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Diffstat (limited to 'WebCore/platform/graphics/wince/PathWinCE.cpp')
-rw-r--r-- | WebCore/platform/graphics/wince/PathWinCE.cpp | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/wince/PathWinCE.cpp b/WebCore/platform/graphics/wince/PathWinCE.cpp new file mode 100644 index 0000000..4f0195c --- /dev/null +++ b/WebCore/platform/graphics/wince/PathWinCE.cpp @@ -0,0 +1,168 @@ +/* + * Copyright (C) 2007-2009 Torch Mobile, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#include "config.h" +#include "Path.h" + +#include "AffineTransform.h" +#include "FloatRect.h" +#include "NotImplemented.h" +#include "PlatformPathWinCE.h" +#include "PlatformString.h" +#include <wtf/OwnPtr.h> + +namespace WebCore { + +Path::Path() + : m_path(new PlatformPath()) +{ +} + +Path::Path(const Path& other) + : m_path(new PlatformPath(*other.m_path)) +{ +} + +Path::~Path() +{ + delete m_path; +} + +Path& Path::operator=(const Path& other) +{ + if (&other != this) { + delete m_path; + m_path = new PlatformPath(*other.m_path); + } + return *this; +} + +bool Path::contains(const FloatPoint& point, WindRule rule) const +{ + return m_path->contains(point, rule); +} + +void Path::translate(const FloatSize& size) +{ + m_path->translate(size); +} + +FloatRect Path::boundingRect() const +{ + return m_path->boundingRect(); +} + +void Path::moveTo(const FloatPoint& point) +{ + m_path->moveTo(point); +} + +void Path::addLineTo(const FloatPoint& point) +{ + m_path->addLineTo(point); +} + +void Path::addQuadCurveTo(const FloatPoint& cp, const FloatPoint& p) +{ + m_path->addQuadCurveTo(cp, p); +} + +void Path::addBezierCurveTo(const FloatPoint& cp1, const FloatPoint& cp2, const FloatPoint& p) +{ + m_path->addBezierCurveTo(cp1, cp2, p); +} + +void Path::addArcTo(const FloatPoint& p1, const FloatPoint& p2, float radius) +{ + m_path->addArcTo(p1, p2, radius); +} + +void Path::closeSubpath() +{ + m_path->closeSubpath(); +} + +void Path::addArc(const FloatPoint& p, float r, float sar, float ear, bool anticlockwise) +{ + m_path->addEllipse(p, r, r, sar, ear, anticlockwise); +} + +void Path::addRect(const FloatRect& r) +{ + m_path->addRect(r); +} + +void Path::addEllipse(const FloatRect& r) +{ + m_path->addEllipse(r); +} + +void Path::clear() +{ + m_path->clear(); +} + +bool Path::isEmpty() const +{ + return m_path->isEmpty(); +} + +String Path::debugString() const +{ + return m_path->debugString(); +} + +void Path::apply(void* info, PathApplierFunction function) const +{ + m_path->apply(info, function); +} + +void Path::transform(const AffineTransform& t) +{ + m_path->transform(t); +} + +FloatRect Path::strokeBoundingRect(StrokeStyleApplier *) +{ + notImplemented(); + return FloatRect(); +} + +bool Path::strokeContains(StrokeStyleApplier*, const FloatPoint&) const +{ + notImplemented(); + return false; +} + +bool Path::hasCurrentPoint() const +{ + // Not sure if this is correct. At the meantime, we do what other ports + // do. + // See https://bugs.webkit.org/show_bug.cgi?id=27266, + // https://bugs.webkit.org/show_bug.cgi?id=27187, and + // http://trac.webkit.org/changeset/45873 + return !isEmpty(); +} + +FloatPoint Path::currentPoint() const +{ + return m_path->lastPoint(); +} + +} // namespace WebCore |