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Diffstat (limited to 'WebCore/platform/graphics/FloatRect.h')
-rw-r--r-- | WebCore/platform/graphics/FloatRect.h | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/FloatRect.h b/WebCore/platform/graphics/FloatRect.h new file mode 100644 index 0000000..11e3791 --- /dev/null +++ b/WebCore/platform/graphics/FloatRect.h @@ -0,0 +1,184 @@ +/* + * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. + * Copyright (C) 2005 Nokia. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef FloatRect_h +#define FloatRect_h + +#include "FloatPoint.h" + +#if PLATFORM(CG) +typedef struct CGRect CGRect; +#endif + +#if PLATFORM(MAC) +#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES +typedef struct CGRect NSRect; +#else +typedef struct _NSRect NSRect; +#endif +#endif + +#if PLATFORM(QT) +QT_BEGIN_NAMESPACE +class QRectF; +QT_END_NAMESPACE +#endif + +#if PLATFORM(WX) && USE(WXGC) +class wxRect2DDouble; +#endif + +#if PLATFORM(SKIA) +struct SkRect; +#endif + +namespace WebCore { + +class IntRect; + +class FloatRect { +public: + FloatRect() { } + FloatRect(const FloatPoint& location, const FloatSize& size) + : m_location(location), m_size(size) { } + FloatRect(float x, float y, float width, float height) + : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { } + FloatRect(const IntRect&); + + static FloatRect narrowPrecision(double x, double y, double width, double height); + + FloatPoint location() const { return m_location; } + FloatSize size() const { return m_size; } + + void setLocation(const FloatPoint& location) { m_location = location; } + void setSize(const FloatSize& size) { m_size = size; } + + float x() const { return m_location.x(); } + float y() const { return m_location.y(); } + float width() const { return m_size.width(); } + float height() const { return m_size.height(); } + + void setX(float x) { m_location.setX(x); } + void setY(float y) { m_location.setY(y); } + void setWidth(float width) { m_size.setWidth(width); } + void setHeight(float height) { m_size.setHeight(height); } + + bool isEmpty() const { return m_size.isEmpty(); } + + float right() const { return x() + width(); } + float bottom() const { return y() + height(); } + + void move(const FloatSize& delta) { m_location += delta; } + void move(float dx, float dy) { m_location.move(dx, dy); } + + bool intersects(const FloatRect&) const; + bool contains(const FloatRect&) const; + + void intersect(const FloatRect&); + void unite(const FloatRect&); + + // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int version + // is really checking for containment of 1x1 rect, but that doesn't make sense with floats. + bool contains(float px, float py) const + { return px >= x() && px <= right() && py >= y() && py <= bottom(); } + bool contains(const FloatPoint& point) const { return contains(point.x(), point.y()); } + + + void inflateX(float dx) { + m_location.setX(m_location.x() - dx); + m_size.setWidth(m_size.width() + dx + dx); + } + void inflateY(float dy) { + m_location.setY(m_location.y() - dy); + m_size.setHeight(m_size.height() + dy + dy); + } + void inflate(float d) { inflateX(d); inflateY(d); } + void scale(float s); + +#if PLATFORM(CG) + FloatRect(const CGRect&); + operator CGRect() const; +#endif + +#if PLATFORM(MAC) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES) + FloatRect(const NSRect&); + operator NSRect() const; +#endif + +#if PLATFORM(QT) + FloatRect(const QRectF&); + operator QRectF() const; +#endif +#if PLATFORM(SYMBIAN) + FloatRect(const TRect&); + operator TRect() const; + TRect rect() const; +#endif + +#if PLATFORM(WX) && USE(WXGC) + FloatRect(const wxRect2DDouble&); + operator wxRect2DDouble() const; +#endif + +#if PLATFORM(SKIA) + FloatRect(const SkRect&); + operator SkRect() const; +#endif + +private: + FloatPoint m_location; + FloatSize m_size; +}; + +inline FloatRect intersection(const FloatRect& a, const FloatRect& b) +{ + FloatRect c = a; + c.intersect(b); + return c; +} + +inline FloatRect unionRect(const FloatRect& a, const FloatRect& b) +{ + FloatRect c = a; + c.unite(b); + return c; +} + +inline bool operator==(const FloatRect& a, const FloatRect& b) +{ + return a.location() == b.location() && a.size() == b.size(); +} + +inline bool operator!=(const FloatRect& a, const FloatRect& b) +{ + return a.location() != b.location() || a.size() != b.size(); +} + +IntRect enclosingIntRect(const FloatRect&); + +} + +#endif |