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-rw-r--r--WebCore/platform/graphics/android/PaintLayerOperation.h74
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diff --git a/WebCore/platform/graphics/android/PaintLayerOperation.h b/WebCore/platform/graphics/android/PaintLayerOperation.h
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--- a/WebCore/platform/graphics/android/PaintLayerOperation.h
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@@ -1,74 +0,0 @@
-/*
- * Copyright 2010, The Android Open Source Project
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef PaintLayerOperation_h
-#define PaintLayerOperation_h
-
-#include "QueuedOperation.h"
-
-class SkLayer;
-
-namespace WebCore {
-
-class LayerAndroid;
-class LayerTexture;
-
-class PaintLayerOperation : public QueuedOperation {
- public:
- PaintLayerOperation(LayerAndroid* layer)
- : QueuedOperation(QueuedOperation::PaintLayer, 0)
- , m_layer(layer) {}
- virtual ~PaintLayerOperation() {}
- virtual bool operator==(const QueuedOperation* operation);
- virtual void run();
- SkLayer* baseLayer();
- LayerAndroid* layer() { return m_layer; }
- LayerTexture* texture();
-
- private:
- LayerAndroid* m_layer;
-};
-
-class PaintLayerBaseFilter : public OperationFilter {
- public:
- PaintLayerBaseFilter(SkLayer* layer) : m_baseLayer(layer) {}
- virtual bool check(QueuedOperation* operation);
-
- private:
- SkLayer* m_baseLayer;
-};
-
-class PaintLayerTextureFilter : public OperationFilter {
- public:
- PaintLayerTextureFilter(LayerTexture* texture) : m_texture(texture) {}
- virtual bool check(QueuedOperation* operation);
-
- private:
- LayerTexture* m_texture;
-};
-
-}
-
-#endif // PaintLayerOperation_h