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-rw-r--r--WebCore/platform/android/RenderSkinButton.h44
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diff --git a/WebCore/platform/android/RenderSkinButton.h b/WebCore/platform/android/RenderSkinButton.h
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--- a/WebCore/platform/android/RenderSkinButton.h
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-/* libs/WebKitLib/WebKit/WebCore/platform/android/RenderSkinButton.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef RenderSkinButton_h
-#define RenderSkinButton_h
-
-#include "RenderSkinAndroid.h"
-
-class SkCanvas;
-
-namespace WebCore {
-class IntRect;
-class RenderSkinButton
-{
-public:
- /**
- * Initialize the class before use. Uses the AssetManager to initialize any
- * bitmaps the class may use.
- */
- static void Init(android::AssetManager*);
- /**
- * Draw the skin to the canvas, using the rectangle for its bounds and the
- * State to determine which skin to use, i.e. focused or not focused.
- */
- static void Draw(SkCanvas* , const IntRect& , RenderSkinAndroid::State);
-};
-
-} // WebCore
-#endif
-