diff options
Diffstat (limited to 'WebCore/platform/animation/Animation.cpp')
-rw-r--r-- | WebCore/platform/animation/Animation.cpp | 39 |
1 files changed, 19 insertions, 20 deletions
diff --git a/WebCore/platform/animation/Animation.cpp b/WebCore/platform/animation/Animation.cpp index 5df4480..05761f8 100644 --- a/WebCore/platform/animation/Animation.cpp +++ b/WebCore/platform/animation/Animation.cpp @@ -25,13 +25,13 @@ namespace WebCore { Animation::Animation() - : m_delay(initialAnimationDelay()) - , m_direction(initialAnimationDirection()) - , m_duration(initialAnimationDuration()) - , m_iterationCount(initialAnimationIterationCount()) - , m_name(initialAnimationName()) + : m_name(initialAnimationName()) , m_property(initialAnimationProperty()) + , m_iterationCount(initialAnimationIterationCount()) + , m_delay(initialAnimationDelay()) + , m_duration(initialAnimationDuration()) , m_timingFunction(initialAnimationTimingFunction()) + , m_direction(initialAnimationDirection()) , m_playState(initialAnimationPlayState()) , m_delaySet(false) , m_directionSet(false) @@ -47,13 +47,13 @@ Animation::Animation() Animation::Animation(const Animation& o) : RefCounted<Animation>() - , m_delay(o.m_delay) - , m_direction(o.m_direction) - , m_duration(o.m_duration) - , m_iterationCount(o.m_iterationCount) , m_name(o.m_name) , m_property(o.m_property) + , m_iterationCount(o.m_iterationCount) + , m_delay(o.m_delay) + , m_duration(o.m_duration) , m_timingFunction(o.m_timingFunction) + , m_direction(o.m_direction) , m_playState(o.m_playState) , m_delaySet(o.m_delaySet) , m_directionSet(o.m_directionSet) @@ -69,14 +69,14 @@ Animation::Animation(const Animation& o) Animation& Animation::operator=(const Animation& o) { - m_delay = o.m_delay; - m_direction = o.m_direction; - m_duration = o.m_duration; - m_iterationCount = o.m_iterationCount; m_name = o.m_name; - m_playState = o.m_playState; m_property = o.m_property; + m_iterationCount = o.m_iterationCount; + m_delay = o.m_delay; + m_duration = o.m_duration; m_timingFunction = o.m_timingFunction; + m_direction = o.m_direction; + m_playState = o.m_playState; m_delaySet = o.m_delaySet; m_directionSet = o.m_directionSet; @@ -86,7 +86,6 @@ Animation& Animation::operator=(const Animation& o) m_playStateSet = o.m_playStateSet; m_propertySet = o.m_propertySet; m_timingFunctionSet = o.m_timingFunctionSet; - m_isNone = o.m_isNone; return *this; @@ -101,13 +100,13 @@ bool Animation::animationsMatch(const Animation* o, bool matchPlayStates) const if (!o) return false; - bool result = m_delay == o->m_delay && - m_direction == o->m_direction && - m_duration == o->m_duration && - m_iterationCount == o->m_iterationCount && - m_name == o->m_name && + bool result = m_name == o->m_name && m_property == o->m_property && + m_iterationCount == o->m_iterationCount && + m_delay == o->m_delay && + m_duration == o->m_duration && m_timingFunction == o->m_timingFunction && + m_direction == o->m_direction && m_delaySet == o->m_delaySet && m_directionSet == o->m_directionSet && m_durationSet == o->m_durationSet && |