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-rw-r--r--WebCore/platform/graphics/ANGLEWebKitBridge.h63
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diff --git a/WebCore/platform/graphics/ANGLEWebKitBridge.h b/WebCore/platform/graphics/ANGLEWebKitBridge.h
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--- a/WebCore/platform/graphics/ANGLEWebKitBridge.h
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-/*
- * Copyright (C) 2010 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef ANGLEWebKitBridge_h
-#define ANGLEWebKitBridge_h
-
-#include "ANGLE/ShaderLang.h"
-#include "PlatformString.h"
-
-#include <wtf/text/CString.h>
-
-namespace WebCore {
-
-enum ANGLEShaderType {
- SHADER_TYPE_VERTEX = EShLangVertex,
- SHADER_TYPE_FRAGMENT = EShLangFragment
-};
-
-class ANGLEWebKitBridge {
-public:
-
- ANGLEWebKitBridge();
- ~ANGLEWebKitBridge();
-
- void setResources(TBuiltInResource resources) { m_resources = resources; }
-
- bool validateShaderSource(const char* shaderSource, ANGLEShaderType shaderType, String& translatedShaderSource, String& shaderValidationLog);
-
-private:
-
- ShHandle m_fragmentCompiler;
- ShHandle m_vertexCompiler;
-
- bool builtCompilers;
-
- TBuiltInResource m_resources;
-};
-
-} // namespace WebCore
-
-#endif