diff options
Diffstat (limited to 'WebCore/platform/PlatformWheelEvent.h')
-rw-r--r-- | WebCore/platform/PlatformWheelEvent.h | 35 |
1 files changed, 11 insertions, 24 deletions
diff --git a/WebCore/platform/PlatformWheelEvent.h b/WebCore/platform/PlatformWheelEvent.h index fc954ed..9395e93 100644 --- a/WebCore/platform/PlatformWheelEvent.h +++ b/WebCore/platform/PlatformWheelEvent.h @@ -59,23 +59,13 @@ class wxPoint; namespace WebCore { - // Wheel events come in three flavors: - // The ScrollByPixelWheelEvent is a fine-grained event that specifies the precise number of pixels to scroll. It is sent by MacBook touchpads on OS X. - // For ScrollByPixelWheelEvents, the delta values contain the precise number of pixels to scroll. - // The ScrollByLineWheelEvent (the normal wheel event) sends a delta that can be corrected by a line multiplier to determine how many lines to scroll. - // If the platform has configurable line sensitivity (Windows), then the number of lines to scroll is used in order to behave like the platform. - // If the platform does not have configurable line sensitivity, then WebCore's default behavior is used (which scrolls 3 * the wheel line delta). - // For ScrollByLineWheelEvents, the delta values represent the number of lines to scroll. - // The ScrollByPageWheelEvent indicates that the wheel event should scroll an entire page instead. In this case WebCore's built in paging behavior is used to page + // Wheel events come in two flavors: + // The ScrollByPixelWheelEvent is a fine-grained event that specifies the precise number of pixels to scroll. It is sent directly by MacBook touchpads on OS X, + // and synthesized in other cases where platforms generate line-by-line scrolling events. + // The ScrollByPageWheelEvent indicates that the wheel event should scroll an entire page. In this case WebCore's built in paging behavior is used to page // up and down (you get the same behavior as if the user was clicking in a scrollbar track to page up or page down). Page scrolling only works in the vertical direction. - enum PlatformWheelEventGranularity { ScrollByLineWheelEvent, ScrollByPageWheelEvent, ScrollByPixelWheelEvent }; + enum PlatformWheelEventGranularity { ScrollByPageWheelEvent, ScrollByPixelWheelEvent }; - // WebCore uses a line multiple of ~3 (40px per line step) when doing arrowing with a scrollbar or line stepping via the arrow keys. The delta for wheeling is expressed - // as a # of actual lines (40 / 3 = 1 wheel line). We use the horizontalLineMultiplier and verticalLineMultiplier methods to incorporate the line multiplier into the deltas. On - // platforms that do not support wheel sensitivity, we use this hardcoded constant value of 3 to ensure that wheeling by default matches the WebCore multiplier you - // get when doing other kinds of line stepping. - const int cLineMultiplier = 3; - class PlatformWheelEvent { public: const IntPoint& pos() const { return m_position; } // PlatformWindow coordinates. @@ -84,6 +74,9 @@ namespace WebCore { float deltaX() const { return m_deltaX; } float deltaY() const { return m_deltaY; } + float wheelTicksX() const { return m_wheelTicksX; } + float wheelTicksY() const { return m_wheelTicksY; } + PlatformWheelEventGranularity granularity() const { return m_granularity; } bool isAccepted() const { return m_isAccepted; } @@ -104,7 +97,7 @@ namespace WebCore { PlatformWheelEvent(NSEvent*); #endif #if PLATFORM(WIN) - PlatformWheelEvent(HWND, WPARAM, LPARAM, bool isHorizontal); + PlatformWheelEvent(HWND, WPARAM, LPARAM, bool isMouseHWheel); #endif #if PLATFORM(GTK) PlatformWheelEvent(GdkEventScroll*); @@ -117,18 +110,12 @@ namespace WebCore { #endif protected: -#if !PLATFORM(WIN) - int horizontalLineMultiplier() const { return cLineMultiplier; } - int verticalLineMultiplier() const { return cLineMultiplier; } -#else - int horizontalLineMultiplier() const; - int verticalLineMultiplier() const; -#endif - IntPoint m_position; IntPoint m_globalPosition; float m_deltaX; float m_deltaY; + float m_wheelTicksX; + float m_wheelTicksY; PlatformWheelEventGranularity m_granularity; bool m_isAccepted; bool m_shiftKey; |