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-rw-r--r--WebCore/platform/graphics/FontFastPath.cpp15
1 files changed, 4 insertions, 11 deletions
diff --git a/WebCore/platform/graphics/FontFastPath.cpp b/WebCore/platform/graphics/FontFastPath.cpp
index 5246593..428e85e 100644
--- a/WebCore/platform/graphics/FontFastPath.cpp
+++ b/WebCore/platform/graphics/FontFastPath.cpp
@@ -135,13 +135,7 @@ GlyphData Font::glyphDataForCharacter(UChar32 c, bool mirror, bool forceSmallCap
UChar codeUnits[2];
int codeUnitsLength;
if (c <= 0xFFFF) {
- UChar c16 = c;
- if (Font::treatAsSpace(c16))
- codeUnits[0] = ' ';
- else if (Font::treatAsZeroWidthSpace(c16))
- codeUnits[0] = zeroWidthSpace;
- else
- codeUnits[0] = c16;
+ codeUnits[0] = Font::normalizeSpaces(c);
codeUnitsLength = 1;
} else {
codeUnits[0] = U16_LEAD(c);
@@ -157,7 +151,7 @@ GlyphData Font::glyphDataForCharacter(UChar32 c, bool mirror, bool forceSmallCap
GlyphData data = fallbackPage && fallbackPage->fontDataForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData();
// Cache it so we don't have to do system fallback again next time.
if (!useSmallCapsFont) {
-#if PLATFORM(WINCE)
+#if OS(WINCE)
// missingGlyphData returns a null character, which is not suitable for GDI to display.
// Also, sometimes we cannot map a font for the character on WINCE, but GDI can still
// display the character, probably because the font package is not installed correctly.
@@ -175,7 +169,7 @@ GlyphData Font::glyphDataForCharacter(UChar32 c, bool mirror, bool forceSmallCap
// FIXME: It would be nicer to use the missing glyph from the last resort font instead.
GlyphData data = primaryFont()->missingGlyphData();
if (!useSmallCapsFont) {
-#if PLATFORM(WINCE)
+#if OS(WINCE)
// See comment about WINCE GDI handling near setGlyphDataForCharacter above.
page->setGlyphDataForCharacter(c, c, data.fontData);
return page->glyphDataForCharacter(c);
@@ -251,8 +245,7 @@ bool Font::canUseGlyphCache(const TextRun& run) const
return false;
}
- TextRenderingMode textMode = m_fontDescription.textRenderingMode();
- if (textMode == OptimizeLegibility || textMode == GeometricPrecision)
+ if (typesettingFeatures())
return false;
return true;