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Diffstat (limited to 'WebCore/platform/graphics/mac/FontMac.mm')
-rw-r--r-- | WebCore/platform/graphics/mac/FontMac.mm | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/mac/FontMac.mm b/WebCore/platform/graphics/mac/FontMac.mm new file mode 100644 index 0000000..bef18d0 --- /dev/null +++ b/WebCore/platform/graphics/mac/FontMac.mm @@ -0,0 +1,122 @@ +/* + * Copyright (C) 1999 Lars Knoll (knoll@kde.org) + * (C) 1999 Antti Koivisto (koivisto@kde.org) + * (C) 2000 Dirk Mueller (mueller@kde.org) + * Copyright (C) 2003, 2006 Apple Computer, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#import "config.h" +#import "Font.h" + +#import "GlyphBuffer.h" +#import "GraphicsContext.h" +#import "Logging.h" +#import "SimpleFontData.h" +#import "WebCoreSystemInterface.h" +#import "WebCoreTextRenderer.h" + +#define SYNTHETIC_OBLIQUE_ANGLE 14 + +#ifdef __LP64__ +#define URefCon void* +#else +#define URefCon UInt32 +#endif + +using namespace std; + +namespace WebCore { + +void Font::drawGlyphs(GraphicsContext* context, const SimpleFontData* font, const GlyphBuffer& glyphBuffer, int from, int numGlyphs, const FloatPoint& point) const +{ + CGContextRef cgContext = context->platformContext(); + + bool originalShouldUseFontSmoothing = wkCGContextGetShouldSmoothFonts(cgContext); + bool newShouldUseFontSmoothing = WebCoreShouldUseFontSmoothing(); + + if (originalShouldUseFontSmoothing != newShouldUseFontSmoothing) + CGContextSetShouldSmoothFonts(cgContext, newShouldUseFontSmoothing); + + const FontPlatformData& platformData = font->platformData(); + NSFont* drawFont; + if (!isPrinterFont()) { + drawFont = [platformData.font() screenFont]; + if (drawFont != platformData.font()) + // We are getting this in too many places (3406411); use ERROR so it only prints on debug versions for now. (We should debug this also, eventually). + LOG_ERROR("Attempting to set non-screen font (%@) when drawing to screen. Using screen font anyway, may result in incorrect metrics.", + [[[platformData.font() fontDescriptor] fontAttributes] objectForKey:NSFontNameAttribute]); + } else { + drawFont = [platformData.font() printerFont]; + if (drawFont != platformData.font()) + NSLog(@"Attempting to set non-printer font (%@) when printing. Using printer font anyway, may result in incorrect metrics.", + [[[platformData.font() fontDescriptor] fontAttributes] objectForKey:NSFontNameAttribute]); + } + + CGContextSetFont(cgContext, platformData.cgFont()); + + CGAffineTransform matrix = CGAffineTransformIdentity; + if (drawFont) + memcpy(&matrix, [drawFont matrix], sizeof(matrix)); + matrix.b = -matrix.b; + matrix.d = -matrix.d; + if (platformData.m_syntheticOblique) + matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, 0, -tanf(SYNTHETIC_OBLIQUE_ANGLE * acosf(0) / 90), 1, 0, 0)); + CGContextSetTextMatrix(cgContext, matrix); + + if (drawFont) { + wkSetCGFontRenderingMode(cgContext, drawFont); + CGContextSetFontSize(cgContext, 1.0f); + } else + CGContextSetFontSize(cgContext, platformData.m_size); + + IntSize shadowSize; + int shadowBlur; + Color shadowColor; + context->getShadow(shadowSize, shadowBlur, shadowColor); + + bool hasSimpleShadow = context->textDrawingMode() == cTextFill && shadowColor.isValid() && !shadowBlur; + if (hasSimpleShadow) { + // Paint simple shadows ourselves instead of relying on CG shadows, to avoid losing subpixel antialiasing. + context->clearShadow(); + Color fillColor = context->fillColor(); + Color shadowFillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), shadowColor.alpha() * fillColor.alpha() / 255); + context->setFillColor(shadowFillColor); + CGContextSetTextPosition(cgContext, point.x() + shadowSize.width(), point.y() + shadowSize.height()); + CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs); + if (font->m_syntheticBoldOffset) { + CGContextSetTextPosition(cgContext, point.x() + shadowSize.width() + font->m_syntheticBoldOffset, point.y() + shadowSize.height()); + CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs); + } + context->setFillColor(fillColor); + } + + CGContextSetTextPosition(cgContext, point.x(), point.y()); + CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs); + if (font->m_syntheticBoldOffset) { + CGContextSetTextPosition(cgContext, point.x() + font->m_syntheticBoldOffset, point.y()); + CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs); + } + + if (hasSimpleShadow) + context->setShadow(shadowSize, shadowBlur, shadowColor); + + if (originalShouldUseFontSmoothing != newShouldUseFontSmoothing) + CGContextSetShouldSmoothFonts(cgContext, originalShouldUseFontSmoothing); +} + +} |