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+/*
+ * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
+ * Copyright (C) 2007 Alp Toker <alp@atoker.com>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef Gradient_h
+#define Gradient_h
+
+#include "FloatPoint.h"
+#include "Generator.h"
+#include <wtf/PassRefPtr.h>
+#include <wtf/Vector.h>
+
+#if PLATFORM(CG)
+typedef struct CGShading* CGShadingRef;
+typedef CGShadingRef PlatformGradient;
+#elif PLATFORM(QT)
+QT_BEGIN_NAMESPACE
+class QGradient;
+QT_END_NAMESPACE
+typedef QGradient* PlatformGradient;
+#elif PLATFORM(CAIRO)
+typedef struct _cairo_pattern cairo_pattern_t;
+typedef cairo_pattern_t* PlatformGradient;
+#elif PLATFORM(SGL)
+#include "SkShader.h"
+typedef class PlatformGradientRec* PlatformGradient;
+#elif PLATFORM(SKIA)
+class SkShader;
+typedef class SkShader* PlatformGradient;
+typedef class SkShader* PlatformPattern;
+#else
+typedef void* PlatformGradient;
+#endif
+
+namespace WebCore {
+
+ class Color;
+
+ class Gradient : public Generator {
+ public:
+ static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p1)
+ {
+ return adoptRef(new Gradient(p0, p1));
+ }
+ static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1)
+ {
+ return adoptRef(new Gradient(p0, r0, p1, r1));
+ }
+ virtual ~Gradient();
+
+ void addColorStop(float, const Color&);
+
+ void getColor(float value, float* r, float* g, float* b, float* a) const;
+
+#if PLATFORM(SGL)
+ SkShader* getShader(SkShader::TileMode);
+#else
+ PlatformGradient platformGradient();
+#endif
+
+ struct ColorStop {
+ float stop;
+ float red;
+ float green;
+ float blue;
+ float alpha;
+
+ ColorStop() : stop(0), red(0), green(0), blue(0), alpha(0) { }
+ ColorStop(float s, float r, float g, float b, float a) : stop(s), red(r), green(g), blue(b), alpha(a) { }
+ };
+
+ void setStopsSorted(bool s) { m_stopsSorted = s; }
+
+ virtual void fill(GraphicsContext*, const FloatRect&);
+
+ private:
+ Gradient(const FloatPoint& p0, const FloatPoint& p1);
+ Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1);
+
+ void platformInit() { m_gradient = 0; }
+ void platformDestroy();
+
+ int findStop(float value) const;
+
+ bool m_radial;
+ FloatPoint m_p0;
+ FloatPoint m_p1;
+ float m_r0;
+ float m_r1;
+ mutable Vector<ColorStop> m_stops;
+ mutable bool m_stopsSorted;
+ mutable int m_lastStop;
+
+ PlatformGradient m_gradient;
+ };
+
+} //namespace
+
+#endif