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Diffstat (limited to 'WebCore/platform/graphics/FloatPoint.h')
-rw-r--r-- | WebCore/platform/graphics/FloatPoint.h | 207 |
1 files changed, 0 insertions, 207 deletions
diff --git a/WebCore/platform/graphics/FloatPoint.h b/WebCore/platform/graphics/FloatPoint.h deleted file mode 100644 index 73a1bac..0000000 --- a/WebCore/platform/graphics/FloatPoint.h +++ /dev/null @@ -1,207 +0,0 @@ -/* - * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. - * Copyright (C) 2005 Nokia. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FloatPoint_h -#define FloatPoint_h - -#include "FloatSize.h" -#include "IntPoint.h" -#include <wtf/MathExtras.h> - -#if PLATFORM(CG) -typedef struct CGPoint CGPoint; -#endif - -#if PLATFORM(MAC) || (PLATFORM(CHROMIUM) && OS(DARWIN)) -#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES -typedef struct CGPoint NSPoint; -#else -typedef struct _NSPoint NSPoint; -#endif -#endif - -#if PLATFORM(QT) -#include "qglobal.h" -QT_BEGIN_NAMESPACE -class QPointF; -QT_END_NAMESPACE -#endif - -#if PLATFORM(HAIKU) -class BPoint; -#endif - -#if PLATFORM(SKIA) -struct SkPoint; -#endif - -namespace WebCore { - -class AffineTransform; -class TransformationMatrix; -class IntPoint; - -class FloatPoint { -public: - FloatPoint() : m_x(0), m_y(0) { } - FloatPoint(float x, float y) : m_x(x), m_y(y) { } - FloatPoint(const IntPoint&); - - - static FloatPoint zero() { return FloatPoint(); } - - static FloatPoint narrowPrecision(double x, double y); - - float x() const { return m_x; } - float y() const { return m_y; } - - void setX(float x) { m_x = x; } - void setY(float y) { m_y = y; } - void set(float x, float y) - { - m_x = x; - m_y = y; - } - void move(float dx, float dy) - { - m_x += dx; - m_y += dy; - } - void scale(float sx, float sy) - { - m_x *= sx; - m_y *= sy; - } - - void normalize(); - - float dot(const FloatPoint& a) const - { - return m_x * a.x() + m_y * a.y(); - } - - float length() const; - float lengthSquared() const - { - return m_x * m_x + m_y * m_y; - } - -#if PLATFORM(CG) - FloatPoint(const CGPoint&); - operator CGPoint() const; -#endif - -#if (PLATFORM(MAC) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)) \ - || (PLATFORM(CHROMIUM) && OS(DARWIN)) - FloatPoint(const NSPoint&); - operator NSPoint() const; -#endif - -#if PLATFORM(QT) - FloatPoint(const QPointF&); - operator QPointF() const; -#endif - -#if PLATFORM(HAIKU) - FloatPoint(const BPoint&); - operator BPoint() const; -#endif - -#if PLATFORM(SKIA) - operator SkPoint() const; - FloatPoint(const SkPoint&); -#endif - - FloatPoint matrixTransform(const TransformationMatrix&) const; - FloatPoint matrixTransform(const AffineTransform&) const; - -private: - float m_x, m_y; -}; - - -inline FloatPoint& operator+=(FloatPoint& a, const FloatSize& b) -{ - a.move(b.width(), b.height()); - return a; -} - -inline FloatPoint& operator+=(FloatPoint& a, const FloatPoint& b) -{ - a.move(b.x(), b.y()); - return a; -} - -inline FloatPoint& operator-=(FloatPoint& a, const FloatSize& b) -{ - a.move(-b.width(), -b.height()); - return a; -} - -inline FloatPoint operator+(const FloatPoint& a, const FloatSize& b) -{ - return FloatPoint(a.x() + b.width(), a.y() + b.height()); -} - -inline FloatPoint operator+(const FloatPoint& a, const FloatPoint& b) -{ - return FloatPoint(a.x() + b.x(), a.y() + b.y()); -} - -inline FloatSize operator-(const FloatPoint& a, const FloatPoint& b) -{ - return FloatSize(a.x() - b.x(), a.y() - b.y()); -} - -inline FloatPoint operator-(const FloatPoint& a, const FloatSize& b) -{ - return FloatPoint(a.x() - b.width(), a.y() - b.height()); -} - -inline bool operator==(const FloatPoint& a, const FloatPoint& b) -{ - return a.x() == b.x() && a.y() == b.y(); -} - -inline bool operator!=(const FloatPoint& a, const FloatPoint& b) -{ - return a.x() != b.x() || a.y() != b.y(); -} - -inline float operator*(const FloatPoint& a, const FloatPoint& b) -{ - // dot product - return a.dot(b); -} - -inline IntPoint roundedIntPoint(const FloatPoint& p) -{ - return IntPoint(static_cast<int>(roundf(p.x())), static_cast<int>(roundf(p.y()))); -} - -} - -#endif |