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-rw-r--r--WebCore/platform/PlatformWheelEvent.h35
1 files changed, 11 insertions, 24 deletions
diff --git a/WebCore/platform/PlatformWheelEvent.h b/WebCore/platform/PlatformWheelEvent.h
index fc954ed..9395e93 100644
--- a/WebCore/platform/PlatformWheelEvent.h
+++ b/WebCore/platform/PlatformWheelEvent.h
@@ -59,23 +59,13 @@ class wxPoint;
namespace WebCore {
- // Wheel events come in three flavors:
- // The ScrollByPixelWheelEvent is a fine-grained event that specifies the precise number of pixels to scroll. It is sent by MacBook touchpads on OS X.
- // For ScrollByPixelWheelEvents, the delta values contain the precise number of pixels to scroll.
- // The ScrollByLineWheelEvent (the normal wheel event) sends a delta that can be corrected by a line multiplier to determine how many lines to scroll.
- // If the platform has configurable line sensitivity (Windows), then the number of lines to scroll is used in order to behave like the platform.
- // If the platform does not have configurable line sensitivity, then WebCore's default behavior is used (which scrolls 3 * the wheel line delta).
- // For ScrollByLineWheelEvents, the delta values represent the number of lines to scroll.
- // The ScrollByPageWheelEvent indicates that the wheel event should scroll an entire page instead. In this case WebCore's built in paging behavior is used to page
+ // Wheel events come in two flavors:
+ // The ScrollByPixelWheelEvent is a fine-grained event that specifies the precise number of pixels to scroll. It is sent directly by MacBook touchpads on OS X,
+ // and synthesized in other cases where platforms generate line-by-line scrolling events.
+ // The ScrollByPageWheelEvent indicates that the wheel event should scroll an entire page. In this case WebCore's built in paging behavior is used to page
// up and down (you get the same behavior as if the user was clicking in a scrollbar track to page up or page down). Page scrolling only works in the vertical direction.
- enum PlatformWheelEventGranularity { ScrollByLineWheelEvent, ScrollByPageWheelEvent, ScrollByPixelWheelEvent };
+ enum PlatformWheelEventGranularity { ScrollByPageWheelEvent, ScrollByPixelWheelEvent };
- // WebCore uses a line multiple of ~3 (40px per line step) when doing arrowing with a scrollbar or line stepping via the arrow keys. The delta for wheeling is expressed
- // as a # of actual lines (40 / 3 = 1 wheel line). We use the horizontalLineMultiplier and verticalLineMultiplier methods to incorporate the line multiplier into the deltas. On
- // platforms that do not support wheel sensitivity, we use this hardcoded constant value of 3 to ensure that wheeling by default matches the WebCore multiplier you
- // get when doing other kinds of line stepping.
- const int cLineMultiplier = 3;
-
class PlatformWheelEvent {
public:
const IntPoint& pos() const { return m_position; } // PlatformWindow coordinates.
@@ -84,6 +74,9 @@ namespace WebCore {
float deltaX() const { return m_deltaX; }
float deltaY() const { return m_deltaY; }
+ float wheelTicksX() const { return m_wheelTicksX; }
+ float wheelTicksY() const { return m_wheelTicksY; }
+
PlatformWheelEventGranularity granularity() const { return m_granularity; }
bool isAccepted() const { return m_isAccepted; }
@@ -104,7 +97,7 @@ namespace WebCore {
PlatformWheelEvent(NSEvent*);
#endif
#if PLATFORM(WIN)
- PlatformWheelEvent(HWND, WPARAM, LPARAM, bool isHorizontal);
+ PlatformWheelEvent(HWND, WPARAM, LPARAM, bool isMouseHWheel);
#endif
#if PLATFORM(GTK)
PlatformWheelEvent(GdkEventScroll*);
@@ -117,18 +110,12 @@ namespace WebCore {
#endif
protected:
-#if !PLATFORM(WIN)
- int horizontalLineMultiplier() const { return cLineMultiplier; }
- int verticalLineMultiplier() const { return cLineMultiplier; }
-#else
- int horizontalLineMultiplier() const;
- int verticalLineMultiplier() const;
-#endif
-
IntPoint m_position;
IntPoint m_globalPosition;
float m_deltaX;
float m_deltaY;
+ float m_wheelTicksX;
+ float m_wheelTicksY;
PlatformWheelEventGranularity m_granularity;
bool m_isAccepted;
bool m_shiftKey;