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-rw-r--r--WebCore/platform/graphics/chromium/CrossProcessFontLoading.h100
-rw-r--r--WebCore/platform/graphics/chromium/CrossProcessFontLoading.mm217
-rw-r--r--WebCore/platform/graphics/chromium/FontChromiumWin.cpp14
-rw-r--r--WebCore/platform/graphics/chromium/FontPlatformDataChromiumMac.mm458
-rw-r--r--WebCore/platform/graphics/chromium/GLES2Canvas.cpp206
-rw-r--r--WebCore/platform/graphics/chromium/GLES2Canvas.h34
-rw-r--r--WebCore/platform/graphics/chromium/GLES2Texture.cpp182
-rw-r--r--WebCore/platform/graphics/chromium/GLES2Texture.h67
-rw-r--r--WebCore/platform/graphics/chromium/LayerChromium.cpp33
-rw-r--r--WebCore/platform/graphics/chromium/LayerChromium.h6
-rw-r--r--WebCore/platform/graphics/chromium/LayerRendererChromium.cpp118
-rw-r--r--WebCore/platform/graphics/chromium/LayerRendererChromium.h10
-rwxr-xr-xWebCore/platform/graphics/chromium/TilingData.cpp222
-rwxr-xr-xWebCore/platform/graphics/chromium/TilingData.h87
14 files changed, 511 insertions, 1243 deletions
diff --git a/WebCore/platform/graphics/chromium/CrossProcessFontLoading.h b/WebCore/platform/graphics/chromium/CrossProcessFontLoading.h
new file mode 100644
index 0000000..e1fb740
--- /dev/null
+++ b/WebCore/platform/graphics/chromium/CrossProcessFontLoading.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright (c) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef CrossProcessFontLoading_h
+#define CrossProcessFontLoading_h
+
+#import <wtf/RefCounted.h>
+#import <wtf/RetainPtr.h>
+
+typedef struct CGFont* CGFontRef;
+typedef UInt32 ATSFontContainerRef;
+typedef UInt32 ATSFontRef;
+
+namespace WebCore {
+
+// MemoryActivatedFont encapsulates a font loaded from another process and
+// activated from memory.
+//
+// Responsibilities:
+// * Holder for the CGFontRef & ATSFontRef belonging to the activated font.
+// * Responsible for unloading the font container when done.
+//
+// Memory Management:
+// The class is reference counted, with each instance of FontPlatformData that
+// uses this class holding a reference to it.
+// Entries are kept track of internally in a hash to allow quick lookup
+// of existing instances for reuse:
+// - fontCacheBySrcFontContainerRef() - key is the ATSFontContainerRef
+// corresponding to the *original in-process NSFont* whose loading was blocked
+// by the sandbox.
+// This is needed to allow lookup of a pre-existing MemoryActivatedFont when
+// creating a new FontPlatformData object.
+//
+// Assumptions:
+// This code assumes that an ATSFontRef is a unique identifier tied to an
+// activated font. i.e. After we activate a font, its ATSFontRef doesn't
+// change.
+// It also assumes that the ATSFoncontainerRef for two in-memory NSFonts that
+// correspond to the same on-disk font file are always the same and don't change
+// with time.
+//
+// Flushing caches:
+// When the system notifies us of a system font cache flush, all FontDataCache
+// objects are destroyed. This should in turn dereference all
+// MemoryActivatedFonts and thus unload all in-memory fonts.
+class MemoryActivatedFont : public RefCounted<MemoryActivatedFont> {
+public:
+ // Use to create a new object, see docs on constructor below.
+ static PassRefPtr<MemoryActivatedFont> create(ATSFontContainerRef srcFontContainerRef, ATSFontContainerRef container);
+ ~MemoryActivatedFont();
+
+ // Get cached CGFontRef corresponding to the in-memory font.
+ CGFontRef cgFont() { return m_cgFont.get(); }
+
+ // Get cached ATSFontRef corresponding to the in-memory font.
+ ATSFontRef atsFontRef() { return m_atsFontRef; }
+
+private:
+ // srcFontRef - ATSFontRef belonging to the NSFont object that failed to
+ // load in-process.
+ // container - a font container corresponding to an identical font that
+ // we loaded cross-process.
+ MemoryActivatedFont(ATSFontContainerRef srcFontContainerRef, ATSFontContainerRef container);
+
+ ATSFontContainerRef m_fontContainer;
+ WTF::RetainPtr<CGFontRef> m_cgFont;
+ ATSFontRef m_atsFontRef;
+ ATSFontContainerRef m_srcFontContainerRef;
+};
+
+} // namespace WebCore
+
+#endif // CrossProcessFontLoading_h
diff --git a/WebCore/platform/graphics/chromium/CrossProcessFontLoading.mm b/WebCore/platform/graphics/chromium/CrossProcessFontLoading.mm
new file mode 100644
index 0000000..a7ec03a
--- /dev/null
+++ b/WebCore/platform/graphics/chromium/CrossProcessFontLoading.mm
@@ -0,0 +1,217 @@
+/*
+ * This file is part of the internal font implementation.
+ *
+ * Copyright (c) 2010 Google Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+// This file provides additional functionality to the Mac FontPlatformData class
+// defined in WebCore/platform/cocoa/FontPlatformDataCocoa.mm .
+// Because we want to support loading fonts between processes in the face of
+// font loading being blocked by the sandbox, we need a mechnasim to both
+// do the loading of in-memory fonts and keep track of them.
+
+#import "config.h"
+#import "CrossProcessFontLoading.h"
+
+#import "../graphics/cocoa/FontPlatformData.h"
+#import "ChromiumBridge.h"
+#import <AppKit/NSFont.h>
+#import <wtf/HashMap.h>
+
+namespace WebCore {
+
+namespace {
+
+typedef HashMap<ATSFontContainerRef, MemoryActivatedFont*> FontContainerRefMemoryFontHash;
+
+// On 10.5, font loading is not blocked by the sandbox and thus there is no
+// need for the cross-process font loading mechanim.
+// On system versions >=10.6 cross-process font loading is required.
+bool OutOfProcessFontLoadingEnabled()
+{
+ static SInt32 systemVersion = 0;
+ if (!systemVersion) {
+ if (Gestalt(gestaltSystemVersion, &systemVersion) != noErr)
+ return false;
+ }
+
+ return systemVersion >= 0x1060;
+}
+
+FontContainerRefMemoryFontHash& fontCacheBySrcFontContainerRef()
+{
+ DEFINE_STATIC_LOCAL(FontContainerRefMemoryFontHash, srcFontRefCache, ());
+ return srcFontRefCache;
+}
+
+ATSFontContainerRef fontContainerRefFromNSFont(NSFont* srcFont)
+{
+ ATSFontRef fontRef = CTFontGetPlatformFont(toCTFontRef(srcFont), 0);
+ if (!fontRef)
+ return kATSFontContainerRefUnspecified;
+ ATSFontContainerRef fontContainer = kATSFontContainerRefUnspecified;
+ if (ATSFontGetContainer(fontRef, 0, &fontContainer) != noErr)
+ return kATSFontContainerRefUnspecified;
+ return fontContainer;
+}
+
+// The only way we can tell that an in-process font has failed to load
+// is if CTFontCopyGraphicsFont() returns the LastResort font.
+bool isLastResortFont(CGFontRef cgFont)
+{
+ NSString* fontName = (NSString*)CGFontCopyPostScriptName(cgFont);
+ return [fontName isEqualToString:@"LastResort"];
+}
+
+// Given an in-process font which has failed to load, return a
+// MemoryActivatedFont* corresponding to an in-memory representation of the
+// same font loaded from the browser process.
+// On failure this function returns a PassRefPtr pointing to 0.
+PassRefPtr<MemoryActivatedFont> loadFontFromBrowserProcess(NSFont* nsFont)
+{
+ ATSFontContainerRef container;
+ // Send cross-process request to load font.
+ if (!ChromiumBridge::loadFont(nsFont, &container))
+ return 0;
+
+ ATSFontContainerRef srcFontContainerRef = fontContainerRefFromNSFont(nsFont);
+ if (!srcFontContainerRef) {
+ ATSFontDeactivate(container, 0, kATSOptionFlagsDefault);
+ return 0;
+ }
+
+ PassRefPtr<MemoryActivatedFont> font = adoptRef(fontCacheBySrcFontContainerRef().get(srcFontContainerRef));
+ if (font.get())
+ return font;
+
+ return MemoryActivatedFont::create(srcFontContainerRef, container);
+}
+
+} // namespace
+
+PassRefPtr<MemoryActivatedFont> MemoryActivatedFont::create(ATSFontContainerRef srcFontContainerRef, ATSFontContainerRef container)
+{
+ MemoryActivatedFont* font = new MemoryActivatedFont(srcFontContainerRef, container);
+ if (!font->cgFont()) // Object construction failed.
+ {
+ delete font;
+ return 0;
+ }
+ return adoptRef(font);
+}
+
+MemoryActivatedFont::MemoryActivatedFont(ATSFontContainerRef srcFontContainerRef, ATSFontContainerRef container)
+ : m_fontContainer(container)
+ , m_atsFontRef(kATSFontRefUnspecified)
+ , m_srcFontContainerRef(srcFontContainerRef)
+{
+ if (!container)
+ return;
+
+ // Count the number of fonts in the container.
+ ItemCount fontCount = 0;
+ OSStatus err = ATSFontFindFromContainer(container, kATSOptionFlagsDefault, 0, 0, &fontCount);
+ if (err != noErr || fontCount < 1)
+ return;
+
+ // For now always assume that we want the first font in the container.
+ ATSFontFindFromContainer(container, kATSOptionFlagsDefault, 1, &m_atsFontRef, 0);
+
+ if (!m_atsFontRef)
+ return;
+
+ // Cache CGFont representation of the font.
+ m_cgFont.adoptCF(CGFontCreateWithPlatformFont(&m_atsFontRef));
+
+ if (!m_cgFont.get())
+ return;
+
+ // Add ourselves to cache.
+ fontCacheBySrcFontContainerRef().add(m_srcFontContainerRef, this);
+}
+
+// Destructor - Unload font container from memory and remove ourselves
+// from cache.
+MemoryActivatedFont::~MemoryActivatedFont()
+{
+ if (m_cgFont.get()) {
+ // First remove ourselves from the caches.
+ ASSERT(fontCacheBySrcFontContainerRef().contains(m_srcFontContainerRef));
+
+ fontCacheBySrcFontContainerRef().remove(m_srcFontContainerRef);
+
+ // Make sure the CGFont is destroyed before its font container.
+ m_cgFont.releaseRef();
+ }
+
+ if (m_fontContainer != kATSFontContainerRefUnspecified)
+ ATSFontDeactivate(m_fontContainer, 0, kATSOptionFlagsDefault);
+}
+
+// Given an NSFont, try to load a representation of that font into the cgFont
+// parameter. If loading is blocked by the sandbox, the font may be loaded
+// cross-process.
+// If sandbox loading also fails, a fallback font is loaded.
+//
+// Considerations:
+// * cgFont must be CFRelease()ed by the caller when done.
+//
+// Parameters:
+// * nsFont - The font we wish to load.
+// * fontSize - point size of the font we wish to load.
+// * outNSFont - The font that was actually loaded, may be different from nsFont
+// if a fallback font was used.
+// * cgFont - on output this contains the CGFontRef corresponding to the NSFont
+// that was picked in the end. The caller is responsible for calling
+// CFRelease() on this parameter when done with it.
+// * fontID - on output, the ID corresponding to nsFont.
+void FontPlatformData::loadFont(NSFont* nsFont, float fontSize, NSFont*& outNSFont, CGFontRef& cgFont, ATSUFontID& fontID)
+{
+ outNSFont = nsFont;
+ cgFont = CTFontCopyGraphicsFont(toCTFontRef(outNSFont), 0);
+ MemoryActivatedFont* memFont = 0;
+ if (OutOfProcessFontLoadingEnabled() && outNSFont && cgFont && isLastResortFont(cgFont)) {
+ // Release old CGFontRef since it points at the LastResort font which we don't want.
+ CFRelease(cgFont);
+ cgFont = 0;
+
+ // Font loading was blocked by the Sandbox.
+ m_inMemoryFont = loadFontFromBrowserProcess(outNSFont);
+ if (m_inMemoryFont.get()) {
+ cgFont = m_inMemoryFont->cgFont();
+
+ // Need to add an extra retain so output semantics of this function
+ // are consistent.
+ CFRetain(cgFont);
+ } else {
+ // If we still can't load the font, then return Times,
+ // rather than the LastResort font.
+ outNSFont = [NSFont fontWithName:@"Times" size:fontSize];
+ cgFont = CTFontCopyGraphicsFont(toCTFontRef(outNSFont), 0);
+ }
+ }
+
+ if (memFont) {
+ fontID = m_inMemoryFont->atsFontRef();
+ } else {
+ fontID = CTFontGetPlatformFont(toCTFontRef(outNSFont), 0);
+ }
+}
+
+} // namespace WebCore
diff --git a/WebCore/platform/graphics/chromium/FontChromiumWin.cpp b/WebCore/platform/graphics/chromium/FontChromiumWin.cpp
index 5b8bad3..78b7517 100644
--- a/WebCore/platform/graphics/chromium/FontChromiumWin.cpp
+++ b/WebCore/platform/graphics/chromium/FontChromiumWin.cpp
@@ -273,10 +273,10 @@ bool TransparencyAwareGlyphPainter::drawGlyphs(int numGlyphs,
// If there is a non-blur shadow and both the fill color and shadow color
// are opaque, handle without skia.
- FloatSize shadowSize;
+ FloatSize shadowOffset;
float shadowBlur;
Color shadowColor;
- if (m_graphicsContext->getShadow(shadowSize, shadowBlur, shadowColor)) {
+ if (m_graphicsContext->getShadow(shadowOffset, shadowBlur, shadowColor)) {
// If there is a shadow and this code is reached, windowsCanHandleDrawTextShadow()
// will have already returned true during the ctor initiatization of m_useGDI
ASSERT(shadowColor.alpha() == 255);
@@ -285,7 +285,7 @@ bool TransparencyAwareGlyphPainter::drawGlyphs(int numGlyphs,
COLORREF textColor = skia::SkColorToCOLORREF(SkColorSetARGB(255, shadowColor.red(), shadowColor.green(), shadowColor.blue()));
COLORREF savedTextColor = GetTextColor(m_hdc);
SetTextColor(m_hdc, textColor);
- ExtTextOut(m_hdc, x + shadowSize.width(), y + shadowSize.height(), ETO_GLYPH_INDEX, 0, reinterpret_cast<const wchar_t*>(&glyphs[0]), numGlyphs, &advances[0]);
+ ExtTextOut(m_hdc, x + shadowOffset.width(), y + shadowOffset.height(), ETO_GLYPH_INDEX, 0, reinterpret_cast<const wchar_t*>(&glyphs[0]), numGlyphs, &advances[0]);
SetTextColor(m_hdc, savedTextColor);
}
@@ -483,15 +483,15 @@ void Font::drawComplexText(GraphicsContext* graphicsContext,
// If there is a non-blur shadow and both the fill color and shadow color
// are opaque, handle without skia.
- FloatSize shadowSize;
+ FloatSize shadowOffset;
float shadowBlur;
Color shadowColor;
- if (graphicsContext->getShadow(shadowSize, shadowBlur, shadowColor) && windowsCanHandleDrawTextShadow(graphicsContext)) {
+ if (graphicsContext->getShadow(shadowOffset, shadowBlur, shadowColor) && windowsCanHandleDrawTextShadow(graphicsContext)) {
COLORREF textColor = skia::SkColorToCOLORREF(SkColorSetARGB(255, shadowColor.red(), shadowColor.green(), shadowColor.blue()));
COLORREF savedTextColor = GetTextColor(hdc);
SetTextColor(hdc, textColor);
- state.draw(graphicsContext, hdc, static_cast<int>(point.x()) + shadowSize.width(),
- static_cast<int>(point.y() - ascent()) + shadowSize.height(), from, to);
+ state.draw(graphicsContext, hdc, static_cast<int>(point.x()) + shadowOffset.width(),
+ static_cast<int>(point.y() - ascent()) + shadowOffset.height(), from, to);
SetTextColor(hdc, savedTextColor);
}
diff --git a/WebCore/platform/graphics/chromium/FontPlatformDataChromiumMac.mm b/WebCore/platform/graphics/chromium/FontPlatformDataChromiumMac.mm
deleted file mode 100644
index ad7ebba..0000000
--- a/WebCore/platform/graphics/chromium/FontPlatformDataChromiumMac.mm
+++ /dev/null
@@ -1,458 +0,0 @@
-/*
- * This file is part of the internal font implementation.
- *
- * Copyright (C) 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
- * Copyright (c) 2010 Google Inc. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-
-// This file is a clone of platform/graphics/mac/FontPlatformDataMac.mm.
-// Because we want to support loading fonts between processes in the face of
-// font loading being blocked by the sandbox, we must maintain a fork.
-// Please maintain this file by performing parallel changes to it.
-//
-// The only changes from FontPlatformDataMac should be:
-// - The functions at the top of this file for loading and caching fonts
-// cross-process.
-// - Changes to FontPlatformData::FontPlatformData(NSFont,bool,bool)
-// - Changes to FontPlatformData::setFont()
-// - Changes to FontPlatformData::~FontPlatformData()
-// - Calls to refMemoryFont() in FontPlatformData::operator= and copy
-// constructor.
-//
-// All changes are marked with "Start/End Chromium Change"
-//
-// For all other differences, if it was introduced in this file, then the
-// maintainer forgot to include it in the list; otherwise it is an update that
-// should have been applied to this file but was not.
-
-
-// Start Chromium Change
-#import "config.h"
-#import "../graphics/mac/FontPlatformData.h"
-
-#import "ChromiumBridge.h"
-#import "PlatformString.h"
-#import "WebCoreSystemInterface.h"
-#import <AppKit/NSFont.h>
-#import <wtf/HashMap.h>
-#import <wtf/RefCounted.h>
-#import <wtf/RetainPtr.h>
-#import <wtf/Vector.h>
-
-namespace WebCore {
-
-namespace {
-
-class MemoryActivatedFont;
-typedef HashMap<ATSFontRef, MemoryActivatedFont*> FontRefMemoryFontHash;
-typedef HashMap<ATSFontContainerRef, MemoryActivatedFont*> FontContainerRefMemoryFontHash;
-
-// On 10.5, font loading is not blocked by the sandbox and thus there is no
-// need for the cross-process font loading mechanim.
-// On system versions >=10.6 cross-process font loading is required.
-bool OutOfProcessFontLoadingEnabled()
-{
- static SInt32 systemVersion = 0;
- if (!systemVersion) {
- if (Gestalt(gestaltSystemVersion, &systemVersion) != noErr)
- return false;
- }
-
- return systemVersion >= 0x1060;
-}
-
-FontContainerRefMemoryFontHash& fontCacheBySrcFontContainerRef()
-{
- DEFINE_STATIC_LOCAL(FontContainerRefMemoryFontHash, srcFontRefCache, ());
- return srcFontRefCache;
-}
-
-FontRefMemoryFontHash& fontCacheByActualFontRef()
-{
- DEFINE_STATIC_LOCAL(FontRefMemoryFontHash, realFontRefCache, ());
- return realFontRefCache;
-}
-
-ATSFontContainerRef fontContainerRefFromNSFont(NSFont* srcFont)
-{
- ATSFontRef fontRef = CTFontGetPlatformFont(toCTFontRef(srcFont), 0);
- if (!fontRef)
- return kATSFontContainerRefUnspecified;
- ATSFontContainerRef fontContainer = kATSFontContainerRefUnspecified;
- if (ATSFontGetContainer(fontRef, 0, &fontContainer) != noErr)
- return kATSFontContainerRefUnspecified;
- return fontContainer;
-}
-
-// MemoryActivatedFont encapsulates a font loaded from another process and
-// activated from memory.
-//
-// Responsibilities:
-// * Holder for the CGFontRef & ATSFontRef belonging to the activated font.
-// * Responsible for unloading the font container when done.
-//
-// Memory Management:
-// The class is reference counted, with each instance of FontPlatformData that
-// uses this class holding a reference to it.
-// Entries in 2 hashes are maintained internally to allow quick lookup
-// of existing instances for reuse:
-// - fontCacheBySrcFontContainerRef() - key is the ATSFontContainerRef
-// corresponding to the *original in-process NSFont* whose loading was blocked
-// by the sandbox.
-// This is needed to allow lookup of a pre-existing MemoryActivatedFont when
-// creating a new FontPlatformData object.
-// - fontCacheByActualFontRef() - key is the ATSFontRef corresponding to the
-// *new in-memory font* that we got from the browser process.
-// This is needed so that a FontPlatformData object can refer back to the
-// MemoryActivatedFont it's using. Currently this is only needed to release
-// the font on FontPlatformData destruction.
-//
-// Assumptions:
-// This code assumes that an ATSFontRef is a unique identifier tied to an
-// activated font. i.e. After we activate a font, its ATSFontRef doesn't
-// change.
-// It also assumes that the ATSFoncontainerRef for two in-memory NSFonts that
-// correspond to the same on-disk font file are always the same and don't change
-// with time.
-//
-// Flushing caches:
-// When the system notifies us of a system font cache flush, all FontDataCache
-// objects are destroyed. This should in turn dereference all
-// MemoryActivatedFonts and thus unload all in-memory fonts.
-class MemoryActivatedFont : public RefCounted<MemoryActivatedFont> {
-public:
- // srcFontRef - ATSFontRef belonging to the NSFont object that failed to
- // load in-process.
- // container - a font container corresponding to an identical font that
- // we loaded cross-process.
- MemoryActivatedFont(ATSFontContainerRef srcFontContainerRef, ATSFontContainerRef container)
- : m_fontContainer(container)
- , m_atsFontRef(kATSFontRefUnspecified)
- , m_srcFontContainerRef(srcFontContainerRef)
- {
- if (!container)
- return;
-
- // Count the number of fonts in the container.
- ItemCount fontCount = 0;
- OSStatus err = ATSFontFindFromContainer(container, kATSOptionFlagsDefault, 0, 0, &fontCount);
- if (err != noErr || fontCount < 1)
- return;
-
- // For now always assume that we want the first font in the container.
- ATSFontFindFromContainer(container, kATSOptionFlagsDefault, 1, &m_atsFontRef, 0);
-
- if (!m_atsFontRef)
- return;
-
- // Cache CGFont representation of the font.
- m_cgFont.adoptCF(CGFontCreateWithPlatformFont(&m_atsFontRef));
-
- if (!m_cgFont.get())
- return;
-
- // Add ourselves to caches.
- fontCacheBySrcFontContainerRef().add(m_srcFontContainerRef, this);
- fontCacheByActualFontRef().add(m_atsFontRef, this);
- }
-
- // Get cached CGFontRef corresponding to the in-memory font.
- CGFontRef cgFont()
- {
- return m_cgFont.get();
- }
-
- // Get cached ATSFontRef corresponding to the in-memory font.
- ATSFontRef atsFontRef()
- {
- return m_atsFontRef;
- }
-
- // Destructor - Unload font container from memory and remove ourselves
- // from hashes.
- ~MemoryActivatedFont()
- {
- if (m_cgFont.get()) { // Object construction succeeded.
- // First remove ourselves from the caches.
- ASSERT(fontCacheBySrcFontContainerRef().contains(m_srcFontContainerRef));
- ASSERT(fontCacheByActualFontRef().contains(m_atsFontRef));
-
- fontCacheBySrcFontContainerRef().remove(m_srcFontContainerRef);
- fontCacheByActualFontRef().remove(m_atsFontRef);
-
- // Make sure the CGFont is destroyed before its font container.
- m_cgFont.releaseRef();
- }
-
- if (m_fontContainer != kATSFontContainerRefUnspecified)
- ATSFontDeactivate(m_fontContainer, 0, kATSOptionFlagsDefault);
- }
-
-private:
- ATSFontContainerRef m_fontContainer;
- WTF::RetainPtr<CGFontRef> m_cgFont;
- ATSFontRef m_atsFontRef;
- ATSFontContainerRef m_srcFontContainerRef;
-};
-
-// The only way we can tell that an in-process font has failed to load
-// is if CTFontCopyGraphicsFont() returns the LastResort font.
-bool isLastResortFont(CGFontRef cgFont)
-{
- NSString* fontName = (NSString*)CGFontCopyPostScriptName(cgFont);
- return [fontName isEqualToString:@"LastResort"];
-}
-
-// Given an in-process font which has failed to load, return a
-// MemoryActivatedFont* corresponding to an in-memory representation of the
-// same font loaded from the browser process.
-// The caller is responsbile for calling derefMemoryFont() on the ATSFontRef
-// of the returned font.
-// On failure this function returns 0, in which case the caller doesn't need
-// to perform any additional cleanup.
-MemoryActivatedFont* loadFontFromBrowserProcess(NSFont* nsFont)
-{
- ATSFontContainerRef container;
- // Send cross-process request to load font.
- if (!ChromiumBridge::loadFont(nsFont, &container))
- return 0;
-
- ATSFontContainerRef srcFontContainerRef = fontContainerRefFromNSFont(nsFont);
- if (!srcFontContainerRef) {
- ATSFontDeactivate(container, 0, kATSOptionFlagsDefault);
- return 0;
- }
-
- MemoryActivatedFont* font = fontCacheBySrcFontContainerRef().get(srcFontContainerRef);
- if (!font) {
- font = new MemoryActivatedFont(srcFontContainerRef, container);
- if (!font->cgFont()) {
- delete font;
- return 0;
- }
- } else {
- font->ref();
- }
-
- return font;
-}
-
-// deref() the MemoryActivatedFont corresponding to the given ATSFontRef. If no
-// corresponding MemoryActivatedFont object exists, no action is performed.
-void derefMemoryFont(ATSFontRef fontRef)
-{
- if (fontRef == kATSFontRefUnspecified)
- return;
- MemoryActivatedFont* font = fontCacheByActualFontRef().get(fontRef);
- if (font)
- font->deref();
-}
-
-// ref() the MemoryActivatedFont corresponding to the given ATSFontRef. If no
-// corresponding MemoryActivatedFont object exists, no action is performed.
-void refMemoryFont(ATSFontRef fontRef)
-{
- if (fontRef == kATSFontRefUnspecified)
- return;
- MemoryActivatedFont* font = fontCacheByActualFontRef().get(fontRef);
- if (font)
- font->ref();
-}
-
-// Given an NSFont, try to load a representation of that font into the cgFont
-// parameter. If loading is blocked by the sandbox, the font may be loaded
-// cross-process.
-// If sandbox loading also fails, a fallback font is loaded.
-//
-// Considerations:
-// * cgFont must be CFReleas()ed by the caller when done.
-//
-// Parameters:
-// * nsFont - The font we wish to load.
-// * fontSize - point size of the font we wish to load.
-// * outNSFont - The font that was actually loaded, may be different from nsFont
-// if a fallback font was used.
-// * cgFont - on output this contains the CGFontRef corresponding to the NSFont
-// that was picked in the end. The caller is responsible for calling
-// CFRelease() on this parameter when done with it.
-// * fontID - on output, the ID corresponding to nsFont.
-void loadFont(NSFont* nsFont, float fontSize, NSFont*& outNSFont, CGFontRef& cgFont, ATSUFontID& fontID)
-{
- outNSFont = nsFont;
- cgFont = CTFontCopyGraphicsFont(toCTFontRef(outNSFont), 0);
- MemoryActivatedFont* memFont = 0;
- if (OutOfProcessFontLoadingEnabled() && outNSFont && cgFont && isLastResortFont(cgFont)) {
- // Release old CGFontRef since it points at the LastResort font which we don't want.
- CFRelease(cgFont);
- cgFont = 0;
-
- // Font loading was blocked by the Sandbox.
- memFont = loadFontFromBrowserProcess(outNSFont);
- if (memFont) {
- cgFont = memFont->cgFont();
-
- // Need to add an extra retain so output semantics of this function
- // are consistent.
- CFRetain(cgFont);
- } else {
- // If we still can't load the font, then return Times,
- // rather than the LastResort font.
- outNSFont = [NSFont fontWithName:@"Times" size:fontSize];
- cgFont = CTFontCopyGraphicsFont(toCTFontRef(outNSFont), 0);
- }
- }
-
- if (memFont) {
- fontID = memFont->atsFontRef();
- } else {
- fontID = CTFontGetPlatformFont(toCTFontRef(outNSFont), 0);
- }
-}
-
-} // namespace
-// End Chromium Change
-
-FontPlatformData::FontPlatformData(NSFont *nsFont, bool syntheticBold, bool syntheticOblique)
- : m_syntheticBold(syntheticBold)
- , m_syntheticOblique(syntheticOblique)
- , m_font(nsFont)
-#if !defined(BUILDING_ON_TIGER) && !defined(BUILDING_ON_LEOPARD) && !defined(BUILDING_ON_SNOW_LEOPARD)
- , m_isColorBitmapFont(CTFontGetSymbolicTraits(toCTFontRef(nsFont)) & kCTFontColorGlyphsTrait)
-#else
- , m_isColorBitmapFont(false)
-#endif
-{
-// Start Chromium Change
- m_size = nsFont ? [nsFont pointSize] : 0.0f;
- CGFontRef cgFont = 0;
- NSFont* loadedFont = 0;
- loadFont(nsFont, m_size, loadedFont, cgFont, m_atsuFontID);
- m_font = loadedFont;
- if (m_font)
- CFRetain(m_font);
- m_cgFont.adoptCF(cgFont);
-// End Chromium Change
-}
-
-FontPlatformData::FontPlatformData(const FontPlatformData& f)
-{
- m_font = f.m_font && f.m_font != reinterpret_cast<NSFont *>(-1) ? const_cast<NSFont *>(static_cast<const NSFont *>(CFRetain(f.m_font))) : f.m_font;
-
- m_syntheticBold = f.m_syntheticBold;
- m_syntheticOblique = f.m_syntheticOblique;
- m_size = f.m_size;
- m_cgFont = f.m_cgFont;
- m_atsuFontID = f.m_atsuFontID;
- m_isColorBitmapFont = f.m_isColorBitmapFont;
- // Start Chromium Change
- refMemoryFont(m_atsuFontID);
- // End Chromium Change
-}
-
-FontPlatformData::~FontPlatformData()
-{
- if (m_font && m_font != reinterpret_cast<NSFont *>(-1))
- CFRelease(m_font);
-
- // Start Chromium Change
- derefMemoryFont(m_atsuFontID);
- // End Chromium Change
-}
-
-const FontPlatformData& FontPlatformData::operator=(const FontPlatformData& f)
-{
- m_syntheticBold = f.m_syntheticBold;
- m_syntheticOblique = f.m_syntheticOblique;
- m_size = f.m_size;
- m_cgFont = f.m_cgFont;
- m_atsuFontID = f.m_atsuFontID;
- if (m_font == f.m_font)
- return *this;
- if (f.m_font && f.m_font != reinterpret_cast<NSFont *>(-1))
- CFRetain(f.m_font);
- if (m_font && m_font != reinterpret_cast<NSFont *>(-1))
- CFRelease(m_font);
- m_font = f.m_font;
- m_isColorBitmapFont = f.m_isColorBitmapFont;
- // Start Chromium Change
- refMemoryFont(m_atsuFontID);
- // End Chromium Change
- return *this;
-}
-
-void FontPlatformData::setFont(NSFont *font)
-{
- if (m_font == font)
- return;
- if (font)
- CFRetain(font);
- if (m_font && m_font != reinterpret_cast<NSFont *>(-1))
- CFRelease(m_font);
- m_font = font;
- m_size = font ? [font pointSize] : 0.0f;
-
- // Start Chromium Change
- CGFontRef cgFont = 0;
- NSFont* loadedFont = 0;
- loadFont(m_font, m_size, loadedFont, cgFont, m_atsuFontID);
-
- // If loadFont replaced m_font with a fallback font, then release the
- // previous font to counter the retain above. Then retain the new font.
- if (loadedFont != m_font) {
- CFRelease(m_font);
- m_font = loadedFont;
- CFRetain(m_font);
- }
- m_cgFont.adoptCF(cgFont);
-#if !defined(BUILDING_ON_TIGER) && !defined(BUILDING_ON_LEOPARD) && !defined(BUILDING_ON_SNOW_LEOPARD)
- m_isColorBitmapFont = CTFontGetSymbolicTraits(toCTFontRef(m_font)) & kCTFontColorGlyphsTrait;
-#endif
- // End Chromium Change
-}
-
-bool FontPlatformData::roundsGlyphAdvances() const
-{
- return [m_font renderingMode] == NSFontAntialiasedIntegerAdvancementsRenderingMode;
-}
-
-bool FontPlatformData::allowsLigatures() const
-{
- return ![[m_font coveredCharacterSet] characterIsMember:'a'];
-}
-
-#if USE(CORE_TEXT)
-CTFontRef FontPlatformData::ctFont() const
-{
- if (m_font)
- return toCTFontRef(m_font);
- if (!m_CTFont)
- m_CTFont.adoptCF(CTFontCreateWithGraphicsFont(m_cgFont.get(), m_size, 0, 0));
- return m_CTFont.get();
-}
-#endif // USE(CORE_TEXT)
-
-#ifndef NDEBUG
-String FontPlatformData::description() const
-{
- RetainPtr<CFStringRef> cgFontDescription(AdoptCF, CFCopyDescription(cgFont()));
- return String(cgFontDescription.get()) + " " + String::number(m_size) + (m_syntheticBold ? " synthetic bold" : "") + (m_syntheticOblique ? " synthetic oblique" : "");
-}
-#endif
-
-} // namespace WebCore
diff --git a/WebCore/platform/graphics/chromium/GLES2Canvas.cpp b/WebCore/platform/graphics/chromium/GLES2Canvas.cpp
index c0cb87c..82d4c0b 100644
--- a/WebCore/platform/graphics/chromium/GLES2Canvas.cpp
+++ b/WebCore/platform/graphics/chromium/GLES2Canvas.cpp
@@ -30,15 +30,15 @@
#include "config.h"
-#if USE(GLES2_RENDERING)
-
#include "GLES2Canvas.h"
#include "FloatRect.h"
-#include "GLES2Texture.h"
#include "GraphicsContext3D.h"
#include "IntRect.h"
#include "PlatformString.h"
+#include "SolidFillShader.h"
+#include "TexShader.h"
+#include "Texture.h"
#define _USE_MATH_DEFINES
#include <math.h>
@@ -48,19 +48,6 @@
namespace WebCore {
-static inline void affineTo3x3(const AffineTransform& transform, float mat[9])
-{
- mat[0] = transform.a();
- mat[1] = transform.b();
- mat[2] = 0.0f;
- mat[3] = transform.c();
- mat[4] = transform.d();
- mat[5] = 0.0f;
- mat[6] = transform.e();
- mat[7] = transform.f();
- mat[8] = 1.0f;
-}
-
struct GLES2Canvas::State {
State()
: m_fillColor(0, 0, 0, 255)
@@ -76,18 +63,10 @@ struct GLES2Canvas::State {
GLES2Canvas::GLES2Canvas(GraphicsContext3D* context, const IntSize& size)
: m_context(context)
- , m_quadVertices(0)
- , m_simpleProgram(0)
- , m_texProgram(0)
- , m_simpleMatrixLocation(-1)
- , m_simpleColorLocation(-1)
- , m_simplePositionLocation(-1)
- , m_texMatrixLocation(-1)
- , m_texTexMatrixLocation(-1)
- , m_texSamplerLocation(-1)
- , m_texAlphaLocation(-1)
- , m_texPositionLocation(-1)
, m_state(0)
+ , m_quadVertices(0)
+ , m_solidFillShader(SolidFillShader::create(context))
+ , m_texShader(TexShader::create(context))
{
m_flipMatrix.translate(-1.0f, 1.0f);
m_flipMatrix.scale(2.0f / size.width(), -2.0f / size.height());
@@ -105,8 +84,6 @@ GLES2Canvas::GLES2Canvas(GraphicsContext3D* context, const IntSize& size)
GLES2Canvas::~GLES2Canvas()
{
- m_context->deleteProgram(m_simpleProgram);
- m_context->deleteProgram(m_texProgram);
m_context->deleteBuffer(m_quadVertices);
}
@@ -131,23 +108,11 @@ void GLES2Canvas::fillRect(const FloatRect& rect, const Color& color, ColorSpace
m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, getQuadVertices());
- m_context->useProgram(getSimpleProgram());
-
- float rgba[4];
- color.getRGBA(rgba[0], rgba[1], rgba[2], rgba[3]);
- m_context->uniform4f(m_simpleColorLocation, rgba[0] * rgba[3], rgba[1] * rgba[3], rgba[2] * rgba[3], rgba[3]);
-
AffineTransform matrix(m_flipMatrix);
matrix.multLeft(m_state->m_ctm);
matrix.translate(rect.x(), rect.y());
matrix.scale(rect.width(), rect.height());
- float mat[9];
- affineTo3x3(matrix, mat);
- m_context->uniformMatrix3fv(m_simpleMatrixLocation, false /*transpose*/, mat, 1 /*count*/);
-
- m_context->vertexAttribPointer(m_simplePositionLocation, 3, GraphicsContext3D::FLOAT, false, 0, 0);
-
- m_context->enableVertexAttribArray(m_simplePositionLocation);
+ m_solidFillShader->use(matrix, color);
m_context->drawArrays(GraphicsContext3D::TRIANGLE_STRIP, 0, 4);
}
@@ -200,49 +165,35 @@ void GLES2Canvas::restore()
m_state = &m_stateStack.last();
}
-void GLES2Canvas::drawTexturedRect(GLES2Texture* texture, const FloatRect& srcRect, const FloatRect& dstRect, ColorSpace colorSpace, CompositeOperator compositeOp)
+void GLES2Canvas::drawTexturedRect(Texture* texture, const FloatRect& srcRect, const FloatRect& dstRect, ColorSpace colorSpace, CompositeOperator compositeOp)
{
drawTexturedRect(texture, srcRect, dstRect, m_state->m_ctm, m_state->m_alpha, colorSpace, compositeOp);
}
-void GLES2Canvas::drawTexturedRect(GLES2Texture* texture, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform& transform, float alpha, ColorSpace colorSpace, CompositeOperator compositeOp)
+void GLES2Canvas::drawTexturedRect(Texture* texture, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform& transform, float alpha, ColorSpace colorSpace, CompositeOperator compositeOp)
{
applyCompositeOperator(compositeOp);
m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, getQuadVertices());
checkGLError("glBindBuffer");
- m_context->useProgram(getTexProgram());
- checkGLError("glUseProgram");
-
- m_context->activeTexture(GraphicsContext3D::TEXTURE0);
-
- m_context->uniform1i(m_texSamplerLocation, 0);
- checkGLError("glUniform1i");
-
- m_context->uniform1f(m_texAlphaLocation, alpha);
- checkGLError("glUniform1f for alpha");
-
- m_context->vertexAttribPointer(m_texPositionLocation, 3, GraphicsContext3D::FLOAT, false, 0, 0);
-
- m_context->enableVertexAttribArray(m_texPositionLocation);
-
const TilingData& tiles = texture->tiles();
IntRect tileIdxRect = tiles.overlappedTileIndices(srcRect);
for (int y = tileIdxRect.y(); y <= tileIdxRect.bottom(); y++) {
for (int x = tileIdxRect.x(); x <= tileIdxRect.right(); x++)
- drawTexturedRectTile(texture, tiles.tileIndex(x, y), srcRect, dstRect, transform);
+ drawTexturedRectTile(texture, tiles.tileIndex(x, y), srcRect, dstRect, transform, alpha);
}
}
-void GLES2Canvas::drawTexturedRectTile(GLES2Texture* texture, int tile, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform& transform)
+void GLES2Canvas::drawTexturedRectTile(Texture* texture, int tile, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform& transform, float alpha)
{
if (dstRect.isEmpty())
return;
const TilingData& tiles = texture->tiles();
+ m_context->activeTexture(GraphicsContext3D::TEXTURE0);
texture->bindTile(tile);
FloatRect srcRectClippedInTileSpace;
@@ -255,19 +206,13 @@ void GLES2Canvas::drawTexturedRectTile(GLES2Texture* texture, int tile, const Fl
matrix.multLeft(transform);
matrix.translate(dstRectIntersected.x(), dstRectIntersected.y());
matrix.scale(dstRectIntersected.width(), dstRectIntersected.height());
- float mat[9];
- affineTo3x3(matrix, mat);
- m_context->uniformMatrix3fv(m_texMatrixLocation, false /*transpose*/, mat, 1 /*count*/);
- checkGLError("glUniformMatrix3fv");
AffineTransform texMatrix;
texMatrix.scale(1.0f / tileBoundsWithBorder.width(), 1.0f / tileBoundsWithBorder.height());
texMatrix.translate(srcRectClippedInTileSpace.x(), srcRectClippedInTileSpace.y());
texMatrix.scale(srcRectClippedInTileSpace.width(), srcRectClippedInTileSpace.height());
- float texMat[9];
- affineTo3x3(texMatrix, texMat);
- m_context->uniformMatrix3fv(m_texTexMatrixLocation, false /*transpose*/, texMat, 1 /*count*/);
- checkGLError("glUniformMatrix3fv");
+
+ m_texShader->use(matrix, texMatrix, 0, alpha);
m_context->drawArrays(GraphicsContext3D::TRIANGLE_STRIP, 0, 4);
checkGLError("glDrawArrays");
@@ -354,131 +299,21 @@ unsigned GLES2Canvas::getQuadVertices()
return m_quadVertices;
}
-
-static unsigned loadShader(GraphicsContext3D* context, unsigned type, const char* shaderSource)
+Texture* GLES2Canvas::createTexture(NativeImagePtr ptr, Texture::Format format, int width, int height)
{
- unsigned shader = context->createShader(type);
- if (!shader)
- return 0;
-
- String shaderSourceStr(shaderSource);
- context->shaderSource(shader, shaderSourceStr);
- context->compileShader(shader);
- int compileStatus;
- context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compileStatus);
- if (!compileStatus) {
- String infoLog = context->getShaderInfoLog(shader);
- LOG_ERROR(infoLog.utf8().data());
- context->deleteShader(shader);
- return 0;
- }
- return shader;
-}
-
-unsigned GLES2Canvas::getSimpleProgram()
-{
- if (!m_simpleProgram) {
- unsigned vertexShader = loadShader(m_context, GraphicsContext3D::VERTEX_SHADER,
- "uniform mat3 matrix;\n"
- "uniform vec4 color;\n"
- "attribute vec3 position;\n"
- "void main() {\n"
- " gl_Position = vec4(matrix * position, 1.0);\n"
- "}\n");
- if (!vertexShader)
- return 0;
- unsigned fragmentShader = loadShader(m_context, GraphicsContext3D::FRAGMENT_SHADER,
- "precision mediump float;\n"
- "uniform mat3 matrix;\n"
- "uniform vec4 color;\n"
- "void main() {\n"
- " gl_FragColor = color;\n"
- "}\n");
- if (!fragmentShader)
- return 0;
- m_simpleProgram = m_context->createProgram();
- if (!m_simpleProgram)
- return 0;
- m_context->attachShader(m_simpleProgram, vertexShader);
- m_context->attachShader(m_simpleProgram, fragmentShader);
- m_context->linkProgram(m_simpleProgram);
- int linkStatus;
- m_context->getProgramiv(m_simpleProgram, GraphicsContext3D::LINK_STATUS, &linkStatus);
- if (!linkStatus) {
- m_context->deleteProgram(m_simpleProgram);
- m_simpleProgram = 0;
- }
- m_context->deleteShader(vertexShader);
- m_context->deleteShader(fragmentShader);
- m_simplePositionLocation = m_context->getAttribLocation(m_simpleProgram, "position");
- m_simpleMatrixLocation = m_context->getUniformLocation(m_simpleProgram, "matrix");
- m_simpleColorLocation = m_context->getUniformLocation(m_simpleProgram, "color");
- }
- return m_simpleProgram;
-}
-
-unsigned GLES2Canvas::getTexProgram()
-{
- if (!m_texProgram) {
- unsigned vertexShader = loadShader(m_context, GraphicsContext3D::VERTEX_SHADER,
- "uniform mat3 matrix;\n"
- "uniform mat3 texMatrix;\n"
- "attribute vec3 position;\n"
- "varying vec3 texCoord;\n"
- "void main() {\n"
- " texCoord = texMatrix * position;\n"
- " gl_Position = vec4(matrix * position, 1.0);\n"
- "}\n");
- if (!vertexShader)
- return 0;
- unsigned fragmentShader = loadShader(m_context, GraphicsContext3D::FRAGMENT_SHADER,
- "precision mediump float;\n"
- "uniform sampler2D sampler;\n"
- "uniform float alpha;\n"
- "varying vec3 texCoord;\n"
- "void main() {\n"
- " gl_FragColor = texture2D(sampler, texCoord.xy)* vec4(alpha);\n"
- "}\n");
- if (!fragmentShader)
- return 0;
- m_texProgram = m_context->createProgram();
- if (!m_texProgram)
- return 0;
- m_context->attachShader(m_texProgram, vertexShader);
- m_context->attachShader(m_texProgram, fragmentShader);
- m_context->linkProgram(m_texProgram);
- int linkStatus;
- m_context->getProgramiv(m_texProgram, GraphicsContext3D::LINK_STATUS, &linkStatus);
- if (!linkStatus) {
- m_context->deleteProgram(m_texProgram);
- m_texProgram = 0;
- }
- m_context->deleteShader(vertexShader);
- m_context->deleteShader(fragmentShader);
- m_texMatrixLocation = m_context->getUniformLocation(m_texProgram, "matrix");
- m_texSamplerLocation = m_context->getUniformLocation(m_texProgram, "sampler");
- m_texTexMatrixLocation = m_context->getUniformLocation(m_texProgram, "texMatrix");
- m_texPositionLocation = m_context->getAttribLocation(m_texProgram, "position");
- m_texAlphaLocation = m_context->getUniformLocation(m_texProgram, "alpha");
- }
- return m_texProgram;
-}
-
-GLES2Texture* GLES2Canvas::createTexture(NativeImagePtr ptr, GLES2Texture::Format format, int width, int height)
-{
- PassRefPtr<GLES2Texture> texture = m_textures.get(ptr);
+ PassRefPtr<Texture> texture = m_textures.get(ptr);
if (texture)
return texture.get();
- texture = GLES2Texture::create(m_context, format, width, height);
- GLES2Texture* t = texture.get();
+ texture = Texture::create(m_context, format, width, height);
+ Texture* t = texture.get();
m_textures.set(ptr, texture);
return t;
}
-GLES2Texture* GLES2Canvas::getTexture(NativeImagePtr ptr)
+Texture* GLES2Canvas::getTexture(NativeImagePtr ptr)
{
- PassRefPtr<GLES2Texture> texture = m_textures.get(ptr);
+ PassRefPtr<Texture> texture = m_textures.get(ptr);
return texture ? texture.get() : 0;
}
@@ -515,4 +350,3 @@ void GLES2Canvas::checkGLError(const char* header)
}
-#endif
diff --git a/WebCore/platform/graphics/chromium/GLES2Canvas.h b/WebCore/platform/graphics/chromium/GLES2Canvas.h
index d00510a..f49ac8b 100644
--- a/WebCore/platform/graphics/chromium/GLES2Canvas.h
+++ b/WebCore/platform/graphics/chromium/GLES2Canvas.h
@@ -31,14 +31,12 @@
#ifndef GLES2Canvas_h
#define GLES2Canvas_h
-#if USE(GLES2_RENDERING)
-
#include "AffineTransform.h"
#include "Color.h"
#include "ColorSpace.h"
-#include "GLES2Texture.h"
#include "GraphicsTypes.h"
#include "ImageSource.h"
+#include "Texture.h"
#include <wtf/HashMap.h>
#include <wtf/Noncopyable.h>
@@ -49,8 +47,10 @@ namespace WebCore {
class Color;
class FloatRect;
class GraphicsContext3D;
+class SolidFillShader;
+class TexShader;
-typedef HashMap<NativeImagePtr, RefPtr<GLES2Texture> > TextureHashMap;
+typedef HashMap<NativeImagePtr, RefPtr<Texture> > TextureHashMap;
class GLES2Canvas : public Noncopyable {
public:
@@ -74,35 +74,25 @@ public:
// non-standard functions
// These are not standard GraphicsContext functions, and should be pushed
// down into a PlatformContextGLES2 at some point.
- void drawTexturedRect(GLES2Texture*, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform&, float alpha, ColorSpace, CompositeOperator);
- void drawTexturedRect(GLES2Texture*, const FloatRect& srcRect, const FloatRect& dstRect, ColorSpace, CompositeOperator);
+ void drawTexturedRect(Texture*, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform&, float alpha, ColorSpace, CompositeOperator);
+ void drawTexturedRect(Texture*, const FloatRect& srcRect, const FloatRect& dstRect, ColorSpace, CompositeOperator);
GraphicsContext3D* context() { return m_context; }
- GLES2Texture* createTexture(NativeImagePtr, GLES2Texture::Format, int width, int height);
- GLES2Texture* getTexture(NativeImagePtr);
+ Texture* createTexture(NativeImagePtr, Texture::Format, int width, int height);
+ Texture* getTexture(NativeImagePtr);
private:
- void drawTexturedRectTile(GLES2Texture* texture, int tile, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform&);
+ void drawTexturedRectTile(Texture* texture, int tile, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform&, float alpha);
void applyCompositeOperator(CompositeOperator);
void checkGLError(const char* header);
unsigned getQuadVertices();
- unsigned getSimpleProgram();
- unsigned getTexProgram();
GraphicsContext3D* m_context;
struct State;
WTF::Vector<State> m_stateStack;
State* m_state;
unsigned m_quadVertices;
- unsigned m_simpleProgram;
- unsigned m_texProgram;
- int m_simpleMatrixLocation;
- int m_simpleColorLocation;
- int m_simplePositionLocation;
- int m_texMatrixLocation;
- int m_texTexMatrixLocation;
- int m_texSamplerLocation;
- int m_texAlphaLocation;
- int m_texPositionLocation;
+ OwnPtr<SolidFillShader> m_solidFillShader;
+ OwnPtr<TexShader> m_texShader;
AffineTransform m_flipMatrix;
TextureHashMap m_textures;
CompositeOperator m_lastCompositeOp; // This is the one last set, not necessarily the one in the state stack.
@@ -110,6 +100,4 @@ private:
}
-#endif
-
#endif // GLES2Canvas_h
diff --git a/WebCore/platform/graphics/chromium/GLES2Texture.cpp b/WebCore/platform/graphics/chromium/GLES2Texture.cpp
deleted file mode 100644
index ae230db..0000000
--- a/WebCore/platform/graphics/chromium/GLES2Texture.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
- * Copyright (c) 2010, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#if USE(GLES2_RENDERING)
-
-#include "GLES2Texture.h"
-
-#include "GraphicsContext3D.h"
-#include "IntRect.h"
-#include <wtf/OwnArrayPtr.h>
-
-namespace WebCore {
-
-
-GLES2Texture::GLES2Texture(GraphicsContext3D* context, PassOwnPtr<Vector<unsigned int> > tileTextureIds, Format format, int width, int height, int maxTextureSize)
- : m_context(context)
- , m_format(format)
- , m_tiles(maxTextureSize, width, height, true)
- , m_tileTextureIds(tileTextureIds)
-{
-}
-
-GLES2Texture::~GLES2Texture()
-{
- for (unsigned int i = 0; i < m_tileTextureIds->size(); i++)
- m_context->deleteTexture(m_tileTextureIds->at(i));
-}
-
-static void convertFormat(GraphicsContext3D* context, GLES2Texture::Format format, unsigned int* glFormat, unsigned int* glType, bool* swizzle)
-{
- *swizzle = false;
- switch (format) {
- case GLES2Texture::RGBA8:
- *glFormat = GraphicsContext3D::RGBA;
- *glType = GraphicsContext3D::UNSIGNED_BYTE;
- break;
- case GLES2Texture::BGRA8:
- if (context->supportsBGRA()) {
- *glFormat = GraphicsContext3D::BGRA_EXT;
- *glType = GraphicsContext3D::UNSIGNED_BYTE;
- } else {
- *glFormat = GraphicsContext3D::RGBA;
- *glType = GraphicsContext3D::UNSIGNED_BYTE;
- *swizzle = true;
- }
- break;
- default:
- ASSERT_NOT_REACHED();
- break;
- }
-}
-
-PassRefPtr<GLES2Texture> GLES2Texture::create(GraphicsContext3D* context, Format format, int width, int height)
-{
- int maxTextureSize = 0;
- context->getIntegerv(GraphicsContext3D::MAX_TEXTURE_SIZE, &maxTextureSize);
-
- TilingData tiling(maxTextureSize, width, height, true);
- int numTiles = tiling.numTiles();
-
- OwnPtr<Vector<unsigned int> > textureIds(new Vector<unsigned int>(numTiles));
- textureIds->fill(0, numTiles);
-
- for (int i = 0; i < numTiles; i++) {
- int textureId = context->createTexture();
- if (!textureId) {
- for (int i = 0; i < numTiles; i++)
- context->deleteTexture(textureIds->at(i));
- return 0;
- }
- textureIds->at(i) = textureId;
-
- IntRect tileBoundsWithBorder = tiling.tileBoundsWithBorder(i);
-
- unsigned int glFormat, glType;
- bool swizzle;
- convertFormat(context, format, &glFormat, &glType, &swizzle);
- context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId);
- context->texImage2D(GraphicsContext3D::TEXTURE_2D, 0, glFormat,
- tileBoundsWithBorder.width(),
- tileBoundsWithBorder.height(),
- 0, glFormat, glType, 0);
- }
- return adoptRef(new GLES2Texture(context, textureIds.leakPtr(), format, width, height, maxTextureSize));
-}
-
-template <bool swizzle>
-static uint32_t* copySubRect(uint32_t* src, int srcX, int srcY, uint32_t* dst, int width, int height, int srcStride)
-{
- uint32_t* srcOffset = src + srcX + srcY * srcStride;
-
- if (!swizzle && width == srcStride)
- return srcOffset;
-
- uint32_t* dstPixel = dst;
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width ; x++) {
- uint32_t pixel = srcOffset[x + y * srcStride];
- if (swizzle)
- *dstPixel = pixel & 0xFF00FF00 | ((pixel & 0x00FF0000) >> 16) | ((pixel & 0x000000FF) << 16);
- else
- *dstPixel = pixel;
- dstPixel++;
- }
- }
- return dst;
-}
-
-void GLES2Texture::load(void* pixels)
-{
- uint32_t* pixels32 = static_cast<uint32_t*>(pixels);
- unsigned int glFormat, glType;
- bool swizzle;
- convertFormat(m_context, m_format, &glFormat, &glType, &swizzle);
- if (swizzle) {
- ASSERT(glFormat == GraphicsContext3D::RGBA && glType == GraphicsContext3D::UNSIGNED_BYTE);
- // FIXME: This could use PBO's to save doing an extra copy here.
- }
- OwnArrayPtr<uint32_t> tempBuff(new uint32_t[m_tiles.maxTextureSize() * m_tiles.maxTextureSize()]);
-
- for (int i = 0; i < m_tiles.numTiles(); i++) {
- IntRect tileBoundsWithBorder = m_tiles.tileBoundsWithBorder(i);
-
- uint32_t* uploadBuff = 0;
- if (swizzle) {
- uploadBuff = copySubRect<true>(
- pixels32, tileBoundsWithBorder.x(), tileBoundsWithBorder.y(),
- tempBuff.get(), tileBoundsWithBorder.width(), tileBoundsWithBorder.height(), m_tiles.totalSizeX());
- } else {
- uploadBuff = copySubRect<false>(
- pixels32, tileBoundsWithBorder.x(), tileBoundsWithBorder.y(),
- tempBuff.get(), tileBoundsWithBorder.width(), tileBoundsWithBorder.height(), m_tiles.totalSizeX());
- }
-
- m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(i));
- m_context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0, 0, 0,
- tileBoundsWithBorder.width(),
- tileBoundsWithBorder.height(), glFormat, glType, uploadBuff);
- }
-}
-
-void GLES2Texture::bindTile(int tile)
-{
- m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile));
- m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
- m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR);
- m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
- m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
-}
-
-}
-
-#endif
diff --git a/WebCore/platform/graphics/chromium/GLES2Texture.h b/WebCore/platform/graphics/chromium/GLES2Texture.h
deleted file mode 100644
index 43a4955..0000000
--- a/WebCore/platform/graphics/chromium/GLES2Texture.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- * Copyright (c) 2010, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef GLES2Texture_h
-#define GLES2Texture_h
-
-#if USE(GLES2_RENDERING)
-
-#include "RefCounted.h"
-#include "RefPtr.h"
-#include "TilingData.h"
-#include <wtf/OwnPtr.h>
-#include <wtf/PassOwnPtr.h>
-#include <wtf/Vector.h>
-
-namespace WebCore {
-class GraphicsContext3D;
-
-class GLES2Texture : public RefCounted<GLES2Texture> {
-public:
- ~GLES2Texture();
- enum Format { RGBA8, BGRA8 };
- static PassRefPtr<GLES2Texture> create(GraphicsContext3D*, Format, int width, int height);
- void bindTile(int tile);
- void load(void* pixels);
- Format format() const { return m_format; }
- const TilingData& tiles() const { return m_tiles; }
-private:
- GLES2Texture(GraphicsContext3D*, PassOwnPtr<Vector<unsigned int> > tileTextureIds, Format format, int width, int height, int maxTextureSize);
- GraphicsContext3D* m_context;
- Format m_format;
- TilingData m_tiles;
- OwnPtr<Vector<unsigned int> > m_tileTextureIds;
-};
-
-}
-
-#endif
-
-#endif // GLES2Texture_h
diff --git a/WebCore/platform/graphics/chromium/LayerChromium.cpp b/WebCore/platform/graphics/chromium/LayerChromium.cpp
index 3553878..6519f1f 100644
--- a/WebCore/platform/graphics/chromium/LayerChromium.cpp
+++ b/WebCore/platform/graphics/chromium/LayerChromium.cpp
@@ -109,7 +109,7 @@ LayerChromium::SharedValues::SharedValues()
"uniform vec4 color; \n"
"void main() \n"
"{ \n"
- " gl_FragColor = color; \n"
+ " gl_FragColor = vec4(color.xyz * color.w, color.w);\n"
"} \n";
m_borderShaderProgram = createShaderProgram(borderVertexShaderString, borderFragmentShaderString);
@@ -431,6 +431,37 @@ void LayerChromium::drawDebugBorder()
GLC(glDrawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, (void*)(6 * sizeof(unsigned short))));
}
+const FloatRect LayerChromium::getDrawRect() const
+{
+ // Form the matrix used by the shader to map the corners of the layer's
+ // bounds into the view space.
+ TransformationMatrix renderMatrix = drawTransform();
+ renderMatrix.scale3d(bounds().width(), bounds().height(), 1);
+
+ FloatRect layerRect(-0.5, -0.5, 1, 1);
+ FloatRect mappedRect = renderMatrix.mapRect(layerRect);
+ return mappedRect;
+}
+
+// Draws the layer with a single colored shader. This method is used to do
+// quick draws into the stencil buffer.
+void LayerChromium::drawAsMask()
+{
+ ASSERT(layerRenderer());
+ const SharedValues* sv = layerRenderer()->layerSharedValues();
+ ASSERT(sv && sv->initialized());
+ layerRenderer()->useShader(sv->borderShaderProgram());
+
+ // We reuse the border shader here as all we need a single colored shader pass.
+ // The color specified here is only for debug puproses as typically when we call this
+ // method, writes to the color channels are disabled.
+ GLC(glUniform4f(sv->borderShaderColorLocation(), 0, 1 , 0, 0.7));
+
+ drawTexturedQuad(layerRenderer()->projectionMatrix(), drawTransform(),
+ bounds().width(), bounds().height(), drawOpacity(),
+ sv->borderShaderMatrixLocation(), -1);
+}
+
// static
void LayerChromium::prepareForDraw(const SharedValues* sv)
{
diff --git a/WebCore/platform/graphics/chromium/LayerChromium.h b/WebCore/platform/graphics/chromium/LayerChromium.h
index 0d0d362..ba15088 100644
--- a/WebCore/platform/graphics/chromium/LayerChromium.h
+++ b/WebCore/platform/graphics/chromium/LayerChromium.h
@@ -151,6 +151,9 @@ public:
bool contentsDirty() { return m_contentsDirty; }
+ // Returns the rect containtaining this layer in the current view's coordinate system.
+ const FloatRect getDrawRect() const;
+
// These methods typically need to be overwritten by derived classes.
virtual bool drawsContent() { return false; }
virtual void updateContents() { };
@@ -158,6 +161,9 @@ public:
void drawDebugBorder();
+ // Draws the layer without a texture. This is used for stencil operations.
+ void drawAsMask();
+
// Stores values that are shared between instances of this class that are
// associated with the same LayerRendererChromium (and hence the same GL
// context).
diff --git a/WebCore/platform/graphics/chromium/LayerRendererChromium.cpp b/WebCore/platform/graphics/chromium/LayerRendererChromium.cpp
index cf23871..50338d2 100644
--- a/WebCore/platform/graphics/chromium/LayerRendererChromium.cpp
+++ b/WebCore/platform/graphics/chromium/LayerRendererChromium.cpp
@@ -183,9 +183,11 @@ void LayerRendererChromium::drawLayers(const IntRect& updateRect, const IntRect&
// Bind the common vertex attributes used for drawing all the layers.
LayerChromium::prepareForDraw(layerSharedValues());
+ // FIXME: These calls can be made once, when the compositor context is initialized.
GLC(glDisable(GL_DEPTH_TEST));
GLC(glDisable(GL_CULL_FACE));
GLC(glDepthFunc(GL_LEQUAL));
+ GLC(glClearStencil(0));
if (m_scrollPosition == IntPoint(-1, -1))
m_scrollPosition = scrollPosition;
@@ -299,14 +301,23 @@ void LayerRendererChromium::drawLayers(const IntRect& updateRect, const IntRect&
for (i = 0; i < sublayers.size(); i++)
updateLayersRecursive(sublayers[i].get(), matrix, opacity);
+ m_rootVisibleRect = visibleRect;
+
// Enable scissoring to avoid rendering composited layers over the scrollbars.
GLC(glEnable(GL_SCISSOR_TEST));
- GLC(glScissor(0, visibleRect.height() - contentRect.height(), contentRect.width(), contentRect.height()));
+ FloatRect scissorRect(contentRect);
+ // The scissorRect should not include the scroll offset.
+ scissorRect.move(-m_scrollPosition.x(), -m_scrollPosition.y());
+ scissorToRect(scissorRect);
+
+ // Clear the stencil buffer to 0.
+ GLC(glClear(GL_STENCIL_BUFFER_BIT));
+ // Disable writes to the stencil buffer.
+ GLC(glStencilMask(0));
// Traverse the layer tree one more time to draw the layers.
- m_visibleRect = visibleRect;
for (i = 0; i < sublayers.size(); i++)
- drawLayersRecursive(sublayers[i].get());
+ drawLayersRecursive(sublayers[i].get(), scissorRect);
GLC(glDisable(GL_SCISSOR_TEST));
@@ -419,13 +430,35 @@ void LayerRendererChromium::updateLayersRecursive(LayerChromium* layer, const Tr
layer->setLayerRenderer(this);
}
+// Does a quick draw of the given layer into the stencil buffer. If decrement
+// is true then it decrements the current stencil values otherwise it increments them.
+void LayerRendererChromium::drawLayerIntoStencilBuffer(LayerChromium* layer, bool decrement)
+{
+ // Enable writes to the stencil buffer and increment the stencil values
+ // by one for every pixel under the current layer.
+ GLC(glStencilMask(0xff));
+ GLC(glStencilFunc(GL_ALWAYS, 1, 0xff));
+ GLenum stencilOp = (decrement ? GL_DECR : GL_INCR);
+ GLC(glStencilOp(stencilOp, stencilOp, stencilOp));
+
+ GLC(glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE));
+
+ layer->drawAsMask();
+
+ // Disable writes to the stencil buffer.
+ GLC(glStencilMask(0));
+ GLC(glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE));
+}
+
// Recursively walk the layer tree and draw the layers.
-void LayerRendererChromium::drawLayersRecursive(LayerChromium* layer)
+void LayerRendererChromium::drawLayersRecursive(LayerChromium* layer, const FloatRect& scissorRect)
{
static bool depthTestEnabledForSubtree = false;
+ static int currentStencilValue = 0;
// Check if the layer falls within the visible bounds of the page.
- bool layerVisible = isLayerVisible(layer, layer->drawTransform(), m_visibleRect);
+ FloatRect layerRect = layer->getDrawRect();
+ bool isLayerVisible = scissorRect.intersects(layerRect);
// Enable depth testing for this layer and all its descendants if preserves3D is set.
bool mustClearDepth = false;
@@ -439,9 +472,50 @@ void LayerRendererChromium::drawLayersRecursive(LayerChromium* layer)
}
}
- if (layerVisible)
+ if (isLayerVisible)
drawLayer(layer);
+ // FIXME: We should check here if the layer has descendants that draw content
+ // before we setup for clipping.
+ FloatRect currentScissorRect = scissorRect;
+ bool mustResetScissorRect = false;
+ bool didStencilDraw = false;
+ if (layer->masksToBounds()) {
+ // If the layer isn't rotated then we can use scissoring otherwise we need
+ // to clip using the stencil buffer.
+ if (layer->drawTransform().isIdentityOrTranslation()) {
+ currentScissorRect.intersect(layerRect);
+ if (currentScissorRect != scissorRect) {
+ scissorToRect(currentScissorRect);
+ mustResetScissorRect = true;
+ }
+ } else if (currentStencilValue < ((1 << m_numStencilBits) - 1)) {
+ // Clipping using the stencil buffer works as follows: When we encounter
+ // a clipping layer we increment the stencil buffer values for all the pixels
+ // the layer touches. As a result 1's will be stored in the stencil buffer for pixels under
+ // the first clipping layer found in a traversal, 2's for pixels in the intersection
+ // of two nested clipping layers, etc. When the sublayers of a clipping layer are drawn
+ // we turn on stencil testing to render only pixels that have the correct stencil
+ // value (one that matches the value of currentStencilValue). As the recursion unravels,
+ // we decrement the stencil buffer values for each clipping layer. When the entire layer tree
+ // is rendered, the stencil values should be all back to zero. An 8 bit stencil buffer
+ // will allow us up to 255 nested clipping layers which is hopefully enough.
+ if (!currentStencilValue)
+ GLC(glEnable(GL_STENCIL_TEST));
+
+ drawLayerIntoStencilBuffer(layer, false);
+
+ currentStencilValue++;
+ didStencilDraw = true;
+ }
+ }
+ // Sublayers will render only if the value in the stencil buffer is equal to
+ // currentStencilValue.
+ if (didStencilDraw) {
+ // The sublayers will render only if the stencil test passes.
+ GLC(glStencilFunc(GL_EQUAL, currentStencilValue, 0xff));
+ }
+
// If we're using depth testing then we need to sort the children in Z to
// get the transparency to work properly.
if (depthTestEnabledForSubtree) {
@@ -456,11 +530,27 @@ void LayerRendererChromium::drawLayersRecursive(LayerChromium* layer)
std::stable_sort(sublayerList.begin(), sublayerList.end(), compareLayerZ);
for (i = 0; i < sublayerList.size(); i++)
- drawLayersRecursive(sublayerList[i]);
+ drawLayersRecursive(sublayerList[i], currentScissorRect);
} else {
const Vector<RefPtr<LayerChromium> >& sublayers = layer->getSublayers();
for (size_t i = 0; i < sublayers.size(); i++)
- drawLayersRecursive(sublayers[i].get());
+ drawLayersRecursive(sublayers[i].get(), currentScissorRect);
+ }
+
+ if (didStencilDraw) {
+ // Draw into the stencil buffer subtracting 1 for every pixel hit
+ // effectively removing this mask
+ drawLayerIntoStencilBuffer(layer, true);
+ currentStencilValue--;
+ if (!currentStencilValue) {
+ // Disable stencil testing.
+ GLC(glDisable(GL_STENCIL_TEST));
+ GLC(glStencilFunc(GL_ALWAYS, 0, 0xff));
+ }
+ }
+
+ if (mustResetScissorRect) {
+ scissorToRect(scissorRect);
}
if (mustClearDepth) {
@@ -494,6 +584,15 @@ void LayerRendererChromium::drawLayer(LayerChromium* layer)
layer->drawDebugBorder();
}
+// Sets the scissor region to the given rectangle. The coordinate system for the
+// scissorRect has its origin at the top left corner of the current visible rect.
+void LayerRendererChromium::scissorToRect(const FloatRect& scissorRect)
+{
+ // Compute the lower left corner of the scissor rect.
+ float bottom = std::max((float)m_rootVisibleRect.height() - scissorRect.bottom(), 0.f);
+ GLC(glScissor(scissorRect.x(), bottom, scissorRect.width(), scissorRect.height()));
+}
+
bool LayerRendererChromium::makeContextCurrent()
{
return m_gles2Context->makeCurrent();
@@ -565,6 +664,9 @@ bool LayerRendererChromium::initializeSharedObjects()
// Get the max texture size supported by the system.
GLC(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &m_maxTextureSize));
+ // Get the number of bits available in the stencil buffer.
+ GLC(glGetIntegerv(GL_STENCIL_BITS, &m_numStencilBits));
+
m_layerSharedValues = adoptPtr(new LayerChromium::SharedValues());
m_contentLayerSharedValues = adoptPtr(new ContentLayerChromium::SharedValues());
m_canvasLayerSharedValues = adoptPtr(new CanvasLayerChromium::SharedValues());
diff --git a/WebCore/platform/graphics/chromium/LayerRendererChromium.h b/WebCore/platform/graphics/chromium/LayerRendererChromium.h
index 24bbe65..8f44afe 100644
--- a/WebCore/platform/graphics/chromium/LayerRendererChromium.h
+++ b/WebCore/platform/graphics/chromium/LayerRendererChromium.h
@@ -93,12 +93,16 @@ public:
private:
void updateLayersRecursive(LayerChromium* layer, const TransformationMatrix& parentMatrix, float opacity);
- void drawLayersRecursive(LayerChromium*);
+ void drawLayersRecursive(LayerChromium*, const FloatRect& scissorRect);
void drawLayer(LayerChromium*);
bool isLayerVisible(LayerChromium*, const TransformationMatrix&, const IntRect& visibleRect);
+ void drawLayerIntoStencilBuffer(LayerChromium*, bool decrement);
+
+ void scissorToRect(const FloatRect&);
+
bool makeContextCurrent();
bool initializeSharedObjects();
@@ -135,10 +139,12 @@ private:
IntSize m_rootLayerCanvasSize;
- IntRect m_visibleRect;
+ IntRect m_rootVisibleRect;
int m_maxTextureSize;
+ int m_numStencilBits;
+
// Store values that are shared between instances of each layer type
// associated with this instance of the compositor. Since there can be
// multiple instances of the compositor running in the same renderer process
diff --git a/WebCore/platform/graphics/chromium/TilingData.cpp b/WebCore/platform/graphics/chromium/TilingData.cpp
deleted file mode 100755
index 4da242b..0000000
--- a/WebCore/platform/graphics/chromium/TilingData.cpp
+++ /dev/null
@@ -1,222 +0,0 @@
-/*
- * Copyright (c) 2010, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "TilingData.h"
-
-#include "FloatRect.h"
-#include "IntRect.h"
-#include <algorithm>
-
-using namespace std;
-
-namespace WebCore {
-
-static int computeNumTiles(int maxTextureSize, int totalSize, int borderTexels)
-{
- return max(1, 1 + (totalSize - 1 - 2 * borderTexels) / (maxTextureSize - 2 * borderTexels));
-}
-
-TilingData::TilingData(int maxTextureSize, int totalSizeX, int totalSizeY, bool hasBorderTexels)
- : m_maxTextureSize(maxTextureSize)
- , m_totalSizeX(totalSizeX)
- , m_totalSizeY(totalSizeY)
- , m_borderTexels(hasBorderTexels ? 1 : 0)
-{
- m_numTilesX = computeNumTiles(maxTextureSize, m_totalSizeX, m_borderTexels);
- m_numTilesY = computeNumTiles(maxTextureSize, m_totalSizeY, m_borderTexels);
-}
-
-int TilingData::tileXIndexFromSrcCoord(int srcPos) const
-{
- int x = (srcPos - m_borderTexels) / (m_maxTextureSize - 2 * m_borderTexels);
- return min(max(x, 0), numTilesX() - 1);
-}
-
-int TilingData::tileYIndexFromSrcCoord(int srcPos) const
-{
- int y = (srcPos - m_borderTexels) / (m_maxTextureSize - 2 * m_borderTexels);
- return min(max(y, 0), numTilesY() - 1);
-}
-
-IntRect TilingData::tileBounds(int tile) const
-{
- assertTile(tile);
- int ix = tileXIndex(tile);
- int iy = tileYIndex(tile);
- int x = tilePositionX(ix);
- int y = tilePositionY(iy);
- int width = tileSizeX(ix);
- int height = tileSizeY(iy);
- ASSERT(x >= 0 && y >= 0 && width >= 0 && height >= 0);
- ASSERT(x <= totalSizeX() && y <= totalSizeY());
- return IntRect(x, y, width, height);
-}
-
-IntRect TilingData::tileBoundsWithBorder(int tile) const
-{
- IntRect bounds = tileBounds(tile);
-
- if (m_borderTexels) {
- int x1 = bounds.x();
- int x2 = bounds.right();
- int y1 = bounds.y();
- int y2 = bounds.bottom();
-
- if (tileXIndex(tile) > 0)
- x1--;
- if (tileXIndex(tile) < (numTilesX() - 1))
- x2++;
- if (tileYIndex(tile) > 0)
- y1--;
- if (tileYIndex(tile) < (numTilesY() - 1))
- y2++;
-
- bounds = IntRect(x1, y1, x2 - x1, y2 - y1);
- }
-
- return bounds;
-}
-
-FloatRect TilingData::tileBoundsNormalized(int tile) const
-{
- assertTile(tile);
- FloatRect bounds(tileBounds(tile));
- bounds.scale(1.0f / m_totalSizeX, 1.0f / m_totalSizeY);
- return bounds;
-}
-
-int TilingData::tilePositionX(int xIndex) const
-{
- ASSERT(xIndex >= 0 && xIndex < numTilesX());
-
- int pos = 0;
- for (int i = 0; i < xIndex; i++)
- pos += tileSizeX(i);
-
- return pos;
-}
-
-int TilingData::tilePositionY(int yIndex) const
-{
- ASSERT(yIndex >= 0 && yIndex < numTilesY());
-
- int pos = 0;
- for (int i = 0; i < yIndex; i++)
- pos += tileSizeY(i);
-
- return pos;
-}
-
-int TilingData::tileSizeX(int xIndex) const
-{
- ASSERT(xIndex >= 0 && xIndex < numTilesX());
-
- int size = maxTextureSize();
- size = min(size, totalSizeX());
-
- if (!xIndex && m_numTilesX == 1)
- return m_totalSizeX;
- if (!xIndex && m_numTilesX > 1)
- return m_maxTextureSize - m_borderTexels;
- if (xIndex < numTilesX() - 1)
- return m_maxTextureSize - 2 * m_borderTexels;
- if (xIndex == numTilesX() - 1)
- return m_totalSizeX - tilePositionX(xIndex);
-
- ASSERT_NOT_REACHED();
- return 0;
-}
-
-int TilingData::tileSizeY(int yIndex) const
-{
- ASSERT(yIndex >= 0 && yIndex < numTilesY());
-
- int size = maxTextureSize();
- size = min(size, totalSizeY());
-
- if (!yIndex && m_numTilesY == 1)
- return m_totalSizeY;
- if (!yIndex && m_numTilesY > 1)
- return m_maxTextureSize - m_borderTexels;
- if (yIndex < numTilesY() - 1)
- return m_maxTextureSize - 2 * m_borderTexels;
- if (yIndex == numTilesY() - 1)
- return m_totalSizeY - tilePositionY(yIndex);
-
- ASSERT_NOT_REACHED();
- return 0;
-}
-
-IntRect TilingData::overlappedTileIndices(const WebCore::IntRect &srcRect) const
-{
- int x = tileXIndexFromSrcCoord(srcRect.x());
- int y = tileYIndexFromSrcCoord(srcRect.y());
- int r = tileXIndexFromSrcCoord(srcRect.right());
- int b = tileYIndexFromSrcCoord(srcRect.bottom());
- return IntRect(x, y, r - x, b - y);
-}
-
-IntRect TilingData::overlappedTileIndices(const WebCore::FloatRect &srcRect) const
-{
- return overlappedTileIndices(enclosingIntRect(srcRect));
-}
-
-void TilingData::intersectDrawQuad(const FloatRect& srcRect, const FloatRect& dstRect, int tile,
- FloatRect* newSrc, FloatRect* newDst) const
-{
- // Intersect with tile
- FloatRect tileBounds = this->tileBounds(tile);
- FloatRect srcRectIntersected = srcRect;
- srcRectIntersected.intersect(tileBounds);
-
- if (srcRectIntersected.isEmpty()) {
- *newSrc = *newDst = FloatRect(0, 0, 0, 0);
- return;
- }
-
- float srcRectIntersectedNormX = (srcRectIntersected.x() - srcRect.x()) / srcRect.width();
- float srcRectIntersectedNormY = (srcRectIntersected.y() - srcRect.y()) / srcRect.height();
- float srcRectIntersectedNormW = srcRectIntersected.width() / srcRect.width();
- float srcRectIntersectedNormH = srcRectIntersected.height() / srcRect.height();
-
- *newSrc = srcRectIntersected;
- newSrc->move(
- -tileBounds.x() + ((tileXIndex(tile) > 0) ? m_borderTexels : 0),
- -tileBounds.y() + ((tileYIndex(tile) > 0) ? m_borderTexels : 0));
-
- *newDst = FloatRect(
- srcRectIntersectedNormX * dstRect.width() + dstRect.x(),
- srcRectIntersectedNormY * dstRect.height() + dstRect.y(),
- srcRectIntersectedNormW * dstRect.width(),
- srcRectIntersectedNormH * dstRect.height());
-}
-
-}
diff --git a/WebCore/platform/graphics/chromium/TilingData.h b/WebCore/platform/graphics/chromium/TilingData.h
deleted file mode 100755
index f12e66e..0000000
--- a/WebCore/platform/graphics/chromium/TilingData.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright (c) 2010, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef TilingData_h
-#define TilingData_h
-
-#include <wtf/Noncopyable.h>
-
-namespace WebCore {
-
-class FloatRect;
-class IntRect;
-
-class TilingData : public Noncopyable {
-public:
- TilingData(int maxTextureSize, int totalSizeX, int totalSizeY, bool hasBorderTexels);
- int maxTextureSize() const { return m_maxTextureSize; }
- int totalSizeX() const { return m_totalSizeX; }
- int totalSizeY() const { return m_totalSizeY; }
-
- int numTiles() const { return numTilesX() * numTilesY(); }
- int numTilesX() const { return m_numTilesX; }
- int numTilesY() const { return m_numTilesY; }
- int tileIndex(int x, int y) const { return x + y * numTilesX(); }
- int tileXIndex(int tile) const { assertTile(tile); return tile % numTilesX(); }
- int tileYIndex(int tile) const { assertTile(tile); return tile / numTilesX(); }
- int tileXIndexFromSrcCoord(int) const;
- int tileYIndexFromSrcCoord(int) const;
-
- IntRect tileBounds(int tile) const;
- IntRect tileBoundsWithBorder(int tile) const;
- FloatRect tileBoundsNormalized(int tile) const;
- int tilePositionX(int xIndex) const;
- int tilePositionY(int yIndex) const;
- int tileSizeX(int xIndex) const;
- int tileSizeY(int yIndex) const;
- IntRect overlappedTileIndices(const IntRect& srcRect) const;
- IntRect overlappedTileIndices(const FloatRect& srcRect) const;
-
- // Given a set of source and destination coordinates for a drawing quad
- // in texel units, returns adjusted data to render just the one tile.
- void intersectDrawQuad(const FloatRect& srcRect, const FloatRect& dstRect, int tile, FloatRect* newSrc, FloatRect* newDst) const;
-
-private:
- TilingData() : m_maxTextureSize(0), m_totalSizeX(0), m_totalSizeY(0) {}
- void assertTile(int tile) const { ASSERT(tile >= 0 && tile < numTiles()); }
-
- int m_maxTextureSize;
- int m_totalSizeX;
- int m_totalSizeY;
- int m_borderTexels; // 0 or 1
-
- // computed values:
- int m_numTilesX;
- int m_numTilesY;
-};
-
-}
-
-#endif // TilingData_h