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Diffstat (limited to 'WebCore/platform/graphics/chromium/LayerTexture.h')
-rw-r--r-- | WebCore/platform/graphics/chromium/LayerTexture.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/chromium/LayerTexture.h b/WebCore/platform/graphics/chromium/LayerTexture.h new file mode 100644 index 0000000..312adfa --- /dev/null +++ b/WebCore/platform/graphics/chromium/LayerTexture.h @@ -0,0 +1,69 @@ +/* + * Copyright (C) 2010, Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef LayerTexture_h +#define LayerTexture_h + +#include "IntSize.h" +#include "TextureManager.h" + +#include <wtf/Noncopyable.h> +#include <wtf/PassOwnPtr.h> +#include <wtf/RefPtr.h> + +namespace WebCore { + +class GraphicsContext3D; +class TextureManager; + +class LayerTexture : public Noncopyable { +public: + static PassOwnPtr<LayerTexture> create(GraphicsContext3D* context, TextureManager* manager) + { + return adoptPtr(new LayerTexture(context, manager)); + } + ~LayerTexture(); + + bool isValid(const IntSize&, unsigned format); + bool reserve(const IntSize&, unsigned format); + void unreserve(); + + void bindTexture(); + void framebufferTexture2D(); + +private: + LayerTexture(GraphicsContext3D*, TextureManager*); + + RefPtr<GraphicsContext3D> m_context; + TextureManager* m_textureManager; + TextureToken m_token; + IntSize m_size; + unsigned m_format; + unsigned m_textureId; +}; + +} + +#endif + |