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-rw-r--r--WebCore/platform/graphics/android/ImageBufferAndroid.cpp177
1 files changed, 166 insertions, 11 deletions
diff --git a/WebCore/platform/graphics/android/ImageBufferAndroid.cpp b/WebCore/platform/graphics/android/ImageBufferAndroid.cpp
index 65fb7cd..b8c0138 100644
--- a/WebCore/platform/graphics/android/ImageBufferAndroid.cpp
+++ b/WebCore/platform/graphics/android/ImageBufferAndroid.cpp
@@ -16,29 +16,34 @@
*/
#include "config.h"
+#include "BitmapImage.h"
#include "ImageBuffer.h"
+#include "ImageData.h"
+#include "NotImplemented.h"
+#include "android_graphics.h"
#include "GraphicsContext.h"
+#include "PlatformGraphicsContext.h"
+#include "SkBitmapRef.h"
+#include "SkCanvas.h"
+#include "SkColorPriv.h"
+#include "SkDevice.h"
+#include "SkUnPreMultiply.h"
using namespace std;
namespace WebCore {
-auto_ptr<ImageBuffer> ImageBuffer::create(const IntSize& size, bool grayScale)
+ImageBufferData::ImageBufferData(const IntSize&)
{
- // Ignore grayScale for now, since SkBitmap doesn't support it... yet
-
- GraphicsContext* ctx = GraphicsContext::createOffscreenContext(size.width(), size.height());
-
- auto_ptr<GraphicsContext> context(ctx);
-
- return auto_ptr<ImageBuffer>(new ImageBuffer(size, context));
}
-
-ImageBuffer::ImageBuffer(const IntSize& size, auto_ptr<GraphicsContext> context)
- : m_data(NULL), m_size(size), m_context(context.release())
+ImageBuffer::ImageBuffer(const IntSize& size, bool grayScale, bool& success)
+ : m_data(size)
+ , m_size(size)
{
+ m_context.set(GraphicsContext::createOffscreenContext(size.width(), size.height()));
+ success = true;
}
ImageBuffer::~ImageBuffer()
@@ -50,4 +55,154 @@ GraphicsContext* ImageBuffer::context() const
return m_context.get();
}
+/* This guy needs to make a deep copy of the bitmap, so that the returned
+ image doesn't reflect any subsequent changes to the canvas' backend.
+ e.g. this is called when <canvas> wants to make a Pattern, which needs
+ to snapshot the current pixels when it is created.
+ */
+Image* ImageBuffer::image() const
+{
+ if (!m_image) {
+ ASSERT(context());
+ SkCanvas* canvas = context()->platformContext()->mCanvas;
+ SkDevice* device = canvas->getDevice();
+ const SkBitmap& orig = device->accessBitmap(false);
+
+ SkBitmap copy;
+ orig.copyTo(&copy, orig.config());
+
+ SkBitmapRef* ref = new SkBitmapRef(copy);
+ m_image = BitmapImage::create(ref, 0);
+ ref->unref();
+ }
+ return m_image.get();
+}
+
+PassRefPtr<ImageData> ImageBuffer::getImageData(const IntRect& rect) const
+{
+ GraphicsContext* gc = this->context();
+ if (!gc) {
+ return 0;
+ }
+
+ const SkBitmap& src = android_gc2canvas(gc)->getDevice()->accessBitmap(false);
+ SkAutoLockPixels alp(src);
+ if (!src.getPixels()) {
+ return 0;
+ }
+
+ PassRefPtr<ImageData> result = ImageData::create(rect.width(), rect.height());
+ unsigned char* data = result->data()->data().data();
+
+ if (rect.x() < 0 || rect.y() < 0 || (rect.x() + rect.width()) > m_size.width() || (rect.y() + rect.height()) > m_size.height())
+ memset(data, 0, result->data()->length());
+
+ int originx = rect.x();
+ int destx = 0;
+ if (originx < 0) {
+ destx = -originx;
+ originx = 0;
+ }
+ int endx = rect.x() + rect.width();
+ if (endx > m_size.width())
+ endx = m_size.width();
+ int numColumns = endx - originx;
+
+ int originy = rect.y();
+ int desty = 0;
+ if (originy < 0) {
+ desty = -originy;
+ originy = 0;
+ }
+ int endy = rect.y() + rect.height();
+ if (endy > m_size.height())
+ endy = m_size.height();
+ int numRows = endy - originy;
+
+ unsigned srcPixelsPerRow = src.rowBytesAsPixels();
+ unsigned destBytesPerRow = 4 * rect.width();
+
+ const SkPMColor* srcRows = src.getAddr32(originx, originy);
+ unsigned char* destRows = data + desty * destBytesPerRow + destx * 4;
+ for (int y = 0; y < numRows; ++y) {
+ for (int x = 0; x < numColumns; x++) {
+ // ugh, it appears they want unpremultiplied pixels
+ SkColor c = SkUnPreMultiply::PMColorToColor(srcRows[x]);
+ int basex = x * 4;
+ destRows[basex + 0] = SkColorGetR(c);
+ destRows[basex + 1] = SkColorGetG(c);
+ destRows[basex + 2] = SkColorGetB(c);
+ destRows[basex + 3] = SkColorGetA(c);
+ }
+ srcRows += srcPixelsPerRow;
+ destRows += destBytesPerRow;
+ }
+ return result;
+}
+
+void ImageBuffer::putImageData(ImageData* source, const IntRect& sourceRect, const IntPoint& destPoint)
+{
+ GraphicsContext* gc = this->context();
+ if (!gc) {
+ return;
+ }
+
+ const SkBitmap& dst = android_gc2canvas(gc)->getDevice()->accessBitmap(true);
+ SkAutoLockPixels alp(dst);
+ if (!dst.getPixels()) {
+ return;
+ }
+
+ ASSERT(sourceRect.width() > 0);
+ ASSERT(sourceRect.height() > 0);
+
+ int originx = sourceRect.x();
+ int destx = destPoint.x() + sourceRect.x();
+ ASSERT(destx >= 0);
+ ASSERT(destx < m_size.width());
+ ASSERT(originx >= 0);
+ ASSERT(originx <= sourceRect.right());
+
+ int endx = destPoint.x() + sourceRect.right();
+ ASSERT(endx <= m_size.width());
+
+ int numColumns = endx - destx;
+
+ int originy = sourceRect.y();
+ int desty = destPoint.y() + sourceRect.y();
+ ASSERT(desty >= 0);
+ ASSERT(desty < m_size.height());
+ ASSERT(originy >= 0);
+ ASSERT(originy <= sourceRect.bottom());
+
+ int endy = destPoint.y() + sourceRect.bottom();
+ ASSERT(endy <= m_size.height());
+ int numRows = endy - desty;
+
+ unsigned srcBytesPerRow = 4 * source->width();
+ unsigned dstPixelsPerRow = dst.rowBytesAsPixels();
+
+ unsigned char* srcRows = source->data()->data().data() + originy * srcBytesPerRow + originx * 4;
+ SkPMColor* dstRows = dst.getAddr32(destx, desty);
+ for (int y = 0; y < numRows; ++y) {
+ for (int x = 0; x < numColumns; x++) {
+ int basex = x * 4;
+ dstRows[x] = SkPackARGB32(srcRows[basex + 3],
+ srcRows[basex + 0],
+ srcRows[basex + 1],
+ srcRows[basex + 2]);
+ }
+ dstRows += dstPixelsPerRow;
+ srcRows += srcBytesPerRow;
+ }
+}
+
+
+String ImageBuffer::toDataURL(const String&) const
+{
+ // leaving this unimplemented, until I understand what its for (and what it
+ // really is).
+ return "data:,"; // I think this means we couldn't make the data url
+}
+
}