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-rw-r--r--WebCore/platform/graphics/haiku/GraphicsContextHaiku.cpp536
1 files changed, 536 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/haiku/GraphicsContextHaiku.cpp b/WebCore/platform/graphics/haiku/GraphicsContextHaiku.cpp
new file mode 100644
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+++ b/WebCore/platform/graphics/haiku/GraphicsContextHaiku.cpp
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+/*
+ * Copyright (C) 2007 Ryan Leavengood <leavengood@gmail.com>
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "GraphicsContext.h"
+
+#include "CString.h"
+#include "Color.h"
+#include "Font.h"
+#include "FontData.h"
+#include "NotImplemented.h"
+#include "Path.h"
+#include "Pen.h"
+#include "TransformationMatrix.h"
+#include <GraphicsDefs.h>
+#include <Region.h>
+#include <View.h>
+#include <Window.h>
+#include <stdio.h>
+
+
+namespace WebCore {
+
+class GraphicsContextPlatformPrivate {
+public:
+ GraphicsContextPlatformPrivate(BView* view);
+ ~GraphicsContextPlatformPrivate();
+
+ BView* m_view;
+};
+
+GraphicsContextPlatformPrivate::GraphicsContextPlatformPrivate(BView* view)
+ : m_view(view)
+{
+}
+
+GraphicsContextPlatformPrivate::~GraphicsContextPlatformPrivate()
+{
+}
+
+GraphicsContext::GraphicsContext(PlatformGraphicsContext* context)
+ : m_common(createGraphicsContextPrivate())
+ , m_data(new GraphicsContextPlatformPrivate(context))
+{
+ setPaintingDisabled(!context);
+}
+
+GraphicsContext::~GraphicsContext()
+{
+ destroyGraphicsContextPrivate(m_common);
+ delete m_data;
+}
+
+PlatformGraphicsContext* GraphicsContext::platformContext() const
+{
+ return m_data->m_view;
+}
+
+void GraphicsContext::savePlatformState()
+{
+ m_data->m_view->PushState();
+}
+
+void GraphicsContext::restorePlatformState()
+{
+ m_data->m_view->PopState();
+}
+
+// Draws a filled rectangle with a stroked border.
+void GraphicsContext::drawRect(const IntRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->m_view->FillRect(rect);
+ if (strokeStyle() != NoStroke)
+ m_data->m_view->StrokeRect(rect, getHaikuStrokeStyle());
+}
+
+// This is only used to draw borders.
+void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2)
+{
+ if (paintingDisabled())
+ return;
+
+ if (strokeStyle() == NoStroke)
+ return;
+
+ m_data->m_view->StrokeLine(point1, point2, getHaikuStrokeStyle());
+}
+
+// This method is only used to draw the little circles used in lists.
+void GraphicsContext::drawEllipse(const IntRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->m_view->FillEllipse(rect);
+ if (strokeStyle() != NoStroke)
+ m_data->m_view->StrokeEllipse(rect, getHaikuStrokeStyle());
+}
+
+void GraphicsContext::strokeArc(const IntRect& rect, int startAngle, int angleSpan)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->m_view->StrokeArc(rect, startAngle, angleSpan, getHaikuStrokeStyle());
+}
+
+void GraphicsContext::strokePath()
+{
+ notImplemented();
+}
+
+void GraphicsContext::drawConvexPolygon(size_t pointsLength, const FloatPoint* points, bool shouldAntialias)
+{
+ if (paintingDisabled())
+ return;
+
+ BPoint bPoints[pointsLength];
+ for (size_t i = 0; i < pointsLength; i++)
+ bPoints[i] = points[i];
+
+ m_data->m_view->FillPolygon(bPoints, pointsLength);
+ if (strokeStyle() != NoStroke)
+ // Stroke with low color
+ m_data->m_view->StrokePolygon(bPoints, pointsLength, true, getHaikuStrokeStyle());
+}
+
+void GraphicsContext::fillRect(const FloatRect& rect, const Color& color)
+{
+ if (paintingDisabled())
+ return;
+
+ rgb_color oldColor = m_data->m_view->HighColor();
+ m_data->m_view->SetHighColor(color);
+ m_data->m_view->FillRect(rect);
+ m_data->m_view->SetHighColor(oldColor);
+}
+
+void GraphicsContext::fillRect(const FloatRect& rect)
+{
+ if (paintingDisabled())
+ return;
+}
+
+void GraphicsContext::fillRoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color& color)
+{
+ if (paintingDisabled() || !color.alpha())
+ return;
+
+ notImplemented();
+ // FIXME: A simple implementation could just use FillRoundRect if all
+ // the sizes are the same, or even if they are not. Otherwise several
+ // FillRect and FillArc calls are needed.
+}
+
+void GraphicsContext::fillPath()
+{
+ notImplemented();
+}
+
+void GraphicsContext::beginPath()
+{
+ notImplemented();
+}
+
+void GraphicsContext::addPath(const Path& path)
+{
+ notImplemented();
+}
+
+void GraphicsContext::clip(const FloatRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ BRegion region(rect);
+ m_data->m_view->ConstrainClippingRegion(&region);
+}
+
+void GraphicsContext::drawFocusRing(const Color& color)
+{
+ if (paintingDisabled())
+ return;
+
+ const Vector<IntRect>& rects = focusRingRects();
+ unsigned rectCount = rects.size();
+
+ // FIXME: maybe we should implement this with BShape?
+
+ if (rects.size() > 1) {
+ BRegion region;
+ for (int i = 0; i < rectCount; ++i)
+ region.Include(BRect(rects[i]));
+
+ m_data->m_view->SetHighColor(color);
+ m_data->m_view->StrokeRect(region.Frame(), B_MIXED_COLORS);
+ }
+}
+
+void GraphicsContext::drawLineForText(const IntPoint& origin, int width, bool printing)
+{
+ if (paintingDisabled())
+ return;
+
+ IntPoint endPoint = origin + IntSize(width, 0);
+ drawLine(origin, endPoint);
+}
+
+void GraphicsContext::drawLineForMisspellingOrBadGrammar(const IntPoint&, int width, bool grammar)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+FloatRect GraphicsContext::roundToDevicePixels(const FloatRect& rect)
+{
+ notImplemented();
+ return rect;
+}
+
+void GraphicsContext::beginTransparencyLayer(float opacity)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::endTransparencyLayer()
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::clearRect(const FloatRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::strokeRect(const FloatRect& rect, float width)
+{
+ if (paintingDisabled())
+ return;
+
+ float oldSize = m_data->m_view->PenSize();
+ m_data->m_view->SetPenSize(width);
+ m_data->m_view->StrokeRect(rect, getHaikuStrokeStyle());
+ m_data->m_view->SetPenSize(oldSize);
+}
+
+void GraphicsContext::setLineCap(LineCap lineCap)
+{
+ if (paintingDisabled())
+ return;
+
+ cap_mode mode = B_BUTT_CAP;
+ switch (lineCap) {
+ case RoundCap:
+ mode = B_ROUND_CAP;
+ break;
+ case SquareCap:
+ mode = B_SQUARE_CAP;
+ break;
+ case ButtCap:
+ default:
+ break;
+ }
+
+ m_data->m_view->SetLineMode(mode, m_data->m_view->LineJoinMode(), m_data->m_view->LineMiterLimit());
+}
+
+void GraphicsContext::setLineJoin(LineJoin lineJoin)
+{
+ if (paintingDisabled())
+ return;
+
+ join_mode mode = B_MITER_JOIN;
+ switch (lineJoin) {
+ case RoundJoin:
+ mode = B_ROUND_JOIN;
+ break;
+ case BevelJoin:
+ mode = B_BEVEL_JOIN;
+ break;
+ case MiterJoin:
+ default:
+ break;
+ }
+
+ m_data->m_view->SetLineMode(m_data->m_view->LineCapMode(), mode, m_data->m_view->LineMiterLimit());
+}
+
+void GraphicsContext::setMiterLimit(float limit)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->m_view->SetLineMode(m_data->m_view->LineCapMode(), m_data->m_view->LineJoinMode(), limit);
+}
+
+void GraphicsContext::setAlpha(float opacity)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::setCompositeOperation(CompositeOperator op)
+{
+ if (paintingDisabled())
+ return;
+
+ drawing_mode mode = B_OP_COPY;
+ switch (op) {
+ case CompositeClear:
+ case CompositeCopy:
+ // Use the default above
+ break;
+ case CompositeSourceOver:
+ mode = B_OP_OVER;
+ break;
+ default:
+ printf("GraphicsContext::setCompositeOperation: Unsupported composite operation %s\n",
+ compositeOperatorName(op).utf8().data());
+ }
+ m_data->m_view->SetDrawingMode(mode);
+}
+
+void GraphicsContext::clip(const Path& path)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->m_view->ConstrainClippingRegion(path.platformPath());
+}
+
+void GraphicsContext::clipOut(const Path& path)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::clipToImageBuffer(const FloatRect&, const ImageBuffer*)
+{
+ notImplemented();
+}
+
+TransformationMatrix GraphicsContext::getCTM() const
+{
+ notImplemented();
+ return TransformationMatrix();
+}
+
+void GraphicsContext::translate(float x, float y)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+IntPoint GraphicsContext::origin()
+{
+ notImplemented();
+ return IntPoint(0, 0);
+}
+
+void GraphicsContext::rotate(float radians)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::scale(const FloatSize& size)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::clipOut(const IntRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::clipOutEllipseInRect(const IntRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::addInnerRoundedRectClip(const IntRect& rect, int thickness)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::concatCTM(const TransformationMatrix& transform)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::setPlatformShouldAntialias(bool enable)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+void GraphicsContext::setImageInterpolationQuality(InterpolationQuality)
+{
+}
+
+void GraphicsContext::setURLForRect(const KURL& link, const IntRect& destRect)
+{
+ notImplemented();
+}
+
+void GraphicsContext::setPlatformFont(const Font& font)
+{
+ m_data->m_view->SetFont(font.primaryFont()->platformData().font());
+}
+
+void GraphicsContext::setPlatformStrokeColor(const Color& color)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->m_view->SetHighColor(color);
+}
+
+pattern GraphicsContext::getHaikuStrokeStyle()
+{
+ switch (strokeStyle()) {
+ case SolidStroke:
+ return B_SOLID_HIGH;
+ break;
+ case DottedStroke:
+ return B_MIXED_COLORS;
+ break;
+ case DashedStroke:
+ // FIXME: use a better dashed stroke!
+ notImplemented();
+ return B_MIXED_COLORS;
+ break;
+ default:
+ return B_SOLID_LOW;
+ break;
+ }
+}
+
+void GraphicsContext::setPlatformStrokeStyle(const StrokeStyle& strokeStyle)
+{
+ // FIXME: see getHaikuStrokeStyle.
+ notImplemented();
+}
+
+void GraphicsContext::setPlatformStrokeThickness(float thickness)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->m_view->SetPenSize(thickness);
+}
+
+void GraphicsContext::setPlatformFillColor(const Color& color)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->m_view->SetHighColor(color);
+}
+
+void GraphicsContext::clearPlatformShadow()
+{
+ notImplemented();
+}
+
+void GraphicsContext::setPlatformShadow(IntSize const&, int, Color const&)
+{
+ notImplemented();
+}
+
+} // namespace WebCore
+