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Diffstat (limited to 'WebCore/platform/graphics/FloatPoint3D.cpp')
-rw-r--r-- | WebCore/platform/graphics/FloatPoint3D.cpp | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/FloatPoint3D.cpp b/WebCore/platform/graphics/FloatPoint3D.cpp new file mode 100644 index 0000000..ec52d40 --- /dev/null +++ b/WebCore/platform/graphics/FloatPoint3D.cpp @@ -0,0 +1,85 @@ +/* + Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> + 2004, 2005 Rob Buis <buis@kde.org> + 2005 Eric Seidel <eric@webkit.org> + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + aint with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "config.h" + +#if ENABLE(SVG) +#include <math.h> +#include "FloatPoint3D.h" + +namespace WebCore { + +FloatPoint3D::FloatPoint3D() + : m_x(0.f) + , m_y(0.f) + , m_z(0.f) +{ +} + +FloatPoint3D::FloatPoint3D(float x, float y, float z) + : m_x(x) + , m_y(y) + , m_z(z) +{ +} + +float FloatPoint3D::x() const +{ + return m_x; +} + +void FloatPoint3D::setX(float x) +{ + m_x = x; +} + +float FloatPoint3D::y() const +{ + return m_y; +} + +void FloatPoint3D::setY(float y) +{ + m_y = y; +} + +float FloatPoint3D::z() const +{ + return m_z; +} + +void FloatPoint3D::setZ(float z) +{ + m_z = z; +} + +void FloatPoint3D::normalize() +{ + float length = sqrtf(m_x * m_x + m_y * m_y + m_z * m_z); + + m_x /= length; + m_y /= length; + m_z /= length; +} + +} // namespace WebCore + +#endif // ENABLE(SVG) |