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-/*
- * Copyright (c) 2008, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef NativeImageSkia_h
-#define NativeImageSkia_h
-
-#include "SkBitmap.h"
-#include "IntSize.h"
-
-namespace WebCore {
-
-// This object is used as the "native image" in our port. When WebKit uses
-// "NativeImagePtr", it is a pointer to this type. It is an SkBitmap, but also
-// stores a cached resized image.
-class NativeImageSkia : public SkBitmap {
-public:
- NativeImageSkia();
- ~NativeImageSkia();
-
- // This constructor does a shallow copy of the passed-in SkBitmap (ie., it
- // references the same pixel data and bumps the refcount). Use only when
- // you want sharing semantics.
- explicit NativeImageSkia(const SkBitmap&);
-
- // Returns the number of bytes of image data. This includes the cached
- // resized version if there is one.
- int decodedSize() const;
-
- // Sets the data complete flag. This is called by the image decoder when
- // all data is complete, and used by us to know whether we can cache
- // resized images.
- void setDataComplete() { m_isDataComplete = true; }
-
- // Returns true if the entire image has been decoded.
- bool isDataComplete() const { return m_isDataComplete; }
-
- // We can keep a resized version of the bitmap cached on this object.
- // This function will return true if there is a cached version of the
- // given image subset with the given dimensions.
- bool hasResizedBitmap(int width, int height) const;
-
- // This will return an existing resized image, or generate a new one of
- // the specified size and store it in the cache. Subsetted images can not
- // be cached unless the subset is the entire bitmap.
- SkBitmap resizedBitmap(int width, int height) const;
-
- // Returns true if the given resize operation should either resize the whole
- // image and cache it, or resize just the part it needs and throw the result
- // away.
- //
- // On the one hand, if only a small subset is desired, then we will waste a
- // lot of time resampling the entire thing, so we only want to do exactly
- // what's required. On the other hand, resampling the entire bitmap is
- // better if we're going to be using it more than once (like a bitmap
- // scrolling on and off the screen. Since we only cache when doing the
- // entire thing, it's best to just do it up front.
- bool shouldCacheResampling(int destWidth,
- int destHeight,
- int destSubsetWidth,
- int destSubsetHeight) const;
-
-private:
- // Set to true when the data is complete. Before the entire image has
- // loaded, we do not want to cache a resize.
- bool m_isDataComplete;
-
- // The cached bitmap. This will be empty() if there is no cached image.
- mutable SkBitmap m_resizedImage;
-
- // References how many times that the image size has been requested for
- // the last size.
- //
- // Every time we get a request, if it matches the m_lastRequestSize, we'll
- // increment the counter, and if not, we'll reset the counter and save the
- // size.
- //
- // This allows us to see if many requests have been made for the same
- // resized image, we know that we should probably cache it, even if all of
- // those requests individually are small and would not otherwise be cached.
- mutable IntSize m_lastRequestSize;
- mutable int m_resizeRequests;
-};
-
-}
-#endif // NativeImageSkia_h
-