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Diffstat (limited to 'WebCore/platform/graphics/ANGLEWebKitBridge.cpp')
-rw-r--r-- | WebCore/platform/graphics/ANGLEWebKitBridge.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/ANGLEWebKitBridge.cpp b/WebCore/platform/graphics/ANGLEWebKitBridge.cpp new file mode 100644 index 0000000..9a14820 --- /dev/null +++ b/WebCore/platform/graphics/ANGLEWebKitBridge.cpp @@ -0,0 +1,79 @@ +/* + * Copyright (C) 2010 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" + +#if ENABLE(3D_CANVAS) + +#include "ANGLEWebKitBridge.h" + +namespace WebCore { + + +ANGLEWebKitBridge::ANGLEWebKitBridge() : + builtCompilers(false) +{ + ShInitialize(); +} + +ANGLEWebKitBridge::~ANGLEWebKitBridge() +{ + if (builtCompilers) { + ShDestruct(m_fragmentCompiler); + ShDestruct(m_vertexCompiler); + } + + ShFinalize(); +} + +bool ANGLEWebKitBridge::validateShaderSource(const char* shaderSource, ANGLEShaderType shaderType, String& translatedShaderSource, String& shaderValidationLog) +{ + if (!builtCompilers) { + m_fragmentCompiler = ShConstructCompiler(EShLangFragment, EShSpecWebGL, &m_resources); + m_vertexCompiler = ShConstructCompiler(EShLangVertex, EShSpecWebGL, &m_resources); + + builtCompilers = true; + } + + ShHandle compiler; + + if (shaderType == SHADER_TYPE_VERTEX) + compiler = m_vertexCompiler; + else + compiler = m_fragmentCompiler; + + const char* const shaderSourceStrings[] = { shaderSource }; + + bool validateSuccess = ShCompile(compiler, shaderSourceStrings, 1, EShOptNone, EDebugOpIntermediate); + + translatedShaderSource = ShGetObjectCode(compiler); + shaderValidationLog = ShGetInfoLog(compiler); + + return validateSuccess; +} + +} + +#endif // ENABLE(3D_CANVAS) |