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-rw-r--r--WebCore/platform/graphics/haiku/GraphicsContextHaiku.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/WebCore/platform/graphics/haiku/GraphicsContextHaiku.cpp b/WebCore/platform/graphics/haiku/GraphicsContextHaiku.cpp
index 4728d56..6038c6a 100644
--- a/WebCore/platform/graphics/haiku/GraphicsContextHaiku.cpp
+++ b/WebCore/platform/graphics/haiku/GraphicsContextHaiku.cpp
@@ -204,12 +204,16 @@ void GraphicsContext::clip(const FloatRect& rect)
m_data->m_view->ConstrainClippingRegion(&region);
}
-void GraphicsContext::drawFocusRing(const Color& color)
+void GraphicsContext::drawFocusRing(const Vector<Path>& paths, int width, int offset, const Color& color)
+{
+ // FIXME: implement
+}
+
+void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int /* width */, int /* offset */, const Color& color)
{
if (paintingDisabled())
return;
- const Vector<IntRect>& rects = focusRingRects();
unsigned rectCount = rects.size();
// FIXME: maybe we should implement this with BShape?