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+/*
+ * Copyright (C) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(WEB_AUDIO)
+
+#include "AudioDestinationMac.h"
+
+#include "AudioSourceProvider.h"
+#include <CoreAudio/AudioHardware.h>
+
+namespace WebCore {
+
+const int kBufferSize = 128;
+
+// Factory method: Mac-implementation
+PassOwnPtr<AudioDestination> AudioDestination::create(AudioSourceProvider& provider, double sampleRate)
+{
+ return adoptPtr(new AudioDestinationMac(provider, sampleRate));
+}
+
+double AudioDestination::hardwareSampleRate()
+{
+ // Determine the default output device's sample-rate.
+ AudioDeviceID deviceID = kAudioDeviceUnknown;
+ UInt32 infoSize = sizeof(deviceID);
+
+ AudioObjectPropertyAddress defaultInputDeviceAddress = { kAudioHardwarePropertyDefaultInputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
+ OSStatus result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &defaultInputDeviceAddress, 0, 0, &infoSize, (void*)&deviceID);
+ if (result)
+ return 0.0; // error
+
+ Float64 nominalSampleRate;
+ infoSize = sizeof(Float64);
+
+ AudioObjectPropertyAddress nominalSampleRateAddress = { kAudioDevicePropertyNominalSampleRate, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
+ result = AudioObjectGetPropertyData(deviceID, &nominalSampleRateAddress, 0, 0, &infoSize, (void*)&nominalSampleRate);
+ if (result)
+ return 0.0; // error
+
+ return nominalSampleRate;
+}
+
+AudioDestinationMac::AudioDestinationMac(AudioSourceProvider& provider, double sampleRate)
+ : m_outputUnit(0)
+ , m_provider(provider)
+ , m_renderBus(2, kBufferSize, false)
+ , m_sampleRate(sampleRate)
+ , m_isPlaying(false)
+{
+ // Open and initialize DefaultOutputUnit
+ Component comp;
+ ComponentDescription desc;
+
+ desc.componentType = kAudioUnitType_Output;
+ desc.componentSubType = kAudioUnitSubType_DefaultOutput;
+ desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+ desc.componentFlags = 0;
+ desc.componentFlagsMask = 0;
+ comp = FindNextComponent(0, &desc);
+
+ ASSERT(comp);
+
+ OSStatus result = OpenAComponent(comp, &m_outputUnit);
+ ASSERT(!result);
+
+ result = AudioUnitInitialize(m_outputUnit);
+ ASSERT(!result);
+
+ configure();
+}
+
+AudioDestinationMac::~AudioDestinationMac()
+{
+ if (m_outputUnit)
+ CloseComponent(m_outputUnit);
+}
+
+void AudioDestinationMac::configure()
+{
+ // Set render callback
+ AURenderCallbackStruct input;
+ input.inputProc = inputProc;
+ input.inputProcRefCon = this;
+ OSStatus result = AudioUnitSetProperty(m_outputUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Global, 0, &input, sizeof(input));
+ ASSERT(!result);
+
+ // Set stream format
+ AudioStreamBasicDescription streamFormat;
+ streamFormat.mSampleRate = m_sampleRate;
+ streamFormat.mFormatID = kAudioFormatLinearPCM;
+ streamFormat.mFormatFlags = kAudioFormatFlagsCanonical | kAudioFormatFlagIsNonInterleaved;
+ streamFormat.mBitsPerChannel = 8 * sizeof(AudioSampleType);
+ streamFormat.mChannelsPerFrame = 2;
+ streamFormat.mFramesPerPacket = 1;
+ streamFormat.mBytesPerPacket = sizeof(AudioSampleType);
+ streamFormat.mBytesPerFrame = sizeof(AudioSampleType);
+
+ result = AudioUnitSetProperty(m_outputUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, (void*)&streamFormat, sizeof(AudioStreamBasicDescription));
+ ASSERT(!result);
+
+ // Set the buffer frame size.
+ UInt32 bufferSize = kBufferSize;
+ result = AudioUnitSetProperty(m_outputUnit, kAudioDevicePropertyBufferFrameSize, kAudioUnitScope_Output, 0, (void*)&bufferSize, sizeof(bufferSize));
+ ASSERT(!result);
+}
+
+void AudioDestinationMac::start()
+{
+ OSStatus result = AudioOutputUnitStart(m_outputUnit);
+
+ if (!result)
+ m_isPlaying = true;
+}
+
+void AudioDestinationMac::stop()
+{
+ OSStatus result = AudioOutputUnitStop(m_outputUnit);
+
+ if (!result)
+ m_isPlaying = false;
+}
+
+// Pulls on our provider to get rendered audio stream.
+OSStatus AudioDestinationMac::render(UInt32 numberOfFrames, AudioBufferList* ioData)
+{
+ AudioBuffer* buffers = ioData->mBuffers;
+ m_renderBus.setChannelMemory(0, (float*)buffers[0].mData, numberOfFrames);
+ m_renderBus.setChannelMemory(1, (float*)buffers[1].mData, numberOfFrames);
+
+ m_provider.provideInput(&m_renderBus, numberOfFrames);
+
+ return noErr;
+}
+
+// DefaultOutputUnit callback
+OSStatus AudioDestinationMac::inputProc(void* userData, AudioUnitRenderActionFlags*, const AudioTimeStamp*, UInt32 /*busNumber*/, UInt32 numberOfFrames, AudioBufferList* ioData)
+{
+ AudioDestinationMac* audioOutput = static_cast<AudioDestinationMac*>(userData);
+ return audioOutput->render(numberOfFrames, ioData);
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(WEB_AUDIO)