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-rw-r--r--WebCore/page/FrameView.cpp1258
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diff --git a/WebCore/page/FrameView.cpp b/WebCore/page/FrameView.cpp
deleted file mode 100644
index 1d5ef9f..0000000
--- a/WebCore/page/FrameView.cpp
+++ /dev/null
@@ -1,1258 +0,0 @@
-/*
- * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
- * 1999 Lars Knoll <knoll@kde.org>
- * 1999 Antti Koivisto <koivisto@kde.org>
- * 2000 Dirk Mueller <mueller@kde.org>
- * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
- * (C) 2006 Graham Dennis (graham.dennis@gmail.com)
- * (C) 2006 Alexey Proskuryakov (ap@nypop.com)
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-#include "config.h"
-#include "FrameView.h"
-
-#include "AXObjectCache.h"
-#include "CSSStyleSelector.h"
-#include "ChromeClient.h"
-#include "EventHandler.h"
-#include "FloatRect.h"
-#include "FocusController.h"
-#include "Frame.h"
-#include "FrameLoader.h"
-#include "FrameLoaderClient.h"
-#include "GraphicsContext.h"
-#include "HTMLDocument.h"
-#include "HTMLFrameElement.h"
-#include "HTMLFrameSetElement.h"
-#include "HTMLNames.h"
-#include "OverflowEvent.h"
-#include "Page.h"
-#include "RenderPart.h"
-#include "RenderPartObject.h"
-#include "RenderTheme.h"
-#include "RenderView.h"
-#include "Settings.h"
-#include "SystemTime.h"
-
-#ifdef ANDROID_INSTRUMENT
-#include "FrameTree.h"
-#include "TimeCounter.h"
-#endif
-
-namespace WebCore {
-
-using namespace HTMLNames;
-
-double FrameView::sCurrentPaintTimeStamp = 0.0;
-
-struct ScheduledEvent {
- RefPtr<Event> m_event;
- RefPtr<EventTargetNode> m_eventTarget;
-};
-
-class FrameViewPrivate {
-public:
- FrameViewPrivate(FrameView* view)
- : m_slowRepaintObjectCount(0)
- , m_layoutTimer(view, &FrameView::layoutTimerFired)
- , m_layoutRoot(0)
- , m_postLayoutTasksTimer(view, &FrameView::postLayoutTimerFired)
- , m_mediaType("screen")
- , m_enqueueEvents(0)
- , m_overflowStatusDirty(true)
- , m_viewportRenderer(0)
- , m_wasScrolledByUser(false)
- , m_inProgrammaticScroll(false)
- , m_shouldUpdateWhileOffscreen(true)
- {
- m_isTransparent = false;
- m_baseBackgroundColor = Color::white;
- m_vmode = m_hmode = ScrollbarAuto;
- m_needToInitScrollbars = true;
- reset();
- }
- void reset()
- {
- m_useSlowRepaints = false;
- m_borderX = 30;
- m_borderY = 30;
- m_layoutTimer.stop();
- m_layoutRoot = 0;
- m_delayedLayout = false;
- m_doFullRepaint = true;
- m_layoutSchedulingEnabled = true;
- m_midLayout = false;
- m_layoutCount = 0;
- m_nestedLayoutCount = 0;
- m_postLayoutTasksTimer.stop();
- m_firstLayout = true;
- m_firstLayoutCallbackPending = false;
- m_wasScrolledByUser = false;
- m_lastLayoutSize = IntSize();
- m_lastZoomFactor = 1.0f;
- m_deferringRepaints = 0;
- m_repaintCount = 0;
- m_repaintRect = IntRect();
- m_repaintRects.clear();
- m_paintRestriction = PaintRestrictionNone;
- m_isPainting = false;
- }
-
- bool m_doFullRepaint;
-
- ScrollbarMode m_vmode;
- ScrollbarMode m_hmode;
- bool m_useSlowRepaints;
- unsigned m_slowRepaintObjectCount;
-
- int m_borderX, m_borderY;
-
- Timer<FrameView> m_layoutTimer;
- bool m_delayedLayout;
- RenderObject* m_layoutRoot;
-
- bool m_layoutSchedulingEnabled;
- bool m_midLayout;
- int m_layoutCount;
- unsigned m_nestedLayoutCount;
- Timer<FrameView> m_postLayoutTasksTimer;
- bool m_firstLayoutCallbackPending;
-
- bool m_firstLayout;
- bool m_needToInitScrollbars;
- bool m_isTransparent;
- Color m_baseBackgroundColor;
- IntSize m_lastLayoutSize;
- float m_lastZoomFactor;
-
- String m_mediaType;
-
- unsigned m_enqueueEvents;
- Vector<ScheduledEvent*> m_scheduledEvents;
-
- bool m_overflowStatusDirty;
- bool m_horizontalOverflow;
- bool m_verticalOverflow;
- RenderObject* m_viewportRenderer;
-
- bool m_wasScrolledByUser;
- bool m_inProgrammaticScroll;
-
- unsigned m_deferringRepaints;
- unsigned m_repaintCount;
- IntRect m_repaintRect;
- Vector<IntRect> m_repaintRects;
-
- bool m_shouldUpdateWhileOffscreen;
-
- RefPtr<Node> m_nodeToDraw;
- PaintRestriction m_paintRestriction;
- bool m_isPainting;
-};
-
-FrameView::FrameView(Frame* frame)
- : m_refCount(1)
- , m_frame(frame)
- , d(new FrameViewPrivate(this))
-{
- init();
- show();
-}
-
-FrameView::FrameView(Frame* frame, const IntSize& initialSize)
- : m_refCount(1)
- , m_frame(frame)
- , d(new FrameViewPrivate(this))
-{
- init();
- Widget::setFrameRect(IntRect(x(), y(), initialSize.width(), initialSize.height()));
- show();
-}
-
-FrameView::~FrameView()
-{
- if (d->m_postLayoutTasksTimer.isActive()) {
- d->m_postLayoutTasksTimer.stop();
- d->m_scheduledEvents.clear();
- d->m_enqueueEvents = 0;
- }
-
- resetScrollbars();
- setHasHorizontalScrollbar(false); // Remove native scrollbars now before we lose the connection to the HostWindow.
- setHasVerticalScrollbar(false);
-
- ASSERT(m_refCount == 0);
- ASSERT(d->m_scheduledEvents.isEmpty());
- ASSERT(!d->m_enqueueEvents);
-
- if (m_frame) {
- ASSERT(m_frame->view() != this || !m_frame->document() || !m_frame->contentRenderer());
- RenderPart* renderer = m_frame->ownerRenderer();
- if (renderer && renderer->widget() == this)
- renderer->setWidget(0);
- }
-
- delete d;
- d = 0;
-}
-
-bool FrameView::isFrameView() const
-{
- return true;
-}
-
-void FrameView::clearFrame()
-{
- m_frame = 0;
-}
-
-void FrameView::resetScrollbars()
-{
- // Reset the document's scrollbars back to our defaults before we yield the floor.
- d->m_firstLayout = true;
- setScrollbarsSuppressed(true);
- setScrollbarModes(d->m_hmode, d->m_vmode);
- setScrollbarsSuppressed(false);
-}
-
-void FrameView::init()
-{
- m_margins = IntSize(-1, -1); // undefined
- m_size = IntSize();
-
- // Propagate the marginwidth/height and scrolling modes to the view.
- Element* ownerElement = m_frame && m_frame->document() ? m_frame->document()->ownerElement() : 0;
- if (ownerElement && (ownerElement->hasTagName(frameTag) || ownerElement->hasTagName(iframeTag))) {
- HTMLFrameElement* frameElt = static_cast<HTMLFrameElement*>(ownerElement);
- if (frameElt->scrollingMode() == ScrollbarAlwaysOff)
- setCanHaveScrollbars(false);
- int marginWidth = frameElt->getMarginWidth();
- int marginHeight = frameElt->getMarginHeight();
- if (marginWidth != -1)
- setMarginWidth(marginWidth);
- if (marginHeight != -1)
- setMarginHeight(marginHeight);
- }
-}
-
-void FrameView::clear()
-{
- setCanBlitOnScroll(true);
-
- d->reset();
-
- if (m_frame)
- if (RenderPart* renderer = m_frame->ownerRenderer())
- renderer->viewCleared();
-
- setScrollbarsSuppressed(true);
-}
-
-bool FrameView::didFirstLayout() const
-{
- return !d->m_firstLayout;
-}
-
-void FrameView::initScrollbars()
-{
- if (!d->m_needToInitScrollbars)
- return;
- d->m_needToInitScrollbars = false;
- d->m_hmode = horizontalScrollbarMode();
- d->m_vmode = verticalScrollbarMode();
- setScrollbarModes(d->m_hmode, d->m_vmode);
-}
-
-void FrameView::invalidateRect(const IntRect& rect)
-{
- if (!parent()) {
- if (hostWindow())
- hostWindow()->repaint(rect, true);
- return;
- }
-
- if (!m_frame)
- return;
-
- RenderPart* renderer = m_frame->ownerRenderer();
- if (!renderer)
- return;
-
- IntRect repaintRect = rect;
- repaintRect.move(renderer->borderLeft() + renderer->paddingLeft(),
- renderer->borderTop() + renderer->paddingTop());
- renderer->repaintRectangle(repaintRect);
-}
-
-void FrameView::setMarginWidth(int w)
-{
- // make it update the rendering area when set
- m_margins.setWidth(w);
-}
-
-void FrameView::setMarginHeight(int h)
-{
- // make it update the rendering area when set
- m_margins.setHeight(h);
-}
-
-void FrameView::setCanHaveScrollbars(bool canScroll)
-{
- ScrollView::setCanHaveScrollbars(canScroll);
- scrollbarModes(d->m_hmode, d->m_vmode);
-}
-
-void FrameView::adjustViewSize()
-{
- ASSERT(m_frame->view() == this);
- RenderView* root = m_frame->contentRenderer();
- if (!root)
- return;
- setContentsSize(IntSize(root->overflowWidth(), root->overflowHeight()));
-}
-
-void FrameView::applyOverflowToViewport(RenderObject* o, ScrollbarMode& hMode, ScrollbarMode& vMode)
-{
- // Handle the overflow:hidden/scroll case for the body/html elements. WinIE treats
- // overflow:hidden and overflow:scroll on <body> as applying to the document's
- // scrollbars. The CSS2.1 draft states that HTML UAs should use the <html> or <body> element and XML/XHTML UAs should
- // use the root element.
- switch (o->style()->overflowX()) {
- case OHIDDEN:
- hMode = ScrollbarAlwaysOff;
- break;
- case OSCROLL:
- hMode = ScrollbarAlwaysOn;
- break;
- case OAUTO:
- hMode = ScrollbarAuto;
- break;
- default:
- // Don't set it at all.
- ;
- }
-
- switch (o->style()->overflowY()) {
- case OHIDDEN:
- vMode = ScrollbarAlwaysOff;
- break;
- case OSCROLL:
- vMode = ScrollbarAlwaysOn;
- break;
- case OAUTO:
- vMode = ScrollbarAuto;
- break;
- default:
- // Don't set it at all.
- ;
- }
-
- d->m_viewportRenderer = o;
-}
-
-int FrameView::layoutCount() const
-{
- return d->m_layoutCount;
-}
-
-bool FrameView::needsFullRepaint() const
-{
- return d->m_doFullRepaint;
-}
-
-RenderObject* FrameView::layoutRoot(bool onlyDuringLayout) const
-{
- return onlyDuringLayout && layoutPending() ? 0 : d->m_layoutRoot;
-}
-
-void FrameView::layout(bool allowSubtree)
-{
- if (d->m_midLayout)
- return;
-
- d->m_layoutTimer.stop();
- d->m_delayedLayout = false;
-
- // Protect the view from being deleted during layout (in recalcStyle)
- RefPtr<FrameView> protector(this);
-
- if (!m_frame) {
- // FIXME: Do we need to set m_size.width here?
- // FIXME: Should we set m_size.height here too?
- m_size.setWidth(visibleWidth());
- return;
- }
-
- // we shouldn't enter layout() while painting
- ASSERT(!isPainting());
- if (isPainting())
- return;
-
- if (!allowSubtree && d->m_layoutRoot) {
- d->m_layoutRoot->markContainingBlocksForLayout(false);
- d->m_layoutRoot = 0;
- }
-
- ASSERT(m_frame->view() == this);
- // This early return should be removed when rdar://5598072 is resolved. In the meantime, there is a
- // gigantic CrashTracer because of this issue, and the early return will hopefully cause graceful
- // failure instead.
- if (m_frame->view() != this)
- return;
-
- Document* document = m_frame->document();
- if (!document) {
- // FIXME: Should we set m_size.height here too?
- m_size.setWidth(visibleWidth());
- return;
- }
-
- d->m_layoutSchedulingEnabled = false;
-
- if (!d->m_nestedLayoutCount && d->m_postLayoutTasksTimer.isActive()) {
- // This is a new top-level layout. If there are any remaining tasks from the previous
- // layout, finish them now.
- d->m_postLayoutTasksTimer.stop();
- performPostLayoutTasks();
- }
-
- // Viewport-dependent media queries may cause us to need completely different style information.
- // Check that here.
- if (document->styleSelector()->affectedByViewportChange())
- document->updateStyleSelector();
-
- // Always ensure our style info is up-to-date. This can happen in situations where
- // the layout beats any sort of style recalc update that needs to occur.
- if (m_frame->needsReapplyStyles())
- m_frame->reapplyStyles();
- else if (document->hasChangedChild())
- document->recalcStyle();
-
- bool subtree = d->m_layoutRoot;
-
- // If there is only one ref to this view left, then its going to be destroyed as soon as we exit,
- // so there's no point to continuing to layout
- if (protector->hasOneRef())
- return;
-
- RenderObject* root = subtree ? d->m_layoutRoot : document->renderer();
- if (!root) {
- // FIXME: Do we need to set m_size here?
- d->m_layoutSchedulingEnabled = true;
- return;
- }
-
-#ifdef ANDROID_INSTRUMENT
- if (!m_frame->tree() || !m_frame->tree()->parent())
- android::TimeCounter::start(android::TimeCounter::LayoutTimeCounter);
-#endif
-
- d->m_nestedLayoutCount++;
-
- ScrollbarMode hMode = d->m_hmode;
- ScrollbarMode vMode = d->m_vmode;
-
- if (!subtree) {
- RenderObject* rootRenderer = document->documentElement() ? document->documentElement()->renderer() : 0;
- Node* body = document->body();
- if (body && body->renderer()) {
- if (body->hasTagName(framesetTag)) {
- body->renderer()->setChildNeedsLayout(true);
- vMode = ScrollbarAlwaysOff;
- hMode = ScrollbarAlwaysOff;
- } else if (body->hasTagName(bodyTag)) {
- if (!d->m_firstLayout && m_size.height() != visibleHeight()
- && static_cast<RenderBox*>(body->renderer())->stretchesToViewHeight())
- body->renderer()->setChildNeedsLayout(true);
- // It's sufficient to just check the X overflow,
- // since it's illegal to have visible in only one direction.
- RenderObject* o = rootRenderer->style()->overflowX() == OVISIBLE && document->documentElement()->hasTagName(htmlTag) ? body->renderer() : rootRenderer;
- applyOverflowToViewport(o, hMode, vMode);
- }
- } else if (rootRenderer)
- applyOverflowToViewport(rootRenderer, hMode, vMode);
-#ifdef INSTRUMENT_LAYOUT_SCHEDULING
- if (d->m_firstLayout && !document->ownerElement())
- printf("Elapsed time before first layout: %d\n", document->elapsedTime());
-#endif
- }
-
- d->m_doFullRepaint = !subtree && (d->m_firstLayout || static_cast<RenderView*>(root)->printing());
-
- if (!subtree) {
- // Now set our scrollbar state for the layout.
- ScrollbarMode currentHMode = horizontalScrollbarMode();
- ScrollbarMode currentVMode = verticalScrollbarMode();
-
- if (d->m_firstLayout || (hMode != currentHMode || vMode != currentVMode)) {
- setScrollbarsSuppressed(true);
- if (d->m_firstLayout) {
- d->m_firstLayout = false;
- d->m_firstLayoutCallbackPending = true;
- d->m_lastLayoutSize = IntSize(width(), height());
- d->m_lastZoomFactor = root->style()->zoom();
-
- // Set the initial vMode to AlwaysOn if we're auto.
- if (vMode == ScrollbarAuto)
- setVerticalScrollbarMode(ScrollbarAlwaysOn); // This causes a vertical scrollbar to appear.
- // Set the initial hMode to AlwaysOff if we're auto.
- if (hMode == ScrollbarAuto)
- setHorizontalScrollbarMode(ScrollbarAlwaysOff); // This causes a horizontal scrollbar to disappear.
- }
- setScrollbarModes(hMode, vMode);
- setScrollbarsSuppressed(false, true);
- }
-
- IntSize oldSize = m_size;
-
- m_size = IntSize(visibleWidth(), visibleHeight());
-
- if (oldSize != m_size)
- d->m_doFullRepaint = true;
- }
-
- RenderLayer* layer = root->enclosingLayer();
-
- pauseScheduledEvents();
-
- if (subtree)
- root->view()->pushLayoutState(root);
-
- d->m_midLayout = true;
- beginDeferredRepaints();
- root->layout();
- endDeferredRepaints();
- d->m_midLayout = false;
-
- if (subtree)
- root->view()->popLayoutState();
- d->m_layoutRoot = 0;
-
- m_frame->invalidateSelection();
-
- d->m_layoutSchedulingEnabled = true;
-
- if (!subtree && !static_cast<RenderView*>(root)->printing())
- adjustViewSize();
-
- // Now update the positions of all layers.
- beginDeferredRepaints();
- layer->updateLayerPositions(d->m_doFullRepaint);
- endDeferredRepaints();
-
- d->m_layoutCount++;
-
-#if PLATFORM(MAC)
- if (AXObjectCache::accessibilityEnabled())
- root->document()->axObjectCache()->postNotificationToElement(root, "AXLayoutComplete");
-#endif
-#if ENABLE(DASHBOARD_SUPPORT)
- updateDashboardRegions();
-#endif
-
-#ifdef ANDROID_INSTRUMENT
- if (!m_frame->tree()->parent())
- android::TimeCounter::record(android::TimeCounter::LayoutTimeCounter, __FUNCTION__);
-#endif
- ASSERT(!root->needsLayout());
-
- setCanBlitOnScroll(!useSlowRepaints());
-
- if (document->hasListenerType(Document::OVERFLOWCHANGED_LISTENER))
- updateOverflowStatus(visibleWidth() < contentsWidth(),
- visibleHeight() < contentsHeight());
-
- if (!d->m_postLayoutTasksTimer.isActive()) {
- // Calls resumeScheduledEvents()
- performPostLayoutTasks();
-
- if (needsLayout()) {
- // Post-layout widget updates or an event handler made us need layout again.
- // Lay out again, but this time defer widget updates and event dispatch until after
- // we return.
- d->m_postLayoutTasksTimer.startOneShot(0);
- pauseScheduledEvents();
- layout();
- }
- } else {
- resumeScheduledEvents();
- ASSERT(d->m_enqueueEvents);
- }
-
- d->m_nestedLayoutCount--;
-}
-
-void FrameView::addWidgetToUpdate(RenderPartObject* object)
-{
- if (!m_widgetUpdateSet)
- m_widgetUpdateSet.set(new HashSet<RenderPartObject*>);
-
- m_widgetUpdateSet->add(object);
-}
-
-void FrameView::removeWidgetToUpdate(RenderPartObject* object)
-{
- if (!m_widgetUpdateSet)
- return;
-
- m_widgetUpdateSet->remove(object);
-}
-
-void FrameView::setMediaType(const String& mediaType)
-{
- d->m_mediaType = mediaType;
-}
-
-String FrameView::mediaType() const
-{
- // See if we have an override type.
- String overrideType = m_frame->loader()->client()->overrideMediaType();
- if (!overrideType.isNull())
- return overrideType;
- return d->m_mediaType;
-}
-
-bool FrameView::useSlowRepaints() const
-{
- return d->m_useSlowRepaints || d->m_slowRepaintObjectCount > 0;
-}
-
-void FrameView::setUseSlowRepaints()
-{
- d->m_useSlowRepaints = true;
- setCanBlitOnScroll(false);
-}
-
-void FrameView::addSlowRepaintObject()
-{
- if (!d->m_slowRepaintObjectCount)
- setCanBlitOnScroll(false);
- d->m_slowRepaintObjectCount++;
-}
-
-void FrameView::removeSlowRepaintObject()
-{
- ASSERT(d->m_slowRepaintObjectCount > 0);
- d->m_slowRepaintObjectCount--;
- if (!d->m_slowRepaintObjectCount)
- setCanBlitOnScroll(!d->m_useSlowRepaints);
-}
-
-void FrameView::restoreScrollbar()
-{
- setScrollbarsSuppressed(false);
-}
-
-void FrameView::scrollRectIntoViewRecursively(const IntRect& r)
-{
- bool wasInProgrammaticScroll = d->m_inProgrammaticScroll;
- d->m_inProgrammaticScroll = true;
- ScrollView::scrollRectIntoViewRecursively(r);
- d->m_inProgrammaticScroll = wasInProgrammaticScroll;
-}
-
-void FrameView::setScrollPosition(const IntPoint& scrollPoint)
-{
- bool wasInProgrammaticScroll = d->m_inProgrammaticScroll;
- d->m_inProgrammaticScroll = true;
- ScrollView::setScrollPosition(scrollPoint);
- d->m_inProgrammaticScroll = wasInProgrammaticScroll;
-}
-
-HostWindow* FrameView::hostWindow() const
-{
- Page* page = frame() ? frame()->page() : 0;
- if (!page)
- return 0;
- return page->chrome();
-}
-
-const unsigned cRepaintRectUnionThreshold = 25;
-
-void FrameView::repaintContentRectangle(const IntRect& r, bool immediate)
-{
- ASSERT(!m_frame->document()->ownerElement());
-
- if (d->m_deferringRepaints && !immediate) {
- IntRect visibleContent = visibleContentRect();
- visibleContent.intersect(r);
- if (!visibleContent.isEmpty()) {
- d->m_repaintCount++;
- d->m_repaintRect.unite(r);
- if (d->m_repaintCount == cRepaintRectUnionThreshold)
- d->m_repaintRects.clear();
- else if (d->m_repaintCount < cRepaintRectUnionThreshold)
- d->m_repaintRects.append(r);
- }
-#ifdef ANDROID_CAPTURE_OFFSCREEN_PAINTS
- else
- ScrollView::platformOffscreenContentRectangle(r);
-#endif
- return;
- }
-
- if (!immediate && isOffscreen() && !shouldUpdateWhileOffscreen())
- return;
-
- ScrollView::repaintContentRectangle(r, immediate);
-}
-
-void FrameView::beginDeferredRepaints()
-{
- Page* page = m_frame->page();
- if (page->mainFrame() != m_frame)
- return page->mainFrame()->view()->beginDeferredRepaints();
-
- d->m_deferringRepaints++;
-#ifdef ANDROID_FIX // This allows sub frames to accumulate deferred repaints
- if (d->m_deferringRepaints == 1) {
-#endif
- d->m_repaintCount = 0;
- d->m_repaintRect = IntRect();
- d->m_repaintRects.clear();
-#ifdef ANDROID_FIX
- }
-#endif
-}
-
-
-void FrameView::endDeferredRepaints()
-{
- Page* page = m_frame->page();
- if (page->mainFrame() != m_frame)
- return page->mainFrame()->view()->endDeferredRepaints();
-
- ASSERT(d->m_deferringRepaints > 0);
- if (--d->m_deferringRepaints == 0) {
- if (d->m_repaintCount >= cRepaintRectUnionThreshold)
- repaintContentRectangle(d->m_repaintRect, false);
- else {
- unsigned size = d->m_repaintRects.size();
- for (unsigned i = 0; i < size; i++)
- repaintContentRectangle(d->m_repaintRects[i], false);
- d->m_repaintRects.clear();
- }
- }
-}
-
-void FrameView::layoutTimerFired(Timer<FrameView>*)
-{
-#ifdef INSTRUMENT_LAYOUT_SCHEDULING
- if (m_frame->document() && !m_frame->document()->ownerElement())
- printf("Layout timer fired at %d\n", m_frame->document()->elapsedTime());
-#endif
- layout();
-}
-
-void FrameView::scheduleRelayout()
-{
- ASSERT(!m_frame->document() || !m_frame->document()->inPageCache());
- ASSERT(m_frame->view() == this);
-
- if (d->m_layoutRoot) {
- d->m_layoutRoot->markContainingBlocksForLayout(false);
- d->m_layoutRoot = 0;
- }
- if (!d->m_layoutSchedulingEnabled)
- return;
-
- if (!m_frame->document() || !m_frame->document()->shouldScheduleLayout())
- return;
-
-#if defined(FLATTEN_IFRAME) || defined(FLATTEN_FRAMESET)
- if (m_frame->ownerRenderer())
- m_frame->ownerRenderer()->setNeedsLayoutAndPrefWidthsRecalc();
-#endif
-
-#ifdef ANDROID_MOBILE
- int delay = m_frame->document()->minimumLayoutDelay() + m_frame->document()->extraLayoutDelay();
-#else
- int delay = m_frame->document()->minimumLayoutDelay();
-#endif
- if (d->m_layoutTimer.isActive() && d->m_delayedLayout && !delay)
- unscheduleRelayout();
- if (d->m_layoutTimer.isActive())
- return;
-
- d->m_delayedLayout = delay != 0;
-
-#ifdef INSTRUMENT_LAYOUT_SCHEDULING
- if (!m_frame->document()->ownerElement())
- printf("Scheduling layout for %d\n", delay);
-#endif
-
- d->m_layoutTimer.startOneShot(delay * 0.001);
-}
-
-static bool isObjectAncestorContainerOf(RenderObject* ancestor, RenderObject* descendant)
-{
- for (RenderObject* r = descendant; r; r = r->container()) {
- if (r == ancestor)
- return true;
- }
- return false;
-}
-
-void FrameView::scheduleRelayoutOfSubtree(RenderObject* relayoutRoot)
-{
- ASSERT(m_frame->view() == this);
-
- if (!d->m_layoutSchedulingEnabled || (m_frame->contentRenderer()
- && m_frame->contentRenderer()->needsLayout())) {
- if (relayoutRoot)
- relayoutRoot->markContainingBlocksForLayout(false);
- return;
- }
-
- if (layoutPending()) {
- if (d->m_layoutRoot != relayoutRoot) {
- if (isObjectAncestorContainerOf(d->m_layoutRoot, relayoutRoot)) {
- // Keep the current root
- relayoutRoot->markContainingBlocksForLayout(false, d->m_layoutRoot);
- } else if (d->m_layoutRoot && isObjectAncestorContainerOf(relayoutRoot, d->m_layoutRoot)) {
- // Re-root at relayoutRoot
- d->m_layoutRoot->markContainingBlocksForLayout(false, relayoutRoot);
- d->m_layoutRoot = relayoutRoot;
- } else {
- // Just do a full relayout
- if (d->m_layoutRoot)
- d->m_layoutRoot->markContainingBlocksForLayout(false);
- d->m_layoutRoot = 0;
- relayoutRoot->markContainingBlocksForLayout(false);
- }
- }
- } else {
-#ifdef ANDROID_MOBILE
- int delay = m_frame->document()->minimumLayoutDelay() + m_frame->document()->extraLayoutDelay();
-#else
- int delay = m_frame->document()->minimumLayoutDelay();
-#endif
- d->m_layoutRoot = relayoutRoot;
- d->m_delayedLayout = delay != 0;
- d->m_layoutTimer.startOneShot(delay * 0.001);
- }
-}
-
-bool FrameView::layoutPending() const
-{
- return d->m_layoutTimer.isActive();
-}
-
-bool FrameView::needsLayout() const
-{
- // It is possible that our document will not have a body yet. If this is the case,
- // then we are not allowed to schedule layouts yet, so we won't be pending layout.
- if (!m_frame)
- return false;
- RenderView* root = m_frame->contentRenderer();
- Document * doc = m_frame->document();
- // doc->hasChangedChild() condition can occur when using WebKit ObjC interface
- return layoutPending() || (root && root->needsLayout()) || d->m_layoutRoot || (doc && doc->hasChangedChild()) || m_frame->needsReapplyStyles();
-}
-
-void FrameView::setNeedsLayout()
-{
- RenderView* root = m_frame->contentRenderer();
- if (root)
- root->setNeedsLayout(true);
-}
-
-void FrameView::unscheduleRelayout()
-{
- if (!d->m_layoutTimer.isActive())
- return;
-
-#ifdef INSTRUMENT_LAYOUT_SCHEDULING
- if (m_frame->document() && !m_frame->document()->ownerElement())
- printf("Layout timer unscheduled at %d\n", m_frame->document()->elapsedTime());
-#endif
-
- d->m_layoutTimer.stop();
- d->m_delayedLayout = false;
-}
-
-bool FrameView::isTransparent() const
-{
- return d->m_isTransparent;
-}
-
-void FrameView::setTransparent(bool isTransparent)
-{
- d->m_isTransparent = isTransparent;
-}
-
-Color FrameView::baseBackgroundColor() const
-{
- return d->m_baseBackgroundColor;
-}
-
-void FrameView::setBaseBackgroundColor(Color bc)
-{
- if (!bc.isValid())
- bc = Color::white;
- d->m_baseBackgroundColor = bc;
-}
-
-bool FrameView::shouldUpdateWhileOffscreen() const
-{
- return d->m_shouldUpdateWhileOffscreen;
-}
-
-void FrameView::setShouldUpdateWhileOffscreen(bool shouldUpdateWhileOffscreen)
-{
- d->m_shouldUpdateWhileOffscreen = shouldUpdateWhileOffscreen;
-}
-
-void FrameView::scheduleEvent(PassRefPtr<Event> event, PassRefPtr<EventTargetNode> eventTarget)
-{
- if (!d->m_enqueueEvents) {
- ExceptionCode ec = 0;
- eventTarget->dispatchEvent(event, ec);
- return;
- }
-
- ScheduledEvent* scheduledEvent = new ScheduledEvent;
- scheduledEvent->m_event = event;
- scheduledEvent->m_eventTarget = eventTarget;
- d->m_scheduledEvents.append(scheduledEvent);
-}
-
-void FrameView::pauseScheduledEvents()
-{
- ASSERT(d->m_scheduledEvents.isEmpty() || d->m_enqueueEvents);
- d->m_enqueueEvents++;
-}
-
-void FrameView::resumeScheduledEvents()
-{
- d->m_enqueueEvents--;
- if (!d->m_enqueueEvents)
- dispatchScheduledEvents();
- ASSERT(d->m_scheduledEvents.isEmpty() || d->m_enqueueEvents);
-}
-
-void FrameView::performPostLayoutTasks()
-{
- if (d->m_firstLayoutCallbackPending) {
- d->m_firstLayoutCallbackPending = false;
- m_frame->loader()->didFirstLayout();
- }
-
- RenderView* root = m_frame->contentRenderer();
-
- root->updateWidgetPositions();
- if (m_widgetUpdateSet && d->m_nestedLayoutCount <= 1) {
- Vector<RenderPartObject*> objectVector;
- copyToVector(*m_widgetUpdateSet, objectVector);
- size_t size = objectVector.size();
- for (size_t i = 0; i < size; ++i) {
- RenderPartObject* object = objectVector[i];
- object->updateWidget(false);
-
- // updateWidget() can destroy the RenderPartObject, so we need to make sure it's
- // alive by checking if it's still in m_widgetUpdateSet.
- if (m_widgetUpdateSet->contains(object))
- object->updateWidgetPosition();
- }
- m_widgetUpdateSet->clear();
- }
-
- resumeScheduledEvents();
-
- if (!root->printing()) {
- IntSize currentSize = IntSize(width(), height());
- float currentZoomFactor = root->style()->zoom();
- bool resized = !d->m_firstLayout && (currentSize != d->m_lastLayoutSize || currentZoomFactor != d->m_lastZoomFactor);
- d->m_lastLayoutSize = currentSize;
- d->m_lastZoomFactor = currentZoomFactor;
- if (resized)
- m_frame->sendResizeEvent();
- }
-}
-
-void FrameView::postLayoutTimerFired(Timer<FrameView>*)
-{
- performPostLayoutTasks();
-}
-
-void FrameView::updateOverflowStatus(bool horizontalOverflow, bool verticalOverflow)
-{
- if (!d->m_viewportRenderer)
- return;
-
- if (d->m_overflowStatusDirty) {
- d->m_horizontalOverflow = horizontalOverflow;
- d->m_verticalOverflow = verticalOverflow;
- d->m_overflowStatusDirty = false;
- return;
- }
-
- bool horizontalOverflowChanged = (d->m_horizontalOverflow != horizontalOverflow);
- bool verticalOverflowChanged = (d->m_verticalOverflow != verticalOverflow);
-
- if (horizontalOverflowChanged || verticalOverflowChanged) {
- d->m_horizontalOverflow = horizontalOverflow;
- d->m_verticalOverflow = verticalOverflow;
-
- scheduleEvent(OverflowEvent::create(horizontalOverflowChanged, horizontalOverflow,
- verticalOverflowChanged, verticalOverflow),
- EventTargetNodeCast(d->m_viewportRenderer->element()));
- }
-
-}
-
-void FrameView::dispatchScheduledEvents()
-{
- if (d->m_scheduledEvents.isEmpty())
- return;
-
- Vector<ScheduledEvent*> scheduledEventsCopy = d->m_scheduledEvents;
- d->m_scheduledEvents.clear();
-
- Vector<ScheduledEvent*>::iterator end = scheduledEventsCopy.end();
- for (Vector<ScheduledEvent*>::iterator it = scheduledEventsCopy.begin(); it != end; ++it) {
- ScheduledEvent* scheduledEvent = *it;
-
- ExceptionCode ec = 0;
-
- // Only dispatch events to nodes that are in the document
- if (scheduledEvent->m_eventTarget->inDocument())
- scheduledEvent->m_eventTarget->dispatchEvent(scheduledEvent->m_event, ec);
-
- delete scheduledEvent;
- }
-}
-
-IntRect FrameView::windowClipRect(bool clipToContents) const
-{
- ASSERT(m_frame->view() == this);
-
- // Set our clip rect to be our contents.
- IntRect clipRect = contentsToWindow(visibleContentRect(!clipToContents));
- if (!m_frame || !m_frame->document() || !m_frame->document()->ownerElement())
- return clipRect;
-
- // Take our owner element and get the clip rect from the enclosing layer.
- Element* elt = m_frame->document()->ownerElement();
- RenderLayer* layer = elt->renderer()->enclosingLayer();
- // FIXME: layer should never be null, but sometimes seems to be anyway.
- if (!layer)
- return clipRect;
- FrameView* parentView = elt->document()->view();
- clipRect.intersect(parentView->windowClipRectForLayer(layer, true));
- return clipRect;
-}
-
-IntRect FrameView::windowClipRectForLayer(const RenderLayer* layer, bool clipToLayerContents) const
-{
- // If we have no layer, just return our window clip rect.
- if (!layer)
- return windowClipRect();
-
- // Apply the clip from the layer.
- IntRect clipRect;
- if (clipToLayerContents)
- clipRect = layer->childrenClipRect();
- else
- clipRect = layer->selfClipRect();
- clipRect = contentsToWindow(clipRect);
- return intersection(clipRect, windowClipRect());
-}
-
-bool FrameView::isActive() const
-{
- Page* page = frame()->page();
- return page && page->focusController()->isActive();
-}
-
-void FrameView::valueChanged(Scrollbar* bar)
-{
- // Figure out if we really moved.
- IntSize offset = scrollOffset();
- ScrollView::valueChanged(bar);
- if (offset != scrollOffset())
- frame()->sendScrollEvent();
-}
-
-void FrameView::invalidateScrollbarRect(Scrollbar* scrollbar, const IntRect& rect)
-{
- // Add in our offset within the FrameView.
- IntRect dirtyRect = rect;
- dirtyRect.move(scrollbar->x(), scrollbar->y());
- invalidateRect(dirtyRect);
-}
-
-IntRect FrameView::windowResizerRect() const
-{
- Page* page = frame() ? frame()->page() : 0;
- if (!page)
- return IntRect();
- return page->chrome()->windowResizerRect();
-}
-
-#if ENABLE(DASHBOARD_SUPPORT)
-void FrameView::updateDashboardRegions()
-{
- Document* document = m_frame->document();
- if (!document->hasDashboardRegions())
- return;
- Vector<DashboardRegionValue> newRegions;
- document->renderer()->collectDashboardRegions(newRegions);
- if (newRegions == document->dashboardRegions())
- return;
- document->setDashboardRegions(newRegions);
- Page* page = m_frame->page();
- if (!page)
- return;
- page->chrome()->client()->dashboardRegionsChanged();
-}
-#endif
-
-void FrameView::updateControlTints()
-{
- // This is called when control tints are changed from aqua/graphite to clear and vice versa.
- // We do a "fake" paint, and when the theme gets a paint call, it can then do an invalidate.
- // This is only done if the theme supports control tinting. It's up to the theme and platform
- // to define when controls get the tint and to call this function when that changes.
-
- // Optimize the common case where we bring a window to the front while it's still empty.
- if (!m_frame || m_frame->loader()->url().isEmpty())
- return;
-
- if (theme()->supportsControlTints() && m_frame->contentRenderer()) {
- if (needsLayout())
- layout();
- PlatformGraphicsContext* const noContext = 0;
- GraphicsContext context(noContext);
- context.setUpdatingControlTints(true);
- if (platformWidget())
- paintContents(&context, visibleContentRect());
- else
- paint(&context, frameRect());
- }
-}
-
-bool FrameView::wasScrolledByUser() const
-{
- return d->m_wasScrolledByUser;
-}
-
-void FrameView::setWasScrolledByUser(bool wasScrolledByUser)
-{
- if (d->m_inProgrammaticScroll)
- return;
- d->m_wasScrolledByUser = wasScrolledByUser;
-}
-
-void FrameView::paintContents(GraphicsContext* p, const IntRect& rect)
-{
- if (!frame())
- return;
-
- Document* document = frame()->document();
- if (!document)
- return;
-
-#ifndef NDEBUG
- bool fillWithRed;
- if (document || document->printing())
- fillWithRed = false; // Printing, don't fill with red (can't remember why).
- else if (document->ownerElement())
- fillWithRed = false; // Subframe, don't fill with red.
- else if (isTransparent())
- fillWithRed = false; // Transparent, don't fill with red.
- else if (d->m_paintRestriction == PaintRestrictionSelectionOnly || d->m_paintRestriction == PaintRestrictionSelectionOnlyBlackText)
- fillWithRed = false; // Selections are transparent, don't fill with red.
- else if (d->m_nodeToDraw)
- fillWithRed = false; // Element images are transparent, don't fill with red.
- else
- fillWithRed = true;
-
- if (fillWithRed)
- p->fillRect(rect, Color(0xFF, 0, 0));
-#endif
-
- bool isTopLevelPainter = !sCurrentPaintTimeStamp;
- if (isTopLevelPainter)
- sCurrentPaintTimeStamp = currentTime();
-
- RenderView* contentRenderer = frame()->contentRenderer();
- if (!contentRenderer) {
- LOG_ERROR("called Frame::paint with nil renderer");
- return;
- }
-
- ASSERT(!needsLayout());
- ASSERT(!d->m_isPainting);
-
- d->m_isPainting = true;
-
- // m_nodeToDraw is used to draw only one element (and its descendants)
- RenderObject* eltRenderer = d->m_nodeToDraw ? d->m_nodeToDraw->renderer() : 0;
- if (d->m_paintRestriction == PaintRestrictionNone)
- document->invalidateRenderedRectsForMarkersInRect(rect);
- contentRenderer->layer()->paint(p, rect, d->m_paintRestriction, eltRenderer);
-
- d->m_isPainting = false;
-
-#if ENABLE(DASHBOARD_SUPPORT)
- // Regions may have changed as a result of the visibility/z-index of element changing.
- if (document->dashboardRegionsDirty())
- updateDashboardRegions();
-#endif
-
- if (isTopLevelPainter)
- sCurrentPaintTimeStamp = 0;
-}
-
-void FrameView::setPaintRestriction(PaintRestriction pr)
-{
- d->m_paintRestriction = pr;
-}
-
-bool FrameView::isPainting() const
-{
- return d->m_isPainting;
-}
-
-void FrameView::setNodeToDraw(Node* node)
-{
- d->m_nodeToDraw = node;
-}
-
-void FrameView::layoutIfNeededRecursive()
-{
- // We have to crawl our entire tree looking for any FrameViews that need
- // layout and make sure they are up to date.
- // Mac actually tests for intersection with the dirty region and tries not to
- // update layout for frames that are outside the dirty region. Not only does this seem
- // pointless (since those frames will have set a zero timer to layout anyway), but
- // it is also incorrect, since if two frames overlap, the first could be excluded from the dirty
- // region but then become included later by the second frame adding rects to the dirty region
- // when it lays out.
-
- if (needsLayout())
- layout();
-
- const HashSet<Widget*>* viewChildren = children();
- HashSet<Widget*>::const_iterator end = viewChildren->end();
- for (HashSet<Widget*>::const_iterator current = viewChildren->begin(); current != end; ++current)
- if ((*current)->isFrameView())
- static_cast<FrameView*>(*current)->layoutIfNeededRecursive();
-}
-
-}