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diff --git a/WebCore/platform/graphics/skia/NativeImageSkia.cpp b/WebCore/platform/graphics/skia/NativeImageSkia.cpp
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-/*
- * Copyright (c) 2008, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#if !PLATFORM(ANDROID)
-#include "skia/ext/image_operations.h"
-#endif
-
-#include "NativeImageSkia.h"
-#include "SharedGraphicsContext3D.h"
-#include "SkiaUtils.h"
-
-namespace WebCore {
-
-NativeImageSkia::NativeImageSkia()
- : m_isDataComplete(false),
- m_lastRequestSize(0, 0),
- m_resizeRequests(0)
-{
-}
-
-NativeImageSkia::NativeImageSkia(const SkBitmap& other)
- : SkBitmap(other),
- m_isDataComplete(false),
- m_lastRequestSize(0, 0),
- m_resizeRequests(0)
-{
-}
-
-
-NativeImageSkia::~NativeImageSkia()
-{
-#if PLATFORM(ANDROID)
- // SharedGraphicsContext3D::removeTexturesFor() takes a NativeImagePtr. On
- // Chromium, this is NativeImageSkia, which inherits from SkBitmap. On
- // Android, NativeImagePtr is a SkBitmapRef, which is a wrapper around
- // SkBitmap. Failing to call removeTexturesFor() probably causes a leak.
- // TODO: Fix this. See http://b/3047425
-#else
- SharedGraphicsContext3D::removeTexturesFor(this);
-#endif
-}
-
-int NativeImageSkia::decodedSize() const
-{
- return getSize() + m_resizedImage.getSize();
-}
-
-bool NativeImageSkia::hasResizedBitmap(int w, int h) const
-{
- if (m_lastRequestSize.width() == w && m_lastRequestSize.height() == h)
- m_resizeRequests++;
- else {
- m_lastRequestSize = IntSize(w, h);
- m_resizeRequests = 0;
- }
-
- return m_resizedImage.width() == w && m_resizedImage.height() == h;
-}
-
-// FIXME: don't cache when image is in-progress.
-
-SkBitmap NativeImageSkia::resizedBitmap(int w, int h) const
-{
-#if !PLATFORM(ANDROID)
- if (m_resizedImage.width() != w || m_resizedImage.height() != h)
- m_resizedImage = skia::ImageOperations::Resize(*this, skia::ImageOperations::RESIZE_LANCZOS3, w, h);
-#endif
-
- return m_resizedImage;
-}
-
-bool NativeImageSkia::shouldCacheResampling(int destWidth,
- int destHeight,
- int destSubsetWidth,
- int destSubsetHeight) const
-{
- // We can not cache incomplete frames. This might be a good optimization in
- // the future, were we know how much of the frame has been decoded, so when
- // we incrementally draw more of the image, we only have to resample the
- // parts that are changed.
- if (!m_isDataComplete)
- return false;
-
- // If the destination bitmap is small, we'll always allow caching, since
- // there is not very much penalty for computing it and it may come in handy.
- static const int kSmallBitmapSize = 4096;
- if (destWidth * destHeight <= kSmallBitmapSize)
- return true;
-
- // If "too many" requests have been made for this bitmap, we assume that
- // many more will be made as well, and we'll go ahead and cache it.
- static const int kManyRequestThreshold = 4;
- if (m_lastRequestSize.width() == destWidth &&
- m_lastRequestSize.height() == destHeight) {
- if (m_resizeRequests >= kManyRequestThreshold)
- return true;
- } else {
- // When a different size is being requested, count this as a query
- // (hasResizedBitmap) and reset the counter.
- m_lastRequestSize = IntSize(destWidth, destHeight);
- m_resizeRequests = 0;
- }
-
- // Otherwise, use the heuristic that if more than 1/4 of the image is
- // requested, it's worth caching.
- int destSize = destWidth * destHeight;
- int destSubsetSize = destSubsetWidth * destSubsetHeight;
- return destSize / 4 < destSubsetSize;
-}
-
-} // namespace WebCore