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Diffstat (limited to 'WebCore/platform/graphics/cg/GraphicsContextCG.cpp')
-rw-r--r--WebCore/platform/graphics/cg/GraphicsContextCG.cpp185
1 files changed, 98 insertions, 87 deletions
diff --git a/WebCore/platform/graphics/cg/GraphicsContextCG.cpp b/WebCore/platform/graphics/cg/GraphicsContextCG.cpp
index 8d72b85..7898d62 100644
--- a/WebCore/platform/graphics/cg/GraphicsContextCG.cpp
+++ b/WebCore/platform/graphics/cg/GraphicsContextCG.cpp
@@ -31,7 +31,6 @@
#include "AffineTransform.h"
#include "FloatConversion.h"
#include "GraphicsContextPlatformPrivateCG.h"
-#include "GraphicsContextPrivate.h"
#include "ImageBuffer.h"
#include "KURL.h"
#include "Path.h"
@@ -42,6 +41,7 @@
#include <wtf/MathExtras.h>
#include <wtf/OwnArrayPtr.h>
#include <wtf/RetainPtr.h>
+#include <wtf/UnusedParam.h>
#if PLATFORM(MAC) || PLATFORM(CHROMIUM)
#include "WebCoreSystemInterface.h"
@@ -107,10 +107,9 @@ CGColorSpaceRef linearRGBColorSpaceRef()
#endif
}
-GraphicsContext::GraphicsContext(CGContextRef cgContext)
- : m_common(createGraphicsContextPrivate())
- , m_data(new GraphicsContextPlatformPrivate(cgContext))
+void GraphicsContext::platformInit(CGContextRef cgContext)
{
+ m_data = new GraphicsContextPlatformPrivate(cgContext);
setPaintingDisabled(!cgContext);
if (cgContext) {
// Make sure the context starts in sync with our state.
@@ -119,9 +118,8 @@ GraphicsContext::GraphicsContext(CGContextRef cgContext)
}
}
-GraphicsContext::~GraphicsContext()
+void GraphicsContext::platformDestroy()
{
- destroyGraphicsContextPrivate(m_common);
delete m_data;
}
@@ -299,21 +297,12 @@ void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2)
// This method is only used to draw the little circles used in lists.
void GraphicsContext::drawEllipse(const IntRect& rect)
{
- // FIXME: CG added CGContextAddEllipseinRect in Tiger, so we should be able to quite easily draw an ellipse.
- // This code can only handle circles, not ellipses. But khtml only
- // uses it for circles.
- ASSERT(rect.width() == rect.height());
-
if (paintingDisabled())
return;
- CGContextRef context = platformContext();
- CGContextBeginPath(context);
- float r = (float)rect.width() / 2;
- CGContextAddArc(context, rect.x() + r, rect.y() + r, r, 0.0f, 2.0f * piFloat, 0);
- CGContextClosePath(context);
-
- drawPath();
+ Path path;
+ path.addEllipse(rect);
+ drawPath(path);
}
@@ -405,21 +394,22 @@ void GraphicsContext::strokeArc(const IntRect& rect, int startAngle, int angleSp
CGContextRestoreGState(context);
}
-static void addConvexPolygonToContext(CGContextRef context, size_t numPoints, const FloatPoint* points)
+static void addConvexPolygonToPath(Path& path, size_t numberOfPoints, const FloatPoint* points)
{
- CGContextBeginPath(context);
- CGContextMoveToPoint(context, points[0].x(), points[0].y());
- for (size_t i = 1; i < numPoints; i++)
- CGContextAddLineToPoint(context, points[i].x(), points[i].y());
- CGContextClosePath(context);
+ ASSERT(numberOfPoints > 0);
+
+ path.moveTo(points[0]);
+ for (size_t i = 1; i < numberOfPoints; ++i)
+ path.addLineTo(points[i]);
+ path.closeSubpath();
}
-void GraphicsContext::drawConvexPolygon(size_t npoints, const FloatPoint* points, bool antialiased)
+void GraphicsContext::drawConvexPolygon(size_t numberOfPoints, const FloatPoint* points, bool antialiased)
{
if (paintingDisabled())
return;
- if (npoints <= 1)
+ if (numberOfPoints <= 1)
return;
CGContextRef context = platformContext();
@@ -427,28 +417,30 @@ void GraphicsContext::drawConvexPolygon(size_t npoints, const FloatPoint* points
if (antialiased != shouldAntialias())
CGContextSetShouldAntialias(context, antialiased);
- addConvexPolygonToContext(context, npoints, points);
- drawPath();
+ Path path;
+ addConvexPolygonToPath(path, numberOfPoints, points);
+ drawPath(path);
if (antialiased != shouldAntialias())
CGContextSetShouldAntialias(context, shouldAntialias());
}
-void GraphicsContext::clipConvexPolygon(size_t numPoints, const FloatPoint* points, bool antialias)
+void GraphicsContext::clipConvexPolygon(size_t numberOfPoints, const FloatPoint* points, bool antialias)
{
if (paintingDisabled())
return;
- if (numPoints <= 1)
+ if (numberOfPoints <= 1)
return;
CGContextRef context = platformContext();
if (antialias != shouldAntialias())
CGContextSetShouldAntialias(context, antialias);
-
- addConvexPolygonToContext(context, numPoints, points);
- clipPath(RULE_NONZERO);
+
+ Path path;
+ addConvexPolygonToPath(path, numberOfPoints, points);
+ clipPath(path, RULE_NONZERO);
if (antialias != shouldAntialias())
CGContextSetShouldAntialias(context, shouldAntialias());
@@ -458,7 +450,7 @@ void GraphicsContext::applyStrokePattern()
{
CGContextRef cgContext = platformContext();
- RetainPtr<CGPatternRef> platformPattern(AdoptCF, m_common->state.strokePattern->createPlatformPattern(getCTM()));
+ RetainPtr<CGPatternRef> platformPattern(AdoptCF, m_state.strokePattern->createPlatformPattern(getCTM()));
if (!platformPattern)
return;
@@ -473,7 +465,7 @@ void GraphicsContext::applyFillPattern()
{
CGContextRef cgContext = platformContext();
- RetainPtr<CGPatternRef> platformPattern(AdoptCF, m_common->state.fillPattern->createPlatformPattern(getCTM()));
+ RetainPtr<CGPatternRef> platformPattern(AdoptCF, m_state.fillPattern->createPlatformPattern(getCTM()));
if (!platformPattern)
return;
@@ -511,21 +503,25 @@ static inline bool calculateDrawingMode(const GraphicsContextState& state, CGPat
return shouldFill || shouldStroke;
}
-void GraphicsContext::drawPath()
+void GraphicsContext::drawPath(const Path& path)
{
if (paintingDisabled())
return;
CGContextRef context = platformContext();
- const GraphicsContextState& state = m_common->state;
+ const GraphicsContextState& state = m_state;
if (state.fillGradient || state.strokeGradient) {
// We don't have any optimized way to fill & stroke a path using gradients
- fillPath();
- strokePath();
+ // FIXME: Be smarter about this.
+ fillPath(path);
+ strokePath(path);
return;
}
+ CGContextBeginPath(context);
+ CGContextAddPath(context, path.platformPath());
+
if (state.fillPattern)
applyFillPattern();
if (state.strokePattern)
@@ -544,48 +540,54 @@ static inline void fillPathWithFillRule(CGContextRef context, WindRule fillRule)
CGContextFillPath(context);
}
-void GraphicsContext::fillPath()
+void GraphicsContext::fillPath(const Path& path)
{
if (paintingDisabled())
return;
CGContextRef context = platformContext();
- if (m_common->state.fillGradient) {
+ CGContextBeginPath(context);
+ CGContextAddPath(context, path.platformPath());
+
+ if (m_state.fillGradient) {
CGContextSaveGState(context);
if (fillRule() == RULE_EVENODD)
CGContextEOClip(context);
else
CGContextClip(context);
- CGContextConcatCTM(context, m_common->state.fillGradient->gradientSpaceTransform());
- m_common->state.fillGradient->paint(this);
+ CGContextConcatCTM(context, m_state.fillGradient->gradientSpaceTransform());
+ m_state.fillGradient->paint(this);
CGContextRestoreGState(context);
return;
}
- if (m_common->state.fillPattern)
+ if (m_state.fillPattern)
applyFillPattern();
fillPathWithFillRule(context, fillRule());
}
-void GraphicsContext::strokePath()
+void GraphicsContext::strokePath(const Path& path)
{
if (paintingDisabled())
return;
CGContextRef context = platformContext();
- if (m_common->state.strokeGradient) {
+ CGContextBeginPath(context);
+ CGContextAddPath(context, path.platformPath());
+
+ if (m_state.strokeGradient) {
CGContextSaveGState(context);
CGContextReplacePathWithStrokedPath(context);
CGContextClip(context);
- CGContextConcatCTM(context, m_common->state.strokeGradient->gradientSpaceTransform());
- m_common->state.strokeGradient->paint(this);
+ CGContextConcatCTM(context, m_state.strokeGradient->gradientSpaceTransform());
+ m_state.strokeGradient->paint(this);
CGContextRestoreGState(context);
return;
}
- if (m_common->state.strokePattern)
+ if (m_state.strokePattern)
applyStrokePattern();
CGContextStrokePath(context);
}
@@ -597,16 +599,16 @@ void GraphicsContext::fillRect(const FloatRect& rect)
CGContextRef context = platformContext();
- if (m_common->state.fillGradient) {
+ if (m_state.fillGradient) {
CGContextSaveGState(context);
CGContextClipToRect(context, rect);
- CGContextConcatCTM(context, m_common->state.fillGradient->gradientSpaceTransform());
- m_common->state.fillGradient->paint(this);
+ CGContextConcatCTM(context, m_state.fillGradient->gradientSpaceTransform());
+ m_state.fillGradient->paint(this);
CGContextRestoreGState(context);
return;
}
- if (m_common->state.fillPattern)
+ if (m_state.fillPattern)
applyFillPattern();
CGContextFillRect(context, rect);
}
@@ -643,8 +645,7 @@ void GraphicsContext::fillRoundedRect(const IntRect& rect, const IntSize& topLef
Path path;
path.addRoundedRect(rect, topLeft, topRight, bottomLeft, bottomRight);
- addPath(path);
- fillPath();
+ fillPath(path);
if (oldFillColor != color || oldColorSpace != colorSpace)
setCGFillColor(context, oldFillColor, oldColorSpace);
@@ -669,19 +670,23 @@ void GraphicsContext::clipOut(const IntRect& rect)
CGContextEOClip(platformContext());
}
-void GraphicsContext::clipPath(WindRule clipRule)
+void GraphicsContext::clipPath(const Path& path, WindRule clipRule)
{
if (paintingDisabled())
return;
+ if (path.isEmpty())
+ return;
+
CGContextRef context = platformContext();
- if (!CGContextIsPathEmpty(context)) {
- if (clipRule == RULE_EVENODD)
- CGContextEOClip(context);
- else
- CGContextClip(context);
- }
+ CGContextBeginPath(platformContext());
+ CGContextAddPath(platformContext(), path.platformPath());
+
+ if (clipRule == RULE_EVENODD)
+ CGContextEOClip(context);
+ else
+ CGContextClip(context);
}
void GraphicsContext::addInnerRoundedRectClip(const IntRect& rect, int thickness)
@@ -733,7 +738,7 @@ void GraphicsContext::setPlatformShadow(const FloatSize& offset, float blur, con
CGFloat blurRadius = blur;
CGContextRef context = platformContext();
- if (!m_common->state.shadowsIgnoreTransforms) {
+ if (!m_state.shadowsIgnoreTransforms) {
CGAffineTransform userToBaseCTM = wkGetUserToBaseCTM(context);
CGFloat A = userToBaseCTM.a * userToBaseCTM.a + userToBaseCTM.b * userToBaseCTM.b;
@@ -808,18 +813,18 @@ void GraphicsContext::strokeRect(const FloatRect& r, float lineWidth)
CGContextRef context = platformContext();
- if (m_common->state.strokeGradient) {
+ if (m_state.strokeGradient) {
CGContextSaveGState(context);
setStrokeThickness(lineWidth);
CGContextAddRect(context, r);
CGContextReplacePathWithStrokedPath(context);
CGContextClip(context);
- m_common->state.strokeGradient->paint(this);
+ m_state.strokeGradient->paint(this);
CGContextRestoreGState(context);
return;
}
- if (m_common->state.strokePattern)
+ if (m_state.strokePattern)
applyStrokePattern();
CGContextStrokeRectWithWidth(context, r, lineWidth);
}
@@ -863,16 +868,6 @@ void GraphicsContext::setLineJoin(LineJoin join)
}
}
-void GraphicsContext::beginPath()
-{
- CGContextBeginPath(platformContext());
-}
-
-void GraphicsContext::addPath(const Path& path)
-{
- CGContextAddPath(platformContext(), path.platformPath());
-}
-
void GraphicsContext::clip(const Path& path)
{
if (paintingDisabled())
@@ -1119,7 +1114,16 @@ InterpolationQuality GraphicsContext::imageInterpolationQuality() const
return InterpolationDefault;
}
-void GraphicsContext::setPlatformTextDrawingMode(int mode)
+void GraphicsContext::setAllowsFontSmoothing(bool allowsFontSmoothing)
+{
+ UNUSED_PARAM(allowsFontSmoothing);
+#if !defined(BUILDING_ON_TIGER) && !defined(BUILDING_ON_LEOPARD)
+ CGContextRef context = platformContext();
+ CGContextSetAllowsFontSmoothing(context, allowsFontSmoothing);
+#endif
+}
+
+void GraphicsContext::setPlatformTextDrawingMode(TextDrawingModeFlags mode)
{
if (paintingDisabled())
return;
@@ -1127,28 +1131,28 @@ void GraphicsContext::setPlatformTextDrawingMode(int mode)
// Wow, wish CG had used bits here.
CGContextRef context = platformContext();
switch (mode) {
- case cTextInvisible: // Invisible
+ case TextModeInvisible:
CGContextSetTextDrawingMode(context, kCGTextInvisible);
break;
- case cTextFill: // Fill
+ case TextModeFill:
CGContextSetTextDrawingMode(context, kCGTextFill);
break;
- case cTextStroke: // Stroke
+ case TextModeStroke:
CGContextSetTextDrawingMode(context, kCGTextStroke);
break;
- case 3: // Fill | Stroke
+ case TextModeFill | TextModeStroke:
CGContextSetTextDrawingMode(context, kCGTextFillStroke);
break;
- case cTextClip: // Clip
+ case TextModeClip:
CGContextSetTextDrawingMode(context, kCGTextClip);
break;
- case 5: // Fill | Clip
+ case TextModeFill | TextModeClip:
CGContextSetTextDrawingMode(context, kCGTextFillClip);
break;
- case 6: // Stroke | Clip
+ case TextModeStroke | TextModeClip:
CGContextSetTextDrawingMode(context, kCGTextStrokeClip);
break;
- case 7: // Fill | Stroke | Clip
+ case TextModeFill | TextModeStroke | TextModeClip:
CGContextSetTextDrawingMode(context, kCGTextFillStrokeClip);
break;
default:
@@ -1184,8 +1188,15 @@ void GraphicsContext::setPlatformShouldAntialias(bool enable)
CGContextSetShouldAntialias(platformContext(), enable);
}
-#ifndef BUILDING_ON_TIGER // Tiger's setCompositeOperation() is defined in GraphicsContextMac.mm.
-void GraphicsContext::setCompositeOperation(CompositeOperator mode)
+void GraphicsContext::setPlatformShouldSmoothFonts(bool enable)
+{
+ if (paintingDisabled())
+ return;
+ CGContextSetShouldSmoothFonts(platformContext(), enable);
+}
+
+#ifndef BUILDING_ON_TIGER // Tiger's setPlatformCompositeOperation() is defined in GraphicsContextMac.mm.
+void GraphicsContext::setPlatformCompositeOperation(CompositeOperator mode)
{
if (paintingDisabled())
return;