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-rw-r--r--WebCore/platform/graphics/skia/ImageBufferSkia.cpp41
1 files changed, 28 insertions, 13 deletions
diff --git a/WebCore/platform/graphics/skia/ImageBufferSkia.cpp b/WebCore/platform/graphics/skia/ImageBufferSkia.cpp
index eaa91ec..a63eec5 100644
--- a/WebCore/platform/graphics/skia/ImageBufferSkia.cpp
+++ b/WebCore/platform/graphics/skia/ImageBufferSkia.cpp
@@ -87,20 +87,35 @@ GraphicsContext* ImageBuffer::context() const
return m_context.get();
}
-Image* ImageBuffer::image() const
+bool ImageBuffer::drawsUsingCopy() const
{
- if (!m_image) {
- // This creates a COPY of the image and will cache that copy. This means
- // that if subsequent operations take place on the context, neither the
- // currently-returned image, nor the results of future image() calls,
- // will contain that operation.
- //
- // This seems silly, but is the way the CG port works: image() is
- // intended to be used only when rendering is "complete."
- m_image = BitmapImageSingleFrameSkia::create(
- *m_data.m_platformContext.bitmap());
- }
- return m_image.get();
+ return true;
+}
+
+PassRefPtr<Image> ImageBuffer::copyImage() const
+{
+ return BitmapImageSingleFrameSkia::create(*m_data.m_platformContext.bitmap());
+}
+
+void ImageBuffer::clip(GraphicsContext* context, const FloatRect& rect) const
+{
+#if OS(LINUX) || OS(WINDOWS)
+ context->platformContext()->beginLayerClippedToImage(rect, this);
+#endif
+}
+
+void ImageBuffer::draw(GraphicsContext* context, ColorSpace styleColorSpace, const FloatRect& destRect, const FloatRect& srcRect,
+ CompositeOperator op, bool useLowQualityScale)
+{
+ RefPtr<Image> imageCopy = copyImage();
+ context->drawImage(imageCopy.get(), styleColorSpace, destRect, srcRect, op, useLowQualityScale);
+}
+
+void ImageBuffer::drawPattern(GraphicsContext* context, const FloatRect& srcRect, const AffineTransform& patternTransform,
+ const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator op, const FloatRect& destRect)
+{
+ RefPtr<Image> imageCopy = copyImage();
+ imageCopy->drawPattern(context, srcRect, patternTransform, phase, styleColorSpace, op, destRect);
}
void ImageBuffer::platformTransformColorSpace(const Vector<int>& lookUpTable)