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Diffstat (limited to 'WebCore/platform/graphics/android/PatternAndroid.cpp')
-rw-r--r-- | WebCore/platform/graphics/android/PatternAndroid.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/android/PatternAndroid.cpp b/WebCore/platform/graphics/android/PatternAndroid.cpp new file mode 100644 index 0000000..2840faa --- /dev/null +++ b/WebCore/platform/graphics/android/PatternAndroid.cpp @@ -0,0 +1,54 @@ +/* + * Copyright 2006, The Android Open Source Project + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "Pattern.h" + +#include "android_graphics.h" +#include "GraphicsContext.h" +#include "SkBitmapRef.h" +#include "SkCanvas.h" +#include "SkColorShader.h" +#include "SkShader.h" +#include "SkPaint.h" + +namespace WebCore { + +static SkShader::TileMode toTileMode(bool doRepeat) { + return doRepeat ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; +} + +SkShader* Pattern::createPlatformPattern(const AffineTransform& transform) const +{ + SkBitmapRef* ref = tileImage()->nativeImageForCurrentFrame(); + SkShader* s = SkShader::CreateBitmapShader(ref->bitmap(), + toTileMode(m_repeatX), + toTileMode(m_repeatY)); + + // TODO: do I treat transform as a local matrix??? + return s; +} + +} //namespace |