diff options
Diffstat (limited to 'WebCore/platform/graphics/chromium/Canvas2DLayerChromium.cpp')
-rw-r--r-- | WebCore/platform/graphics/chromium/Canvas2DLayerChromium.cpp | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/WebCore/platform/graphics/chromium/Canvas2DLayerChromium.cpp b/WebCore/platform/graphics/chromium/Canvas2DLayerChromium.cpp deleted file mode 100644 index ad961aa..0000000 --- a/WebCore/platform/graphics/chromium/Canvas2DLayerChromium.cpp +++ /dev/null @@ -1,112 +0,0 @@ -/* - * Copyright (C) 2010 Google Inc. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above - * copyright notice, this list of conditions and the following disclaimer - * in the documentation and/or other materials provided with the - * distribution. - * * Neither the name of Google Inc. nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "config.h" - -#if USE(ACCELERATED_COMPOSITING) - -#include "Canvas2DLayerChromium.h" - -#include "DrawingBuffer.h" -#include "GraphicsContext3D.h" - -namespace WebCore { - -PassRefPtr<Canvas2DLayerChromium> Canvas2DLayerChromium::create(DrawingBuffer* drawingBuffer, GraphicsLayerChromium* owner) -{ - return adoptRef(new Canvas2DLayerChromium(drawingBuffer, owner)); -} - -Canvas2DLayerChromium::Canvas2DLayerChromium(DrawingBuffer* drawingBuffer, GraphicsLayerChromium* owner) - : CanvasLayerChromium(owner) - , m_drawingBuffer(drawingBuffer) -{ -} - -Canvas2DLayerChromium::~Canvas2DLayerChromium() -{ - if (m_textureId) - layerRendererContext()->deleteTexture(m_textureId); -} - -void Canvas2DLayerChromium::updateContentsIfDirty() -{ - if (!m_contentsDirty || !m_drawingBuffer) - return; - if (m_textureChanged) { // We have to generate a new backing texture. - GraphicsContext3D* context = layerRendererContext(); - if (m_textureId) - context->deleteTexture(m_textureId); - m_textureId = context->createTexture(); - context->activeTexture(GraphicsContext3D::TEXTURE0); - context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId); - IntSize size = m_drawingBuffer->size(); - context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, size.width(), size.height(), 0, GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE); - // Set the min-mag filters to linear and wrap modes to GraphicsContext3D::CLAMP_TO_EDGE - // to get around NPOT texture limitations of GLES. - context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); - context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); - context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); - context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE); - m_textureChanged = false; - // FIXME: The finish() here is required because we have to make sure that the texture created in this - // context (the compositor context) is actually created by the service side before the child context - // attempts to use it (in publishToPlatformLayer). finish() is currently the only call with strong - // enough semantics to promise this, but is actually much stronger. Ideally we'd do something like - // inserting a fence here and waiting for it before trying to publish. - context->finish(); - } - // Update the contents of the texture used by the compositor. - if (m_contentsDirty) { - m_drawingBuffer->publishToPlatformLayer(); - m_contentsDirty = false; - } -} - -void Canvas2DLayerChromium::setTextureChanged() -{ - m_textureChanged = true; -} - -unsigned Canvas2DLayerChromium::textureId() const -{ - return m_textureId; -} - -void Canvas2DLayerChromium::setDrawingBuffer(DrawingBuffer* drawingBuffer) -{ - if (drawingBuffer != m_drawingBuffer) { - m_drawingBuffer = drawingBuffer; - m_textureChanged = true; - } -} - -} -#endif // USE(ACCELERATED_COMPOSITING) |