoViewRecursively(r); - d->m_inProgrammaticScroll = wasInProgrammaticScroll; -} - -void FrameView::setScrollPosition(const IntPoint& scrollPoint) -{ - bool wasInProgrammaticScroll = d->m_inProgrammaticScroll; - d->m_inProgrammaticScroll = true; - ScrollView::setScrollPosition(scrollPoint); - d->m_inProgrammaticScroll = wasInProgrammaticScroll; -} - -HostWindow* FrameView::hostWindow() const -{ - Page* page = frame() ? frame()->page() : 0; - if (!page) - return 0; - return page->chrome(); -} - -const unsigned cRepaintRectUnionThreshold = 25; - -void FrameView::repaintContentRectangle(const IntRect& r, bool immediate) -{ - ASSERT(!m_frame->document()->ownerElement()); - - if (d->m_deferringRepaints && !immediate) { - IntRect visibleContent = visibleContentRect(); - visibleContent.intersect(r); - if (!visibleContent.isEmpty()) { - d->m_repaintCount++; - d->m_repaintRect.unite(r); - if (d->m_repaintCount == cRepaintRectUnionThreshold) - d->m_repaintRects.clear(); - else if (d->m_repaintCount < cRepaintRectUnionThreshold) - d->m_repaintRects.append(r); - } -#ifdef ANDROID_CAPTURE_OFFSCREEN_PAINTS - else - ScrollView::platformOffscreenContentRectangle(r); -#endif - return; - } - - if (!immediate && isOffscreen() && !shouldUpdateWhileOffscreen()) - return; - - ScrollView::repaintContentRectangle(r, immediate); -} - -void FrameView::beginDeferredRepaints() -{ - Page* page = m_frame->page(); - if (page->mainFrame() != m_frame) - return page->mainFrame()->view()->beginDeferredRepaints(); - - d->m_deferringRepaints++; -#ifdef ANDROID_FIX // This allows sub frames to accumulate deferred repaints - if (d->m_deferringRepaints == 1) { -#endif - d->m_repaintCount = 0; - d->m_repaintRect = IntRect(); - d->m_repaintRects.clear(); -#ifdef ANDROID_FIX - } -#endif -} - - -void FrameView::endDeferredRepaints() -{ - Page* page = m_frame->page(); - if (page->mainFrame() != m_frame) - return page->mainFrame()->view()->endDeferredRepaints(); - - ASSERT(d->m_deferringRepaints > 0); - if (--d->m_deferringRepaints == 0) { - if (d->m_repaintCount >= cRepaintRectUnionThreshold) - repaintContentRectangle(d->m_repaintRect, false); - else { - unsigned size = d->m_repaintRects.size(); - for (unsigned i = 0; i < size; i++) - repaintContentRectangle(d->m_repaintRects[i], false); - d->m_repaintRects.clear(); - } - } -} - -void FrameView::layoutTimerFired(Timer<FrameView>*) -{ -#ifdef INSTRUMENT_LAYOUT_SCHEDULING - if (m_frame->document() && !m_frame->document()->ownerElement()) - printf("Layout timer fired at %d\n", m_frame->document()->elapsedTime()); -#endif - layout(); -} - -void FrameView::scheduleRelayout() -{ - ASSERT(!m_frame->document() || !m_frame->document()->inPageCache()); - ASSERT(m_frame->view() == this); - - if (d->m_layoutRoot) { - d->m_layoutRoot->markContainingBlocksForLayout(false); - d->m_layoutRoot = 0; - } - if (!d->m_layoutSchedulingEnabled) - return; - - if (!m_frame->document() || !m_frame->document()->shouldScheduleLayout()) - return; - -#if defined(FLATTEN_IFRAME) || defined(FLATTEN_FRAMESET) - if (m_frame->ownerRenderer()) - m_frame->ownerRenderer()->setNeedsLayoutAndPrefWidthsRecalc(); -#endif - -#ifdef ANDROID_MOBILE - int delay = m_frame->document()->minimumLayoutDelay() + m_frame->document()->extraLayoutDelay(); -#else - int delay = m_frame->document()->minimumLayoutDelay(); -#endif - if (d->m_layoutTimer.isActive() && d->m_delayedLayout && !delay) - unscheduleRelayout(); - if (d->m_layoutTimer.isActive()) - return; - - d->m_delayedLayout = delay != 0; - -#ifdef INSTRUMENT_LAYOUT_SCHEDULING - if (!m_frame->document()->ownerElement()) - printf("Scheduling layout for %d\n", delay); -#endif - - d->m_layoutTimer.startOneShot(delay * 0.001); -} - -static bool isObjectAncestorContainerOf(RenderObject* ancestor, RenderObject* descendant) -{ - for (RenderObject* r = descendant; r; r = r->container()) { - if (r == ancestor) - return true; - } - return false; -} - -void FrameView::scheduleRelayoutOfSubtree(RenderObject* relayoutRoot) -{ - ASSERT(m_frame->view() == this); - - if (!d->m_layoutSchedulingEnabled || (m_frame->contentRenderer() - && m_frame->contentRenderer()->needsLayout())) { - if (relayoutRoot) - relayoutRoot->markContainingBlocksForLayout(false); - return; - } - - if (layoutPending()) { - if (d->m_layoutRoot != relayoutRoot) { - if (isObjectAncestorContainerOf(d->m_layoutRoot, relayoutRoot)) { - // Keep the current root - relayoutRoot->markContainingBlocksForLayout(false, d->m_layoutRoot); - } else if (d->m_layoutRoot && isObjectAncestorContainerOf(relayoutRoot, d->m_layoutRoot)) { - // Re-root at relayoutRoot - d->m_layoutRoot->markContainingBlocksForLayout(false, relayoutRoot); - d->m_layoutRoot = relayoutRoot; - } else { - // Just do a full relayout - if (d->m_layoutRoot) - d->m_layoutRoot->markContainingBlocksForLayout(false); - d->m_layoutRoot = 0; - relayoutRoot->markContainingBlocksForLayout(false); - } - } - } else { -#ifdef ANDROID_MOBILE - int delay = m_frame->document()->minimumLayoutDelay() + m_frame->document()->extraLayoutDelay(); -#else - int delay = m_frame->document()->minimumLayoutDelay(); -#endif - d->m_layoutRoot = relayoutRoot; - d->m_delayedLayout = delay != 0; - d->m_layoutTimer.startOneShot(delay * 0.001); - } -} - -bool FrameView::layoutPending() const -{ - return d->m_layoutTimer.isActive(); -} - -bool FrameView::needsLayout() const -{ - // It is possible that our document will not have a body yet. If this is the case, - // then we are not allowed to schedule layouts yet, so we won't be pending layout. - if (!m_frame) - return false; - RenderView* root = m_frame->contentRenderer(); - Document * doc = m_frame->document(); - // doc->hasChangedChild() condition can occur when using WebKit ObjC interface - return layoutPending() || (root && root->needsLayout()) || d->m_layoutRoot || (doc && doc->hasChangedChild()) || m_frame->needsReapplyStyles(); -} - -void FrameView::setNeedsLayout() -{ - RenderView* root = m_frame->contentRenderer(); - if (root) - root->setNeedsLayout(true); -} - -void FrameView::unscheduleRelayout() -{ - if (!d->m_layoutTimer.isActive()) - return; - -#ifdef INSTRUMENT_LAYOUT_SCHEDULING - if (m_frame->document() && !m_frame->document()->ownerElement()) - printf("Layout timer unscheduled at %d\n", m_frame->document()->elapsedTime()); -#endif - - d->m_layoutTimer.stop(); - d->m_delayedLayout = false; -} - -bool FrameView::isTransparent() const -{ - return d->m_isTransparent; -} - -void FrameView::setTransparent(bool isTransparent) -{ - d->m_isTransparent = isTransparent; -} - -Color FrameView::baseBackgroundColor() const -{ - return d->m_baseBackgroundColor; -} - -void FrameView::setBaseBackgroundColor(Color bc) -{ - if (!bc.isValid()) - bc = Color::white; - d->m_baseBackgroundColor = bc; -} - -bool FrameView::shouldUpdateWhileOffscreen() const -{ - return d->m_shouldUpdateWhileOffscreen; -} - -void FrameView::setShouldUpdateWhileOffscreen(bool shouldUpdateWhileOffscreen) -{ - d->m_shouldUpdateWhileOffscreen = shouldUpdateWhileOffscreen; -} - -void FrameView::scheduleEvent(PassRefPtr<Event> event, PassRefPtr<EventTargetNode> eventTarget) -{ - if (!d->m_enqueueEvents) { - ExceptionCode ec = 0; - eventTarget->dispatchEvent(event, ec); - return; - } - - ScheduledEvent* scheduledEvent = new ScheduledEvent; - scheduledEvent->m_event = event; - scheduledEvent->m_eventTarget = eventTarget; - d->m_scheduledEvents.append(scheduledEvent); -} - -void FrameView::pauseScheduledEvents() -{ - ASSERT(d->m_scheduledEvents.isEmpty() || d->m_enqueueEvents); - d->m_enqueueEvents++; -} - -void FrameView::resumeScheduledEvents() -{ - d->m_enqueueEvents--; - if (!d->m_enqueueEvents) - dispatchScheduledEvents(); - ASSERT(d->m_scheduledEvents.isEmpty() || d->m_enqueueEvents); -} - -void FrameView::performPostLayoutTasks() -{ - if (d->m_firstLayoutCallbackPending) { - d->m_firstLayoutCallbackPending = false; - m_frame->loader()->didFirstLayout(); - } - - RenderView* root = m_frame->contentRenderer(); - - root->updateWidgetPositions(); - if (m_widgetUpdateSet && d->m_nestedLayoutCount <= 1) { - Vector<RenderPartObject*> objectVector; - copyToVector(*m_widgetUpdateSet, objectVector); - size_t size = objectVector.size(); - for (size_t i = 0; i < size; ++i) { - RenderPartObject* object = objectVector[i]; - object->updateWidget(false); - - // updateWidget() can destroy the RenderPartObject, so we need to make sure it's - // alive by checking if it's still in m_widgetUpdateSet. - if (m_widgetUpdateSet->contains(object)) - object->updateWidgetPosition(); - } - m_widgetUpdateSet->clear(); - } - - resumeScheduledEvents(); - - if (!root->printing()) { - IntSize currentSize = IntSize(width(), height()); - float currentZoomFactor = root->style()->zoom(); - bool resized = !d->m_firstLayout && (currentSize != d->m_lastLayoutSize || currentZoomFactor != d->m_lastZoomFactor); - d->m_lastLayoutSize = currentSize; - d->m_lastZoomFactor = currentZoomFactor; - if (resized) - m_frame->sendResizeEvent(); - } -} - -void FrameView::postLayoutTimerFired(Timer<FrameView>*) -{ - performPostLayoutTasks(); -} - -void FrameView::updateOverflowStatus(bool horizontalOverflow, bool verticalOverflow) -{ - if (!d->m_viewportRenderer) - return; - - if (d->m_overflowStatusDirty) { - d->m_horizontalOverflow = horizontalOverflow; - d->m_verticalOverflow = verticalOverflow; - d->m_overflowStatusDirty = false; - return; - } - - bool horizontalOverflowChanged = (d->m_horizontalOverflow != horizontalOverflow); - bool verticalOverflowChanged = (d->m_verticalOverflow != verticalOverflow); - - if (horizontalOverflowChanged || verticalOverflowChanged) { - d->m_horizontalOverflow = horizontalOverflow; - d->m_verticalOverflow = verticalOverflow; - - scheduleEvent(OverflowEvent::create(horizontalOverflowChanged, horizontalOverflow, - verticalOverflowChanged, verticalOverflow), - EventTargetNodeCast(d->m_viewportRenderer->element())); - } - -} - -void FrameView::dispatchScheduledEvents() -{ - if (d->m_scheduledEvents.isEmpty()) - return; - - Vector<ScheduledEvent*> scheduledEventsCopy = d->m_scheduledEvents; - d->m_scheduledEvents.clear(); - - Vector<ScheduledEvent*>::iterator end = scheduledEventsCopy.end(); - for (Vector<ScheduledEvent*>::iterator it = scheduledEventsCopy.begin(); it != end; ++it) { - ScheduledEvent* scheduledEvent = *it; - - ExceptionCode ec = 0; - - // Only dispatch events to nodes that are in the document - if (scheduledEvent->m_eventTarget->inDocument()) - scheduledEvent->m_eventTarget->dispatchEvent(scheduledEvent->m_event, ec); - - delete scheduledEvent; - } -} - -IntRect FrameView::windowClipRect(bool clipToContents) const -{ - ASSERT(m_frame->view() == this); - - // Set our clip rect to be our contents. - IntRect clipRect = contentsToWindow(visibleContentRect(!clipToContents)); - if (!m_frame || !m_frame->document() || !m_frame->document()->ownerElement()) - return clipRect; - - // Take our owner element and get the clip rect from the enclosing layer. - Element* elt = m_frame->document()->ownerElement(); - RenderLayer* layer = elt->renderer()->enclosingLayer(); - // FIXME: layer should never be null, but sometimes seems to be anyway. - if (!layer) - return clipRect; - FrameView* parentView = elt->document()->view(); - clipRect.intersect(parentView->windowClipRectForLayer(layer, true)); - return clipRect; -} - -IntRect FrameView::windowClipRectForLayer(const RenderLayer* layer, bool clipToLayerContents) const -{ - // If we have no layer, just return our window clip rect. - if (!layer) - return windowClipRect(); - - // Apply the clip from the layer. - IntRect clipRect; - if (clipToLayerContents) - clipRect = layer->childrenClipRect(); - else - clipRect = layer->selfClipRect(); - clipRect = contentsToWindow(clipRect); - return intersection(clipRect, windowClipRect()); -} - -bool FrameView::isActive() const -{ - Page* page = frame()->page(); - return page && page->focusController()->isActive(); -} - -void FrameView::valueChanged(Scrollbar* bar) -{ - // Figure out if we really moved. - IntSize offset = scrollOffset(); - ScrollView::valueChanged(bar); - if (offset != scrollOffset()) - frame()->sendScrollEvent(); -} - -void FrameView::invalidateScrollbarRect(Scrollbar* scrollbar, const IntRect& rect) -{ - // Add in our offset within the FrameView. - IntRect dirtyRect = rect; - dirtyRect.move(scrollbar->x(), scrollbar->y()); - invalidateRect(dirtyRect); -} - -IntRect FrameView::windowResizerRect() const -{ - Page* page = frame() ? frame()->page() : 0; - if (!page) - return IntRect(); - return page->chrome()->windowResizerRect(); -} - -#if ENABLE(DASHBOARD_SUPPORT) -void FrameView::updateDashboardRegions() -{ - Document* document = m_frame->document(); - if (!document->hasDashboardRegions()) - return; - Vector<DashboardRegionValue> newRegions; - document->renderer()->collectDashboardRegions(newRegions); - if (newRegions == document->dashboardRegions()) - return; - document->setDashboardRegions(newRegions); - Page* page = m_frame->page(); - if (!page) - return; - page->chrome()->client()->dashboardRegionsChanged(); -} -#endif - -void FrameView::updateControlTints() -{ - // This is called when control tints are changed from aqua/graphite to clear and vice versa. - // We do a "fake" paint, and when the theme gets a paint call, it can then do an invalidate. - // This is only done if the theme supports control tinting. It's up to the theme and platform - // to define when controls get the tint and to call this function when that changes. - - // Optimize the common case where we bring a window to the front while it's still empty. - if (!m_frame || m_frame->loader()->url().isEmpty()) - return; - - if (theme()->supportsControlTints() && m_frame->contentRenderer()) { - if (needsLayout()) - layout(); - PlatformGraphicsContext* const noContext = 0; - GraphicsContext context(noContext); - context.setUpdatingControlTints(true); - if (platformWidget()) - paintContents(&context, visibleContentRect()); - else - paint(&context, frameRect()); - } -} - -bool FrameView::wasScrolledByUser() const -{ - return d->m_wasScrolledByUser; -} - -void FrameView::setWasScrolledByUser(bool wasScrolledByUser) -{ - if (d->m_inProgrammaticScroll) - return; - d->m_wasScrolledByUser = wasScrolledByUser; -} - -void FrameView::paintContents(GraphicsContext* p, const IntRect& rect) -{ - if (!frame()) - return; - - Document* document = frame()->document(); - if (!document) - return; - -#ifndef NDEBUG - bool fillWithRed; - if (document || document->printing()) - fillWithRed = false; // Printing, don't fill with red (can't remember why). - else if (document->ownerElement()) - fillWithRed = false; // Subframe, don't fill with red. - else if (isTransparent()) - fillWithRed = false; // Transparent, don't fill with red. - else if (d->m_paintRestriction == PaintRestrictionSelectionOnly || d->m_paintRestriction == PaintRestrictionSelectionOnlyBlackText) - fillWithRed = false; // Selections are transparent, don't fill with red. - else if (d->m_nodeToDraw) - fillWithRed = false; // Element images are transparent, don't fill with red. - else - fillWithRed = true; - - if (fillWithRed) - p->fillRect(rect, Color(0xFF, 0, 0)); -#endif - - bool isTopLevelPainter = !sCurrentPaintTimeStamp; - if (isTopLevelPainter) - sCurrentPaintTimeStamp = currentTime(); - - RenderView* contentRenderer = frame()->contentRenderer(); - if (!contentRenderer) { - LOG_ERROR("called Frame::paint with nil renderer"); - return; - } - - ASSERT(!needsLayout()); - ASSERT(!d->m_isPainting); - - d->m_isPainting = true; - - // m_nodeToDraw is used to draw only one element (and its descendants) - RenderObject* eltRenderer = d->m_nodeToDraw ? d->m_nodeToDraw->renderer() : 0; - if (d->m_paintRestriction == PaintRestrictionNone) - document->invalidateRenderedRectsForMarkersInRect(rect); - contentRenderer->layer()->paint(p, rect, d->m_paintRestriction, eltRenderer); - - d->m_isPainting = false; - -#if ENABLE(DASHBOARD_SUPPORT) - // Regions may have changed as a result of the visibility/z-index of element changing. - if (document->dashboardRegionsDirty()) - updateDashboardRegions(); -#endif - - if (isTopLevelPainter) - sCurrentPaintTimeStamp = 0; -} - -void FrameView::setPaintRestriction(PaintRestriction pr) -{ - d->m_paintRestriction = pr; -} - -bool FrameView::isPainting() const -{ - return d->m_isPainting; -} - -void FrameView::setNodeToDraw(Node* node) -{ - d->m_nodeToDraw = node; -} - -void FrameView::layoutIfNeededRecursive() -{ - // We have to crawl our entire tree looking for any FrameViews that need - // layout and make sure they are up to date. - // Mac actually tests for intersection with the dirty region and tries not to - // update layout for frames that are outside the dirty region. Not only does this seem - // pointless (since those frames will have set a zero timer to layout anyway), but - // it is also incorrect, since if two frames overlap, the first could be excluded from the dirty - // region but then become included later by the second frame adding rects to the dirty region - // when it lays out. - - if (needsLayout()) - layout(); - - const HashSet<Widget*>* viewChildren = children(); - HashSet<Widget*>::const_iterator end = viewChildren->end(); - for (HashSet<Widget*>::const_iterator current = viewChildren->begin(); current != end; ++current) - if ((*current)->isFrameView()) - static_cast<FrameView*>(*current)->layoutIfNeededRecursive(); -} - -} |