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diff --git a/WebCore/platform/graphics/qt/GraphicsContextQt.cpp b/WebCore/platform/graphics/qt/GraphicsContextQt.cpp
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+/*
+ * Copyright (C) 2006 Dirk Mueller <mueller@kde.org>
+ * Copyright (C) 2006 Zack Rusin <zack@kde.org>
+ * Copyright (C) 2006 George Staikos <staikos@kde.org>
+ * Copyright (C) 2006 Simon Hausmann <hausmann@kde.org>
+ * Copyright (C) 2006 Allan Sandfeld Jensen <sandfeld@kde.org>
+ * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
+ * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
+ * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies).
+ * Copyright (C) 2008 Dirk Schulze <vbs85@gmx.de>
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#ifdef Q_WS_WIN
+#include <windows.h>
+#endif
+
+#include "AffineTransform.h"
+#include "Color.h"
+#include "FloatConversion.h"
+#include "Font.h"
+#include "GraphicsContext.h"
+#include "GraphicsContextPrivate.h"
+#include "ImageBuffer.h"
+#include "Path.h"
+#include "Pattern.h"
+#include "Pen.h"
+#include "NotImplemented.h"
+
+#include <QDebug>
+#include <QGradient>
+#include <QPainter>
+#include <QPaintDevice>
+#include <QPaintEngine>
+#include <QPainterPath>
+#include <QPixmap>
+#include <QPolygonF>
+#include <QStack>
+#include <QVector>
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+namespace WebCore {
+
+static inline QPainter::CompositionMode toQtCompositionMode(CompositeOperator op)
+{
+ switch (op) {
+ case CompositeClear:
+ return QPainter::CompositionMode_Clear;
+ case CompositeCopy:
+ return QPainter::CompositionMode_Source;
+ case CompositeSourceOver:
+ return QPainter::CompositionMode_SourceOver;
+ case CompositeSourceIn:
+ return QPainter::CompositionMode_SourceIn;
+ case CompositeSourceOut:
+ return QPainter::CompositionMode_SourceOut;
+ case CompositeSourceAtop:
+ return QPainter::CompositionMode_SourceAtop;
+ case CompositeDestinationOver:
+ return QPainter::CompositionMode_DestinationOver;
+ case CompositeDestinationIn:
+ return QPainter::CompositionMode_DestinationIn;
+ case CompositeDestinationOut:
+ return QPainter::CompositionMode_DestinationOut;
+ case CompositeDestinationAtop:
+ return QPainter::CompositionMode_DestinationAtop;
+ case CompositeXOR:
+ return QPainter::CompositionMode_Xor;
+ case CompositePlusDarker:
+ return QPainter::CompositionMode_SourceOver;
+ case CompositeHighlight:
+ return QPainter::CompositionMode_SourceOver;
+ case CompositePlusLighter:
+ return QPainter::CompositionMode_SourceOver;
+ }
+
+ return QPainter::CompositionMode_SourceOver;
+}
+
+static inline Qt::PenCapStyle toQtLineCap(LineCap lc)
+{
+ switch (lc) {
+ case ButtCap:
+ return Qt::FlatCap;
+ case RoundCap:
+ return Qt::RoundCap;
+ case SquareCap:
+ return Qt::SquareCap;
+ }
+
+ return Qt::FlatCap;
+}
+
+static inline Qt::PenJoinStyle toQtLineJoin(LineJoin lj)
+{
+ switch (lj) {
+ case MiterJoin:
+ return Qt::SvgMiterJoin;
+ case RoundJoin:
+ return Qt::RoundJoin;
+ case BevelJoin:
+ return Qt::BevelJoin;
+ }
+
+ return Qt::MiterJoin;
+}
+
+static Qt::PenStyle toQPenStyle(StrokeStyle style)
+{
+ switch (style) {
+ case NoStroke:
+ return Qt::NoPen;
+ break;
+ case SolidStroke:
+ return Qt::SolidLine;
+ break;
+ case DottedStroke:
+ return Qt::DotLine;
+ break;
+ case DashedStroke:
+ return Qt::DashLine;
+ break;
+ }
+ qWarning("couldn't recognize the pen style");
+ return Qt::NoPen;
+}
+
+static inline QGradient applySpreadMethod(QGradient gradient, GradientSpreadMethod spreadMethod)
+{
+ switch (spreadMethod) {
+ case SpreadMethodPad:
+ gradient.setSpread(QGradient::PadSpread);
+ break;
+ case SpreadMethodReflect:
+ gradient.setSpread(QGradient::ReflectSpread);
+ break;
+ case SpreadMethodRepeat:
+ gradient.setSpread(QGradient::RepeatSpread);
+ break;
+ }
+ return gradient;
+}
+
+struct TransparencyLayer
+{
+ TransparencyLayer(const QPainter* p, const QRect &rect)
+ : pixmap(rect.width(), rect.height())
+ {
+ offset = rect.topLeft();
+ pixmap.fill(Qt::transparent);
+ painter.begin(&pixmap);
+ painter.setRenderHint(QPainter::Antialiasing, p->testRenderHint(QPainter::Antialiasing));
+ painter.translate(-offset);
+ painter.setPen(p->pen());
+ painter.setBrush(p->brush());
+ painter.setTransform(p->transform(), true);
+ painter.setOpacity(p->opacity());
+ painter.setFont(p->font());
+ if (painter.paintEngine()->hasFeature(QPaintEngine::PorterDuff))
+ painter.setCompositionMode(p->compositionMode());
+ painter.setClipPath(p->clipPath());
+ }
+
+ TransparencyLayer()
+ {
+ }
+
+ QPixmap pixmap;
+ QPoint offset;
+ QPainter painter;
+ qreal opacity;
+private:
+ TransparencyLayer(const TransparencyLayer &) {}
+ TransparencyLayer & operator=(const TransparencyLayer &) { return *this; }
+};
+
+class GraphicsContextPlatformPrivate
+{
+public:
+ GraphicsContextPlatformPrivate(QPainter* painter);
+ ~GraphicsContextPlatformPrivate();
+
+ inline QPainter* p()
+ {
+ if (layers.isEmpty()) {
+ if (redirect)
+ return redirect;
+
+ return painter;
+ } else
+ return &layers.top()->painter;
+ }
+
+ bool antiAliasingForRectsAndLines;
+
+ QStack<TransparencyLayer *> layers;
+ QPainter* redirect;
+
+ QBrush solidColor;
+
+ // Only used by SVG for now.
+ QPainterPath currentPath;
+
+private:
+ QPainter* painter;
+};
+
+
+GraphicsContextPlatformPrivate::GraphicsContextPlatformPrivate(QPainter* p)
+{
+ painter = p;
+ redirect = 0;
+
+ solidColor = QBrush(Qt::black);
+
+ if (painter) {
+ // use the default the QPainter was constructed with
+ antiAliasingForRectsAndLines = painter->testRenderHint(QPainter::Antialiasing);
+ // FIXME: Maybe only enable in SVG mode?
+ painter->setRenderHint(QPainter::Antialiasing, true);
+ } else {
+ antiAliasingForRectsAndLines = false;
+ }
+}
+
+GraphicsContextPlatformPrivate::~GraphicsContextPlatformPrivate()
+{
+}
+
+GraphicsContext::GraphicsContext(PlatformGraphicsContext* context)
+ : m_common(createGraphicsContextPrivate())
+ , m_data(new GraphicsContextPlatformPrivate(context))
+{
+ setPaintingDisabled(!context);
+ if (context) {
+ // Make sure the context starts in sync with our state.
+ setPlatformFillColor(fillColor());
+ setPlatformStrokeColor(strokeColor());
+ }
+}
+
+GraphicsContext::~GraphicsContext()
+{
+ while(!m_data->layers.isEmpty())
+ endTransparencyLayer();
+
+ destroyGraphicsContextPrivate(m_common);
+ delete m_data;
+}
+
+PlatformGraphicsContext* GraphicsContext::platformContext() const
+{
+ return m_data->p();
+}
+
+AffineTransform GraphicsContext::getCTM() const
+{
+ return platformContext()->combinedMatrix();
+}
+
+void GraphicsContext::savePlatformState()
+{
+ m_data->p()->save();
+}
+
+void GraphicsContext::restorePlatformState()
+{
+ m_data->p()->restore();
+}
+
+/* FIXME: DISABLED WHILE MERGING BACK FROM UNITY
+void GraphicsContext::drawTextShadow(const TextRun& run, const IntPoint& point, const FontStyle& style)
+{
+ if (paintingDisabled())
+ return;
+
+ if (m_data->shadow.isNull())
+ return;
+
+ TextShadow* shadow = &m_data->shadow;
+
+ if (shadow->blur <= 0) {
+ Pen p = pen();
+ setPen(shadow->color);
+ font().drawText(this, run, style, IntPoint(point.x() + shadow->x, point.y() + shadow->y));
+ setPen(p);
+ } else {
+ const int thickness = shadow->blur;
+ // FIXME: OPTIMIZE: limit the area to only the actually painted area + 2*thickness
+ const int w = m_data->p()->device()->width();
+ const int h = m_data->p()->device()->height();
+ const QRgb color = qRgb(255, 255, 255);
+ const QRgb bgColor = qRgb(0, 0, 0);
+ QImage image(QSize(w, h), QImage::Format_ARGB32);
+ image.fill(bgColor);
+ QPainter p;
+
+ Pen curPen = pen();
+ p.begin(&image);
+ setPen(color);
+ m_data->redirect = &p;
+ font().drawText(this, run, style, IntPoint(point.x() + shadow->x, point.y() + shadow->y));
+ m_data->redirect = 0;
+ p.end();
+ setPen(curPen);
+
+ int md = thickness * thickness; // max-dist^2
+
+ // blur map/precalculated shadow-decay
+ float* bmap = (float*) alloca(sizeof(float) * (md + 1));
+ for (int n = 0; n <= md; n++) {
+ float f;
+ f = n / (float) (md + 1);
+ f = 1.0 - f * f;
+ bmap[n] = f;
+ }
+
+ float factor = 0.0; // maximal potential opacity-sum
+ for (int n = -thickness; n <= thickness; n++) {
+ for (int m = -thickness; m <= thickness; m++) {
+ int d = n * n + m * m;
+ if (d <= md)
+ factor += bmap[d];
+ }
+ }
+
+ // alpha map
+ float* amap = (float*) alloca(sizeof(float) * (h * w));
+ memset(amap, 0, h * w * (sizeof(float)));
+
+ for (int j = thickness; j<h-thickness; j++) {
+ for (int i = thickness; i<w-thickness; i++) {
+ QRgb col = image.pixel(i,j);
+ if (col == bgColor)
+ continue;
+
+ float g = qAlpha(col);
+ g = g / 255;
+
+ for (int n = -thickness; n <= thickness; n++) {
+ for (int m = -thickness; m <= thickness; m++) {
+ int d = n * n + m * m;
+ if (d > md)
+ continue;
+
+ float f = bmap[d];
+ amap[(i + m) + (j + n) * w] += (g * f);
+ }
+ }
+ }
+ }
+
+ QImage res(QSize(w,h),QImage::Format_ARGB32);
+ int r = shadow->color.red();
+ int g = shadow->color.green();
+ int b = shadow->color.blue();
+ int a1 = shadow->color.alpha();
+
+ // arbitratry factor adjustment to make shadows more solid.
+ factor = 1.333 / factor;
+
+ for (int j = 0; j < h; j++) {
+ for (int i = 0; i < w; i++) {
+ int a = (int) (amap[i + j * w] * factor * a1);
+ if (a > 255)
+ a = 255;
+
+ res.setPixel(i,j, qRgba(r, g, b, a));
+ }
+ }
+
+ m_data->p()->drawImage(0, 0, res, 0, 0, -1, -1, Qt::DiffuseAlphaDither | Qt::ColorOnly | Qt::PreferDither);
+ }
+}
+*/
+
+// Draws a filled rectangle with a stroked border.
+void GraphicsContext::drawRect(const IntRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ const bool antiAlias = p->testRenderHint(QPainter::Antialiasing);
+ p->setRenderHint(QPainter::Antialiasing, m_data->antiAliasingForRectsAndLines);
+
+ p->drawRect(rect);
+
+ p->setRenderHint(QPainter::Antialiasing, antiAlias);
+}
+
+// FIXME: Now that this is refactored, it should be shared by all contexts.
+static void adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, float strokeWidth,
+ const StrokeStyle& penStyle)
+{
+ // For odd widths, we add in 0.5 to the appropriate x/y so that the float arithmetic
+ // works out. For example, with a border width of 3, KHTML will pass us (y1+y2)/2, e.g.,
+ // (50+53)/2 = 103/2 = 51 when we want 51.5. It is always true that an even width gave
+ // us a perfect position, but an odd width gave us a position that is off by exactly 0.5.
+ if (penStyle == DottedStroke || penStyle == DashedStroke) {
+ if (p1.x() == p2.x()) {
+ p1.setY(p1.y() + strokeWidth);
+ p2.setY(p2.y() - strokeWidth);
+ } else {
+ p1.setX(p1.x() + strokeWidth);
+ p2.setX(p2.x() - strokeWidth);
+ }
+ }
+
+ if (((int) strokeWidth) % 2) {
+ if (p1.x() == p2.x()) {
+ // We're a vertical line. Adjust our x.
+ p1.setX(p1.x() + 0.5);
+ p2.setX(p2.x() + 0.5);
+ } else {
+ // We're a horizontal line. Adjust our y.
+ p1.setY(p1.y() + 0.5);
+ p2.setY(p2.y() + 0.5);
+ }
+ }
+}
+
+// This is only used to draw borders.
+void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2)
+{
+ if (paintingDisabled())
+ return;
+
+ FloatPoint p1 = point1;
+ FloatPoint p2 = point2;
+
+ QPainter *p = m_data->p();
+ const bool antiAlias = p->testRenderHint(QPainter::Antialiasing);
+ p->setRenderHint(QPainter::Antialiasing, m_data->antiAliasingForRectsAndLines);
+ adjustLineToPixelBoundaries(p1, p2, strokeThickness(), strokeStyle());
+
+ IntSize shadowSize;
+ int shadowBlur;
+ Color shadowColor;
+ if (textDrawingMode() == cTextFill && getShadow(shadowSize, shadowBlur, shadowColor)) {
+ p->save();
+ p->translate(shadowSize.width(), shadowSize.height());
+ p->setPen(QColor(shadowColor));
+ p->drawLine(p1, p2);
+ p->restore();
+ }
+
+ p->drawLine(p1, p2);
+
+ p->setRenderHint(QPainter::Antialiasing, antiAlias);
+}
+
+// This method is only used to draw the little circles used in lists.
+void GraphicsContext::drawEllipse(const IntRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->p()->drawEllipse(rect);
+}
+
+void GraphicsContext::strokeArc(const IntRect& rect, int startAngle, int angleSpan)
+{
+ if (paintingDisabled() || strokeStyle() == NoStroke || strokeThickness() <= 0.0f || !strokeColor().alpha())
+ return;
+
+ QPainter *p = m_data->p();
+ const bool antiAlias = p->testRenderHint(QPainter::Antialiasing);
+ p->setRenderHint(QPainter::Antialiasing, m_data->antiAliasingForRectsAndLines);
+
+ p->drawArc(rect, startAngle * 16, angleSpan * 16);
+
+ p->setRenderHint(QPainter::Antialiasing, antiAlias);
+}
+
+void GraphicsContext::drawConvexPolygon(size_t npoints, const FloatPoint* points, bool shouldAntialias)
+{
+ if (paintingDisabled())
+ return;
+
+ if (npoints <= 1)
+ return;
+
+ QPolygonF polygon(npoints);
+
+ for (size_t i = 0; i < npoints; i++)
+ polygon[i] = points[i];
+
+ QPainter *p = m_data->p();
+ p->save();
+ p->setRenderHint(QPainter::Antialiasing, shouldAntialias);
+ p->drawConvexPolygon(polygon);
+ p->restore();
+}
+
+void GraphicsContext::fillPath()
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ QPainterPath path = m_data->currentPath;
+
+ switch (m_common->state.fillColorSpace) {
+ case SolidColorSpace:
+ if (fillColor().alpha())
+ p->fillPath(path, p->brush());
+ break;
+ case PatternColorSpace:
+ p->fillPath(path, QBrush(m_common->state.fillPattern.get()->createPlatformPattern(getCTM())));
+ break;
+ case GradientColorSpace:
+ QGradient* gradient = m_common->state.fillGradient.get()->platformGradient();
+ *gradient = applySpreadMethod(*gradient, spreadMethod());
+ p->fillPath(path, QBrush(*gradient));
+ break;
+ }
+}
+
+void GraphicsContext::strokePath()
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ QPen pen = p->pen();
+ QPainterPath path = m_data->currentPath;
+
+ switch (m_common->state.strokeColorSpace) {
+ case SolidColorSpace:
+ if (strokeColor().alpha())
+ p->strokePath(path, pen);
+ break;
+ case PatternColorSpace: {
+ pen.setBrush(QBrush(m_common->state.strokePattern.get()->createPlatformPattern(getCTM())));
+ p->setPen(pen);
+ p->strokePath(path, pen);
+ break;
+ }
+ case GradientColorSpace: {
+ QGradient* gradient = m_common->state.strokeGradient.get()->platformGradient();
+ *gradient = applySpreadMethod(*gradient, spreadMethod());
+ pen.setBrush(QBrush(*gradient));
+ p->setPen(pen);
+ p->strokePath(path, pen);
+ break;
+ }
+ }
+}
+
+void GraphicsContext::fillRect(const FloatRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+
+ switch (m_common->state.fillColorSpace) {
+ case SolidColorSpace:
+ if (fillColor().alpha())
+ p->fillRect(rect, p->brush());
+ break;
+ case PatternColorSpace:
+ p->fillRect(rect, QBrush(m_common->state.fillPattern.get()->createPlatformPattern(getCTM())));
+ break;
+ case GradientColorSpace:
+ p->fillRect(rect, QBrush(*(m_common->state.fillGradient.get()->platformGradient())));
+ break;
+ }
+}
+
+void GraphicsContext::fillRect(const FloatRect& rect, const Color& c)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->solidColor.setColor(QColor(c));
+ m_data->p()->fillRect(rect, m_data->solidColor);
+}
+
+void GraphicsContext::fillRoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color& color)
+{
+ if (paintingDisabled() || !color.alpha())
+ return;
+
+ Path path = Path::createRoundedRectangle(rect, topLeft, topRight, bottomLeft, bottomRight);
+ m_data->p()->fillPath(*path.platformPath(), QColor(color));
+}
+
+void GraphicsContext::beginPath()
+{
+ m_data->currentPath = QPainterPath();
+}
+
+void GraphicsContext::addPath(const Path& path)
+{
+ m_data->currentPath = *(path.platformPath());
+}
+
+bool GraphicsContext::inTransparencyLayer() const
+{
+ return !m_data->layers.isEmpty();
+}
+
+PlatformPath* GraphicsContext::currentPath()
+{
+ return &m_data->currentPath;
+}
+
+void GraphicsContext::clip(const FloatRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ if (p->clipRegion().isEmpty())
+ p->setClipRect(rect);
+ else p->setClipRect(rect, Qt::IntersectClip);
+}
+
+/**
+ * Focus ring handling is not handled here. Qt style in
+ * RenderTheme handles drawing focus on widgets which
+ * need it.
+ */
+Color focusRingColor() { return Color(0, 0, 0); }
+void GraphicsContext::drawFocusRing(const Color& color)
+{
+ if (paintingDisabled())
+ return;
+
+ const Vector<IntRect>& rects = focusRingRects();
+ unsigned rectCount = rects.size();
+
+ if (rects.size() == 0)
+ return;
+
+ QPainter *p = m_data->p();
+ const bool antiAlias = p->testRenderHint(QPainter::Antialiasing);
+ p->setRenderHint(QPainter::Antialiasing, m_data->antiAliasingForRectsAndLines);
+
+ const QPen oldPen = p->pen();
+ const QBrush oldBrush = p->brush();
+
+ QPen nPen = p->pen();
+ nPen.setColor(color);
+ p->setBrush(Qt::NoBrush);
+ nPen.setStyle(Qt::DotLine);
+ p->setPen(nPen);
+#if 0
+ // FIXME How do we do a bounding outline with Qt?
+ QPainterPath path;
+ for (int i = 0; i < rectCount; ++i)
+ path.addRect(QRectF(rects[i]));
+ QPainterPathStroker stroker;
+ QPainterPath newPath = stroker.createStroke(path);
+ p->strokePath(newPath, nPen);
+#else
+ for (int i = 0; i < rectCount; ++i)
+ p->drawRect(QRectF(rects[i]));
+#endif
+ p->setPen(oldPen);
+ p->setBrush(oldBrush);
+
+ p->setRenderHint(QPainter::Antialiasing, antiAlias);
+}
+
+void GraphicsContext::drawLineForText(const IntPoint& origin, int width, bool printing)
+{
+ if (paintingDisabled())
+ return;
+
+ IntPoint endPoint = origin + IntSize(width, 0);
+ drawLine(origin, endPoint);
+}
+
+void GraphicsContext::drawLineForMisspellingOrBadGrammar(const IntPoint&,
+ int width, bool grammar)
+{
+ if (paintingDisabled())
+ return;
+
+ notImplemented();
+}
+
+FloatRect GraphicsContext::roundToDevicePixels(const FloatRect& frect)
+{
+ QRectF rect(frect);
+ rect = m_data->p()->deviceMatrix().mapRect(rect);
+
+ QRect result = rect.toRect(); //round it
+ return FloatRect(QRectF(result));
+}
+
+void GraphicsContext::setPlatformShadow(const IntSize& pos, int blur, const Color &color)
+{
+ // Qt doesn't support shadows natively, they are drawn manually in the draw*
+ // functions
+}
+
+void GraphicsContext::clearPlatformShadow()
+{
+ // Qt doesn't support shadows natively, they are drawn manually in the draw*
+ // functions
+}
+
+void GraphicsContext::beginTransparencyLayer(float opacity)
+{
+ if (paintingDisabled())
+ return;
+
+ int x, y, w, h;
+ x = y = 0;
+ QPainter *p = m_data->p();
+ const QPaintDevice *device = p->device();
+ w = device->width();
+ h = device->height();
+
+ QRectF clip = p->clipPath().boundingRect();
+ QRectF deviceClip = p->transform().mapRect(clip);
+ x = int(qBound(qreal(0), deviceClip.x(), (qreal)w));
+ y = int(qBound(qreal(0), deviceClip.y(), (qreal)h));
+ w = int(qBound(qreal(0), deviceClip.width(), (qreal)w) + 2);
+ h = int(qBound(qreal(0), deviceClip.height(), (qreal)h) + 2);
+
+ TransparencyLayer * layer = new TransparencyLayer(m_data->p(), QRect(x, y, w, h));
+
+ layer->opacity = opacity;
+ m_data->layers.push(layer);
+}
+
+void GraphicsContext::endTransparencyLayer()
+{
+ if (paintingDisabled())
+ return;
+
+ TransparencyLayer *layer = m_data->layers.pop();
+ layer->painter.end();
+
+ QPainter *p = m_data->p();
+ p->save();
+ p->resetTransform();
+ p->setOpacity(layer->opacity);
+ p->drawPixmap(layer->offset, layer->pixmap);
+ p->restore();
+
+ delete layer;
+}
+
+void GraphicsContext::clearRect(const FloatRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ QPainter::CompositionMode currentCompositionMode = p->compositionMode();
+ if (p->paintEngine()->hasFeature(QPaintEngine::PorterDuff))
+ p->setCompositionMode(QPainter::CompositionMode_Source);
+ p->eraseRect(rect);
+ if (p->paintEngine()->hasFeature(QPaintEngine::PorterDuff))
+ p->setCompositionMode(currentCompositionMode);
+}
+
+void GraphicsContext::strokeRect(const FloatRect& rect, float width)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainterPath path;
+ path.addRect(rect);
+ setStrokeThickness(width);
+ m_data->currentPath = path;
+
+ strokePath();
+}
+
+void GraphicsContext::setLineCap(LineCap lc)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ QPen nPen = p->pen();
+ nPen.setCapStyle(toQtLineCap(lc));
+ p->setPen(nPen);
+}
+
+void GraphicsContext::setLineDash(const DashArray& dashes, float dashOffset)
+{
+ QPainter* p = m_data->p();
+ QPen pen = p->pen();
+ unsigned dashLength = dashes.size();
+ if (dashLength) {
+ QVector<qreal> pattern;
+ unsigned count = dashLength;
+ if (dashLength % 2)
+ count *= 2;
+
+ for (unsigned i = 0; i < count; i++)
+ pattern.append(dashes[i % dashLength] / narrowPrecisionToFloat(pen.widthF()));
+
+ pen.setDashPattern(pattern);
+ pen.setDashOffset(dashOffset);
+ }
+ p->setPen(pen);
+}
+
+void GraphicsContext::setLineJoin(LineJoin lj)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ QPen nPen = p->pen();
+ nPen.setJoinStyle(toQtLineJoin(lj));
+ p->setPen(nPen);
+}
+
+void GraphicsContext::setMiterLimit(float limit)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ QPen nPen = p->pen();
+ nPen.setMiterLimit(limit);
+ p->setPen(nPen);
+}
+
+void GraphicsContext::setAlpha(float opacity)
+{
+ if (paintingDisabled())
+ return;
+ QPainter *p = m_data->p();
+ p->setOpacity(opacity);
+}
+
+void GraphicsContext::setCompositeOperation(CompositeOperator op)
+{
+ if (paintingDisabled())
+ return;
+
+ if (m_data->p()->paintEngine()->hasFeature(QPaintEngine::PorterDuff))
+ m_data->p()->setCompositionMode(toQtCompositionMode(op));
+}
+
+void GraphicsContext::clip(const Path& path)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->p()->setClipPath(*path.platformPath(), Qt::IntersectClip);
+}
+
+void GraphicsContext::clipOut(const Path& path)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ QRectF clipBounds = p->clipPath().boundingRect();
+ QPainterPath clippedOut = *path.platformPath();
+ QPainterPath newClip;
+ newClip.setFillRule(Qt::OddEvenFill);
+ newClip.addRect(clipBounds);
+ newClip.addPath(clippedOut);
+
+ p->setClipPath(newClip, Qt::IntersectClip);
+}
+
+void GraphicsContext::translate(float x, float y)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->p()->translate(x, y);
+}
+
+IntPoint GraphicsContext::origin()
+{
+ if (paintingDisabled())
+ return IntPoint();
+ const QTransform &transform = m_data->p()->transform();
+ return IntPoint(qRound(transform.dx()), qRound(transform.dy()));
+}
+
+void GraphicsContext::rotate(float radians)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->p()->rotate(180/M_PI*radians);
+}
+
+void GraphicsContext::scale(const FloatSize& s)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->p()->scale(s.width(), s.height());
+}
+
+void GraphicsContext::clipOut(const IntRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ QRectF clipBounds = p->clipPath().boundingRect();
+ QPainterPath newClip;
+ newClip.setFillRule(Qt::OddEvenFill);
+ newClip.addRect(clipBounds);
+ newClip.addRect(QRect(rect));
+
+ p->setClipPath(newClip, Qt::IntersectClip);
+}
+
+void GraphicsContext::clipOutEllipseInRect(const IntRect& rect)
+{
+ if (paintingDisabled())
+ return;
+
+ QPainter *p = m_data->p();
+ QRectF clipBounds = p->clipPath().boundingRect();
+ QPainterPath newClip;
+ newClip.setFillRule(Qt::OddEvenFill);
+ newClip.addRect(clipBounds);
+ newClip.addEllipse(QRect(rect));
+
+ p->setClipPath(newClip, Qt::IntersectClip);
+}
+
+void GraphicsContext::clipToImageBuffer(const FloatRect&, const ImageBuffer*)
+{
+ notImplemented();
+}
+
+void GraphicsContext::addInnerRoundedRectClip(const IntRect& rect,
+ int thickness)
+{
+ if (paintingDisabled())
+ return;
+
+ clip(rect);
+ QPainterPath path;
+
+ // Add outer ellipse
+ path.addEllipse(QRectF(rect.x(), rect.y(), rect.width(), rect.height()));
+
+ // Add inner ellipse.
+ path.addEllipse(QRectF(rect.x() + thickness, rect.y() + thickness,
+ rect.width() - (thickness * 2), rect.height() - (thickness * 2)));
+
+ path.setFillRule(Qt::OddEvenFill);
+ m_data->p()->setClipPath(path, Qt::IntersectClip);
+}
+
+void GraphicsContext::concatCTM(const AffineTransform& transform)
+{
+ if (paintingDisabled())
+ return;
+
+ m_data->p()->setMatrix(transform, true);
+}
+
+void GraphicsContext::setURLForRect(const KURL& link, const IntRect& destRect)
+{
+ notImplemented();
+}
+
+void GraphicsContext::setPlatformFont(const Font& aFont)
+{
+ if (paintingDisabled())
+ return;
+ m_data->p()->setFont(aFont.font());
+}
+
+void GraphicsContext::setPlatformStrokeColor(const Color& color)
+{
+ if (paintingDisabled())
+ return;
+ QPainter *p = m_data->p();
+ QPen newPen(p->pen());
+ newPen.setColor(color);
+ p->setPen(newPen);
+}
+
+void GraphicsContext::setPlatformStrokeStyle(const StrokeStyle& strokeStyle)
+{
+ if (paintingDisabled())
+ return;
+ QPainter *p = m_data->p();
+ QPen newPen(p->pen());
+ newPen.setStyle(toQPenStyle(strokeStyle));
+ p->setPen(newPen);
+}
+
+void GraphicsContext::setPlatformStrokeThickness(float thickness)
+{
+ if (paintingDisabled())
+ return;
+ QPainter *p = m_data->p();
+ QPen newPen(p->pen());
+ newPen.setWidthF(thickness);
+ p->setPen(newPen);
+}
+
+void GraphicsContext::setPlatformFillColor(const Color& color)
+{
+ if (paintingDisabled())
+ return;
+ m_data->p()->setBrush(QBrush(color));
+}
+
+void GraphicsContext::setUseAntialiasing(bool enable)
+{
+ if (paintingDisabled())
+ return;
+ m_data->p()->setRenderHint(QPainter::Antialiasing, enable);
+}
+
+#ifdef Q_WS_WIN
+#include <windows.h>
+
+HDC GraphicsContext::getWindowsContext(const IntRect& dstRect, bool supportAlphaBlend, bool mayCreateBitmap)
+{
+ // painting through native HDC is only supported for plugin, where mayCreateBitmap is always TRUE
+ Q_ASSERT(mayCreateBitmap == TRUE);
+
+ if (dstRect.isEmpty())
+ return 0;
+
+ // Create a bitmap DC in which to draw.
+ BITMAPINFO bitmapInfo;
+ bitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ bitmapInfo.bmiHeader.biWidth = dstRect.width();
+ bitmapInfo.bmiHeader.biHeight = dstRect.height();
+ bitmapInfo.bmiHeader.biPlanes = 1;
+ bitmapInfo.bmiHeader.biBitCount = 32;
+ bitmapInfo.bmiHeader.biCompression = BI_RGB;
+ bitmapInfo.bmiHeader.biSizeImage = 0;
+ bitmapInfo.bmiHeader.biXPelsPerMeter = 0;
+ bitmapInfo.bmiHeader.biYPelsPerMeter = 0;
+ bitmapInfo.bmiHeader.biClrUsed = 0;
+ bitmapInfo.bmiHeader.biClrImportant = 0;
+
+ void* pixels = 0;
+ HBITMAP bitmap = ::CreateDIBSection(NULL, &bitmapInfo, DIB_RGB_COLORS, &pixels, 0, 0);
+ if (!bitmap)
+ return 0;
+
+ HDC displayDC = ::GetDC(0);
+ HDC bitmapDC = ::CreateCompatibleDC(displayDC);
+ ::ReleaseDC(0, displayDC);
+
+ ::SelectObject(bitmapDC, bitmap);
+
+ // Fill our buffer with clear if we're going to alpha blend.
+ if (supportAlphaBlend) {
+ BITMAP bmpInfo;
+ GetObject(bitmap, sizeof(bmpInfo), &bmpInfo);
+ int bufferSize = bmpInfo.bmWidthBytes * bmpInfo.bmHeight;
+ memset(bmpInfo.bmBits, 0, bufferSize);
+ }
+
+ // Make sure we can do world transforms.
+ SetGraphicsMode(bitmapDC, GM_ADVANCED);
+
+ // Apply a translation to our context so that the drawing done will be at (0,0) of the bitmap.
+ XFORM xform;
+ xform.eM11 = 1.0f;
+ xform.eM12 = 0.0f;
+ xform.eM21 = 0.0f;
+ xform.eM22 = 1.0f;
+ xform.eDx = -dstRect.x();
+ xform.eDy = -dstRect.y();
+ ::SetWorldTransform(bitmapDC, &xform);
+
+
+ return bitmapDC;
+}
+
+void GraphicsContext::releaseWindowsContext(HDC hdc, const IntRect& dstRect, bool supportAlphaBlend, bool mayCreateBitmap)
+{
+ // painting through native HDC is only supported for plugin, where mayCreateBitmap is always TRUE
+ Q_ASSERT(mayCreateBitmap == TRUE);
+
+ if (hdc) {
+
+ if (!dstRect.isEmpty()) {
+
+ HBITMAP bitmap = static_cast<HBITMAP>(GetCurrentObject(hdc, OBJ_BITMAP));
+ BITMAP info;
+ GetObject(bitmap, sizeof(info), &info);
+ ASSERT(info.bmBitsPixel == 32);
+
+ QPixmap pixmap = QPixmap::fromWinHBITMAP(bitmap, supportAlphaBlend ? QPixmap::PremultipliedAlpha : QPixmap::NoAlpha);
+ m_data->p()->drawPixmap(dstRect, pixmap);
+
+ ::DeleteObject(bitmap);
+ }
+
+ ::DeleteDC(hdc);
+ }
+}
+#endif
+
+void GraphicsContext::setImageInterpolationQuality(InterpolationQuality)
+{
+}
+
+InterpolationQuality GraphicsContext::imageInterpolationQuality() const
+{
+ return InterpolationDefault;
+}
+
+}
+
+// vim: ts=4 sw=4 et