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Diffstat (limited to 'WebCore/platform/graphics/android/GraphicsLayerAndroid.h')
-rw-r--r-- | WebCore/platform/graphics/android/GraphicsLayerAndroid.h | 163 |
1 files changed, 0 insertions, 163 deletions
diff --git a/WebCore/platform/graphics/android/GraphicsLayerAndroid.h b/WebCore/platform/graphics/android/GraphicsLayerAndroid.h deleted file mode 100644 index 10db5a1..0000000 --- a/WebCore/platform/graphics/android/GraphicsLayerAndroid.h +++ /dev/null @@ -1,163 +0,0 @@ -/* - * Copyright (C) 2009 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef GraphicsLayerAndroid_h -#define GraphicsLayerAndroid_h - -#if USE(ACCELERATED_COMPOSITING) - -#include "FloatRect.h" -#include "Frame.h" -#include "GraphicsLayer.h" -#include "GraphicsLayerClient.h" -#include "LayerAndroid.h" -#include "RefPtr.h" -#include "SkBitmapRef.h" -#include "Vector.h" - -class FloatPoint3D; -class Image; -class SkBitmapRef; - -namespace WebCore { - -class ScrollableLayerAndroid; - -class GraphicsLayerAndroid : public GraphicsLayer { -public: - - GraphicsLayerAndroid(GraphicsLayerClient*); - virtual ~GraphicsLayerAndroid(); - - virtual void setName(const String&); - - // for hosting this GraphicsLayer in a native layer hierarchy - virtual NativeLayer nativeLayer() const; - - virtual bool setChildren(const Vector<GraphicsLayer*>&); - virtual void addChild(GraphicsLayer*); - virtual void addChildAtIndex(GraphicsLayer*, int index); - virtual void addChildAbove(GraphicsLayer* layer, GraphicsLayer* sibling); - virtual void addChildBelow(GraphicsLayer* layer, GraphicsLayer* sibling); - virtual bool replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild); - - virtual void removeFromParent(); - - virtual void setPosition(const FloatPoint&); - virtual void setPreserves3D(bool b); - virtual void setAnchorPoint(const FloatPoint3D&); - virtual void setSize(const FloatSize&); - - virtual void setBackfaceVisibility(bool b); - virtual void setTransform(const TransformationMatrix&); - - virtual void setChildrenTransform(const TransformationMatrix&); - - virtual void setMaskLayer(GraphicsLayer*); - virtual void setMasksToBounds(bool); - virtual void setDrawsContent(bool); - - virtual void setBackgroundColor(const Color&); - virtual void clearBackgroundColor(); - - virtual void setContentsOpaque(bool); - - virtual void setOpacity(float); - - virtual void setNeedsDisplay(); - virtual void setNeedsDisplayInRect(const FloatRect&); - - virtual bool addAnimation(const KeyframeValueList& valueList, - const IntSize& boxSize, - const Animation* anim, - const String& keyframesName, - double beginTime); - bool createTransformAnimationsFromKeyframes(const KeyframeValueList&, - const Animation*, - const String& keyframesName, - double beginTime, - const IntSize& boxSize); - bool createAnimationFromKeyframes(const KeyframeValueList&, - const Animation*, - const String& keyframesName, - double beginTime); - - virtual void removeAnimationsForProperty(AnimatedPropertyID); - virtual void removeAnimationsForKeyframes(const String& keyframesName); - virtual void pauseAnimation(const String& keyframesName); - - virtual void suspendAnimations(double time); - virtual void resumeAnimations(); - - virtual void setContentsToImage(Image*); - virtual void setContentsToMedia(PlatformLayer*); - virtual PlatformLayer* platformLayer() const; - - void pauseDisplay(bool state); - -#ifndef NDEBUG - virtual void setDebugBackgroundColor(const Color&); - virtual void setDebugBorder(const Color&, float borderWidth); -#endif - - virtual void setZPosition(float); - - virtual void syncCompositingState(); - void notifyClientAnimationStarted(); - - LayerAndroid* contentLayer() { return m_contentLayer; } - - static int instancesCount(); - -private: - - void askForSync(); - void syncPositionState(); - void syncChildren(); - void syncMask(); - - void updateFixedPosition(); - void updateScrollingLayers(); - - // with SkPicture, we always repaint the entire layer's content. - bool repaint(); - void needsNotifyClient(); - - bool paintContext(SkPicture* context, const IntRect& rect); - - bool m_needsSyncChildren; - bool m_needsSyncMask; - bool m_needsRepaint; - bool m_needsNotifyClient; - - bool m_haveContents; - bool m_haveImage; - bool m_newImage; - SkBitmapRef* m_imageRef; // only used to remember previously passed images - - Vector<FloatRect> m_invalidatedRects; - - LayerAndroid* m_contentLayer; - ScrollableLayerAndroid* m_foregroundLayer; - LayerAndroid* m_foregroundClipLayer; -}; - -} // namespace WebCore - - -#endif // USE(ACCELERATED_COMPOSITING) - -#endif // GraphicsLayerAndroid_h |