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Diffstat (limited to 'WebCore/platform/graphics/openvg/VGUtils.cpp')
-rw-r--r-- | WebCore/platform/graphics/openvg/VGUtils.cpp | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/openvg/VGUtils.cpp b/WebCore/platform/graphics/openvg/VGUtils.cpp new file mode 100644 index 0000000..72ba5b2 --- /dev/null +++ b/WebCore/platform/graphics/openvg/VGUtils.cpp @@ -0,0 +1,100 @@ +/* + * Copyright (C) Research In Motion Limited 2009. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#include "config.h" +#include "VGUtils.h" + +#include "FloatRect.h" +#include "TransformationMatrix.h" + +namespace WebCore { + +VGMatrix::VGMatrix(const VGfloat data[9]) +{ + m_data[0] = data[0]; + m_data[1] = data[1]; + m_data[2] = data[2]; + m_data[3] = data[3]; + m_data[4] = data[4]; + m_data[5] = data[5]; + m_data[6] = data[6]; + m_data[7] = data[7]; + m_data[8] = data[8]; +} + +VGMatrix::VGMatrix(const TransformationMatrix& matrix) +{ + m_data[0] = matrix.m11(); + m_data[1] = matrix.m12(); + m_data[2] = matrix.m14(); + m_data[3] = matrix.m21(); + m_data[4] = matrix.m22(); + m_data[5] = matrix.m24(); + m_data[6] = matrix.m41(); + m_data[7] = matrix.m42(); + m_data[8] = matrix.m44(); +} + +VGMatrix::operator TransformationMatrix() const +{ + TransformationMatrix matrix; + matrix.setM11(m_data[0]); + matrix.setM12(m_data[1]); + matrix.setM14(m_data[2]); + matrix.setM21(m_data[3]); + matrix.setM22(m_data[4]); + matrix.setM24(m_data[5]); + matrix.setM41(m_data[6]); + matrix.setM42(m_data[7]); + matrix.setM44(m_data[8]); + return matrix; +} + +TransformationMatrix::operator VGMatrix() const +{ + return VGMatrix(*this); +} + +VGRect::VGRect(const VGfloat data[4]) +{ + m_data[0] = data[0]; + m_data[1] = data[1]; + m_data[2] = data[2]; + m_data[3] = data[3]; +} + +VGRect::VGRect(const FloatRect& rect) +{ + m_data[0] = rect.x(); + m_data[1] = rect.y(); + m_data[2] = rect.width(); + m_data[3] = rect.height(); +} + +VGRect::operator FloatRect() const +{ + return FloatRect(m_data[0], m_data[1], m_data[2], m_data[3]); +} + +FloatRect::operator VGRect() const +{ + return VGRect(*this); +} + +} |