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Diffstat (limited to 'WebCore/platform/graphics/chromium/LayerTexture.cpp')
-rw-r--r-- | WebCore/platform/graphics/chromium/LayerTexture.cpp | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/chromium/LayerTexture.cpp b/WebCore/platform/graphics/chromium/LayerTexture.cpp new file mode 100644 index 0000000..32bfa0b --- /dev/null +++ b/WebCore/platform/graphics/chromium/LayerTexture.cpp @@ -0,0 +1,93 @@ +/* + * Copyright (C) 2010, Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" + +#if USE(ACCELERATED_COMPOSITING) + +#include "LayerTexture.h" + +#include "GraphicsContext3D.h" +#include "TextureManager.h" + +namespace WebCore { + +LayerTexture::LayerTexture(GraphicsContext3D* context, TextureManager* manager) + : m_context(context) + , m_textureManager(manager) + , m_token(0) + , m_format(0) + , m_textureId(0) +{ +} + +LayerTexture::~LayerTexture() +{ + if (m_token) + m_textureManager->releaseToken(m_token); +} + +bool LayerTexture::isValid(const IntSize& size, unsigned format) +{ + return m_token && size == m_size && format == m_format && m_textureManager->hasTexture(m_token); +} + +bool LayerTexture::reserve(const IntSize& size, unsigned format) +{ + if (!m_token) + m_token = m_textureManager->getToken(); + + if (size == m_size && format == m_format && m_textureManager->hasTexture(m_token)) + m_textureManager->protectTexture(m_token); + else { + m_textureId = m_textureManager->requestTexture(m_token, size, format); + if (m_textureId) { + m_size = size; + m_format = format; + } + } + + return m_textureId; +} + +void LayerTexture::unreserve() +{ + if (m_token) + m_textureManager->unprotectTexture(m_token); +} + +void LayerTexture::bindTexture() +{ + m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId); +} + +void LayerTexture::framebufferTexture2D() +{ + m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_textureId, 0); +} + +} + +#endif // USE(ACCELERATED_COMPOSITING) + |